- in Tool Film, when punching holes in a positive film, if the resulting object geometry is the same as the source object geometry, the film will not ge generated
- changed the way a new FlatCAMScript object is made, the method that is processing the Tcl commands when the Run button is clicked is moved to the FlatCAMObj.FlatCAMScript() class
- reused the Multiprocessing Pool declared in the App for the ToolRulesCheck() class
- adapted the Project context menu for the new types of FLatCAM objects
- modified the setup_recent_files to accommodate the new FlatCAM objects
- made sure that when an FlatCAM script object is deleted, it's associated Tab is closed
- created a new class that holds all the Code Editor functionality and integrated as a Editor in FlatCAM, the location is in flatcamEditors folder
- remade all the functions for view_source, scripts and view_code to use the new TextEditor class; now all the Code Editor tabs are being kept alive, before only one could be in an open state
- added a new tool named Minimum Distance Tool who will calculate the minimum distance between two objects; key shortcut: SHIFT + M
- finished the Minimum Distance Tool in case of using it at the object level (not in Editors)
- replaced in FlatCAM Tools and in FLatCAMObj.py and in Editors all references to hardcoded decimals in string formats for tools with a variable declared in the __init__()
- made sure that if the big mouse cursor is selected, the utility geometry in Excellon Editor has a thicker line width (2 pixels now) so it is visible over the geometry of the mouse cursor
- if there are (x, y) coordinates in the clipboard, when launching the "Jump to" function, those coordinates will be preloaded in the Dialog box.
- when the combo SHIFT + LMB is executed there is no longer a deselection of objects
- when the "Jump to" function is called, the mouse cursor (if active) will be moved to the new position and the screen position labels will be updated accordingly
- changed the icon for Open Script and reused it for the Check Rules Tool
- added posibility of using a big mouse cursor or a small mouse cursor. The big mouse cursor is made from 2 infinite lines. This was implemented for both graphic engines
- added ability to change the cursor size when the small mouse cursor is selected in Preferences -> General
- added a 'Milling Type' radio button in Geometry Editor Preferences to contorl the type of geometry will be generated in the Geo Editor (for conventional milling or for the climb milling)
- added the functionality to allow climb/conventional milling selection for the geometry created in the Geometry Editor
- now any Geometry that is edited in Geometry editor will have coordinates ordered such that the resulting Gcode will allow the selected milling type in the 'Milling Type' radio button in Geometry Editor Preferences (which depends also of the spindle direction)
- some strings update
- French Google-translation at 100%
- German Google-translation update to 100%
- fixed a color format bug in Tool Move for 3D engine
- made sure that when the Tool Move is used on a Gerber file with mark shapes active, those mark shapes are deleted before the actual move
- updated the .POT file and the translation files
- updated and corrected the Romanian and Spanish translations
- updated the .PO files for the rest of the translations, they need to be filled in.
- fixed bug in display of the apertures marked in the Aperture table found in the Gerber Selected tab and through this made it to also work with the legacy graphic engine
- fixed annotation in Mark Area Tool in Gerber Editor to work in legacy graphic engine
- in legacy graphic engine fixed the travel vs cut lines in CNCJob objects
- final fix for key shortcuts with modifier in legacy graphic engine
- refactored some of the code in the legacy graphic engine
- legacy graphic engine - made the key events work (simple or with modifiers)
- legacy graphic engine - made the mouse cursor work (enabled/disabled, position report); snapping is not moving the cursor yet
- added a new entry in Menu -> View -> Redraw All which is doing what the name says: redraw all loaded objects
- fixed issue where in TCl Shell the Windows paths were not understood due of backslash symbol understood as escape symbol instead of path separator
- made sure that in for the TclCommand cncjob and for the drillcncjob if one of the args is stated but no value then the value used will be the default one
- made available the TSA algorithm for drill path optimization when the used OS is 64bit. When used OS is 32bit the only available algorithm is TSA
- fixed UI showing before the initialization of FlatCAM is finished when the last state of GUI was maximized
- finished updating the TclCommand cncjob to work for multi-geo Geometry objects with the parameters from the args
- fixed Panelize Tool to save the aperture geometries into the panel apertures. Also made the tool faster by removing the buffering at the end of the job
- modified FlatCAMEditor's files to the new string format that will allow easier translations
- updated POT file and the Romanian translation
- some fixes in Gerber isolation in case that the progressive plotting is selected; added a 'Buffer solid geometry' button shown only when progressive plotting for Gerber object is selected. It will buffer the entire geometry of the object and plot it, in a threaded way.
