flatcam/appTools/ToolPaint.py

3270 lines
145 KiB
Python

# ##########################################################
# FlatCAM: 2D Post-processing for Manufacturing #
# File Modified: Marius Adrian Stanciu (c) #
# Date: 3/10/2019 #
# MIT Licence #
# ##########################################################
from PyQt5 import QtWidgets, QtGui, QtCore
from PyQt5.QtCore import Qt
from appTool import AppTool
from copy import deepcopy
from appParsers.ParseGerber import Gerber
from camlib import Geometry, FlatCAMRTreeStorage, grace
from appGUI.GUIElements import FCTable, FCDoubleSpinner, FCCheckBox, FCInputDialog, RadioSet, FCButton, FCComboBox, \
FCLabel, FCComboBox2
from shapely.geometry import base, Polygon, MultiPolygon, LinearRing, Point
from shapely.ops import unary_union, linemerge
from matplotlib.backend_bases import KeyEvent as mpl_key_event
import numpy as np
from numpy import Inf
import traceback
import sys
import logging
import simplejson as json
import gettext
import appTranslation as fcTranslate
import builtins
fcTranslate.apply_language('strings')
if '_' not in builtins.__dict__:
_ = gettext.gettext
log = logging.getLogger('base')
class ToolPaint(AppTool, Gerber):
def __init__(self, app):
self.app = app
self.decimals = self.app.decimals
AppTool.__init__(self, app)
Geometry.__init__(self, geo_steps_per_circle=self.app.defaults["geometry_circle_steps"])
# #############################################################################
# ######################### Tool GUI ##########################################
# #############################################################################
self.ui = PaintUI(layout=self.layout, app=self.app)
self.toolName = self.ui.toolName
# #############################################################################
# ########################## VARIABLES ########################################
# #############################################################################
self.obj_name = ""
self.paint_obj = None
self.bound_obj_name = ""
self.bound_obj = None
self.circle_steps = int(self.app.defaults["geometry_circle_steps"])
self.tooldia_list = []
self.tooldia = None
self.sel_rect = None
self.o_name = None
self.overlap = None
self.connect = None
self.contour = None
self.select_method = None
self.units = ''
self.paint_tools = {}
self.tooluid = 0
self.first_click = False
self.cursor_pos = None
self.mouse_is_dragging = False
self.mm = None
self.mp = None
self.mr = None
self.kp = None
# disconnect flags
self.area_sel_disconnect_flag = False
self.poly_sel_disconnect_flag = False
self.sel_rect = []
# store here if the grid snapping is active
self.grid_status_memory = False
# dict to store the polygons selected for painting; key is the shape added to be plotted and value is the poly
self.poly_dict = {}
# store here the default data for Geometry Data
self.default_data = {}
self.tool_type_item_options = ["C1", "C2", "C3", "C4", "B", "V"]
self.form_fields = {
"tools_paint_overlap": self.ui.paintoverlap_entry,
"tools_paint_offset": self.ui.offset_entry,
"tools_paint_method": self.ui.paintmethod_combo,
"tools_paint_connect": self.ui.pathconnect_cb,
"tools_paint_contour": self.ui.paintcontour_cb,
}
self.name2option = {
'p_overlap': "tools_paint_overlap",
'p_offset': "tools_paint_offset",
'p_method': "tools_paint_method",
'p_connect': "tools_paint_connect",
'p_contour': "tools_paint_contour",
}
# store here the points for the "Polygon" area selection shape
self.points = []
# set this as True when in middle of drawing a "Polygon" area selection shape
# it is made False by first click to signify that the shape is complete
self.poly_drawn = False
self.connect_signals_at_init()
# #############################################################################
# ###################### Setup CONTEXT MENU ###################################
# #############################################################################
self.ui.tools_table.setupContextMenu()
self.ui.tools_table.addContextMenu(
_("Add"), self.on_add_tool_by_key, icon=QtGui.QIcon(self.app.resource_location + "/plus16.png")
)
self.ui.tools_table.addContextMenu(
_("Add from DB"), self.on_add_tool_by_key, icon=QtGui.QIcon(self.app.resource_location + "/plus16.png")
)
self.ui.tools_table.addContextMenu(
_("Delete"), lambda:
self.on_tool_delete(rows_to_delete=None, all_tools=None),
icon=QtGui.QIcon(self.app.resource_location + "/delete32.png")
)
def on_type_obj_changed(self, val):
obj_type = 0 if val == 'gerber' else 2
self.ui.obj_combo.setRootModelIndex(self.app.collection.index(obj_type, 0, QtCore.QModelIndex()))
self.ui.obj_combo.setCurrentIndex(0)
self.ui.obj_combo.obj_type = {"gerber": "Gerber", "geometry": "Geometry"}[val]
idx = self.ui.paintmethod_combo.findText(_("Laser_lines"))
if self.ui.type_obj_radio.get_value().lower() == 'gerber':
self.ui.paintmethod_combo.model().item(idx).setEnabled(True)
else:
self.ui.paintmethod_combo.model().item(idx).setEnabled(False)
if self.ui.paintmethod_combo.get_value() == idx: # if its Laser Lines
self.ui.paintmethod_combo.set_value(idx+1)
def on_reference_combo_changed(self):
obj_type = self.ui.reference_type_combo.currentIndex()
self.ui.reference_combo.setRootModelIndex(self.app.collection.index(obj_type, 0, QtCore.QModelIndex()))
self.ui.reference_combo.setCurrentIndex(0)
self.ui.reference_combo.obj_type = {0: "Gerber", 1: "Excellon", 2: "Geometry"}[obj_type]
def connect_signals_at_init(self):
# #############################################################################
# ################################# Signals ###################################
# #############################################################################
self.ui.new_tooldia_entry.returnPressed.connect(self.on_tool_add)
self.ui.deltool_btn.clicked.connect(self.on_tool_delete)
self.ui.generate_paint_button.clicked.connect(self.on_paint_button_click)
self.ui.selectmethod_combo.currentIndexChanged.connect(self.ui.on_selection)
self.ui.reference_type_combo.currentIndexChanged.connect(self.on_reference_combo_changed)
self.ui.type_obj_radio.activated_custom.connect(self.on_type_obj_changed)
self.ui.apply_param_to_all.clicked.connect(self.on_apply_param_to_all_clicked)
# adding tools
self.ui.add_newtool_button.clicked.connect(lambda: self.on_tool_add())
self.ui.addtool_from_db_btn.clicked.connect(self.on_paint_tool_add_from_db_clicked)
self.ui.reset_button.clicked.connect(self.set_tool_ui)
# Cleanup on Graceful exit (CTRL+ALT+X combo key)
self.app.cleanup.connect(self.set_tool_ui)
def install(self, icon=None, separator=None, **kwargs):
AppTool.install(self, icon, separator, shortcut='Alt+P', **kwargs)
def run(self, toggle=True):
self.app.defaults.report_usage("ToolPaint()")
log.debug("ToolPaint().run() was launched ...")
if toggle:
# if the splitter is hidden, display it, else hide it but only if the current widget is the same
if self.app.ui.splitter.sizes()[0] == 0:
self.app.ui.splitter.setSizes([1, 1])
else:
try:
if self.app.ui.tool_scroll_area.widget().objectName() == self.toolName:
# if tab is populated with the tool but it does not have the focus, focus on it
if not self.app.ui.notebook.currentWidget() is self.app.ui.tool_tab:
# focus on Tool Tab
self.app.ui.notebook.setCurrentWidget(self.app.ui.tool_tab)
else:
self.app.ui.splitter.setSizes([0, 1])
except AttributeError:
pass
else:
if self.app.ui.splitter.sizes()[0] == 0:
self.app.ui.splitter.setSizes([1, 1])
AppTool.run(self)
self.set_tool_ui()
self.build_ui()
# all the tools are selected by default
self.ui.tools_table.selectAll()
self.app.ui.notebook.setTabText(2, _("Paint Tool"))
def on_toggle_all_rows(self):
"""
will toggle the selection of all rows in Tools table
:return:
"""
sel_model = self.ui.tools_table.selectionModel()
sel_indexes = sel_model.selectedIndexes()
# it will iterate over all indexes which means all items in all columns too but I'm interested only on rows
sel_rows = set()
for idx in sel_indexes:
sel_rows.add(idx.row())
if len(sel_rows) == self.ui.tools_table.rowCount():
self.ui.tools_table.clearSelection()
self.ui.tool_data_label.setText(
"<b>%s: <font color='#0000FF'>%s</font></b>" % (_('Parameters for'), _("No Tool Selected"))
)
else:
self.ui.tools_table.selectAll()
self.ui.tool_data_label.setText(
"<b>%s: <font color='#0000FF'>%s</font></b>" % (_('Parameters for'), _("Multiple Tools"))
)
def on_row_selection_change(self):
sel_model = self.ui.tools_table.selectionModel()
sel_indexes = sel_model.selectedIndexes()
# it will iterate over all indexes which means all items in all columns too but I'm interested only on rows
sel_rows = set()
for idx in sel_indexes:
sel_rows.add(idx.row())
# update UI only if only one row is selected otherwise having multiple rows selected will deform information
# for the rows other that the current one (first selected)
if len(sel_rows) == 1:
self.update_ui()
def update_ui(self):
self.blockSignals(True)
sel_rows = set()
table_items = self.ui.tools_table.selectedItems()
if table_items:
for it in table_items:
sel_rows.add(it.row())
# sel_rows = sorted(set(index.row() for index in self.ui.tools_table.selectedIndexes()))
if not sel_rows or len(sel_rows) == 0:
self.ui.generate_paint_button.setDisabled(True)
self.ui.tool_data_label.setText(
"<b>%s: <font color='#0000FF'>%s</font></b>" % (_('Parameters for'), _("No Tool Selected"))
)
self.blockSignals(False)
return
else:
self.ui.generate_paint_button.setDisabled(False)
for current_row in sel_rows:
# populate the form with the data from the tool associated with the row parameter
try:
item = self.ui.tools_table.item(current_row, 3)
if item is None:
return 'fail'
tooluid = int(item.text())
except Exception as e:
log.debug("Tool missing. Add a tool in the Tool Table. %s" % str(e))
return
# update the QLabel that shows for which Tool we have the parameters in the UI form
if len(sel_rows) == 1:
cr = self.ui.tools_table.item(current_row, 0).text()
self.ui.tool_data_label.setText(
"<b>%s: <font color='#0000FF'>%s %s</font></b>" % (_('Parameters for'), _("Tool"), cr)
)
try:
# set the form with data from the newly selected tool
for tooluid_key, tooluid_value in list(self.paint_tools.items()):
if int(tooluid_key) == tooluid:
self.storage_to_form(tooluid_value['data'])
except Exception as e:
log.debug("ToolPaint ---> update_ui() " + str(e))
else:
self.ui.tool_data_label.setText(
"<b>%s: <font color='#0000FF'>%s</font></b>" % (_('Parameters for'), _("Multiple Tools"))
)
self.blockSignals(False)
def storage_to_form(self, dict_storage):
for k in self.form_fields:
try:
self.form_fields[k].set_value(dict_storage[k])
except Exception as err:
log.debug("ToolPaint.storage.form() --> %s" % str(err))
def form_to_storage(self):
if self.ui.tools_table.rowCount() == 0:
# there is no tool in tool table so we can't save the GUI elements values to storage
return
self.blockSignals(True)
widget_changed = self.sender()
wdg_objname = widget_changed.objectName()
option_changed = self.name2option[wdg_objname]
# row = self.ui.tools_table.currentRow()
rows = sorted(set(index.row() for index in self.ui.tools_table.selectedIndexes()))
for row in rows:
if row < 0:
row = 0
tooluid_item = int(self.ui.tools_table.item(row, 3).text())
for tooluid_key, tooluid_val in self.paint_tools.items():
if int(tooluid_key) == tooluid_item:
new_option_value = self.form_fields[option_changed].get_value()
if option_changed in tooluid_val:
tooluid_val[option_changed] = new_option_value
if option_changed in tooluid_val['data']:
tooluid_val['data'][option_changed] = new_option_value
self.blockSignals(False)
def on_apply_param_to_all_clicked(self):
if self.ui.tools_table.rowCount() == 0:
# there is no tool in tool table so we can't save the GUI elements values to storage
log.debug("NonCopperClear.on_apply_param_to_all_clicked() --> no tool in Tools Table, aborting.")
return
self.blockSignals(True)
row = self.ui.tools_table.currentRow()
if row < 0:
row = 0
tooluid_item = int(self.ui.tools_table.item(row, 3).text())
temp_tool_data = {}
for tooluid_key, tooluid_val in self.paint_tools.items():
if int(tooluid_key) == tooluid_item:
# this will hold the 'data' key of the self.tools[tool] dictionary that corresponds to
# the current row in the tool table
temp_tool_data = tooluid_val['data']
break
for tooluid_key, tooluid_val in self.paint_tools.items():
tooluid_val['data'] = deepcopy(temp_tool_data)
self.app.inform.emit('[success] %s' % _("Current Tool parameters were applied to all tools."))
self.blockSignals(False)
def on_add_tool_by_key(self):
tool_add_popup = FCInputDialog(title='%s...' % _("New Tool"),
text='%s:' % _('Enter a Tool Diameter'),
min=0.0000, max=99.9999, decimals=4,
parent=self.app.ui)
tool_add_popup.setWindowIcon(QtGui.QIcon(self.app.resource_location + '/letter_t_32.png'))
val, ok = tool_add_popup.get_value()
if ok:
if float(val) == 0:
self.app.inform.emit('[WARNING_NOTCL] %s' %
_("Please enter a tool diameter with non-zero value, in Float format."))
