# ########################################################## # FlatCAM: 2D Post-processing for Manufacturing # # File Modified: Marius Adrian Stanciu (c) # # Date: 3/10/2019 # # MIT Licence # # ########################################################## from PyQt5 import QtWidgets, QtGui, QtCore from PyQt5.QtCore import Qt from appTool import AppTool from copy import deepcopy from appParsers.ParseGerber import Gerber from camlib import Geometry, FlatCAMRTreeStorage, grace from appGUI.GUIElements import FCTable, FCDoubleSpinner, FCCheckBox, FCInputDialog, RadioSet, FCButton, FCComboBox, \ FCLabel, FCComboBox2 from shapely.geometry import base, Polygon, MultiPolygon, LinearRing, Point from shapely.ops import unary_union, linemerge from matplotlib.backend_bases import KeyEvent as mpl_key_event import numpy as np from numpy import Inf import traceback import sys import logging import simplejson as json import gettext import appTranslation as fcTranslate import builtins fcTranslate.apply_language('strings') if '_' not in builtins.__dict__: _ = gettext.gettext log = logging.getLogger('base') class ToolPaint(AppTool, Gerber): def __init__(self, app): self.app = app self.decimals = self.app.decimals AppTool.__init__(self, app) Geometry.__init__(self, geo_steps_per_circle=self.app.defaults["geometry_circle_steps"]) # ############################################################################# # ######################### Tool GUI ########################################## # ############################################################################# self.ui = PaintUI(layout=self.layout, app=self.app) self.toolName = self.ui.toolName # ############################################################################# # ########################## VARIABLES ######################################## # ############################################################################# self.obj_name = "" self.paint_obj = None self.bound_obj_name = "" self.bound_obj = None self.circle_steps = int(self.app.defaults["geometry_circle_steps"]) self.tooldia_list = [] self.tooldia = None self.sel_rect = None self.o_name = None self.overlap = None self.connect = None self.contour = None self.select_method = None self.units = '' self.paint_tools = {} self.tooluid = 0 self.first_click = False self.cursor_pos = None self.mouse_is_dragging = False self.mm = None self.mp = None self.mr = None self.kp = None # disconnect flags self.area_sel_disconnect_flag = False self.poly_sel_disconnect_flag = False self.sel_rect = [] # store here if the grid snapping is active self.grid_status_memory = False # dict to store the polygons selected for painting; key is the shape added to be plotted and value is the poly self.poly_dict = {} # store here the default data for Geometry Data self.default_data = {} self.tool_type_item_options = ["C1", "C2", "C3", "C4", "B", "V"] self.form_fields = { "tools_paint_overlap": self.ui.paintoverlap_entry, "tools_paint_offset": self.ui.offset_entry, "tools_paint_method": self.ui.paintmethod_combo, "tools_paint_connect": self.ui.pathconnect_cb, "tools_paint_contour": self.ui.paintcontour_cb, } self.name2option = { 'p_overlap': "tools_paint_overlap", 'p_offset': "tools_paint_offset", 'p_method': "tools_paint_method", 'p_connect': "tools_paint_connect", 'p_contour': "tools_paint_contour", } # store here the points for the "Polygon" area selection shape self.points = [] # set this as True when in middle of drawing a "Polygon" area selection shape # it is made False by first click to signify that the shape is complete self.poly_drawn = False self.connect_signals_at_init() # ############################################################################# # ###################### Setup CONTEXT MENU ################################### # ############################################################################# self.ui.tools_table.setupContextMenu() self.ui.tools_table.addContextMenu( _("Add"), self.on_add_tool_by_key, icon=QtGui.QIcon(self.app.resource_location + "/plus16.png") ) self.ui.tools_table.addContextMenu( _("Add from DB"), self.on_add_tool_by_key, icon=QtGui.QIcon(self.app.resource_location + "/plus16.png") ) self.ui.tools_table.addContextMenu( _("Delete"), lambda: self.on_tool_delete(rows_to_delete=None, all_tools=None), icon=QtGui.QIcon(self.app.resource_location + "/delete32.png") ) def on_type_obj_changed(self, val): obj_type = 0 if val == 'gerber' else 2 self.ui.obj_combo.setRootModelIndex(self.app.collection.index(obj_type, 0, QtCore.QModelIndex())) self.ui.obj_combo.setCurrentIndex(0) self.ui.obj_combo.obj_type = {"gerber": "Gerber", "geometry": "Geometry"}[val] idx = self.ui.paintmethod_combo.findText(_("Laser_lines")) if self.ui.type_obj_radio.get_value().lower() == 'gerber': self.ui.paintmethod_combo.model().item(idx).setEnabled(True) else: self.ui.paintmethod_combo.model().item(idx).setEnabled(False) if self.ui.paintmethod_combo.get_value() == idx: # if its Laser Lines self.ui.paintmethod_combo.set_value(idx+1) def on_reference_combo_changed(self): obj_type = self.ui.reference_type_combo.currentIndex() self.ui.reference_combo.setRootModelIndex(self.app.collection.index(obj_type, 0, QtCore.QModelIndex())) self.ui.reference_combo.setCurrentIndex(0) self.ui.reference_combo.obj_type = {0: "Gerber", 1: "Excellon", 2: "Geometry"}[obj_type] def connect_signals_at_init(self): # ############################################################################# # ################################# Signals ################################### # ############################################################################# self.ui.new_tooldia_entry.returnPressed.connect(self.on_tool_add) self.ui.deltool_btn.clicked.connect(self.on_tool_delete) self.ui.generate_paint_button.clicked.connect(self.on_paint_button_click) self.ui.selectmethod_combo.currentIndexChanged.connect(self.ui.on_selection) self.ui.reference_type_combo.currentIndexChanged.connect(self.on_reference_combo_changed) self.ui.type_obj_radio.activated_custom.connect(self.on_type_obj_changed) self.ui.apply_param_to_all.clicked.connect(self.on_apply_param_to_all_clicked) # adding tools self.ui.add_newtool_button.clicked.connect(lambda: self.on_tool_add()) self.ui.addtool_from_db_btn.clicked.connect(self.on_paint_tool_add_from_db_clicked) self.ui.reset_button.clicked.connect(self.set_tool_ui) # Cleanup on Graceful exit (CTRL+ALT+X combo key) self.app.cleanup.connect(self.set_tool_ui) def install(self, icon=None, separator=None, **kwargs): AppTool.install(self, icon, separator, shortcut='Alt+P', **kwargs) def run(self, toggle=True): self.app.defaults.report_usage("ToolPaint()") log.debug("ToolPaint().run() was launched ...") if toggle: # if the splitter is hidden, display it, else hide it but only if the current widget is the same if self.app.ui.splitter.sizes()[0] == 0: self.app.ui.splitter.setSizes([1, 1]) else: try: if self.app.ui.tool_scroll_area.widget().objectName() == self.toolName: # if tab is populated with the tool but it does not have the focus, focus on it if not self.app.ui.notebook.currentWidget() is self.app.ui.tool_tab: # focus on Tool Tab self.app.ui.notebook.setCurrentWidget(self.app.ui.tool_tab) else: self.app.ui.splitter.setSizes([0, 1]) except AttributeError: pass else: if self.app.ui.splitter.sizes()[0] == 0: self.app.ui.splitter.setSizes([1, 1]) AppTool.run(self) self.set_tool_ui() self.build_ui() # all the tools are selected by default self.ui.tools_table.selectAll() self.app.ui.notebook.setTabText(2, _("Paint Tool")) def on_toggle_all_rows(self): """ will toggle the selection of all rows in Tools table :return: """ sel_model = self.ui.tools_table.selectionModel() sel_indexes = sel_model.selectedIndexes() # it will iterate over all indexes which means all items in all columns too but I'm interested only on rows sel_rows = set() for idx in sel_indexes: sel_rows.add(idx.row()) if len(sel_rows) == self.ui.tools_table.rowCount(): self.ui.tools_table.clearSelection() self.ui.tool_data_label.setText( "%s: %s" % (_('Parameters for'), _("No Tool Selected")) ) else: self.ui.tools_table.selectAll() self.ui.tool_data_label.setText( "%s: %s" % (_('Parameters for'), _("Multiple Tools")) ) def on_row_selection_change(self): sel_model = self.ui.tools_table.selectionModel() sel_indexes = sel_model.selectedIndexes() # it will iterate over all indexes which means all items in all columns too but I'm interested only on rows sel_rows = set() for idx in sel_indexes: sel_rows.add(idx.row()) # update UI only if only one row is selected otherwise having multiple rows selected will deform information # for the rows other that the current one (first selected) if len(sel_rows) == 1: self.update_ui() def update_ui(self): self.blockSignals(True) sel_rows = set() table_items = self.ui.tools_table.selectedItems() if table_items: for it in table_items: sel_rows.add(it.row()) # sel_rows = sorted(set(index.row() for index in self.ui.tools_table.selectedIndexes())) if not sel_rows or len(sel_rows) == 0: self.ui.generate_paint_button.setDisabled(True) self.ui.tool_data_label.setText( "%s: %s" % (_('Parameters for'), _("No Tool Selected")) ) self.blockSignals(False) return