- some changes in the widgets used in the Selected tab for Geometry object
- some PEP8 cleanup in FlatCAMObj.py
- updated languages
- 60% progress in Spanish Google translation
- fixed bug in Paint tool: now it is possible to paint geometry generated by External Isolation (or Internal isolation)
- fixed bug in editing a multigeo Geometry object if previously a tool was deleted
- added the possibility for multiple tool diameters in the Edit -> Preferences -> Geometry -> Geometry General -> Tool dia separated by comma
- fixed scaling for the multiple tool diameters in Edit -> Preferences -> Geometry -> Geometry General -> Tool dia, for NCC tools more than 2 and for Solderpaste nozzles more than 2
- fixed bug in CNCJob where the CNC Tools table will show always only 2 decimals for Tool diameters regardless of the current measuring units
- made the tools diameters decimals in case of INCH FlatCAM units to be 4 instead of 3
- fixed bug in updating Grid values whenever toggling the FlatCAM units and the X, Y Grid values are linked, bugs which caused the Y value to be scaled incorrectly
- set the decimals for Grid values to be set to 6 if the units of FlatCAM is INCH and to set to 4 if FlatCAM units are METRIC
- updated translations
- updated the Russian translate from 51% complete to 69% complete using the Yandex translation engine
- fixed bug in cncjob TclCommand where the gcode could not be correctly generated due of missing bounds params in obj.options dict
- fixed a hardcoded tolerance in FlatCAMGeometry.generatecncjob() and in FlatCAMGeometry.mtool_gen_cncjob() to use the parameter from Preferences
- solved issue #292 where a new geometry renamed with many underscores failed to store the name in a saved project
- the name for the saved projects are updated to the current time and not to the time of the app startup
- some PEP8 changes related to comments starting with only one '#' symbol
- solved bug in editors: the canvas selection shape was not deleted on mouse release if the grid snap was OFF
- solved bug in Excellon Editor: when selecting a drill hole on canvas the selected row in the Tools Table was not the correct onw but the next highest row
- in PDF import tool added support for paths filled and at the same time stroked ('B' and 'B*'commands)
- added a shortcut key for PDF Import Tool (ALT+Q) and updated the Shortcut list (also with the 'T' and 'R' keys for Gerber Editor where they control the bend in Track and Region tool and the 'M' and 'D' keys for Add Arc tool in Geometry Editor)
- Gerber Editor: finished the Copy, Aperture Add, Buffer, Scale, Move including the Utility geometry
- Trying to fix bug in Measurement Tool: the mouse events don't disconnect
- modified the Properties Tool to show the number of elements in the follow_geometry for each aperture
- modified the copy functions to copy the follow_geometry and also the apertures if it's possible (only for Gerber objects)
- remade the POT translate file
- work in progress in translation for Romanian language 44%
- fix for showing tools by activating them from the Menu - final fix.
- remade the POT translate file
- work in progress in translation for Romanian language 44%
- fix for showing tools by activating them from the Menu - final fix.
- fixed some forgotten strings to be prepared for internationalization in ToolCalculators
- fixed Tools menu no longer working due of changes
- added some test translation for the ToolCalculators (in Romanian)
- fixed bug in ToolCutOut where for each tool invocation the signals were reconnected
- finished support for internationalization by adding a set of .po/.mo files for the English language. Unfortunately the final action can be done only when Beta will be out of Beta (no more changes) or when I will decide to stop working on this app.
- changed the tooltip for 'feedrate_rapids' parameter to point out that this parameter is useful only for the Marlin postprocessor
- more work on the translation engine; the app now restarts after a language is applied
- added protection against using Travel Z parameter with negative or zero value (in Geometry).
- finished Manual Cutout Tool by adding utility geometry to the cutting geometry
- added CTRL + click behavior for adding manual bridge gaps in Cutout Tool
- in Tool Cutout added shortcut key 'Escape' to cancel the current adding of bridge gaps
- ~~after an object move, the apertures plotted shapes are deleted from canvas and the 'mark all' button is deselected~~
- after move tool action or any other transform (rotate, skew, scale, mirror, offset), the plotted apertures are kept plotted.
- changing units now will convert all the default values from one unit type to another
- prettified the selection shape and the moving shape
- initial work in object hovering shape
- after an object move, the apertures plotted shapes are deleted from canvas and the mark all button is deselected
- fixed offset, rotate, scale, skew for follow_geometry. Fixed the move tool also.
- fixed offset, rotate, scale, skew for 'solid_geometry' inside the self.apertures.
- enhanced the toggle effect for the tools in the Tools Toolbar and also for Notebook Tab selection: if the current tool is activated it will toggle the notebook side but only if the installed widget is itself. If coming from another tool, the notebook will stay visible
- remade the UI for ToolSolderPaste. The object comboboxes now have context menu's that allow object deletion. Also the last object created is set as current item in comboboxes.