return
self.on_tool_add(custom_dia=float(val))
else:
self.app.inform.emit('[WARNING_NOTCL] %s...' % _("Adding Tool cancelled"))
def on_tooltable_cellwidget_change(self):
cw = self.sender()
assert isinstance(cw, QtWidgets.QComboBox), \
"Expected a QtWidgets.QComboBox, got %s" % isinstance(cw, QtWidgets.QComboBox)
cw_index = self.ui.tools_table.indexAt(cw.pos())
cw_row = cw_index.row()
cw_col = cw_index.column()
current_uid = int(self.ui.tools_table.item(cw_row, 3).text())
# if the sender is in the column with index 2 then we update the tool_type key
if cw_col == 2:
tt = cw.currentText()
typ = 'Iso' if tt == 'V' else 'Rough'
self.paint_tools[current_uid].update({
'type': typ,
'tool_type': tt,
})
def on_order_changed(self, order):
if order != 'no':
self.build_ui()
def set_tool_ui(self):
self.ui.tools_frame.show()
self.reset_fields()
# updated units
self.units = self.app.defaults['units'].upper()
# set the working variables to a known state
self.paint_tools.clear()
self.tooluid = 0
self.default_data.clear()
self.default_data.update({
"name": '_paint',
"plot": self.app.defaults["geometry_plot"],
"cutz": float(self.app.defaults["tools_paint_cutz"]),
"vtipdia": float(self.app.defaults["tools_paint_tipdia"]),
"vtipangle": float(self.app.defaults["tools_paint_tipangle"]),
"travelz": float(self.app.defaults["geometry_travelz"]),
"feedrate": float(self.app.defaults["geometry_feedrate"]),
"feedrate_z": float(self.app.defaults["geometry_feedrate_z"]),
"feedrate_rapid": float(self.app.defaults["geometry_feedrate_rapid"]),
"dwell": self.app.defaults["geometry_dwell"],
"dwelltime": float(self.app.defaults["geometry_dwelltime"]),
"multidepth": self.app.defaults["geometry_multidepth"],
"ppname_g": self.app.defaults["geometry_ppname_g"],
"depthperpass": float(self.app.defaults["geometry_depthperpass"]),
"extracut": self.app.defaults["geometry_extracut"],
"extracut_length": self.app.defaults["geometry_extracut_length"],
"toolchange": self.app.defaults["geometry_toolchange"],
"toolchangez": float(self.app.defaults["geometry_toolchangez"]),
"endz": float(self.app.defaults["geometry_endz"]),
"endxy": self.app.defaults["geometry_endxy"],
"spindlespeed": self.app.defaults["geometry_spindlespeed"],
"toolchangexy": self.app.defaults["geometry_toolchangexy"],
"startz": self.app.defaults["geometry_startz"],
"area_exclusion": self.app.defaults["geometry_area_exclusion"],
"area_shape": self.app.defaults["geometry_area_shape"],
"area_strategy": self.app.defaults["geometry_area_strategy"],
"area_overz": float(self.app.defaults["geometry_area_overz"]),
"optimization_type": self.app.defaults["geometry_optimization_type"],
"tooldia": self.app.defaults["tools_paint_tooldia"],
"tools_paint_offset": self.app.defaults["tools_paint_offset"],
"tools_paint_method": self.app.defaults["tools_paint_method"],
"tools_paint_selectmethod": self.app.defaults["tools_paint_selectmethod"],
"tools_paint_connect": self.app.defaults["tools_paint_connect"],
"tools_paint_contour": self.app.defaults["tools_paint_contour"],
"tools_paint_overlap": self.app.defaults["tools_paint_overlap"],
"tools_paint_rest": self.app.defaults["tools_paint_rest"],
})
# ## Init the GUI interface
self.ui.order_radio.set_value(self.app.defaults["tools_paint_order"])
self.ui.offset_entry.set_value(self.app.defaults["tools_paint_offset"])
self.ui.paintmethod_combo.set_value(self.app.defaults["tools_paint_method"])
self.ui.selectmethod_combo.set_value(self.app.defaults["tools_paint_selectmethod"])
self.ui.area_shape_radio.set_value(self.app.defaults["tools_paint_area_shape"])
self.ui.pathconnect_cb.set_value(self.app.defaults["tools_paint_connect"])
self.ui.paintcontour_cb.set_value(self.app.defaults["tools_paint_contour"])
self.ui.paintoverlap_entry.set_value(self.app.defaults["tools_paint_overlap"])
self.ui.new_tooldia_entry.set_value(self.app.defaults["tools_paint_newdia"])
self.ui.rest_cb.set_value(self.app.defaults["tools_paint_rest"])
# # make the default object type, "Geometry"
# self.type_obj_radio.set_value("geometry")
# use the current selected object and make it visible in the Paint object combobox
sel_list = self.app.collection.get_selected()
if len(sel_list) == 1:
active = self.app.collection.get_active()
kind = active.kind
if kind == 'gerber':
self.ui.type_obj_radio.set_value(kind)
else:
kind = 'geometry'
self.ui.type_obj_radio.set_value(kind)
# run those once so the obj_type attribute is updated in the FCComboBoxes
# to make sure that the last loaded object is displayed in the combobox
self.on_type_obj_changed(val=kind)
self.on_reference_combo_changed()
self.ui.obj_combo.set_value(active.options['name'])
else:
kind = 'geometry'
self.ui.type_obj_radio.set_value('geometry')
# run those once so the obj_type attribute is updated in the FCComboBoxes
# to make sure that the last loaded object is displayed in the combobox
self.on_type_obj_changed(val=kind)
self.on_reference_combo_changed()
try:
diameters = [float(self.app.defaults["tools_paint_tooldia"])]
except (ValueError, TypeError):
if isinstance(self.app.defaults["tools_paint_tooldia"], str):
diameters = [eval(x) for x in self.app.defaults["tools_paint_tooldia"].split(",") if x != '']
else:
diameters = self.app.defaults["tools_paint_tooldia"]
if not diameters:
log.error("At least one tool diameter needed. Verify in Edit -> Preferences -> TOOLS -> NCC Tools.")
self.build_ui()
# if the Paint Method is "Single" disable the tool table context menu
if self.default_data["tools_paint_selectmethod"] == "single":
self.ui.tools_table.setContextMenuPolicy(Qt.NoContextMenu)
return
for dia in diameters:
self.on_tool_add(custom_dia=dia)
self.ui.on_rest_machining_check(state=self.app.defaults["tools_paint_rest"])
# if the Paint Method is "Polygon Selection" disable the tool table context menu
if self.default_data["tools_paint_selectmethod"] == 1:
self.ui.tools_table.setContextMenuPolicy(Qt.NoContextMenu)
# make sure that we can't get selection of Laser Lines for Geometry even if it's set in the Preferences
# because we don't select the default object type in Preferences but here
idx = self.ui.paintmethod_combo.findText(_("Laser_lines"))
if self.ui.type_obj_radio.get_value().lower() == 'gerber':
self.ui.paintmethod_combo.model().item(idx).setEnabled(True)
else:
self.ui.paintmethod_combo.model().item(idx).setEnabled(False)
if self.ui.paintmethod_combo.get_value() == idx: # if its Laser Lines
self.ui.paintmethod_combo.set_value(idx + 1)
self.ui.tools_table.drag_drop_sig.connect(self.rebuild_ui)
def rebuild_ui(self):
# read the table tools uid
current_uid_list = []
for row in range(self.ui.tools_table.rowCount()):
uid = int(self.ui.tools_table.item(row, 3).text())
current_uid_list.append(uid)
new_tools = {}
new_uid = 1
for current_uid in current_uid_list:
new_tools[new_uid] = deepcopy(self.paint_tools[current_uid])
new_uid += 1
self.paint_tools = new_tools
# the tools table changed therefore we need to rebuild it
QtCore.QTimer.singleShot(20, self.build_ui)
def build_ui(self):
self.ui_disconnect()
# updated units
self.units = self.app.defaults['units'].upper()
sorted_tools = []
for k, v in self.paint_tools.items():
sorted_tools.append(float('%.*f' % (self.decimals, float(v['tooldia']))))
order = self.ui.order_radio.get_value()
if order == 'fwd':
sorted_tools.sort(reverse=False)
elif order == 'rev':
sorted_tools.sort(reverse=True)
else:
pass
n = len(sorted_tools)
self.ui.tools_table.setRowCount(n)
tool_id = 0
for tool_sorted in sorted_tools:
for tooluid_key, tooluid_value in self.paint_tools.items():
if float('%.*f' % (self.decimals, tooluid_value['tooldia'])) == tool_sorted:
tool_id += 1
id_item = QtWidgets.QTableWidgetItem('%d' % int(tool_id))
id_item.setFlags(QtCore.Qt.ItemIsSelectable | QtCore.Qt.ItemIsEnabled)
row_no = tool_id - 1
self.ui.tools_table.setItem(row_no, 0, id_item) # Tool name/id
dia = QtWidgets.QTableWidgetItem('%.*f' % (self.decimals, tooluid_value['tooldia']))
dia.setFlags(QtCore.Qt.ItemIsEnabled)
self.ui.tools_table.setItem(row_no, 1, dia) # Diameter
tool_type_item = FCComboBox()
for item in self.tool_type_item_options:
tool_type_item.addItem(item)
# tool_type_item.setStyleSheet('background-color: rgb(255,255,255)')
idx = tool_type_item.findText(tooluid_value['tool_type'])
tool_type_item.setCurrentIndex(idx)
tool_uid_item = QtWidgets.QTableWidgetItem(str(int(tooluid_key)))
self.ui.tools_table.setCellWidget(row_no, 2, tool_type_item)
# ## REMEMBER: THIS COLUMN IS HIDDEN IN OBJECTUI.PY # ##
self.ui.tools_table.setItem(row_no, 3, tool_uid_item) # Tool unique ID
# make the diameter column editable
for row in range(tool_id):
self.ui.tools_table.item(row, 1).setFlags(
QtCore.Qt.ItemIsEditable | QtCore.Qt.ItemIsSelectable | QtCore.Qt.ItemIsEnabled)
# all the tools are selected by default
self.ui.tools_table.selectColumn(0)
#
self.ui.tools_table.resizeColumnsToContents()
self.ui.tools_table.resizeRowsToContents()
vertical_header = self.ui.tools_table.verticalHeader()
vertical_header.hide()
self.ui.tools_table.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
horizontal_header = self.ui.tools_table.horizontalHeader()
horizontal_header.setMinimumSectionSize(10)
horizontal_header.setSectionResizeMode(0, QtWidgets.QHeaderView.Fixed)
horizontal_header.resizeSection(0, 20)
horizontal_header.setSectionResizeMode(1, QtWidgets.QHeaderView.Stretch)
# self.ui.tools_table.setSortingEnabled(True)
# sort by tool diameter
# self.ui.tools_table.sortItems(1)
self.ui.tools_table.setMinimumHeight(self.ui.tools_table.getHeight())
self.ui.tools_table.setMaximumHeight(self.ui.tools_table.getHeight())
self.ui_connect()
# set the text on tool_data_label after loading the object
sel_rows = set()
sel_items = self.ui.tools_table.selectedItems()
for it in sel_items:
sel_rows.add(it.row())
if len(sel_rows) > 1:
self.ui.tool_data_label.setText(
"<b>%s: <font color='#0000FF'>%s</font></b>" % (_('Parameters for'), _("Multiple Tools"))
)
def on_tool_add(self, custom_dia=None):
self.blockSignals(True)
filename = self.app.tools_database_path()
new_tools_dict = deepcopy(self.default_data)
updated_tooldia = None
# construct a list of all 'tooluid' in the self.iso_tools
tool_uid_list = [int(tooluid_key) for tooluid_key in self.paint_tools]
# find maximum from the temp_uid, add 1 and this is the new 'tooluid'
max_uid = 0 if not tool_uid_list else max(tool_uid_list)
tooluid = int(max_uid + 1)
tool_dias = []
for k, v in self.paint_tools.items():
for tool_v in v.keys():
if tool_v == 'tooldia':
tool_dias.append(self.app.dec_format(v[tool_v], self.decimals))
# determine the new tool diameter
if custom_dia is None:
tool_dia = self.ui.new_tooldia_entry.get_value()
else:
tool_dia = custom_dia
if tool_dia is None or tool_dia == 0:
self.build_ui()
self.app.inform.emit('[WARNING_NOTCL] %s' % _("Please enter a tool diameter with non-zero value, "
"in Float format."))
self.blockSignals(False)
return
truncated_tooldia = self.app.dec_format(tool_dia, self.decimals)
# if new tool diameter already in the Tool List then abort
if truncated_tooldia in tool_dias:
self.app.inform.emit('[WARNING_NOTCL] %s' % _("Cancelled. Tool already in Tool Table."))
self.blockSignals(False)
return
# load the database tools from the file
try:
with open(filename) as f:
tools = f.read()
except IOError:
self.app.log.error("Could not load tools DB file.")
self.app.inform.emit('[ERROR] %s' % _("Could not load the file."))
self.blockSignals(False)
self.on_tool_default_add(dia=tool_dia)
return
try:
# store here the tools from Tools Database when searching in Tools Database
tools_db_dict = json.loads(tools)
except Exception:
e = sys.exc_info()[0]
self.app.log.error(str(e))
self.app.inform.emit('[ERROR] %s' % _("Failed to parse Tools DB file."))
self.blockSignals(False)
self.on_tool_default_add(dia=tool_dia)
return
tool_found = 0
offset = 'Path'
offset_val = 0.0
typ = 'Rough'
tool_type = 'V'
# look in database tools
for db_tool, db_tool_val in tools_db_dict.items():
offset = db_tool_val['offset']
offset_val = db_tool_val['offset_value']
typ = db_tool_val['type']
tool_type = db_tool_val['tool_type']
db_tooldia = db_tool_val['tooldia']
low_limit = float(db_tool_val['data']['tol_min'])
high_limit = float(db_tool_val['data']['tol_max'])
# we need only tool marked for Paint Tool
if db_tool_val['data']['tool_target'] != _('Paint'):
continue
# if we find a tool with the same diameter in the Tools DB just update it's data
if truncated_tooldia == db_tooldia:
tool_found += 1
for d in db_tool_val['data']:
if d.find('tools_paint') == 0:
new_tools_dict[d] = db_tool_val['data'][d]
elif d.find('tools_') == 0:
# don't need data for other App Tools; this tests after 'tools_drill_'
continue
else:
new_tools_dict[d] = db_tool_val['data'][d]
# search for a tool that has a tolerance that the tool fits in
elif high_limit >= truncated_tooldia >= low_limit:
tool_found += 1
updated_tooldia = db_tooldia
for d in db_tool_val['data']:
if d.find('tools_paint') == 0:
new_tools_dict[d] = db_tool_val['data'][d]
elif d.find('tools_') == 0:
# don't need data for other App Tools; this tests after 'tools_drill_'
continue
else:
new_tools_dict[d] = db_tool_val['data'][d]
# test we found a suitable tool in Tools Database or if multiple ones
if tool_found == 0:
self.app.inform.emit('[WARNING_NOTCL] %s' % _("Tool not in Tools Database. Adding a default tool."))
self.on_tool_default_add(dia=tool_dia)
self.blockSignals(False)
return
if tool_found > 1:
self.app.inform.emit(
'[WARNING_NOTCL] %s' % _("Cancelled.\n"
"Multiple tools for one tool diameter found in Tools Database."))