else: self.ui.generate_paint_button.setDisabled(False) for current_row in sel_rows: # populate the form with the data from the tool associated with the row parameter try: item = self.ui.tools_table.item(current_row, 3) if item is None: return 'fail' tooluid = int(item.text()) except Exception as e: log.debug("Tool missing. Add a tool in the Tool Table. %s" % str(e)) return # update the QLabel that shows for which Tool we have the parameters in the UI form if len(sel_rows) == 1: cr = self.ui.tools_table.item(current_row, 0).text() self.ui.tool_data_label.setText( "%s: %s %s" % (_('Parameters for'), _("Tool"), cr) ) try: # set the form with data from the newly selected tool for tooluid_key, tooluid_value in list(self.paint_tools.items()): if int(tooluid_key) == tooluid: self.storage_to_form(tooluid_value['data']) except Exception as e: log.debug("ToolPaint ---> update_ui() " + str(e)) else: self.ui.tool_data_label.setText( "%s: %s" % (_('Parameters for'), _("Multiple Tools")) ) self.blockSignals(False) def storage_to_form(self, dict_storage): for k in self.form_fields: try: self.form_fields[k].set_value(dict_storage[k]) except Exception as err: log.debug("ToolPaint.storage.form() --> %s" % str(err)) def form_to_storage(self): if self.ui.tools_table.rowCount() == 0: # there is no tool in tool table so we can't save the GUI elements values to storage return self.blockSignals(True) widget_changed = self.sender() wdg_objname = widget_changed.objectName() option_changed = self.name2option[wdg_objname] # row = self.ui.tools_table.currentRow() rows = sorted(set(index.row() for index in self.ui.tools_table.selectedIndexes())) for row in rows: if row < 0: row = 0 tooluid_item = int(self.ui.tools_table.item(row, 3).text()) for tooluid_key, tooluid_val in self.paint_tools.items(): if int(tooluid_key) == tooluid_item: new_option_value = self.form_fields[option_changed].get_value() if option_changed in tooluid_val: tooluid_val[option_changed] = new_option_value if option_changed in tooluid_val['data']: tooluid_val['data'][option_changed] = new_option_value self.blockSignals(False) def on_apply_param_to_all_clicked(self): if self.ui.tools_table.rowCount() == 0: # there is no tool in tool table so we can't save the GUI elements values to storage log.debug("NonCopperClear.on_apply_param_to_all_clicked() --> no tool in Tools Table, aborting.") return self.blockSignals(True) row = self.ui.tools_table.currentRow() if row < 0: row = 0 tooluid_item = int(self.ui.tools_table.item(row, 3).text()) temp_tool_data = {} for tooluid_key, tooluid_val in self.paint_tools.items(): if int(tooluid_key) == tooluid_item: # this will hold the 'data' key of the self.tools[tool] dictionary that corresponds to # the current row in the tool table temp_tool_data = tooluid_val['data'] break for tooluid_key, tooluid_val in self.paint_tools.items(): tooluid_val['data'] = deepcopy(temp_tool_data) self.app.inform.emit('[success] %s' % _("Current Tool parameters were applied to all tools.")) self.blockSignals(False) def on_add_tool_by_key(self): tool_add_popup = FCInputDialog(title='%s...' % _("New Tool"), text='%s:' % _('Enter a Tool Diameter'), min=0.0000, max=99.9999, decimals=4, parent=self.app.ui) tool_add_popup.setWindowIcon(QtGui.QIcon(self.app.resource_location + '/letter_t_32.png')) val, ok = tool_add_popup.get_value() if ok: if float(val) == 0: self.app.inform.emit('[WARNING_NOTCL] %s' % _("Please enter a tool diameter with non-zero value, in Float format.")) return self.on_tool_add(custom_dia=float(val)) else: self.app.inform.emit('[WARNING_NOTCL] %s...' % _("Adding Tool cancelled")) def on_tooltable_cellwidget_change(self): cw = self.sender() assert isinstance(cw, QtWidgets.QComboBox), \ "Expected a QtWidgets.QComboBox, got %s" % isinstance(cw, QtWidgets.QComboBox) cw_index = self.ui.tools_table.indexAt(cw.pos()) cw_row = cw_index.row() cw_col = cw_index.column() current_uid = int(self.ui.tools_table.item(cw_row, 3).text()) # if the sender is in the column with index 2 then we update the tool_type key if cw_col == 2: tt = cw.currentText() typ = 'Iso' if tt == 'V' else 'Rough' self.paint_tools[current_uid].update({ 'type': typ, 'tool_type': tt, }) def on_order_changed(self, order): if order != 'no': self.build_ui() def set_tool_ui(self): self.ui.tools_frame.show() self.reset_fields() # updated units self.units = self.app.defaults['units'].upper() # set the working variables to a known state self.paint_tools.clear() self.tooluid = 0 self.default_data.clear() self.default_data.update({ "name": '_paint', "plot": self.app.defaults["geometry_plot"], "cutz": float(self.app.defaults["tools_paint_cutz"]), "vtipdia": float(self.app.defaults["tools_paint_tipdia"]), "vtipangle": float(self.app.defaults["tools_paint_tipangle"]), "travelz": float(self.app.defaults["geometry_travelz"]), "feedrate": float(self.app.defaults["geometry_feedrate"]), "feedrate_z": float(self.app.defaults["geometry_feedrate_z"]), "feedrate_rapid": float(self.app.defaults["geometry_feedrate_rapid"]), "dwell": self.app.defaults["geometry_dwell"], "dwelltime": float(self.app.defaults["geometry_dwelltime"]), "multidepth": self.app.defaults["geometry_multidepth"], "ppname_g": self.app.defaults["geometry_ppname_g"], "depthperpass": float(self.app.defaults["geometry_depthperpass"]), "extracut": self.app.defaults["geometry_extracut"], "extracut_length": self.app.defaults["geometry_extracut_length"], "toolchange": self.app.defaults["geometry_toolchange"], "toolchangez": float(self.app.defaults["geometry_toolchangez"]), "endz": float(self.app.defaults["geometry_endz"]), "endxy": self.app.defaults["geometry_endxy"], "spindlespeed": self.app.defaults["geometry_spindlespeed"], "toolchangexy": self.app.defaults["geometry_toolchangexy"], "startz": self.app.defaults["geometry_startz"], "area_exclusion": self.app.defaults["geometry_area_exclusion"], "area_shape": self.app.defaults["geometry_area_shape"], "area_strategy": self.app.defaults["geometry_area_strategy"], "area_overz": float(self.app.defaults["geometry_area_overz"]), "optimization_type": self.app.defaults["geometry_optimization_type"], "tooldia": self.app.defaults["tools_paint_tooldia"], "tools_paint_offset": self.app.defaults["tools_paint_offset"], "tools_paint_method": self.app.defaults["tools_paint_method"], "tools_paint_selectmethod": self.app.defaults["tools_paint_selectmethod"], "tools_paint_connect": self.app.defaults["tools_paint_connect"], "tools_paint_contour": self.app.defaults["tools_paint_contour"], "tools_paint_overlap": self.app.defaults["tools_paint_overlap"], "tools_paint_rest": self.app.defaults["tools_paint_rest"], }) # ## Init the GUI interface self.ui.order_radio.set_value(self.app.defaults["tools_paint_order"]) self.ui.offset_entry.set_value(self.app.defaults["tools_paint_offset"]) self.ui.paintmethod_combo.set_value(self.app.defaults["tools_paint_method"]) self.ui.selectmethod_combo.set_value(self.app.defaults["tools_paint_selectmethod"]) self.ui.area_shape_radio.set_value(self.app.defaults["tools_paint_area_shape"]) self.ui.pathconnect_cb.set_value(self.app.defaults["tools_paint_connect"]) self.ui.paintcontour_cb.set_value(self.app.defaults["tools_paint_contour"]) self.ui.paintoverlap_entry.set_value(self.app.defaults["tools_paint_overlap"]) self.ui.new_tooldia_entry.set_value(self.app.defaults["tools_paint_newdia"]) self.ui.rest_cb.set_value(self.app.defaults["tools_paint_rest"]) # # make the default object type, "Geometry" # self.type_obj_radio.set_value("geometry") # use the current selected object and make it visible in the Paint object combobox sel_list = self.app.collection.get_selected() if len(sel_list) == 1: active = self.app.collection.get_active() kind = active.kind if kind == 'gerber': self.ui.type_obj_radio.set_value(kind) else: kind = 'geometry' self.ui.type_obj_radio.set_value(kind) # run those once so the obj_type attribute is updated in the FCComboBoxes # to make sure that the last loaded object is displayed in the combobox self.on_type_obj_changed(val=kind) self.on_reference_combo_changed() self.ui.obj_combo.set_value(active.options['name']) else: kind = 'geometry' self.ui.type_obj_radio.set_value('geometry') # run those once so the obj_type attribute is updated in the FCComboBoxes # to make sure that the last loaded object is displayed in the combobox self.on_type_obj_changed(val=kind) self.on_reference_combo_changed() try: diameters = [float(self.app.defaults["tools_paint_tooldia"])] except (ValueError, TypeError): if isinstance(self.app.defaults["tools_paint_tooldia"], str): diameters = [eval(x) for x in self.app.defaults["tools_paint_tooldia"].split(",") if x != ''] else: diameters = self.app.defaults["tools_paint_tooldia"] if not diameters: log.error("At least one tool diameter needed. Verify in Edit -> Preferences -> TOOLS -> NCC Tools.") self.build_ui() # if the Paint Method is "Single" disable the tool table context menu if self.default_data["tools_paint_selectmethod"] == "single": self.ui.tools_table.setContextMenuPolicy(Qt.NoContextMenu) return for dia in diameters: self.on_tool_add(custom_dia=dia) self.ui.on_rest_machining_check(state=self.app.defaults["tools_paint_rest"]) # if