- fixed issue with generating bounding box geometry for CNCJob objects
- added some more infobar messages and log.debug
- increased the priority for the worker tasks
- in NCC tool added possibility to choose between the type of tools to be used and when V-shape is used then the tool diameter is calculated from the desired depth of cut and from the V-tip parameters
- in NCC tool the type of tool that is used is transferred to the Geometry object
- in NCC tool the type of isolation done with the tools selected as isolation tools can now be selected and it has also an Edit -> Preferences entry
- fixed issue in NCC Tool where the tool table context menu could be installed multiple times
- added new ability to create simple isolation's in the NCC Tool
- fixed crash due of Properties Tool trying to have a convex hull area on FlatCAMCNCJob objects which is not possible due of their nature
- modified Tcl Command SubtractRectangle
- fixed and modernized the Tcl Command Scale to be able to scale on X axis or on Y axis or on both and having as scale reference either the (0, 0) point or the minimum point of the bounding box or the center of the bounding box.
- fixed and modernized the Tcl Command Skew
- remade the TclCommand Paint to work in the new configuration of the the app (the painting functions are now in their own tool, Paint Tool)
- fixed a bug in the Properties Tool
- modified NCC tool so for simple objects (single Polygon) the external object used as reference can have any shape, for the other types of objects the copper cleared area will be the convex hull of the reference object
- modified the strings of the app wherever they contained the char seq <b> </b> so it is not included in the translated string
- some changes in the widgets used in the Selected tab for Geometry object
- some PEP8 cleanup in FlatCAMObj.py
- updated languages
- 60% progress in Spanish Google translation
- fixed bug in Paint tool: now it is possible to paint geometry generated by External Isolation (or Internal isolation)
- fixed bug in editing a multigeo Geometry object if previously a tool was deleted
- added the possibility for multiple tool diameters in the Edit -> Preferences -> Geometry -> Geometry General -> Tool dia separated by comma
- fixed scaling for the multiple tool diameters in Edit -> Preferences -> Geometry -> Geometry General -> Tool dia, for NCC tools more than 2 and for Solderpaste nozzles more than 2
- fixed bug in CNCJob where the CNC Tools table will show always only 2 decimals for Tool diameters regardless of the current measuring units
- made the tools diameters decimals in case of INCH FlatCAM units to be 4 instead of 3
- fixed bug in updating Grid values whenever toggling the FlatCAM units and the X, Y Grid values are linked, bugs which caused the Y value to be scaled incorrectly
- set the decimals for Grid values to be set to 6 if the units of FlatCAM is INCH and to set to 4 if FlatCAM units are METRIC
- updated translations
- updated the Russian translate from 51% complete to 69% complete using the Yandex translation engine
- fixed bug in cncjob TclCommand where the gcode could not be correctly generated due of missing bounds params in obj.options dict
- fixed a hardcoded tolerance in FlatCAMGeometry.generatecncjob() and in FlatCAMGeometry.mtool_gen_cncjob() to use the parameter from Preferences
- solved issue #292 where a new geometry renamed with many underscores failed to store the name in a saved project
- the name for the saved projects are updated to the current time and not to the time of the app startup
- some PEP8 changes related to comments starting with only one '#' symbol
- solved bug in editors: the canvas selection shape was not deleted on mouse release if the grid snap was OFF
- solved bug in Excellon Editor: when selecting a drill hole on canvas the selected row in the Tools Table was not the correct onw but the next highest row
- in PDF import tool added support for paths filled and at the same time stroked ('B' and 'B*'commands)
- added a shortcut key for PDF Import Tool (ALT+Q) and updated the Shortcut list (also with the 'T' and 'R' keys for Gerber Editor where they control the bend in Track and Region tool and the 'M' and 'D' keys for Add Arc tool in Geometry Editor)
- Gerber Editor: finished the Copy, Aperture Add, Buffer, Scale, Move including the Utility geometry
- Trying to fix bug in Measurement Tool: the mouse events don't disconnect
- modified the Properties Tool to show the number of elements in the follow_geometry for each aperture
- modified the copy functions to copy the follow_geometry and also the apertures if it's possible (only for Gerber objects)
- remade the POT translate file
- work in progress in translation for Romanian language 44%
- fix for showing tools by activating them from the Menu - final fix.