self.blockSignals(False)
return
# if new tool diameter found in Tools Database already in the Tool List then abort
if updated_tooldia is not None and updated_tooldia in tool_dias:
self.app.inform.emit('[WARNING_NOTCL] %s' % _("Cancelled. Tool already in Tool Table."))
self.blockSignals(False)
return
new_tdia = deepcopy(updated_tooldia) if updated_tooldia is not None else deepcopy(truncated_tooldia)
self.paint_tools.update({
tooluid: {
'tooldia': new_tdia,
'offset': deepcopy(offset),
'offset_value': deepcopy(offset_val),
'type': deepcopy(typ),
'tool_type': deepcopy(tool_type),
'data': deepcopy(new_tools_dict),
'solid_geometry': []
}
})
self.blockSignals(False)
self.build_ui()
# select the tool just added
for row in range(self.ui.tools_table.rowCount()):
if int(self.ui.tools_table.item(row, 3).text()) == tooluid:
self.ui.tools_table.selectRow(row)
break
# update the UI form
self.update_ui()
self.app.inform.emit('[success] %s' % _("New tool added to Tool Table from Tools Database."))
def on_tool_default_add(self, dia=None, muted=None):
self.blockSignals(True)
self.units = self.app.defaults['units'].upper()
if dia:
tool_dia = dia
else:
tool_dia = self.ui.new_tooldia_entry.get_value()
if tool_dia is None or tool_dia == 0:
self.build_ui()
self.app.inform.emit('[WARNING_NOTCL] %s' % _("Please enter a tool diameter with non-zero value, "
"in Float format."))
self.blockSignals(False)
return
# construct a list of all 'tooluid' in the self.tools
tool_uid_list = [int(tooluid_key) for tooluid_key in self.paint_tools]
# find maximum from the temp_uid, add 1 and this is the new 'tooluid'
max_uid = 0 if not tool_uid_list else max(tool_uid_list)
self.tooluid = int(max_uid + 1)
tool_dias = []
for k, v in self.paint_tools.items():
for tool_v in v.keys():
if tool_v == 'tooldia':
tool_dias.append(self.app.dec_format(v[tool_v], self.decimals))
truncated_tooldia = self.app.dec_format(tool_dia, self.decimals)
if truncated_tooldia in tool_dias:
if muted is None:
self.app.inform.emit('[WARNING_NOTCL] %s' % _("Cancelled. Tool already in Tool Table."))
self.blockSignals(False)
return
self.paint_tools.update({
int(self.tooluid): {
'tooldia': truncated_tooldia,
'offset': 'Path',
'offset_value': 0.0,
'type': 'Iso',
'tool_type': 'V',
'data': deepcopy(self.default_data),
'solid_geometry': []
}
})
self.blockSignals(False)
self.build_ui()
# select the tool just added
for row in range(self.ui.tools_table.rowCount()):
if int(self.ui.tools_table.item(row, 3).text()) == self.tooluid:
self.ui.tools_table.selectRow(row)
break
# update the UI form
self.update_ui()
if muted is None:
self.app.inform.emit('[success] %s' % _("Default tool added to Tool Table."))
def on_tool_edit(self, item):
self.blockSignals(True)
edited_row = item.row()
editeduid = int(self.ui.tools_table.item(edited_row, 3).text())
tool_dias = []
try:
new_tool_dia = float(self.ui.tools_table.item(edited_row, 1).text())
except ValueError:
# try to convert comma to decimal point. if it's still not working error message and return
try:
new_tool_dia = float(self.ui.tools_table.item(edited_row, 1).text().replace(',', '.'))
except ValueError:
self.app.inform.emit('[ERROR_NOTCL] %s' % _("Wrong value format entered, use a number."))
return
for k, v in self.paint_tools.items():
tool_dias = [float('%.*f' % (self.decimals, v[tool_v])) for tool_v in v.keys() if tool_v == 'tooldia']
# identify the tool that was edited and get it's tooluid
if new_tool_dia not in tool_dias:
self.paint_tools[editeduid]['tooldia'] = new_tool_dia
self.app.inform.emit('[success] %s' % _("Tool from Tool Table was edited."))
self.blockSignals(False)
self.build_ui()
return
# identify the old tool_dia and restore the text in tool table
for k, v in self.paint_tools.items():
if k == editeduid:
old_tool_dia = v['tooldia']
restore_dia_item = self.ui.tools_table.item(edited_row, 1)
restore_dia_item.setText(str(old_tool_dia))
break
self.app.inform.emit('[WARNING_NOTCL] %s' % _("Cancelled. New diameter value is already in the Tool Table."))
self.blockSignals(False)
self.build_ui()
def on_tool_delete(self, rows_to_delete=None, all_tools=None):
"""
Will delete a tool in the tool table
:param rows_to_delete: which rows to delete; can be a list
:param all_tools: delete all tools in the tool table
:return:
"""
self.blockSignals(True)
deleted_tools_list = []
if all_tools:
self.paint_tools.clear()
self.blockSignals(False)
self.build_ui()
return
if rows_to_delete:
try:
for row in rows_to_delete:
tooluid_del = int(self.ui.tools_table.item(row, 3).text())
deleted_tools_list.append(tooluid_del)
except TypeError:
deleted_tools_list.append(rows_to_delete)
for t in deleted_tools_list:
self.paint_tools.pop(t, None)
self.blockSignals(False)
self.build_ui()
return
try:
if self.ui.tools_table.selectedItems():
for row_sel in self.ui.tools_table.selectedItems():
row = row_sel.row()
if row < 0:
continue
tooluid_del = int(self.ui.tools_table.item(row, 3).text())
deleted_tools_list.append(tooluid_del)
for t in deleted_tools_list:
self.paint_tools.pop(t, None)
except AttributeError:
self.app.inform.emit('[WARNING_NOTCL] %s' % _("Delete failed. Select a tool to delete."))
self.blockSignals(False)
return
except Exception as e:
log.debug(str(e))
self.app.inform.emit('[success] %s' % _("Tool(s) deleted from Tool Table."))
self.blockSignals(False)
self.build_ui()
def on_paint_button_click(self):
"""
Slot for clicking signal
:return: None
"""
self.app.defaults.report_usage("on_paint_button_click")
self.first_click = False
self.cursor_pos = None
self.mouse_is_dragging = False
prog_plot = True if self.app.defaults["tools_paint_plotting"] == 'progressive' else False
if prog_plot:
self.temp_shapes.clear(update=True)
self.sel_rect = []
obj_type = self.ui.type_obj_radio.get_value()
self.circle_steps = int(self.app.defaults["gerber_circle_steps"]) if obj_type == 'gerber' else \
int(self.app.defaults["geometry_circle_steps"])
self.obj_name = self.ui.obj_combo.currentText()
# Get source object.
try:
self.paint_obj = self.app.collection.get_by_name(str(self.obj_name))
except Exception as e:
log.debug("ToolPaint.on_paint_button_click() --> %s" % str(e))
self.app.inform.emit('[ERROR_NOTCL] %s: %s' % (_("Could not retrieve object"), self.obj_name))
return
if self.paint_obj is None:
self.app.inform.emit('[ERROR_NOTCL] %s: %s' % (_("Object not found"), self.paint_obj))
return
# test if the Geometry Object is multigeo with more than one tool and return Fail if True because
# for now Paint don't work on MultiGeo with more than one tools
if self.paint_obj.kind == 'geometry' and self.paint_obj.multigeo is True and len(self.paint_obj.tools) > 1:
self.app.inform.emit('[ERROR_NOTCL] %s...' % _("Can't do Paint on MultiGeo geometries"))
return 'Fail'
self.o_name = '%s_mt_paint' % self.obj_name
# use the selected tools in the tool table; get diameters
self.tooldia_list = []
table_items = self.ui.tools_table.selectedItems()
sel_rows = {t.row() for t in table_items}
if len(sel_rows) > 0:
for row in sel_rows:
try:
self.tooldia = float(self.ui.tools_table.item(row, 1).text())
except ValueError:
# try to convert comma to decimal point. if it's still not working error message and return
try:
self.tooldia = float(self.ui.tools_table.item(row, 1).text().replace(',', '.'))
except ValueError:
self.app.inform.emit('[ERROR_NOTCL] %s' % _("Wrong value format entered, use a number."))
continue
self.tooldia_list.append(self.tooldia)
else:
self.app.inform.emit('[ERROR_NOTCL] %s' % _("There are no tools selected in the Tool Table."))
return
self.select_method = self.ui.selectmethod_combo.get_value()
if self.select_method == 0: # _("All")
self.paint_poly_all(self.paint_obj, tooldia=self.tooldia_list, outname=self.o_name)
elif self.select_method == 1: # _("Polygon Selection")
# disengage the grid snapping since it may be hard to click on polygons with grid snapping on
if self.app.ui.grid_snap_btn.isChecked():
self.grid_status_memory = True
self.app.ui.grid_snap_btn.trigger()
else:
self.grid_status_memory = False
self.app.inform.emit('[WARNING_NOTCL] %s' % _("Click on a polygon to paint it."))
self.mr = self.app.plotcanvas.graph_event_connect('mouse_release', self.on_single_poly_mouse_release)
self.kp = self.app.plotcanvas.graph_event_connect('key_press', self.on_key_press)
if self.app.is_legacy is False:
self.app.plotcanvas.graph_event_disconnect('mouse_release', self.app.on_mouse_click_release_over_plot)
self.app.plotcanvas.graph_event_disconnect('mouse_press', self.app.on_mouse_click_over_plot)
else:
self.app.plotcanvas.graph_event_disconnect(self.app.mr)
self.app.plotcanvas.graph_event_disconnect(self.app.mp)
# disconnect flags
self.poly_sel_disconnect_flag = True
elif self.select_method == 2: # _("Area Selection")
self.app.inform.emit('[WARNING_NOTCL] %s' % _("Click the start point of the area."))
if self.app.is_legacy is False:
self.app.plotcanvas.graph_event_disconnect('mouse_press', self.app.on_mouse_click_over_plot)
self.app.plotcanvas.graph_event_disconnect('mouse_move', self.app.on_mouse_move_over_plot)
self.app.plotcanvas.graph_event_disconnect('mouse_release', self.app.on_mouse_click_release_over_plot)
else:
self.app.plotcanvas.graph_event_disconnect(self.app.mp)
self.app.plotcanvas.graph_event_disconnect(self.app.mm)
self.app.plotcanvas.graph_event_disconnect(self.app.mr)
self.mr = self.app.plotcanvas.graph_event_connect('mouse_release', self.on_mouse_release)
self.mm = self.app.plotcanvas.graph_event_connect('mouse_move', self.on_mouse_move)
self.kp = self.app.plotcanvas.graph_event_connect('key_press', self.on_key_press)
# disconnect flags
self.area_sel_disconnect_flag = True
elif self.select_method == 3: # _("Reference Object")
self.bound_obj_name = self.reference_combo.currentText()
# Get source object.
try:
self.bound_obj = self.app.collection.get_by_name(self.bound_obj_name)
except Exception:
self.app.inform.emit('[ERROR_NOTCL] %s: %s' % (_("Could not retrieve object"), self.obj_name))
return "Could not retrieve object: %s" % self.obj_name
self.paint_poly_ref(obj=self.paint_obj, sel_obj=self.bound_obj, tooldia=self.tooldia_list,
outname=self.o_name)
# To be called after clicking on the plot.
def on_single_poly_mouse_release(self, event):
if self.app.is_legacy is False:
event_pos = event.pos
right_button = 2
event_is_dragging = self.app.event_is_dragging
else:
event_pos = (event.xdata, event.ydata)
right_button = 3
event_is_dragging = self.app.ui.popMenu.mouse_is_panning
try:
x = float(event_pos[0])
y = float(event_pos[1])
except TypeError:
return
event_pos = (x, y)
curr_pos = self.app.plotcanvas.translate_coords(event_pos)
# do paint single only for left mouse clicks
if event.button == 1:
clicked_poly = self.find_polygon(point=(curr_pos[0], curr_pos[1]), geoset=self.paint_obj.solid_geometry)
if clicked_poly:
if clicked_poly not in self.poly_dict.values():
shape_id = self.app.tool_shapes.add(tolerance=self.paint_obj.drawing_tolerance,
layer=0,
shape=clicked_poly,
color=self.app.defaults['global_sel_draw_color'] + 'AF',
face_color=self.app.defaults['global_sel_draw_color'] + 'AF',
visible=True)
self.poly_dict[shape_id] = clicked_poly
self.app.inform.emit(
'%s: %d. %s' % (_("Added polygon"),
int(len(self.poly_dict)),
_("Click to add next polygon or right click to start."))
)
else:
try:
for k, v in list(self.poly_dict.items()):
if v == clicked_poly:
self.app.tool_shapes.remove(k)
self.poly_dict.pop(k)
break
except TypeError:
return
self.app.inform.emit(
'%s. %s' % (_("Removed polygon"),
_("Click to add/remove next polygon or right click to start."))
)
self.app.tool_shapes.redraw()
else:
self.app.inform.emit(_("No polygon detected under click position."))
elif event.button == right_button and event_is_dragging is False:
# restore the Grid snapping if it was active before
if self.grid_status_memory is True:
self.app.ui.grid_snap_btn.trigger()
if self.app.is_legacy is False:
self.app.plotcanvas.graph_event_disconnect('mouse_release', self.on_single_poly_mouse_release)
self.app.plotcanvas.graph_event_disconnect('key_press', self.on_key_press)
else:
self.app.plotcanvas.graph_event_disconnect(self.mr)
self.app.plotcanvas.graph_event_disconnect(self.kp)
self.app.mp = self.app.plotcanvas.graph_event_connect('mouse_press',
self.app.on_mouse_click_over_plot)
self.app.mr = self.app.plotcanvas.graph_event_connect('mouse_release',
self.app.on_mouse_click_release_over_plot)
# disconnect flags
self.poly_sel_disconnect_flag = False
self.app.tool_shapes.clear(update=True)
if self.poly_dict:
poly_list = deepcopy(list(self.poly_dict.values()))
self.paint_poly(self.paint_obj, inside_pt=(curr_pos[0], curr_pos[1]), poly_list=poly_list,
tooldia=self.tooldia_list)
self.poly_dict.clear()
else:
self.app.inform.emit('[ERROR_NOTCL] %s' % _("List of single polygons is empty. Aborting."))