the Paint Method is "Polygon Selection" disable the tool table context menu if self.default_data["tools_paint_selectmethod"] == 1: self.ui.tools_table.setContextMenuPolicy(Qt.NoContextMenu) # make sure that we can't get selection of Laser Lines for Geometry even if it's set in the Preferences # because we don't select the default object type in Preferences but here idx = self.ui.paintmethod_combo.findText(_("Laser_lines")) if self.ui.type_obj_radio.get_value().lower() == 'gerber': self.ui.paintmethod_combo.model().item(idx).setEnabled(True) else: self.ui.paintmethod_combo.model().item(idx).setEnabled(False) if self.ui.paintmethod_combo.get_value() == idx: # if its Laser Lines self.ui.paintmethod_combo.set_value(idx + 1) self.ui.tools_table.drag_drop_sig.connect(self.rebuild_ui) def rebuild_ui(self): # read the table tools uid current_uid_list = [] for row in range(self.ui.tools_table.rowCount()): uid = int(self.ui.tools_table.item(row, 3).text()) current_uid_list.append(uid) new_tools = {} new_uid = 1 for current_uid in current_uid_list: new_tools[new_uid] = deepcopy(self.paint_tools[current_uid]) new_uid += 1 self.paint_tools = new_tools # the tools table changed therefore we need to rebuild it QtCore.QTimer.singleShot(20, self.build_ui) def build_ui(self): self.ui_disconnect() # updated units self.units = self.app.defaults['units'].upper() sorted_tools = [] for k, v in self.paint_tools.items(): sorted_tools.append(float('%.*f' % (self.decimals, float(v['tooldia'])))) order = self.ui.order_radio.get_value() if order == 'fwd': sorted_tools.sort(reverse=False) elif order == 'rev': sorted_tools.sort(reverse=True) else: pass n = len(sorted_tools) self.ui.tools_table.setRowCount(n) tool_id = 0 for tool_sorted in sorted_tools: for tooluid_key, tooluid_value in self.paint_tools.items(): if float('%.*f' % (self.decimals, tooluid_value['tooldia'])) == tool_sorted: tool_id += 1 id_item = QtWidgets.QTableWidgetItem('%d' % int(tool_id)) id_item.setFlags(QtCore.Qt.ItemIsSelectable | QtCore.Qt.ItemIsEnabled) row_no = tool_id - 1 self.ui.tools_table.setItem(row_no, 0, id_item) # Tool name/id dia = QtWidgets.QTableWidgetItem('%.*f' % (self.decimals, tooluid_value['tooldia'])) dia.setFlags(QtCore.Qt.ItemIsEnabled) self.ui.tools_table.setItem(row_no, 1, dia) # Diameter tool_type_item = FCComboBox() for item in self.tool_type_item_options: tool_type_item.addItem(item) # tool_type_item.setStyleSheet('background-color: rgb(255,255,255)') idx = tool_type_item.findText(tooluid_value['tool_type']) tool_type_item.setCurrentIndex(idx) tool_uid_item = QtWidgets.QTableWidgetItem(str(int(tooluid_key))) self.ui.tools_table.setCellWidget(row_no, 2, tool_type_item) # ## REMEMBER: THIS COLUMN IS HIDDEN IN OBJECTUI.PY # ## self.ui.tools_table.setItem(row_no, 3, tool_uid_item) # Tool unique ID # make the diameter column editable for row in range(tool_id): self.ui.tools_table.item(row, 1).setFlags( QtCore.Qt.ItemIsEditable | QtCore.Qt.ItemIsSelectable | QtCore.Qt.ItemIsEnabled) # all the tools are selected by default self.ui.tools_table.selectColumn(0) # self.ui.tools_table.resizeColumnsToContents() self.ui.tools_table.resizeRowsToContents() vertical_header = self.ui.tools_table.verticalHeader() vertical_header.hide() self.ui.tools_table.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) horizontal_header = self.ui.tools_table.horizontalHeader() horizontal_header.setMinimumSectionSize(10) horizontal_header.setSectionResizeMode(0, QtWidgets.QHeaderView.Fixed) horizontal_header.resizeSection(0, 20) horizontal_header.setSectionResizeMode(1, QtWidgets.QHeaderView.Stretch) # self.ui.tools_table.setSortingEnabled(True) # sort by tool diameter # self.ui.tools_table.sortItems(1) self.ui.tools_table.setMinimumHeight(self.ui.tools_table.getHeight()) self.ui.tools_table.setMaximumHeight(self.ui.tools_table.getHeight()) self.ui_connect() # set the text on tool_data_label after loading the object sel_rows = set() sel_items = self.ui.tools_table.selectedItems() for it in sel_items: sel_rows.add(it.row()) if len(sel_rows) > 1: self.ui.tool_data_label.setText( "%s: %s" % (_('Parameters for'), _("Multiple Tools")) ) def on_tool_add(self, custom_dia=None): self.blockSignals(True) filename = self.app.tools_database_path() new_tools_dict = deepcopy(self.default_data) updated_tooldia = None # construct a list of all 'tooluid' in the self.iso_tools tool_uid_list = [int(tooluid_key) for tooluid_key in self.paint_tools] # find maximum from the temp_uid, add 1 and this is the new 'tooluid' max_uid = 0 if not tool_uid_list