- remade the POT translate file
- work in progress in translation for Romanian language 44%
- fix for showing tools by activating them from the Menu - final fix.
- fixed some forgotten strings to be prepared for internationalization in ToolCalculators
- fixed Tools menu no longer working due of changes
- added some test translation for the ToolCalculators (in Romanian)
- fixed bug in ToolCutOut where for each tool invocation the signals were reconnected
- finished support for internationalization by adding a set of .po/.mo files for the English language. Unfortunately the final action can be done only when Beta will be out of Beta (no more changes) or when I will decide to stop working on this app.
- changed the tooltip for 'feedrate_rapids' parameter to point out that this parameter is useful only for the Marlin postprocessor
- more work on the translation engine; the app now restarts after a language is applied
- added protection against using Travel Z parameter with negative or zero value (in Geometry).
- finished Manual Cutout Tool by adding utility geometry to the cutting geometry
- added CTRL + click behavior for adding manual bridge gaps in Cutout Tool
- in Tool Cutout added shortcut key 'Escape' to cancel the current adding of bridge gaps
- ~~after an object move, the apertures plotted shapes are deleted from canvas and the 'mark all' button is deselected~~
- after move tool action or any other transform (rotate, skew, scale, mirror, offset), the plotted apertures are kept plotted.
- changing units now will convert all the default values from one unit type to another
- prettified the selection shape and the moving shape
- initial work in object hovering shape
- after an object move, the apertures plotted shapes are deleted from canvas and the mark all button is deselected
- fixed offset, rotate, scale, skew for follow_geometry. Fixed the move tool also.
- fixed offset, rotate, scale, skew for 'solid_geometry' inside the self.apertures.
- enhanced the toggle effect for the tools in the Tools Toolbar and also for Notebook Tab selection: if the current tool is activated it will toggle the notebook side but only if the installed widget is itself. If coming from another tool, the notebook will stay visible
- remade the UI for ToolSolderPaste. The object comboboxes now have context menu's that allow object deletion. Also the last object created is set as current item in comboboxes.
- removed "added ability to regenerate objects (it's actually deletion followed by recreation)" because of the way Python pass parameters to functions by reference instead of copy
- made the GCode Editor for ToolSolderPaste clear the text before updating the Code Editor tab
- all the Tabs in Plot Area are closed (except Plot Area itself) on New Project creation
- changed the shortcut key for YouTube channel from F2 to key F4
- changed the way APP LEVEL is showed both in Edit -> Preferences -> General tab and in each Selected Tab. Changed the ToolTips content for this.
- added the functions for GCode View and GCode Save in Tool SolderPaste
- finished the UI, created the postprocessor file template
- finished the multi-tool solder paste dispensing: it will start using the biggest nozzle, fill the pads it can, and then go to the next smaller nozzle until there are no pads without solder.