# To be called after clicking on the plot.
def on_mouse_release(self, event):
if self.app.is_legacy is False:
event_pos = event.pos
# event_is_dragging = event.is_dragging
right_button = 2
else:
event_pos = (event.xdata, event.ydata)
# event_is_dragging = self.app.plotcanvas.is_dragging
right_button = 3
try:
x = float(event_pos[0])
y = float(event_pos[1])
except TypeError:
return
event_pos = (x, y)
shape_type = self.ui.area_shape_radio.get_value()
curr_pos = self.app.plotcanvas.translate_coords(event_pos)
if self.app.grid_status():
curr_pos = self.app.geo_editor.snap(curr_pos[0], curr_pos[1])
x1, y1 = curr_pos[0], curr_pos[1]
# do paint single only for left mouse clicks
if event.button == 1:
if shape_type == "square":
if not self.first_click:
self.first_click = True
self.app.inform.emit('[WARNING_NOTCL] %s' % _("Click the end point of the area."))
self.cursor_pos = self.app.plotcanvas.translate_coords(event_pos)
if self.app.grid_status():
self.cursor_pos = self.app.geo_editor.snap(self.cursor_pos[0], self.cursor_pos[1])
else:
self.app.inform.emit(_("Zone added. Click to start adding next zone or right click to finish."))
self.app.delete_selection_shape()
x0, y0 = self.cursor_pos[0], self.cursor_pos[1]
pt1 = (x0, y0)
pt2 = (x1, y0)
pt3 = (x1, y1)
pt4 = (x0, y1)
new_rectangle = Polygon([pt1, pt2, pt3, pt4])
self.sel_rect.append(new_rectangle)
# add a temporary shape on canvas
self.draw_tool_selection_shape(old_coords=(x0, y0), coords=(x1, y1))
self.first_click = False
return
else:
self.points.append((x1, y1))
if len(self.points) > 1:
self.poly_drawn = True
self.app.inform.emit(_("Click on next Point or click right mouse button to complete ..."))
return ""
elif event.button == right_button and self.mouse_is_dragging is False:
shape_type = self.ui.area_shape_radio.get_value()
if shape_type == "square":
self.first_click = False
else:
# if we finish to add a polygon
if self.poly_drawn is True:
try:
# try to add the point where we last clicked if it is not already in the self.points
last_pt = (x1, y1)
if last_pt != self.points[-1]:
self.points.append(last_pt)
except IndexError:
pass
# we need to add a Polygon and a Polygon can be made only from at least 3 points
if len(self.points) > 2:
self.delete_moving_selection_shape()
pol = Polygon(self.points)
# do not add invalid polygons even if they are drawn by utility geometry
if pol.is_valid:
self.sel_rect.append(pol)
self.draw_selection_shape_polygon(points=self.points)
self.app.inform.emit(
_("Zone added. Click to start adding next zone or right click to finish."))
self.points = []
self.poly_drawn = False
return
self.delete_tool_selection_shape()
if self.app.is_legacy is False:
self.app.plotcanvas.graph_event_disconnect('mouse_release', self.on_mouse_release)
self.app.plotcanvas.graph_event_disconnect('mouse_move', self.on_mouse_move)
self.app.plotcanvas.graph_event_disconnect('key_press', self.on_key_press)
else:
self.app.plotcanvas.graph_event_disconnect(self.mr)
self.app.plotcanvas.graph_event_disconnect(self.mm)
self.app.plotcanvas.graph_event_disconnect(self.kp)
self.app.mp = self.app.plotcanvas.graph_event_connect('mouse_press',
self.app.on_mouse_click_over_plot)
self.app.mm = self.app.plotcanvas.graph_event_connect('mouse_move',
self.app.on_mouse_move_over_plot)
self.app.mr = self.app.plotcanvas.graph_event_connect('mouse_release',
self.app.on_mouse_click_release_over_plot)
# disconnect flags
self.area_sel_disconnect_flag = False
if len(self.sel_rect) == 0:
return
self.sel_rect = unary_union(self.sel_rect)
self.paint_poly_area(obj=self.paint_obj, tooldia=self.tooldia_list, sel_obj=self.sel_rect,
outname=self.o_name)
# called on mouse move
def on_mouse_move(self, event):
shape_type = self.ui.area_shape_radio.get_value()
if self.app.is_legacy is False:
event_pos = event.pos
event_is_dragging = event.is_dragging
# right_button = 2
else:
event_pos = (event.xdata, event.ydata)
event_is_dragging = self.app.plotcanvas.is_dragging
# right_button = 3
try:
x = float(event_pos[0])
y = float(event_pos[1])
except TypeError:
return
curr_pos = self.app.plotcanvas.translate_coords((x, y))
# detect mouse dragging motion
if event_is_dragging == 1:
self.mouse_is_dragging = True
else:
self.mouse_is_dragging = False
# update the cursor position
if self.app.grid_status():
# Update cursor
curr_pos = self.app.geo_editor.snap(curr_pos[0], curr_pos[1])
self.app.app_cursor.set_data(np.asarray([(curr_pos[0], curr_pos[1])]),
symbol='++', edge_color=self.app.cursor_color_3D,
edge_width=self.app.defaults["global_cursor_width"],
size=self.app.defaults["global_cursor_size"])
if self.cursor_pos is None:
self.cursor_pos = (0, 0)
self.app.dx = curr_pos[0] - float(self.cursor_pos[0])
self.app.dy = curr_pos[1] - float(self.cursor_pos[1])
# # update the positions on status bar
self.app.ui.position_label.setText("&nbsp;<b>X</b>: %.4f&nbsp;&nbsp; "
"<b>Y</b>: %.4f&nbsp;" % (curr_pos[0], curr_pos[1]))
self.app.ui.rel_position_label.setText("<b>Dx</b>: %.4f&nbsp;&nbsp; <b>Dy</b>: "
"%.4f&nbsp;&nbsp;&nbsp;&nbsp;" % (self.app.dx, self.app.dy))
units = self.app.defaults["units"].lower()
self.app.plotcanvas.text_hud.text = \
'Dx:\t{:<.4f} [{:s}]\nDy:\t{:<.4f} [{:s}]\n\nX: \t{:<.4f} [{:s}]\nY: \t{:<.4f} [{:s}]'.format(
self.app.dx, units, self.app.dy, units, curr_pos[0], units, curr_pos[1], units)
# draw the utility geometry
if shape_type == "square":
if self.first_click:
self.app.delete_selection_shape()
self.app.draw_moving_selection_shape(old_coords=(self.cursor_pos[0], self.cursor_pos[1]),
coords=(curr_pos[0], curr_pos[1]))
else:
self.delete_moving_selection_shape()
self.draw_moving_selection_shape_poly(points=self.points, data=(curr_pos[0], curr_pos[1]))
def on_key_press(self, event):
# modifiers = QtWidgets.QApplication.keyboardModifiers()
# matplotlib_key_flag = False
# events out of the self.app.collection view (it's about Project Tab) are of type int
if type(event) is int:
key = event
# events from the GUI are of type QKeyEvent
elif type(event) == QtGui.QKeyEvent:
key = event.key()
elif isinstance(event, mpl_key_event): # MatPlotLib key events are trickier to interpret than the rest
# matplotlib_key_flag = True
key = event.key
key = QtGui.QKeySequence(key)
# check for modifiers
key_string = key.toString().lower()
if '+' in key_string:
mod, __, key_text = key_string.rpartition('+')
if mod.lower() == 'ctrl':
# modifiers = QtCore.Qt.ControlModifier
pass
elif mod.lower() == 'alt':
# modifiers = QtCore.Qt.AltModifier
pass
elif mod.lower() == 'shift':
# modifiers = QtCore.Qt.ShiftModifier
pass
else:
# modifiers = QtCore.Qt.NoModifier
pass
key = QtGui.QKeySequence(key_text)
# events from Vispy are of type KeyEvent
else:
key = event.key
if key == QtCore.Qt.Key_Escape or key == 'Escape':
if self.area_sel_disconnect_flag is True:
try:
if self.app.is_legacy is False:
self.app.plotcanvas.graph_event_disconnect('mouse_release', self.on_mouse_release)
self.app.plotcanvas.graph_event_disconnect('mouse_move', self.on_mouse_move)
self.app.plotcanvas.graph_event_disconnect('key_press', self.on_key_press)
else:
self.app.plotcanvas.graph_event_disconnect(self.mr)
self.app.plotcanvas.graph_event_disconnect(self.mm)
self.app.plotcanvas.graph_event_disconnect(self.kp)
except Exception as e:
log.debug("ToolPaint.on_key_press() _1 --> %s" % str(e))
self.app.mp = self.app.plotcanvas.graph_event_connect('mouse_press',
self.app.on_mouse_click_over_plot)
self.app.mm = self.app.plotcanvas.graph_event_connect('mouse_move',
self.app.on_mouse_move_over_plot)
self.app.mr = self.app.plotcanvas.graph_event_connect('mouse_release',
self.app.on_mouse_click_release_over_plot)
if self.poly_sel_disconnect_flag is False:
try:
# restore the Grid snapping if it was active before
if self.grid_status_memory is True:
self.app.ui.grid_snap_btn.trigger()
if self.app.is_legacy is False:
self.app.plotcanvas.graph_event_disconnect('mouse_release', self.on_single_poly_mouse_release)
self.app.plotcanvas.graph_event_disconnect('key_press', self.on_key_press)
else:
self.app.plotcanvas.graph_event_disconnect(self.mr)
self.app.plotcanvas.graph_event_disconnect(self.kp)
self.app.tool_shapes.clear(update=True)
except Exception as e:
log.debug("ToolPaint.on_key_press() _2 --> %s" % str(e))
self.app.mr = self.app.plotcanvas.graph_event_connect('mouse_release',
self.app.on_mouse_click_release_over_plot)
self.app.mp = self.app.plotcanvas.graph_event_connect('mouse_press',
self.app.on_mouse_click_over_plot)
self.points = []
self.poly_drawn = False
self.poly_dict.clear()
self.delete_moving_selection_shape()
self.delete_tool_selection_shape()
def paint_polygon_worker(self, polyg, tooldiameter, paint_method, over, conn, cont, prog_plot, obj):
cpoly = None
if paint_method == 0: # _("Standard")
try:
# Type(cp) == FlatCAMRTreeStorage | None
cpoly = self.clear_polygon(polyg,
tooldia=tooldiameter,
steps_per_circle=self.circle_steps,
overlap=over,
contour=cont,
connect=conn,
prog_plot=prog_plot)
except grace:
return "fail"
except Exception as ee:
log.debug("ToolPaint.paint_polygon_worker() Standard --> %s" % str(ee))
elif paint_method == 1: # _("Seed")
try:
# Type(cp) == FlatCAMRTreeStorage | None
cpoly = self.clear_polygon2(polyg,
tooldia=tooldiameter,
steps_per_circle=self.circle_steps,
overlap=over,
contour=cont,
connect=conn,
prog_plot=prog_plot)
except grace:
return "fail"
except Exception as ee:
log.debug("ToolPaint.paint_polygon_worker() Seed --> %s" % str(ee))
elif paint_method == 2: # _("Lines")
try:
# Type(cp) == FlatCAMRTreeStorage | None
cpoly = self.clear_polygon3(polyg,
tooldia=tooldiameter,
steps_per_circle=self.circle_steps,
overlap=over,
contour=cont,
connect=conn,
prog_plot=prog_plot)
except grace:
return "fail"
except Exception as ee:
log.debug("ToolPaint.paint_polygon_worker() Lines --> %s" % str(ee))
elif paint_method == 3: # _("Laser_lines")
try:
# line = None
# aperture_size = None
# the key is the aperture type and the val is a list of geo elements
flash_el_dict = {}
# the key is the aperture size, the val is a list of geo elements
traces_el_dict = {}
# find the flashes and the lines that are in the selected polygon and store them separately
for apid, apval in obj.apertures.items():
for geo_el in apval['geometry']:
if apval["size"] == 0.0:
if apval["size"] in traces_el_dict:
traces_el_dict[apval["size"]].append(geo_el)
else:
traces_el_dict[apval["size"]] = [geo_el]
if 'follow' in geo_el and geo_el['follow'].within(polyg):
if isinstance(geo_el['follow'], Point):
if apval["type"] == 'C':
if 'C' in flash_el_dict:
flash_el_dict['C'].append(geo_el)
else:
flash_el_dict['C'] = [geo_el]
elif apval["type"] == 'O':
if 'O' in flash_el_dict:
flash_el_dict['O'].append(geo_el)
else:
flash_el_dict['O'] = [geo_el]
elif apval["type"] == 'R':
if 'R' in flash_el_dict:
flash_el_dict['R'].append(geo_el)
else:
flash_el_dict['R'] = [geo_el]
else:
aperture_size = apval['size']
if aperture_size in traces_el_dict:
traces_el_dict[aperture_size].append(geo_el)
else:
traces_el_dict[aperture_size] = [geo_el]
cpoly = FlatCAMRTreeStorage()
pads_lines_list = []
# process the flashes found in the selected polygon with the 'lines' method for rectangular
# flashes and with _("Seed") for oblong and circular flashes
# and pads (flashes) need the contour therefore I override the GUI settings with always True
for ap_type in flash_el_dict:
for elem in flash_el_dict[ap_type]:
if 'solid' in elem:
if ap_type == 'C':
f_o = self.clear_polygon2(elem['solid'],
tooldia=tooldiameter,
steps_per_circle=self.app.defaults[
"geometry_circle_steps"],
overlap=over,
contour=True,
connect=conn,
prog_plot=prog_plot)
pads_lines_list += [p for p in f_o.get_objects() if p]
# this is the same as above but I keep it in case I will modify something in the future
elif ap_type == 'O':
f_o = self.clear_polygon2(elem['solid'],
tooldia=tooldiameter,
steps_per_circle=self.app.defaults[
"geometry_circle_steps"],
overlap=over,
contour=True,
connect=conn,
prog_plot=prog_plot)
pads_lines_list += [p for p in f_o.get_objects() if p]
elif ap_type == 'R':
f_o = self.clear_polygon3(elem['solid'],
tooldia=tooldiameter,
steps_per_circle=self.app.defaults[
"geometry_circle_steps"],
overlap=over,
contour=True,
connect=conn,
prog_plot=prog_plot)
pads_lines_list += [p for p in f_o.get_objects() if p]
# add the lines from pads to the storage
try:
for lin in pads_lines_list:
if lin:
cpoly.insert(lin)
except TypeError:
cpoly.insert(pads_lines_list)
copper_lines_list = []
# process the traces found in the selected polygon using the 'laser_lines' method,
# method which will follow the 'follow' line therefore use the longer path possible for the
# laser, therefore the acceleration will play a smaller factor
for aperture_size in traces_el_dict:
for elem in traces_el_dict[aperture_size]:
line = elem['follow']
if line:
t_o = self.fill_with_lines(line, aperture_size,
tooldia=tooldiameter,
steps_per_circle=self.app.defaults[
"geometry_circle_steps"],
overlap=over,
contour=cont,
connect=conn,
prog_plot=prog_plot)
copper_lines_list += [p for p in t_o.get_objects() if p]
# add the lines from copper features to storage but first try to make as few lines as possible
# by trying to fuse them
lines_union = linemerge(unary_union(copper_lines_list))
try:
for lin in lines_union:
if lin:
cpoly.insert(lin)
except TypeError:
cpoly.insert(lines_union)
# # determine the Gerber follow line
# for apid, apval in obj.apertures.items():
# for geo_el in apval['geometry']:
# if 'solid' in geo_el:
# if Point(inside_pt).within(geo_el['solid']):
# if not isinstance(geo_el['follow'], Point):
# line = geo_el['follow']
#
# if apval['type'] == 'C':
# aperture_size = apval['size']
# else:
# if apval['width'] > apval['height']:
# aperture_size = apval['height']
# else:
# aperture_size = apval['width']
#
# if line:
# cpoly = self.fill_with_lines(line, aperture_size,
# tooldia=tooldiameter,
# steps_per_circle=self.circle_steps,
# overlap=over,
# contour=cont,
# connect=conn,
# prog_plot=prog_plot)
except grace:
return "fail"
except Exception as ee:
log.debug("ToolPaint.paint_polygon_worker() Laser Lines --> %s" % str(ee))
elif paint_method == 4: # _("Combo")
try:
self.app.inform.emit(_("Painting polygon with method: lines."))