else max(tool_uid_list) tooluid = int(max_uid + 1) tool_dias = [] for k, v in self.paint_tools.items(): for tool_v in v.keys(): if tool_v == 'tooldia': tool_dias.append(self.app.dec_format(v[tool_v], self.decimals)) # determine the new tool diameter if custom_dia is None: tool_dia = self.ui.new_tooldia_entry.get_value() else: tool_dia = custom_dia if tool_dia is None or tool_dia == 0: self.build_ui() self.app.inform.emit('[WARNING_NOTCL] %s' % _("Please enter a tool diameter with non-zero value, " "in Float format.")) self.blockSignals(False) return truncated_tooldia = self.app.dec_format(tool_dia, self.decimals) # if new tool diameter already in the Tool List then abort if truncated_tooldia in tool_dias: self.app.inform.emit('[WARNING_NOTCL] %s' % _("Cancelled. Tool already in Tool Table.")) self.blockSignals(False) return # load the database tools from the file try: with open(filename) as f: tools = f.read() except IOError: self.app.log.error("Could not load tools DB file.") self.app.inform.emit('[ERROR] %s' % _("Could not load the file.")) self.blockSignals(False) self.on_tool_default_add(dia=tool_dia) return try: # store here the tools from Tools Database when searching in Tools Database tools_db_dict = json.loads(tools) except Exception: e = sys.exc_info()[0] self.app.log.error(str(e)) self.app.inform.emit('[ERROR] %s' % _("Failed to parse Tools DB file.")) self.blockSignals(False) self.on_tool_default_add(dia=tool_dia) return tool_found = 0 offset = 'Path' offset_val = 0.0 typ = 'Rough' tool_type = 'V' # look in database tools for db_tool, db_tool_val in tools_db_dict.items(): offset = db_tool_val['offset'] offset_val = db_tool_val['offset_value'] typ = db_tool_val['type'] tool_type = db_tool_val['tool_type'] db_tooldia = db_tool_val['tooldia'] low_limit = float(db_tool_val['data']['tol_min']) high_limit = float(db_tool_val['data']['tol_max']) # we need only tool marked for Paint Tool if db_tool_val['data']['tool_target'] != _('Paint'): continue # if we find a tool with the same diameter in the Tools DB just update it's data if truncated_tooldia == db_tooldia: tool_found += 1 for d in db_tool_val['data']: if d.find('tools_paint') == 0: new_tools_dict[d] = db_tool_val['data'][d] elif d.find('tools_') == 0: # don't need data for other App Tools; this tests after 'tools_drill_' continue else: new_tools_dict[d] = db_tool_val['data'][d] # search for a tool that has a tolerance that the tool fits in elif high_limit >= truncated_tooldia >= low_limit: tool_found += 1 updated_tooldia = db_tooldia for d in db_tool_val['data']: if d.find('tools_paint') == 0: new_tools_dict[d] = db_tool_val['data'][d] elif d.find('tools_') == 0: # don't need data for other App Tools; this tests after 'tools_drill_' continue else: new_tools_dict[d] = db_tool_val['data'][d] # test we found a suitable tool in Tools Database or if multiple ones if tool_found == 0: self.app.inform.emit('[WARNING_NOTCL] %s' % _("Tool not in Tools Database. Adding a default tool.")) self.on_tool_default_add(dia=tool_dia) self.blockSignals(False) return if tool_found > 1: self.app.inform.emit( '[WARNING_NOTCL] %s' % _("Cancelled.\n" "Multiple tools for one tool diameter found in Tools Database.")) self.blockSignals(False) return # if new tool diameter found in Tools Database already in the Tool List then abort if updated_tooldia is not None and updated_tooldia in tool_dias: self.app.inform.emit('[WARNING_NOTCL] %s' % _("Cancelled. Tool already in Tool Table.")) self.blockSignals(False) return new_tdia = deepcopy(updated_tooldia) if updated_tooldia is not None else deepcopy(truncated_tooldia) self.paint_tools.update({ tooluid: { 'tooldia': new_tdia, 'offset': deepcopy(offset), 'offset_value': deepcopy(offset_val), 'type': deepcopy(typ), 'tool_type': deepcopy(tool_type), 'data': deepcopy(new_tools_dict), 'solid_geometry': [] } }) self.blockSignals(False) self.build_ui() # select the tool just added for row in range(self.ui.tools_table.rowCount()): if int(self.ui.tools_table.item(row, 3).text()) == tooluid: self.ui.tools_table.selectRow(row) break # update the UI form self.update_ui() self.app.inform.emit('[success] %s' % _("New tool added to Tool Table from Tools Database.")) def on_tool_default_add(self, dia=None, muted=None): self.blockSignals(True) self.units = self.app.defaults['units'].upper() if dia: tool_dia = dia else: tool_dia = self.ui.new_tooldia_entry.get_value() if tool_dia is None or tool_dia == 0: self.build_ui() self.app.inform.emit('[WARNING_NOTCL] %s' % _("Please enter a tool diameter with non-zero value, " "in Float