- removed "added ability to regenerate objects (it's actually deletion followed by recreation)" because of the way Python pass parameters to functions by reference instead of copy
- made the GCode Editor for ToolSolderPaste clear the text before updating the Code Editor tab
- all the Tabs in Plot Area are closed (except Plot Area itself) on New Project creation
- changed the shortcut key for YouTube channel from F2 to key F4
- changed the way APP LEVEL is showed both in Edit -> Preferences -> General tab and in each Selected Tab. Changed the ToolTips content for this.
- added the functions for GCode View and GCode Save in Tool SolderPaste
- finished the UI, created the postprocessor file template
- finished the multi-tool solder paste dispensing: it will start using the biggest nozzle, fill the pads it can, and then go to the next smaller nozzle until there are no pads without solder.
- added the ability to choose an App QStyle out of the offered choices (different for each OS) to be applied at the next app start (Preferences -> General -> Gui Pref -> Style Combobox)
- added support for FlatCAM usage with High DPI monitors (4k). It is applied on the next app startup after change in Preferences -> General -> Gui Pref -> HDPI Support Checkbox
- fixed bug in paint function in Geometry Editor that didn't allow painting due of overlap value
- added protections again wrong values for the Buffer and Paint Tool in Geometry Editor
- the Paint Tool in Geometry Editor will load the default values from Tool Paint in Preferences
- when the Tools in Geometry Editor are activated, the notebook with the Tool Tab will be unhidden. After execution the notebook will hide again for the Buffer Tool.
- changed the font in Tool names
- added in Geometry Editor a new Tool: Transformation Tool. It still has some bugs, though ...
- New feature: added the capability to view the source code of the Gerber/Excellon file that was loaded into the app. The file is also stored as an object attribute for later use. THe view option is in the project context menu and in Menu -> Options -> View Source
- fixed DblSided Tool so it correctly creates the Alignment Drills Excellon file using the new structure
- fixed DblSided Tool so it will not crash the app if the user tries to make a mirror using no coordinates
- added some relevant status bar messages in DblSided Tool
- fixed DblSided Tool to correctly use the Box object (until now it used as reference only Gerber object in spite of Excellon or Geometry objects being available)
- fixed DblSided Tool crash when trying to create Alignment Drills object without a Tool diameter specified
- made the Preferences window scrollable on the horizontal side (it was only vertically scrollable before)
- made invisible some buttons that could mislead (the ones for slots converted to drills which I deem unsafe)
- in Excellon Editor added a shortcut key 'T' that popup a window allowing to enter a new Tool with the set diameter
- in App added a shortcut key 'T' that popup a windows allowing to enter a new Tool with set diameter only when the Selected tab is on focus and only if a Geometry object is selected
- changed the shortcut key for Transform Tool from 'T' to 'ALT+T'
- fixed bug in Geometry Selected tab that generated error when used tool offset was less than half of either total length or half of total width. Now the app signal the issue with a status bar message
- added Double Validator for the Offset value so only float numbers can be entered.
- in App added a shortcut key 'T' that popup a windows allowing to enter a new Tool with set diameter only when the Tool tab is on focus and only if a NCC Tool or Paint Area Tool object is installed in the Tool Tab
- when selecting an object on canvas by single click, it's name is displayed in status bar. When nothing is selected a blank message (nothing) it's displayed
- in Move Tool I've added the type of object that was moved in the status bar message
- color coded the status bar bullet to blue for selection
- the name of the selected objects are displayed in the status bar color coded: green for Gerber objects, Brown for Excellon, Red for Geometry and Blue for CNCJobs.
- fixed bug in multigeometry geometry not having the bounds in self.options and crashing the GCode generation
- fixed bug that crashed whole application in case that the GCode editor is activated on a Tool gcode that is defective.
- whatever was the visibility of the corresponding toolbar when we enter in the Editor, it will be set after exit from the Editor (either Geometry Editor or Excellon Editor).
- added ability to be detached for the tabs in the Notebook section (Project, Selected and Tool)
- added ability for all detachable tabs to be restored to the same position from where they were detached.
- restored the way the tools autoloaded the objects in the comboboxes
- created a prototype postprocessor file for usage with tool probing in MACH3
- added the default values for Tool Film and Tool Panelize to the Edit -> Preferences
- now the special messages in the Shell are color coded according to the level. Before they all were RED. Now the WARNINGS are yellow, ERRORS are red and SUCCESS is a dark green. Also the level is in CAPS LOCK to make them more obvious
- some more changes to GUI interface (solved issues)
- added some status bar messages in the Geometry Editor to guide the user when using the Geometry Tools
- now the '`' shortcut key that shows the 'shortcut key list' in Editors points to the same window which is created in a tab no longer as a pop-up window. This tab can be detached if needed.
- more changes in Edit -> Preferences -> Geometry, Gerber and in CNCJob
- added new option for Cutout Tool Freeform Gaps in Edit -> Preferences -> Tools
- fixed Freeform Cutout gaps issue (it was double than the value set)
- added a new menu entry for the Gerber Join function: Edit -> Conversions -> "Join Gerber(s) to Gerber" allowing joining Gerber objects into a final Gerber object
- reorganized the Edit -> Preferences -> Global
- redesigned the messagebox that is showed when quiting ot creating a New Project: now it has an option ('Cancel') to abort the process returning to the app