cpoly = self.clear_polygon3(polyg,
tooldia=tooldiameter,
steps_per_circle=self.circle_steps,
overlap=over,
contour=cont,
connect=conn,
prog_plot=prog_plot)
if cpoly and cpoly.objects:
pass
else:
self.app.inform.emit(_("Failed. Painting polygon with method: seed."))
cpoly = self.clear_polygon2(polyg,
tooldia=tooldiameter,
steps_per_circle=self.circle_steps,
overlap=over,
contour=cont,
connect=conn,
prog_plot=prog_plot)
if cpoly and cpoly.objects:
pass
else:
self.app.inform.emit(_("Failed. Painting polygon with method: standard."))
cpoly = self.clear_polygon(polyg,
tooldia=tooldiameter,
steps_per_circle=self.circle_steps,
overlap=over,
contour=cont,
connect=conn,
prog_plot=prog_plot)
except grace:
return "fail"
except Exception as ee:
log.debug("ToolPaint.paint_polygon_worker() Combo --> %s" % str(ee))
if cpoly and cpoly.objects:
return cpoly
else:
self.app.inform.emit('[ERROR_NOTCL] %s' % _('Geometry could not be painted completely'))
return None
def paint_geo(self, obj, geometry, tooldia=None, order=None, method=None, outname=None,
tools_storage=None, plot=True, run_threaded=True):
"""
Paints a given geometry.
:param obj: painted object
:param geometry: geometry to Paint
:param tooldia: Diameter of the painting tool
:param order: if the tools are ordered and how
:param outname: Name of the resulting Geometry Object.
:param method: choice out of _("Seed"), 'normal', 'lines'
:param tools_storage: whether to use the current tools_storage self.paints_tools or a different one.
Usage of the different one is related to when this function is called
from a TcL command.
:param plot:
:param run_threaded:
:return: None
"""
paint_method = method if method is not None else self.ui.paintmethod_combo.get_value()
# determine if to use the progressive plotting
prog_plot = True if self.app.defaults["tools_paint_plotting"] == 'progressive' else False
name = outname if outname is not None else self.obj_name + "_paint"
order = order if order is not None else self.ui.order_radio.get_value()
tools_storage = self.paint_tools if tools_storage is None else tools_storage
sorted_tools = []
if tooldia is not None:
try:
sorted_tools = [float(eval(dia)) for dia in tooldia.split(",") if dia != '']
except AttributeError:
if not isinstance(tooldia, list):
sorted_tools = [float(tooldia)]
else:
sorted_tools = tooldia
else:
table_items = self.ui.tools_table.selectedItems()
sel_rows = {t.row() for t in table_items}
for row in sel_rows:
try:
self.tooldia = float(self.ui.tools_table.item(row, 1).text())
except ValueError:
# try to convert comma to decimal point. if it's still not working error message and return
try:
self.tooldia = float(self.ui.tools_table.item(row, 1).text().replace(',', '.'))
except ValueError:
self.app.inform.emit('[ERROR_NOTCL] %s' % _("Wrong value format entered, use a number."))
continue
sorted_tools.append(self.tooldia)
if not sorted_tools:
self.app.inform.emit('[ERROR_NOTCL] %s' % _("There are no tools selected in the Tool Table."))
return 'fail'
# Initializes the new geometry object
def job_normal_clear(geo_obj, app_obj):
tool_dia = None
current_uid = None
final_solid_geometry = []
old_disp_number = 0
# sort the tools if we have an order selected in the UI
if order == 'fwd':
sorted_tools.sort(reverse=False)
elif order == 'rev':
sorted_tools.sort(reverse=True)
else:
pass
for tool_dia in sorted_tools:
log.debug("Starting geometry processing for tool: %s" % str(tool_dia))
msg = '[success] %s %s%s %s' % (_('Painting with tool diameter = '),
str(tool_dia),
self.units.lower(),
_('started'))
self.app.inform.emit(msg)
self.app.proc_container.update_view_text(' %d%%' % 0)
# find the tooluid associated with the current tool_dia so we know what tool to use
for k, v in tools_storage.items():
if float('%.*f' % (self.decimals, v['tooldia'])) == float('%.*f' % (self.decimals, tool_dia)):
current_uid = int(k)
if not current_uid:
return "fail"
# determine the tool parameters to use
over = float(tools_storage[current_uid]['data']['tools_paint_overlap']) / 100.0
conn = tools_storage[current_uid]['data']['tools_paint_connect']
cont = tools_storage[current_uid]['data']['tools_paint_contour']
paint_offset = float(tools_storage[current_uid]['data']['tools_paint_offset'])
poly_buf = []
for pol in geometry:
buffered_pol = pol.buffer(-paint_offset)
if buffered_pol and not buffered_pol.is_empty:
poly_buf.append(buffered_pol)
if not poly_buf:
self.app.inform.emit('[WARNING_NOTCL] %s' % _("Margin parameter too big. Tool is not used"))
continue
# variables to display the percentage of work done
geo_len = len(poly_buf)
log.warning("Total number of polygons to be cleared. %s" % str(geo_len))
pol_nr = 0
# -----------------------------
# effective polygon clearing job
# -----------------------------
try:
cp = []
try:
for pp in poly_buf:
# provide the app with a way to process the GUI events when in a blocking loop
QtWidgets.QApplication.processEvents()
if self.app.abort_flag:
# graceful abort requested by the user
raise grace
geo_res = self.paint_polygon_worker(pp, tooldiameter=tool_dia, over=over, conn=conn,
cont=cont, paint_method=paint_method, obj=obj,
prog_plot=prog_plot)
if geo_res:
cp.append(geo_res)
pol_nr += 1
disp_number = int(np.interp(pol_nr, [0, geo_len], [0, 100]))
# log.debug("Polygons cleared: %d" % pol_nr)
if old_disp_number < disp_number <= 100:
self.app.proc_container.update_view_text(' %d%%' % disp_number)
old_disp_number = disp_number
except TypeError:
# provide the app with a way to process the GUI events when in a blocking loop
QtWidgets.QApplication.processEvents()
if self.app.abort_flag:
# graceful abort requested by the user
raise grace
geo_res = self.paint_polygon_worker(poly_buf, tooldiameter=tool_dia, over=over, conn=conn,
cont=cont, paint_method=paint_method, obj=obj,
prog_plot=prog_plot)
if geo_res:
cp.append(geo_res)
total_geometry = []
if cp:
for x in cp:
total_geometry += list(x.get_objects())
# clean the geometry
new_geo = [g for g in total_geometry if g and not g.is_empty]
total_geometry = new_geo
final_solid_geometry += total_geometry
except grace:
return "fail"
except Exception as e:
log.debug("Could not Paint the polygons. %s" % str(e))
mssg = '[ERROR] %s\n%s' % (_("Could not do Paint. Try a different combination of parameters. "
"Or a different method of Paint"), str(e))
self.app.inform.emit(mssg)
continue
# add the solid_geometry to the current too in self.paint_tools (tools_storage)
# dictionary and then reset the temporary list that stored that solid_geometry
tools_storage[current_uid]['solid_geometry'] = deepcopy(total_geometry)
tools_storage[current_uid]['data']['name'] = name
# clean the progressive plotted shapes if it was used
if self.app.defaults["tools_paint_plotting"] == 'progressive':
self.temp_shapes.clear(update=True)
# delete tools with empty geometry
# look for keys in the tools_storage dict that have 'solid_geometry' values empty
for uid in list(tools_storage.keys()):
# if the solid_geometry (type=list) is empty
if not tools_storage[uid]['solid_geometry']:
tools_storage.pop(uid, None)
if not tools_storage:
return 'fail'
geo_obj.options["cnctooldia"] = str(tool_dia)
# this will turn on the FlatCAMCNCJob plot for multiple tools
geo_obj.multigeo = True
geo_obj.multitool = True
geo_obj.tools.clear()
geo_obj.tools = dict(tools_storage)
geo_obj.solid_geometry = unary_union(final_solid_geometry)
try:
if isinstance(geo_obj.solid_geometry, list):
a, b, c, d = MultiPolygon(geo_obj.solid_geometry).bounds
else:
a, b, c, d = geo_obj.solid_geometry.bounds
geo_obj.options['xmin'] = a
geo_obj.options['ymin'] = b
geo_obj.options['xmax'] = c
geo_obj.options['ymax'] = d
except Exception as ee:
log.debug("ToolPaint.paint_poly.job_init() bounds error --> %s" % str(ee))
return
# test if at least one tool has solid_geometry. If no tool has solid_geometry we raise an Exception
has_solid_geo = 0
for tooluid in geo_obj.tools:
if geo_obj.tools[tooluid]['solid_geometry']:
has_solid_geo += 1
if has_solid_geo == 0:
app_obj.inform.emit('[ERROR] %s' %
_("There is no Painting Geometry in the file.\n"
"Usually it means that the tool diameter is too big for the painted geometry.\n"
"Change the painting parameters and try again."))
return "fail"
# Experimental...
# print("Indexing...", end=' ')
# geo_obj.make_index()
# Initializes the new geometry object
def job_rest_clear(geo_obj, app_obj):
current_uid = None
final_solid_geometry = []
old_disp_number = 0
# sort the tools reversed for the rest machining
sorted_tools.sort(reverse=True)
paint_offset = self.ui.rest_offset_entry.get_value()
poly_buf = []
for pol in geometry:
buffered_pol = pol.buffer(-paint_offset)
if buffered_pol and not buffered_pol.is_empty:
try:
for x in buffered_pol:
poly_buf.append(x)
except TypeError:
poly_buf.append(buffered_pol)
poly_buf = unary_union(poly_buf)
if not poly_buf:
self.app.inform.emit('[WARNING_NOTCL] %s' % _("Margin parameter too big. Tool is not used"))
return 'fail'
# variables to display the percentage of work done
geo_len = len(poly_buf)
log.warning("Total number of polygons to be cleared. %s" % str(geo_len))
for tool_dia in sorted_tools:
log.debug("Starting geometry processing for tool: %s" % str(tool_dia))
msg = '[success] %s %s%s %s' % (_('Painting with tool diameter = '),
str(tool_dia),
self.units.lower(),
_('started'))
self.app.inform.emit(msg)
self.app.proc_container.update_view_text(' %d%%' % 0)
# find the tooluid associated with the current tool_dia so we know what tool to use
for k, v in tools_storage.items():
if float('%.*f' % (self.decimals, v['tooldia'])) == float('%.*f' % (self.decimals, tool_dia)):
current_uid = int(k)
if not current_uid:
return "fail"
# store here the cleared geometry
# cleared_geo = []
# determine the tool parameters to use
over = float(tools_storage[current_uid]['data']['tools_paint_overlap']) / 100.0
conn = tools_storage[current_uid]['data']['tools_paint_connect']
cont = tools_storage[current_uid]['data']['tools_paint_contour']
pol_nr = 0
# store here the parts of polygons that could not be cleared; actually those are parts of polygons
rest_list = []
# -----------------------------
# effective polygon clearing job
# -----------------------------
try:
cleared_geo = []
try:
for pp in poly_buf:
# provide the app with a way to process the GUI events when in a blocking loop
QtWidgets.QApplication.processEvents()
if self.app.abort_flag:
# graceful abort requested by the user
raise grace
# speedup the clearing by not trying to clear polygons that is clear they can't be
# cleared with the current tool. this tremendously reduce the clearing time
check_dist = -tool_dia / 2.0
check_buff = pp.buffer(check_dist)
if not check_buff or check_buff.is_empty:
continue
geo_res = self.paint_polygon_worker(pp, tooldiameter=tool_dia, over=over, conn=conn,
cont=cont, paint_method=paint_method, obj=obj,
prog_plot=prog_plot)
geo_elems = list(geo_res.get_objects())
# See if the polygon was completely cleared
pp_cleared = unary_union(geo_elems).buffer(tool_dia / 2.0)
rest = pp.difference(pp_cleared)
if rest and not rest.is_empty:
try:
for r in rest:
if r.is_valid:
rest_list.append(r)
except TypeError:
if rest.is_valid:
rest_list.append(rest)
if geo_res:
cleared_geo += geo_elems
pol_nr += 1
disp_number = int(np.interp(pol_nr, [0, geo_len], [0, 100]))
# log.debug("Polygons cleared: %d" % pol_nr)
if old_disp_number < disp_number <= 100:
self.app.proc_container.update_view_text(' %d%%' % disp_number)
old_disp_number = disp_number
except TypeError:
# provide the app with a way to process the GUI events when in a blocking loop
QtWidgets.QApplication.processEvents()
if self.app.abort_flag:
# graceful abort requested by the user
raise grace
# speedup the clearing by not trying to clear polygons that is clear they can't be
# cleared with the current tool. this tremendously reduce the clearing time
check_dist = -tool_dia / 2.0
check_buff = poly_buf.buffer(check_dist)
if not check_buff or check_buff.is_empty:
continue
geo_res = self.paint_polygon_worker(poly_buf, tooldiameter=tool_dia, over=over, conn=conn,
cont=cont, paint_method=paint_method, obj=obj,
prog_plot=prog_plot)
geo_elems = list(geo_res.get_objects())
# See if the polygon was completely cleared
pp_cleared = unary_union(geo_elems).buffer(tool_dia / 2.0)
rest = poly_buf.difference(pp_cleared)
if rest and not rest.is_empty:
try:
for r in rest:
if r.is_valid:
rest_list.append(r)
except TypeError:
if rest.is_valid:
rest_list.append(rest)
if geo_res:
cleared_geo += geo_elems
except grace:
return "fail"
except Exception as e:
log.debug("Could not Paint the polygons. %s" % str(e))
msg = '[ERROR] %s\n%s' % (_("Could not do Paint. Try a different combination of parameters. "
"Or a different method of Paint"), str(e))
self.app.inform.emit(msg)
continue
if cleared_geo:
final_solid_geometry += cleared_geo
# add the solid_geometry to the current too in self.paint_tools (tools_storage)
# dictionary and then reset the temporary list that stored that solid_geometry
tools_storage[current_uid]['solid_geometry'] = deepcopy(cleared_geo)
tools_storage[current_uid]['data']['name'] = name
geo_obj.tools[current_uid] = dict(tools_storage[current_uid])
else:
log.debug("There are no geometries in the cleared polygon.")