format.")) self.blockSignals(False) return # construct a list of all 'tooluid' in the self.tools tool_uid_list = [int(tooluid_key) for tooluid_key in self.paint_tools] # find maximum from the temp_uid, add 1 and this is the new 'tooluid' max_uid = 0 if not tool_uid_list else max(tool_uid_list) self.tooluid = int(max_uid + 1) tool_dias = [] for k, v in self.paint_tools.items(): for tool_v in v.keys(): if tool_v == 'tooldia': tool_dias.append(self.app.dec_format(v[tool_v], self.decimals)) truncated_tooldia = self.app.dec_format(tool_dia, self.decimals) if truncated_tooldia in tool_dias: if muted is None: self.app.inform.emit('[WARNING_NOTCL] %s' % _("Cancelled. Tool already in Tool Table.")) self.blockSignals(False) return self.paint_tools.update({ int(self.tooluid): { 'tooldia': truncated_tooldia, 'offset': 'Path', 'offset_value': 0.0, 'type': 'Iso', 'tool_type': 'V', 'data': deepcopy(self.default_data), 'solid_geometry': [] } }) self.blockSignals(False) self.build_ui() # select the tool just added for row in range(self.ui.tools_table.rowCount()): if int(self.ui.tools_table.item(row, 3).text()) == self.tooluid: self.ui.tools_table.selectRow(row) break # update the UI form self.update_ui() if muted is None: self.app.inform.emit('[success] %s' % _("Default tool added to Tool Table.")) def on_tool_edit(self, item): self.blockSignals(True) edited_row = item.row() editeduid = int(self.ui.tools_table.item(edited_row, 3).text()) tool_dias = [] try: new_tool_dia = float(self.ui.tools_table.item(edited_row, 1).text()) except ValueError: # try to convert comma to decimal point. if it's still not working error message and return try: new_tool_dia = float(self.ui.tools_table.item(edited_row, 1).text().replace(',', '.')) except ValueError: self.app.inform.emit('[ERROR_NOTCL] %s' % _("Wrong value format entered, use a number.")) return for k, v in self.paint_tools.items(): tool_dias = [float('%.*f' % (self.decimals, v[tool_v])) for tool_v in v.keys() if tool_v == 'tooldia'] # identify the tool that was edited and get it's tooluid if new_tool_dia not in tool_dias: self.paint_tools[editeduid]['tooldia'] = new_tool_dia self.app.inform.emit('[success] %s' % _("Tool from Tool Table was edited.")) self.blockSignals(False) self.build_ui() return # identify the old tool_dia and restore the text in tool table for k, v in self.paint_tools.items(): if k == editeduid: old_tool_dia = v['tooldia'] restore_dia_item = self.ui.tools_table.item(edited_row, 1) restore_dia_item.setText(str(old_tool_dia)) break self.app.inform.emit('[WARNING_NOTCL] %s' % _("Cancelled. New diameter value is already in the Tool Table.")) self.blockSignals(False) self.build_ui() def on_tool_delete(self, rows_to_delete=None, all_tools=None): """ Will delete a tool in the tool table :param rows_to_delete: which rows to delete; can be a list :param all_tools: delete all tools in the tool table :return: """ self.blockSignals(True) deleted_tools_list = [] if all_tools: self.paint_tools.clear() self.blockSignals(False) self.build_ui() return if rows_to_delete: try: for row in rows_to_delete: tooluid_del = int(self.ui.tools_table.item(row, 3).text()) deleted_tools_list.append(tooluid_del) except TypeError: deleted_tools_list.append(rows_to_delete) for t in deleted_tools_list: self.paint_tools.pop(t, None) self.blockSignals(False) self.build_ui() return try: if self.ui.tools_table.selectedItems(): for row_sel in self.ui.tools_table.selectedItems(): row = row_sel.row() if row < 0: continue tooluid_del = int(self.ui.tools_table.item(row, 3).text()) deleted_tools_list.append(tooluid_del) for t in deleted_tools_list: self.paint_tools.pop(t, None) except AttributeError: self.app.inform.emit('[WARNING_NOTCL] %s' % _("Delete failed. Select a tool to delete.")) self.blockSignals(False) return except Exception as e: log.debug(str(e)) self.app.inform.emit('[success] %s' % _("Tool(s) deleted from Tool Table.")) self.blockSignals(False) self.build_ui() def on_paint_button_click(self): """ Slot for clicking signal :return: None """ self.app.defaults.report_usage("on_paint_button_click") self.first_click = False self.cursor_pos = None self.mouse_is_dragging = False prog_plot = True if self.app.defaults["tools_paint_plotting"] == 'progressive' else False if prog_plot: self.temp_shapes.clear(update=True) self.sel_rect = [] obj_type = self.ui.type_obj_radio.get_value() self.circle_steps = int(self.app.defaults["gerber_circle_steps"]) if obj_type == 'gerber' else \ int(self.app.defaults["geometry_circle_steps"]) self.obj_name = self.ui.obj_combo.currentText() # Get source