- added the ability to choose an App QStyle out of the offered choices (different for each OS) to be applied at the next app start (Preferences -> General -> Gui Pref -> Style Combobox)
- added support for FlatCAM usage with High DPI monitors (4k). It is applied on the next app startup after change in Preferences -> General -> Gui Pref -> HDPI Support Checkbox
- fixed bug in paint function in Geometry Editor that didn't allow painting due of overlap value
- added protections again wrong values for the Buffer and Paint Tool in Geometry Editor
- the Paint Tool in Geometry Editor will load the default values from Tool Paint in Preferences
- when the Tools in Geometry Editor are activated, the notebook with the Tool Tab will be unhidden. After execution the notebook will hide again for the Buffer Tool.
- changed the font in Tool names
- added in Geometry Editor a new Tool: Transformation Tool. It still has some bugs, though ...
- New feature: added the capability to view the source code of the Gerber/Excellon file that was loaded into the app. The file is also stored as an object attribute for later use. THe view option is in the project context menu and in Menu -> Options -> View Source
- fixed DblSided Tool so it correctly creates the Alignment Drills Excellon file using the new structure
- fixed DblSided Tool so it will not crash the app if the user tries to make a mirror using no coordinates
- added some relevant status bar messages in DblSided Tool
- fixed DblSided Tool to correctly use the Box object (until now it used as reference only Gerber object in spite of Excellon or Geometry objects being available)
- fixed DblSided Tool crash when trying to create Alignment Drills object without a Tool diameter specified
- made the Preferences window scrollable on the horizontal side (it was only vertically scrollable before)
- made invisible some buttons that could mislead (the ones for slots converted to drills which I deem unsafe)
- in Excellon Editor added a shortcut key 'T' that popup a window allowing to enter a new Tool with the set diameter
- in App added a shortcut key 'T' that popup a windows allowing to enter a new Tool with set diameter only when the Selected tab is on focus and only if a Geometry object is selected
- changed the shortcut key for Transform Tool from 'T' to 'ALT+T'
- fixed bug in Geometry Selected tab that generated error when used tool offset was less than half of either total length or half of total width. Now the app signal the issue with a status bar message
- added Double Validator for the Offset value so only float numbers can be entered.
- in App added a shortcut key 'T' that popup a windows allowing to enter a new Tool with set diameter only when the Tool tab is on focus and only if a NCC Tool or Paint Area Tool object is installed in the Tool Tab
- when selecting an object on canvas by single click, it's name is displayed in status bar. When nothing is selected a blank message (nothing) it's displayed
- in Move Tool I've added the type of object that was moved in the status bar message
- color coded the status bar bullet to blue for selection
- the name of the selected objects are displayed in the status bar color coded: green for Gerber objects, Brown for Excellon, Red for Geometry and Blue for CNCJobs.
- fixed bug in multigeometry geometry not having the bounds in self.options and crashing the GCode generation
- fixed bug that crashed whole application in case that the GCode editor is activated on a Tool gcode that is defective.
- whatever was the visibility of the corresponding toolbar when we enter in the Editor, it will be set after exit from the Editor (either Geometry Editor or Excellon Editor).
- added ability to be detached for the tabs in the Notebook section (Project, Selected and Tool)
- added ability for all detachable tabs to be restored to the same position from where they were detached.
- restored the way the tools autoloaded the objects in the comboboxes
- created a prototype postprocessor file for usage with tool probing in MACH3
- added the default values for Tool Film and Tool Panelize to the Edit -> Preferences
- now the special messages in the Shell are color coded according to the level. Before they all were RED. Now the WARNINGS are yellow, ERRORS are red and SUCCESS is a dark green. Also the level is in CAPS LOCK to make them more obvious
- some more changes to GUI interface (solved issues)
- added some status bar messages in the Geometry Editor to guide the user when using the Geometry Tools
- now the '`' shortcut key that shows the 'shortcut key list' in Editors points to the same window which is created in a tab no longer as a pop-up window. This tab can be detached if needed.
- more changes in Edit -> Preferences -> Geometry, Gerber and in CNCJob
- added new option for Cutout Tool Freeform Gaps in Edit -> Preferences -> Tools
- fixed Freeform Cutout gaps issue (it was double than the value set)