# Area to clear next
log.debug("Generating rest geometry for the next tool.")
buffered_cleared = unary_union(cleared_geo)
buffered_cleared = buffered_cleared.buffer(tool_dia / 2.0)
poly_buf = poly_buf.difference(buffered_cleared)
tmp = []
try:
for p in poly_buf:
if p.is_valid:
tmp.append(p)
except TypeError:
if poly_buf.is_valid:
tmp.append(poly_buf)
tmp += rest_list
poly_buf = MultiPolygon(tmp)
if not poly_buf.is_valid:
poly_buf = unary_union(tmp)
if not poly_buf or poly_buf.is_empty or not poly_buf.is_valid:
log.debug("Rest geometry empty. Breaking.")
break
geo_obj.multigeo = True
geo_obj.options["cnctooldia"] = '0.0'
# clean the progressive plotted shapes if it was used
if self.app.defaults["tools_paint_plotting"] == 'progressive':
self.temp_shapes.clear(update=True)
# delete tools with empty geometry
# look for keys in the tools_storage dict that have 'solid_geometry' values empty
for uid in list(tools_storage.keys()):
# if the solid_geometry (type=list) is empty
if not tools_storage[uid]['solid_geometry']:
tools_storage.pop(uid, None)
if not tools_storage:
return 'fail'
geo_obj.multitool = True
if geo_obj.tools:
# test if at least one tool has solid_geometry. If no tool has solid_geometry we raise an Exception
has_solid_geo = 0
for tooluid in geo_obj.tools:
if geo_obj.tools[tooluid]['solid_geometry']:
has_solid_geo += 1
if has_solid_geo == 0:
app_obj.inform.emit(
'[ERROR] %s' %
_("There is no Painting Geometry in the file.\n"
"Usually it means that the tool diameter is too big for the painted geometry.\n"
"Change the painting parameters and try again.")
)
return "fail"
geo_obj.solid_geometry = unary_union(final_solid_geometry)
else:
return 'fail'
try:
if isinstance(geo_obj.solid_geometry, list):
a, b, c, d = MultiPolygon(geo_obj.solid_geometry).bounds
else:
a, b, c, d = geo_obj.solid_geometry.bounds
geo_obj.options['xmin'] = a
geo_obj.options['ymin'] = b
geo_obj.options['xmax'] = c
geo_obj.options['ymax'] = d
except Exception as ee:
log.debug("ToolPaint.paint_poly.job_init() bounds error --> %s" % str(ee))
return
# Experimental...
# print("Indexing...", end=' ')
# geo_obj.make_index()
def job_thread(app_obj):
try:
if self.ui.rest_cb.get_value():
ret = app_obj.app_obj.new_object("geometry", name, job_rest_clear, plot=plot)
else:
ret = app_obj.app_obj.new_object("geometry", name, job_normal_clear, plot=plot)
except grace:
proc.done()
return
except Exception as er:
proc.done()
app_obj.inform.emit('[ERROR] %s --> %s' % ('PaintTool.paint_geo()', str(er)))
traceback.print_stack()
return
proc.done()
if ret == 'fail':
self.app.inform.emit('[ERROR] %s' % _("Paint failed."))
return
# focus on Properties Tab
# self.app.ui.notebook.setCurrentWidget(self.app.ui.properties_tab)
self.app.inform.emit('[success] %s' % _("Paint Done."))
# Promise object with the new name
self.app.collection.promise(name)
proc = self.app.proc_container.new(_("Painting ..."))
if run_threaded:
# Background
self.app.worker_task.emit({'fcn': job_thread, 'params': [self.app]})
else:
job_thread(app_obj=self.app)
def paint_poly(self, obj, inside_pt=None, poly_list=None, tooldia=None, order=None, method=None, outname=None,
tools_storage=None, plot=True, run_threaded=True):
"""
Paints a polygon selected by clicking on its interior or by having a point coordinates given
Note:
* The margin is taken directly from the form.
:param run_threaded:
:param plot:
:param poly_list:
:param obj: painted object
:param inside_pt: [x, y]
:param tooldia: Diameter of the painting tool
:param order: if the tools are ordered and how
:param outname: Name of the resulting Geometry Object.
:param method: choice out of _("Seed"), 'normal', 'lines'
:param tools_storage: whether to use the current tools_storage self.paints_tools or a different one.
Usage of the different one is related to when this function is called
from a TcL command.
:return: None
"""
if obj.kind == 'gerber':
# I don't do anything here, like buffering when the Gerber is loaded without buffering????!!!!
if self.app.defaults["gerber_buffering"] == 'no':
msg = '%s %s %s' % (_("Paint Tool."),
_("Normal painting polygon task started."),
_("Buffering geometry..."))
self.app.inform.emit(msg)
else:
self.app.inform.emit('%s %s' % (_("Paint Tool."), _("Normal painting polygon task started.")))
if self.app.defaults["tools_paint_plotting"] == 'progressive':
if isinstance(obj.solid_geometry, list):
obj.solid_geometry = MultiPolygon(obj.solid_geometry).buffer(0)
else:
obj.solid_geometry = obj.solid_geometry.buffer(0)
else:
self.app.inform.emit('%s %s' % (_("Paint Tool."), _("Normal painting polygon task started.")))
if inside_pt and poly_list is None:
polygon_list = self.find_polygon(point=inside_pt, geoset=obj.solid_geometry)
if polygon_list:
polygon_list = [polygon_list]
elif (inside_pt is None and poly_list) or (inside_pt and poly_list):
polygon_list = poly_list
else:
return
# No polygon?
if polygon_list is None:
self.app.log.warning('No polygon found.')
self.app.inform.emit('[WARNING] %s' % _('No polygon found.'))
return "fail"
self.paint_geo(obj, polygon_list, tooldia=tooldia, order=order, method=method, outname=outname,
tools_storage=tools_storage, plot=plot, run_threaded=run_threaded)
def paint_poly_all(self, obj, tooldia=None, order=None, method=None, outname=None, tools_storage=None, plot=True,
run_threaded=True):
"""
Paints all polygons in this object.
:param obj: painted object
:param tooldia: a tuple or single element made out of diameters of the tools to be used
:param order: if the tools are ordered and how
:param outname: name of the resulting object
:param method: choice out of _("Seed"), 'normal', 'lines'
:param tools_storage: whether to use the current tools_storage self.paints_tools or a different one.
Usage of the different one is related to when this function is called from
a TcL command.
:param run_threaded:
:param plot:
:return:
"""
# This is a recursive generator of individual Polygons.
# Note: Double check correct implementation. Might exit
# early if it finds something that is not a Polygon?
# def recurse(geo):
# try:
# for subg in geo:
# for subsubg in recurse(subg):
# yield subsubg
# except TypeError:
# if isinstance(geo, Polygon):
# yield geo
#
# raise StopIteration
def recurse(geometry, reset=True):
"""
Creates a list of non-iterable linear geometry objects.
Results are placed in self.flat_geometry
:param geometry: Shapely type or list or list of list of such.
:param reset: Clears the contents of self.flat_geometry.
"""
if self.app.abort_flag:
# graceful abort requested by the user
raise grace
if geometry is None:
return
if reset:
self.flat_geometry = []
# ## If iterable, expand recursively.
try:
for geo in geometry:
if geo and not geo.is_empty and geo.is_valid:
recurse(geometry=geo, reset=False)
# ## Not iterable, do the actual indexing and add.
except TypeError:
if isinstance(geometry, LinearRing):
g = Polygon(geometry)
self.flat_geometry.append(g)
else:
self.flat_geometry.append(geometry)
return self.flat_geometry
if obj.kind == 'gerber':
# I don't do anything here, like buffering when the Gerber is loaded without buffering????!!!!
if self.app.defaults["gerber_buffering"] == 'no':
msg = '%s %s %s' % (_("Paint Tool."), _("Paint all polygons task started."), _("Buffering geometry..."))
self.app.inform.emit(msg)
else:
self.app.inform.emit('%s %s' % (_("Paint Tool."), _("Paint all polygons task started.")))
if self.app.defaults["tools_paint_plotting"] == 'progressive':
if isinstance(obj.solid_geometry, list):
obj.solid_geometry = MultiPolygon(obj.solid_geometry).buffer(0)
else:
obj.solid_geometry = obj.solid_geometry.buffer(0)
else:
self.app.inform.emit('%s %s' % (_("Paint Tool."), _("Paint all polygons task started.")))
painted_area = recurse(obj.solid_geometry)
# No polygon?
if not painted_area:
self.app.log.warning('No polygon found.')
self.app.inform.emit('[WARNING] %s' % _('No polygon found.'))
return
self.paint_geo(obj, painted_area, tooldia=tooldia, order=order, method=method, outname=outname,
tools_storage=tools_storage, plot=plot, run_threaded=run_threaded)
def paint_poly_area(self, obj, sel_obj, tooldia=None, order=None, method=None, outname=None,
tools_storage=None, plot=True, run_threaded=True):
"""
Paints all polygons in this object that are within the sel_obj object
:param obj: painted object
:param sel_obj: paint only what is inside this object bounds
:param tooldia: a tuple or single element made out of diameters of the tools to be used
:param order: if the tools are ordered and how
:param outname: name of the resulting object
:param method: choice out of _("Seed"), 'normal', 'lines'
:param tools_storage: whether to use the current tools_storage self.paints_tools or a different one.
Usage of the different one is related to when this function is called from a TcL command.
:param run_threaded:
:param plot:
:return:
"""
def recurse(geometry, reset=True):
"""
Creates a list of non-iterable linear geometry objects.
Results are placed in self.flat_geometry
:param geometry: Shapely type or list or list of list of such.
:param reset: Clears the contents of self.flat_geometry.
"""
if self.app.abort_flag:
# graceful abort requested by the user
raise grace
if geometry is None:
return
if reset:
self.flat_geometry = []
# ## If iterable, expand recursively.
try:
for geo in geometry:
if geo is not None:
recurse(geometry=geo, reset=False)
# ## Not iterable, do the actual indexing and add.
except TypeError:
if isinstance(geometry, LinearRing):
g = Polygon(geometry)
self.flat_geometry.append(g)
else:
self.flat_geometry.append(geometry)
return self.flat_geometry
# this is were heavy lifting is done and creating the geometry to be painted
target_geo = MultiPolygon(obj.solid_geometry)
if obj.kind == 'gerber':
# I don't do anything here, like buffering when the Gerber is loaded without buffering????!!!!
if self.app.defaults["gerber_buffering"] == 'no':
msg = '%s %s %s' % (_("Paint Tool."),
_("Painting area task started."),
_("Buffering geometry..."))
self.app.inform.emit(msg)
else:
self.app.inform.emit('%s %s' % (_("Paint Tool."), _("Painting area task started.")))
if obj.kind == 'gerber':
if self.app.defaults["tools_paint_plotting"] == 'progressive':
target_geo = target_geo.buffer(0)
else:
self.app.inform.emit('%s %s' % (_("Paint Tool."), _("Painting area task started.")))
geo_to_paint = target_geo.intersection(sel_obj)
painted_area = recurse(geo_to_paint)
# No polygon?
if not painted_area:
self.app.log.warning('No polygon found.')
self.app.inform.emit('[WARNING] %s' % _('No polygon found.'))
return
self.paint_geo(obj, painted_area, tooldia=tooldia, order=order, method=method, outname=outname,
tools_storage=tools_storage, plot=plot, run_threaded=run_threaded)
def paint_poly_ref(self, obj, sel_obj, tooldia=None, order=None, method=None, outname=None,
tools_storage=None, plot=True, run_threaded=True):
"""
Paints all polygons in this object that are within the sel_obj object
:param obj: painted object
:param sel_obj: paint only what is inside this object bounds
:param tooldia: a tuple or single element made out of diameters of the tools to be used
:param order: if the tools are ordered and how
:param outname: name of the resulting object
:param method: choice out of _("Seed"), 'normal', 'lines'
:param tools_storage: whether to use the current tools_storage self.paints_tools or a different one.
Usage of the different one is related to when this function is called from a TcL command.
:param run_threaded:
:param plot:
:return:
"""
geo = sel_obj.solid_geometry
try:
if isinstance(geo, MultiPolygon):
env_obj = geo.convex_hull
elif (isinstance(geo, MultiPolygon) and len(geo) == 1) or \
(isinstance(geo, list) and len(geo) == 1) and isinstance(geo[0], Polygon):
env_obj = unary_union(self.bound_obj.solid_geometry)
else:
env_obj = unary_union(self.bound_obj.solid_geometry)
env_obj = env_obj.convex_hull
sel_rect = env_obj.buffer(distance=0.0000001, join_style=base.JOIN_STYLE.mitre)
except Exception as e:
log.debug("ToolPaint.paint_poly_ref() --> %s" % str(e))
self.app.inform.emit('[ERROR_NOTCL] %s' % _("No object available."))
return
self.paint_poly_area(obj=obj,
sel_obj=sel_rect,
tooldia=tooldia,
order=order,
method=method,
outname=outname,
tools_storage=tools_storage,
plot=plot,
run_threaded=run_threaded)
def ui_connect(self):
self.ui.tools_table.itemChanged.connect(self.on_tool_edit)
# rows selected
self.ui.tools_table.clicked.connect(self.on_row_selection_change)
self.ui.tools_table.horizontalHeader().sectionClicked.connect(self.on_toggle_all_rows)
# Table widgets
for row in range(self.ui.tools_table.rowCount()):
try:
self.ui.tools_table.cellWidget(row, 2).currentIndexChanged.connect(self.on_tooltable_cellwidget_change)
except AttributeError:
pass
try:
self.ui.tools_table.cellWidget(row, 4).currentIndexChanged.connect(self.on_tooltable_cellwidget_change)
except AttributeError:
pass
# Parameters FORM UI
# first disconnect
for opt in self.form_fields:
current_widget = self.form_fields[opt]
if isinstance(current_widget, FCCheckBox):
try:
current_widget.stateChanged.disconnect()
except (TypeError, ValueError):
pass
if isinstance(current_widget, RadioSet):
try:
current_widget.activated_custom.disconnect()
except (TypeError, ValueError):
pass
elif isinstance(current_widget, FCDoubleSpinner):
try:
current_widget.returnPressed.disconnect()
except (TypeError, ValueError):
pass
# then reconnect
for opt in self.form_fields:
current_widget = self.form_fields[opt]
if isinstance(current_widget, FCCheckBox):
current_widget.stateChanged.connect(self.form_to_storage)
if isinstance(current_widget, RadioSet):
current_widget.activated_custom.connect(self.form_to_storage)
elif isinstance(current_widget, FCDoubleSpinner):
current_widget.returnPressed.connect(self.form_to_storage)
elif isinstance(current_widget, FCComboBox):
current_widget.currentIndexChanged.connect(self.form_to_storage)
self.ui.rest_cb.stateChanged.connect(self.ui.on_rest_machining_check)
self.ui.order_radio.activated_custom[str].connect(self.on_order_changed)
def ui_disconnect(self):
try:
# if connected, disconnect the signal from the slot on item_changed as it creates issues
self.ui.tools_table.itemChanged.disconnect()
except (TypeError, AttributeError):
pass
# rows selected
try:
self.ui.tools_table.clicked.disconnect()
except (TypeError, AttributeError):
pass
try:
self.ui.tools_table.horizontalHeader().sectionClicked.disconnect()
except (TypeError, AttributeError):
pass
# Table widgets
for row in range(self.ui.tools_table.rowCount()):
for col in [2, 4]:
try:
self.ui.tools_table.cellWidget(row, col).currentIndexChanged.disconnect()
except (TypeError, AttributeError):
pass
# Parameters FORM UI
for opt in self.form_fields:
current_widget = self.form_fields[opt]
if isinstance(current_widget, FCCheckBox):
try:
current_widget.stateChanged.disconnect(self.form_to_storage)
except (TypeError, ValueError):
pass
if isinstance(current_widget, RadioSet):
try:
current_widget.activated_custom.disconnect(self.form_to_storage)
except (TypeError, ValueError):
pass
elif isinstance(current_widget, FCDoubleSpinner):
try:
current_widget.returnPressed.disconnect(self.form_to_storage)
except (TypeError, ValueError):
pass
elif isinstance(current_widget, FCComboBox):
try:
current_widget.currentIndexChanged.connect(self.form_to_storage)
except (TypeError, ValueError):
pass
try:
# if connected, disconnect the signal from the slot on item_changed as it creates issues
self.ui.rest_cb.stateChanged.disconnect()
except (TypeError, AttributeError):
pass
try:
# if connected, disconnect the signal from the slot on item_changed as it creates issues
self.ui.order_radio.activated_custom[str].disconnect()
except (TypeError, AttributeError):
pass
@staticmethod
def paint_bounds(geometry):
def bounds_rec(o):
if type(o) is list:
minx = Inf
miny = Inf
maxx = -Inf
maxy = -Inf
for k in o:
try:
minx_, miny_, maxx_, maxy_ = bounds_rec(k)
except Exception as e:
log.debug("ToolPaint.bounds() --> %s" % str(e))
return
minx = min(minx, minx_)
miny = min(miny, miny_)
maxx = max(maxx, maxx_)
maxy = max(maxy, maxy_)
return minx, miny, maxx, maxy
else:
# it's a Shapely object, return it's bounds
return o.bounds
return bounds_rec(geometry)
def on_paint_tool_add_from_db_executed(self, tool):
"""
Here add the tool from DB in the selected geometry object
:return:
"""
tool_from_db = deepcopy(tool)
if tool['data']['tool_target'] not in [0, 4]: # [General, Paint]
for idx in range(self.app.ui.plot_tab_area.count()):
if self.app.ui.plot_tab_area.tabText(idx) == _("Tools Database"):
wdg = self.app.ui.plot_tab_area.widget(idx)
wdg.deleteLater()
self.app.ui.plot_tab_area.removeTab(idx)
self.app.inform.emit('[ERROR_NOTCL] %s' % _("Selected tool can't be used here. Pick another."))
return
res = self.on_paint_tool_from_db_inserted(tool=tool_from_db)
for idx in range(self.app.ui.plot_tab_area.count()):
if self.app.ui.plot_tab_area.tabText(idx) == _("Tools Database"):
wdg = self.app.ui.plot_tab_area.widget(idx)
wdg.deleteLater()
self.app.ui.plot_tab_area.removeTab(idx)
if res == 'fail':
return
self.app.inform.emit('[success] %s' % _("Tool from DB added in Tool Table."))
# select last tool added
toolid = res
for row in range(self.ui.tools_table.rowCount()):
if int(self.ui.tools_table.item(row, 3).text()) == toolid:
self.ui.tools_table.selectRow(row)
self.on_row_selection_change()
def on_paint_tool_from_db_inserted(self, tool):
"""
Called from the Tools DB object through a App method when adding a tool from Tools Database
:param tool: a dict with the tool data
:return: None
"""
self.ui_disconnect()
self.units = self.app.defaults['units'].upper()
tooldia = float(tool['tooldia'])
# construct a list of all 'tooluid' in the self.tools
tool_uid_list = []
for tooluid_key in self.paint_tools:
tool_uid_item = int(tooluid_key)
tool_uid_list.append(tool_uid_item)
# find maximum from the temp_uid, add 1 and this is the new 'tooluid'
if not tool_uid_list:
max_uid = 0
else:
max_uid = max(tool_uid_list)
tooluid = max_uid + 1
tooldia = self.app.dec_format(tooldia, self.decimals)
tool_dias = []
for k, v in self.paint_tools.items():
for tool_v in v.keys():
if tool_v == 'tooldia':
tool_dias.append(float('%.*f' % (self.decimals, (v[tool_v]))))
if float('%.*f' % (self.decimals, tooldia)) in tool_dias:
self.app.inform.emit('[WARNING_NOTCL] %s' % _("Cancelled. Tool already in Tool Table."))
self.ui_connect()
return 'fail'
self.paint_tools.update({
tooluid: {
'tooldia': float('%.*f' % (self.decimals, tooldia)),
'offset': tool['offset'],
'offset_value': tool['offset_value'],
'type': tool['type'],
'tool_type': tool['tool_type'],
'data': deepcopy(tool['data']),
'solid_geometry': []
}
})
self.paint_tools[tooluid]['data']['name'] = '_paint'
self.app.inform.emit('[success] %s' % _("New tool added to Tool Table."))
self.ui_connect()
self.build_ui()
# select the tool just added
for row in range(self.ui.tools_table.rowCount()):
if int(self.ui.tools_table.item(row, 3).text()) == tooluid:
self.ui.tools_table.selectRow(row)
break
return tooluid
def on_paint_tool_add_from_db_clicked(self):
"""
Called when the user wants to add a new tool from Tools Database. It will create the Tools Database object
and display the Tools Database tab in the form needed for the Tool adding
:return: None
"""
# if the Tools Database is already opened focus on it
for idx in range(self.app.ui.plot_tab_area.count()):
if self.app.ui.plot_tab_area.tabText(idx) == _("Tools Database"):
self.app.ui.plot_tab_area.setCurrentWidget(self.app.tools_db_tab)
break
ret_val = self.app.on_tools_database(source='paint')
if ret_val == 'fail':
return
self.app.tools_db_tab.ok_to_add = True
self.app.tools_db_tab.ui.buttons_frame.hide()
self.app.tools_db_tab.ui.add_tool_from_db.show()
self.app.tools_db_tab.ui.cancel_tool_from_db.show()
def reset_fields(self):
self.ui.obj_combo.setRootModelIndex(self.app.collection.index(0, 0, QtCore.QModelIndex()))
class PaintUI:
toolName = _("Paint Tool")
def __init__(self, layout, app):
self.app = app
self.decimals = self.app.decimals
self.layout = layout
# ## Title
title_label = FCLabel("%s" % self.toolName)
title_label.setStyleSheet("""
QLabel
{
font-size: 16px;
font-weight: bold;
}
""")
self.layout.addWidget(title_label)
self.tools_frame = QtWidgets.QFrame()
self.tools_frame.setContentsMargins(0, 0, 0, 0)
self.layout.addWidget(self.tools_frame)
self.tools_box = QtWidgets.QVBoxLayout()
self.tools_box.setContentsMargins(0, 0, 0, 0)
self.tools_frame.setLayout(self.tools_box)
# ## Form Layout
grid0 = QtWidgets.QGridLayout()
grid0.setColumnStretch(0, 0)
grid0.setColumnStretch(1, 1)
self.tools_box.addLayout(grid0)
# ################################################
# ##### Type of object to be painted #############
# ################################################
self.type_obj_combo_label = FCLabel('%s:' % _("Obj Type"))
self.type_obj_combo_label.setToolTip(
_("Specify the type of object to be painted.\n"
"It can be of type: Gerber or Geometry.\n"
"What is selected here will dictate the kind\n"
"of objects that will populate the 'Object' combobox.")
)
self.type_obj_combo_label.setMinimumWidth(60)
self.type_obj_radio = RadioSet([{'label': "Geometry", 'value': 'geometry'},
{'label': "Gerber", 'value': 'gerber'}])
grid0.addWidget(self.type_obj_combo_label, 1, 0)
grid0.addWidget(self.type_obj_radio, 1, 1)
# ################################################
# ##### The object to be painted #################
# ################################################
self.obj_combo = FCComboBox()
self.obj_combo.setModel(self.app.collection)
self.obj_combo.setRootModelIndex(self.app.collection.index(0, 0, QtCore.QModelIndex()))
self.obj_combo.is_last = True
self.object_label = FCLabel('%s:' % _("Object"))
self.object_label.setToolTip(_("Object to be painted."))
grid0.addWidget(self.object_label, 2, 0)
grid0.addWidget(self.obj_combo, 2, 1)
separator_line = QtWidgets.QFrame()
separator_line.setFrameShape(QtWidgets.QFrame.HLine)
separator_line.setFrameShadow(QtWidgets.QFrame.Sunken)
grid0.addWidget(separator_line, 5, 0, 1, 2)
# ### Tools ## ##
self.tools_table_label = FCLabel('<b>%s</b>' % _('Tools Table'))
self.tools_table_label.setToolTip(
_("Tools pool from which the algorithm\n"
"will pick the ones used for painting.")
)
self.tools_table = FCTable(drag_drop=True)
# self.tools_table.setSelectionBehavior(QtWidgets.QAbstractItemView.SelectRows)
grid0.addWidget(self.tools_table_label, 6, 0, 1, 2)
grid0.addWidget(self.tools_table, 7, 0, 1, 2)
self.tools_table.setColumnCount(4)
self.tools_table.setHorizontalHeaderLabels(['#', _('Diameter'), _('TT'), ''])
self.tools_table.setColumnHidden(3, True)
# self.tools_table.setSortingEnabled(False)
# self.tools_table.setSelectionBehavior(QtWidgets.QAbstractItemView.SelectRows)
self.tools_table.horizontalHeaderItem(0).setToolTip(
_("This is the Tool Number.\n"
"Painting will start with the tool with the biggest diameter,\n"
"continuing until there are no more tools.\n"
"Only tools that create painting geometry will still be present\n"
"in the resulting geometry. This is because with some tools\n"
"this function will not be able to create painting geometry.")
)
self.tools_table.horizontalHeaderItem(1).setToolTip(
_("Tool Diameter. It's value\n"
"is the cut width into the material."))
self.tools_table.horizontalHeaderItem(2).setToolTip(
_("The Tool Type (TT) can be:\n"
"- Circular -> it is informative only. Being circular,\n"
"the cut width in material is exactly the tool diameter.\n"
"- Ball -> informative only and make reference to the Ball type endmill.\n"
"- V-Shape -> it will disable Z-Cut parameter in the resulting geometry UI form\n"
"and enable two additional UI form fields in the resulting geometry: V-Tip Dia and\n"
"V-Tip Angle. Adjusting those two values will adjust the Z-Cut parameter such\n"
"as the cut width into material will be equal with the value in the Tool Diameter\n"
"column of this table.\n"
"Choosing the 'V-Shape' Tool Type automatically will select the Operation Type\n"
"in the resulting geometry as Isolation."))
self.order_label = FCLabel('<b>%s:</b>' % _('Tool order'))
self.order_label.setToolTip(_("This set the way that the tools in the tools table are used.\n"
"'No' --> means that the used order is the one in the tool table\n"
"'Forward' --> means that the tools will be ordered from small to big\n"
"'Reverse' --> means that the tools will ordered from big to small\n\n"
"WARNING: using rest machining will automatically set the order\n"
"in reverse and disable this control."))
self.order_radio = RadioSet([{'label': _('No'), 'value': 'no'},
{'label': _('Forward'), 'value': 'fwd'},
{'label': _('Reverse'), 'value': 'rev'}])
self.order_radio.setToolTip(_("This set the way that the tools in the tools table are used.\n"
"'No' --> means that the used order is the one in the tool table\n"
"'Forward' --> means that the tools will be ordered from small to big\n"
"'Reverse' --> means that the tools will ordered from big to small\n\n"
"WARNING: using rest machining will automatically set the order\n"
"in reverse and disable this control."))
grid0.addWidget(self.order_label, 9, 0)
grid0.addWidget(self.order_radio, 9, 1)
separator_line = QtWidgets.QFrame()
separator_line.setFrameShape(QtWidgets.QFrame.HLine)
separator_line.setFrameShadow(QtWidgets.QFrame.Sunken)
grid0.addWidget(separator_line, 10, 0, 1, 2)
# ##############################################################################
# ###################### ADD A NEW TOOL ########################################
# ##############################################################################
self.grid3 = QtWidgets.QGridLayout()
self.grid3.setColumnStretch(0, 0)
self.grid3.setColumnStretch(1, 1)
self.tools_box.addLayout(self.grid3)
self.tool_sel_label = FCLabel('<b>%s</b>' % _('Add from DB'))
self.grid3.addWidget(self.tool_sel_label, 0, 0, 1, 2)
# ### Tool Diameter ####
self.new_tooldia_lbl = FCLabel('%s:' % _('Tool Dia'))
self.new_tooldia_lbl.setToolTip(
_("Diameter for the new tool to add in the Tool Table.\n"
"If the tool is V-shape type then this value is automatically\n"
"calculated from the other parameters.")
)
self.new_tooldia_entry = FCDoubleSpinner(callback=self.confirmation_message)
self.new_tooldia_entry.set_precision(self.decimals)
self.new_tooldia_entry.set_range(0.000, 10000.0000)
self.new_tooldia_entry.setObjectName('p_tool_dia')
self.grid3.addWidget(self.new_tooldia_lbl, 2, 0)
self.grid3.addWidget(self.new_tooldia_entry, 2, 1)
hlay = QtWidgets.QHBoxLayout()
self.add_newtool_button = FCButton(_('Search and Add'))
self.add_newtool_button.setIcon(QtGui.QIcon(self.app.resource_location + '/plus16.png'))
self.add_newtool_button.setToolTip(
_("Add a new tool to the Tool Table\n"
"with the diameter specified above.\n"
"This is done by a background search\n"
"in the Tools Database. If nothing is found\n"
"in the Tools DB then a default tool is added.")
)
hlay.addWidget(self.add_newtool_button)
self.addtool_from_db_btn = FCButton(_('Pick from DB'))
self.addtool_from_db_btn.setIcon(QtGui.QIcon(self.app.resource_location + '/search_db32.png'))
self.addtool_from_db_btn.setToolTip(
_("Add a new tool to the Tool Table\n"
"from the Tools Database.\n"
"Tools database administration in in:\n"
"Menu: Options -> Tools Database")
)
hlay.addWidget(self.addtool_from_db_btn)
self.grid3.addLayout(hlay, 7, 0, 1, 2)
separator_line = QtWidgets.QFrame()
separator_line.setFrameShape(QtWidgets.QFrame.HLine)
separator_line.setFrameShadow(QtWidgets.QFrame.Sunken)
self.grid3.addWidget(separator_line, 8, 0, 1, 2)
self.deltool_btn = FCButton(_('Delete'))
self.deltool_btn.setIcon(QtGui.QIcon(self.app.resource_location + '/trash16.png'))
self.deltool_btn.setToolTip(
_("Delete a selection of tools in the Tool Table\n"
"by first selecting a row in the Tool Table.")
)
self.grid3.addWidget(self.deltool_btn, 9, 0, 1, 2)
separator_line = QtWidgets.QFrame()
separator_line.setFrameShape(QtWidgets.QFrame.HLine)
separator_line.setFrameShadow(QtWidgets.QFrame.Sunken)
self.grid3.addWidget(separator_line, 11, 0, 1, 2)
self.tool_data_label = FCLabel(
"<b>%s: <font color='#0000FF'>%s %d</font></b>" % (_('Parameters for'), _("Tool"), int(1)))
self.tool_data_label.setToolTip(
_(
"The data used for creating GCode.\n"
"Each tool store it's own set of such data."
)
)
self.grid3.addWidget(self.tool_data_label, 12, 0, 1, 2)
grid4 = QtWidgets.QGridLayout()
grid4.setColumnStretch(0, 0)
grid4.setColumnStretch(1, 1)
self.tools_box.addLayout(grid4)
# Overlap
ovlabel = FCLabel('%s:' % _('Overlap'))
ovlabel.setToolTip(
_("How much (percentage) of the tool width to overlap each tool pass.\n"
"Adjust the value starting with lower values\n"
"and increasing it if areas that should be painted are still \n"
"not painted.\n"
"Lower values = faster processing, faster execution on CNC.\n"
"Higher values = slow processing and slow execution on CNC\n"
"due of too many paths.")
)
self.paintoverlap_entry = FCDoubleSpinner(callback=self.confirmation_message, suffix='%')
self.paintoverlap_entry.set_precision(3)
self.paintoverlap_entry.setWrapping(True)
self.paintoverlap_entry.setRange(0.0000, 99.9999)
self.paintoverlap_entry.setSingleStep(0.1)
self.paintoverlap_entry.setObjectName('p_overlap')
grid4.addWidget(ovlabel, 1, 0)
grid4.addWidget(self.paintoverlap_entry, 1, 1)
# Offset
self.offset_label = FCLabel('%s:' % _('Offset'))
self.offset_label.setToolTip(
_("Distance by which to avoid\n"
"the edges of the polygon to\n"
"be painted.")
)
self.offset_entry = FCDoubleSpinner(callback=self.confirmation_message)
self.offset_entry.set_precision(self.decimals)
self.offset_entry.set_range(-10000.0000, 10000.0000)
self.offset_entry.setObjectName('p_offset')
grid4.addWidget(self.offset_label, 2, 0)
grid4.addWidget(self.offset_entry, 2, 1)
# Method
methodlabel = FCLabel('%s:' % _('Method'))
methodlabel.setToolTip(
_("Algorithm for painting:\n"
"- Standard: Fixed step inwards.\n"
"- Seed-based: Outwards from seed.\n"
"- Line-based: Parallel lines.\n"
"- Laser-lines: Active only for Gerber objects.\n"
"Will create lines that follow the traces.\n"
"- Combo: In case of failure a new method will be picked from the above\n"
"in the order specified.")
)
self.paintmethod_combo = FCComboBox2()
self.paintmethod_combo.addItems(
[_("Standard"), _("Seed"), _("Lines"), _("Laser_lines"), _("Combo")]
)
idx = self.paintmethod_combo.findText(_("Laser_lines"))
self.paintmethod_combo.model().item(idx).setEnabled(False)
self.paintmethod_combo.setObjectName('p_method')
grid4.addWidget(methodlabel, 7, 0)
grid4.addWidget(self.paintmethod_combo, 7, 1)
# Connect lines
self.pathconnect_cb = FCCheckBox('%s' % _("Connect"))
self.pathconnect_cb.setObjectName('p_connect')
self.pathconnect_cb.setToolTip(
_("Draw lines between resulting\n"
"segments to minimize tool lifts.")
)
self.paintcontour_cb = FCCheckBox('%s' % _("Contour"))
self.paintcontour_cb.setObjectName('p_contour')
self.paintcontour_cb.setToolTip(
_("Cut around the perimeter of the polygon\n"
"to trim rough edges.")
)
grid4.addWidget(self.pathconnect_cb, 10, 0)
grid4.addWidget(self.paintcontour_cb, 10, 1)
separator_line = QtWidgets.QFrame()
separator_line.setFrameShape(QtWidgets.QFrame.HLine)
separator_line.setFrameShadow(QtWidgets.QFrame.Sunken)
grid4.addWidget(separator_line, 11, 0, 1, 2)
self.apply_param_to_all = FCButton(_("Apply parameters to all tools"))
self.apply_param_to_all.setIcon(QtGui.QIcon(self.app.resource_location + '/param_all32.png'))
self.apply_param_to_all.setToolTip(
_("The parameters in the current form will be applied\n"
"on all the tools from the Tool Table.")
)
grid4.addWidget(self.apply_param_to_all, 12, 0, 1, 2)
separator_line = QtWidgets.QFrame()
separator_line.setFrameShape(QtWidgets.QFrame.HLine)
separator_line.setFrameShadow(QtWidgets.QFrame.Sunken)
grid4.addWidget(separator_line, 13, 0, 1, 2)
# General Parameters
self.gen_param_label = FCLabel('<b>%s</b>' % _("Common Parameters"))
self.gen_param_label.setToolTip(
_("Parameters that are common for all tools.")
)
grid4.addWidget(self.gen_param_label, 15, 0, 1, 2)
self.rest_cb = FCCheckBox('%s' % _("Rest"))
self.rest_cb.setObjectName('p_rest_machining')
self.rest_cb.setToolTip(
_("If checked, use 'rest machining'.\n"
"Basically it will clear copper outside PCB features,\n"
"using the biggest tool and continue with the next tools,\n"
"from bigger to smaller, to clear areas of copper that\n"
"could not be cleared by previous tool, until there is\n"
"no more copper to clear or there are no more tools.\n\n"
"If not checked, use the standard algorithm.")
)
grid4.addWidget(self.rest_cb, 16, 0, 1, 2)
# Rest Offset
self.rest_offset_label = FCLabel('%s:' % _('Offset'))
self.rest_offset_label.setToolTip(
_("Distance by which to avoid\n"
"the edges of the polygon to\n"
"be painted.")
)
self.rest_offset_entry = FCDoubleSpinner(callback=self.confirmation_message)
self.rest_offset_entry.set_precision(self.decimals)
self.rest_offset_entry.set_range(-10000.0000, 10000.0000)
grid4.addWidget(self.rest_offset_label, 17, 0)
grid4.addWidget(self.rest_offset_entry, 17, 1)
# Polygon selection
selectlabel = FCLabel('%s:' % _('Selection'))
selectlabel.setToolTip(
_("Selection of area to be processed.\n"
"- 'Polygon Selection' - left mouse click to add/remove polygons to be processed.\n"
"- 'Area Selection' - left mouse click to start selection of the area to be processed.\n"
"Keeping a modifier key pressed (CTRL or SHIFT) will allow to add multiple areas.\n"
"- 'All Polygons' - the process will start after click.\n"
"- 'Reference Object' - will process the area specified by another object.")
)
self.selectmethod_combo = FCComboBox2()
self.selectmethod_combo.addItems(
[_("All"), _("Polygon Selection"), _("Area Selection"), _("Reference Object")]
)
self.selectmethod_combo.setObjectName('p_selection')
grid4.addWidget(selectlabel, 18, 0)
grid4.addWidget(self.selectmethod_combo, 18, 1)
form1 = QtWidgets.QFormLayout()
grid4.addLayout(form1, 20, 0, 1, 2)
self.reference_type_label = FCLabel('%s:' % _("Ref. Type"))
self.reference_type_label.setToolTip(
_("The type of FlatCAM object to be used as paint reference.\n"
"It can be Gerber, Excellon or Geometry.")
)
self.reference_type_combo = FCComboBox2()
self.reference_type_combo.addItems([_("Gerber"), _("Excellon"), _("Geometry")])
form1.addRow(self.reference_type_label, self.reference_type_combo)
self.reference_combo_label = FCLabel('%s:' % _("Ref. Object"))
self.reference_combo_label.setToolTip(
_("The FlatCAM object to be used as non copper clearing reference.")
)
self.reference_combo = FCComboBox()
self.reference_combo.setModel(self.app.collection)
self.reference_combo.setRootModelIndex(self.app.collection.index(0, 0, QtCore.QModelIndex()))
self.reference_combo.is_last = True
form1.addRow(self.reference_combo_label, self.reference_combo)
self.reference_combo.hide()
self.reference_combo_label.hide()
self.reference_type_combo.hide()
self.reference_type_label.hide()
# Area Selection shape
self.area_shape_label = FCLabel('%s:' % _("Shape"))
self.area_shape_label.setToolTip(
_("The kind of selection shape used for area selection.")
)
self.area_shape_radio = RadioSet([{'label': _("Square"), 'value': 'square'},
{'label': _("Polygon"), 'value': 'polygon'}])
grid4.addWidget(self.area_shape_label, 21, 0)
grid4.addWidget(self.area_shape_radio, 21, 1)
self.area_shape_label.hide()
self.area_shape_radio.hide()
# GO Button
self.generate_paint_button = FCButton(_('Generate Geometry'))
self.generate_paint_button.setIcon(QtGui.QIcon(self.app.resource_location + '/geometry32.png'))
self.generate_paint_button.setToolTip(
_("Create a Geometry Object which paints the polygons.")
)
self.generate_paint_button.setStyleSheet("""
QPushButton
{
font-weight: bold;
}
""")
self.tools_box.addWidget(self.generate_paint_button)
self.tools_box.addStretch()
# ## Reset Tool
self.reset_button = FCButton(_("Reset Tool"))
self.reset_button.setIcon(QtGui.QIcon(self.app.resource_location + '/reset32.png'))
self.reset_button.setToolTip(
_("Will reset the tool parameters.")
)
self.reset_button.setStyleSheet("""
QPushButton
{
font-weight: bold;
}
""")
self.tools_box.addWidget(self.reset_button)
# #################################### FINSIHED GUI ###########################
# #############################################################################
def on_rest_machining_check(self, state):
if state:
self.order_radio.set_value('rev')
self.order_label.setDisabled(True)
self.order_radio.setDisabled(True)
self.offset_label.hide()
self.offset_entry.hide()
self.rest_offset_label.show()
self.rest_offset_entry.show()
else:
self.order_label.setDisabled(False)
self.order_radio.setDisabled(False)
self.offset_label.show()
self.offset_entry.show()
self.rest_offset_label.hide()
self.rest_offset_entry.hide()
def on_selection(self):
sel_combo = self.selectmethod_combo.get_value()
if sel_combo == 3: # _("Reference Object")
self.reference_combo.show()
self.reference_combo_label.show()
self.reference_type_combo.show()
self.reference_type_label.show()
else:
self.reference_combo.hide()
self.reference_combo_label.hide()
self.reference_type_combo.hide()
self.reference_type_label.hide()
if sel_combo == 1: # _("Polygon Selection")
# disable rest-machining for single polygon painting
# self.ui.rest_cb.set_value(False)
# self.ui.rest_cb.setDisabled(True)
pass
if sel_combo == 2: # _("Area Selection") index 2 in combobox (FCComboBox2() returns index instead of text)
# disable rest-machining for area painting
# self.ui.rest_cb.set_value(False)
# self.ui.rest_cb.setDisabled(True)
self.area_shape_label.show()
self.area_shape_radio.show()
else: # All = index 0 in combobox
self.new_tooldia_entry.setDisabled(False)
self.add_newtool_button.setDisabled(False)
self.deltool_btn.setDisabled(False)
self.tools_table.setContextMenuPolicy(Qt.ActionsContextMenu)
self.area_shape_label.hide()
self.area_shape_radio.hide()
def confirmation_message(self, accepted, minval, maxval):
if accepted is False:
self.app.inform[str, bool].emit('[WARNING_NOTCL] %s: [%.*f, %.*f]' % (_("Edited value is out of range"),
self.decimals,
minval,
self.decimals,
maxval), False)
else:
self.app.inform[str, bool].emit('[success] %s' % _("Edited value is within limits."), False)
def confirmation_message_int(self, accepted, minval, maxval):
if accepted is False:
self.app.inform[str, bool].emit('[WARNING_NOTCL] %s: [%d, %d]' %
(_("Edited value is out of range"), minval, maxval), False)
else:
self.app.inform[str, bool].emit('[success] %s' % _("Edited value is within limits."), False)