object. try: self.paint_obj = self.app.collection.get_by_name(str(self.obj_name)) except Exception as e: log.debug("ToolPaint.on_paint_button_click() --> %s" % str(e)) self.app.inform.emit('[ERROR_NOTCL] %s: %s' % (_("Could not retrieve object"), self.obj_name)) return if self.paint_obj is None: self.app.inform.emit('[ERROR_NOTCL] %s: %s' % (_("Object not found"), self.paint_obj)) return # test if the Geometry Object is multigeo with more than one tool and return Fail if True because # for now Paint don't work on MultiGeo with more than one tools if self.paint_obj.kind == 'geometry' and self.paint_obj.multigeo is True and len(self.paint_obj.tools) > 1: self.app.inform.emit('[ERROR_NOTCL] %s...' % _("Can't do Paint on MultiGeo geometries")) return 'Fail' self.o_name = '%s_mt_paint' % self.obj_name # use the selected tools in the tool table; get diameters self.tooldia_list = [] table_items = self.ui.tools_table.selectedItems() sel_rows = {t.row() for t in table_items} if len(sel_rows) > 0: for row in sel_rows: try: self.tooldia = float(self.ui.tools_table.item(row, 1).text()) except ValueError: # try to convert comma to decimal point. if it's still not working error message and return try: self.tooldia = float(self.ui.tools_table.item(row, 1).text().replace(',', '.')) except ValueError: self.app.inform.emit('[ERROR_NOTCL] %s' % _("Wrong value format entered, use a number.")) continue self.tooldia_list.append(self.tooldia) else: self.app.inform.emit('[ERROR_NOTCL] %s' % _("There are no tools selected in the Tool Table.")) return self.select_method = self.ui.selectmethod_combo.get_value() if self.select_method == 0: # _("All") self.paint_poly_all(self.paint_obj, tooldia=self.tooldia_list, outname=self.o_name) elif self.select_method == 1: # _("Polygon Selection") # disengage the grid snapping since it may be hard to click on polygons with grid snapping on if self.app.ui.grid_snap_btn.isChecked(): self.grid_status_memory = True self.app.ui.grid_snap_btn.trigger() else: self.grid_status_memory = False self.app.inform.emit('[WARNING_NOTCL] %s' % _("Click on a polygon to paint it.")) self.mr = self.app.plotcanvas.graph_event_connect('mouse_release', self.on_single_poly_mouse_release) self.kp = self.app.plotcanvas.graph_event_connect('key_press', self.on_key_press) if self.app.is_legacy is False: self.app.plotcanvas.graph_event_disconnect('mouse_release', self.app.on_mouse_click_release_over_plot) self.app.plotcanvas.graph_event_disconnect('mouse_press', self.app.on_mouse_click_over_plot) else: self.app.plotcanvas.graph_event_disconnect(self.app.mr) self.app.plotcanvas.graph_event_disconnect(self.app.mp) # disconnect flags self.poly_sel_disconnect_flag = True elif self.select_method == 2: # _("Area Selection") self.app.inform.emit('[WARNING_NOTCL] %s' % _("Click the start point of the area.")) if self.app.is_legacy is False: self.app.plotcanvas.graph_event_disconnect('mouse_press', self.app.on_mouse_click_over_plot) self.app.plotcanvas.graph_event_disconnect('mouse_move', self.app.on_mouse_move_over_plot) self.app.plotcanvas.graph_event_disconnect('mouse_release', self.app.on_mouse_click_release_over_plot) else: self.app.plotcanvas.graph_event_disconnect(self.app.mp) self.app.plotcanvas.graph_event_disconnect(self.app.mm) self.app.plotcanvas.graph_event_disconnect(self.app.mr) self.mr = self.app.plotcanvas.graph_event_connect('mouse_release', self.on_mouse_release) self.mm = self.app.plotcanvas.graph_event_connect('mouse_move', self.on_mouse_move) self.kp = self.app.plotcanvas.graph_event_connect('key_press', self.on_key_press) # disconnect flags self.area_sel_disconnect_flag = True elif self.select_method == 3: # _("Reference Object") self.bound_obj_name = self.reference_combo.currentText() # Get source object. try: self.bound_obj = self.app.collection.get_by_name(self.bound_obj_name) except Exception: self.app.inform.emit('[ERROR_NOTCL] %s: %s' % (_("Could not retrieve object"), self.obj_name)) return "Could not retrieve object: %s" % self.obj_name self.paint_poly_ref(obj=self.paint_obj, sel_obj=self.bound_obj, tooldia=self.tooldia_list, outname=self.o_name) # To be called after clicking on the plot. def on_single_poly_mouse_release(self, event): if self.app.is_legacy is False: event_pos = event.pos right_button = 2 event_is_dragging = self.app.event_is_dragging else: event_pos = (event.xdata, event.ydata) right_button = 3 event_is_dragging = self.app.ui.popMenu.mouse_is_panning try: x = float(event_pos[0]) y = float(event_pos[1]) except TypeError: return event_pos = (x, y) curr_pos = self.app.plotcanvas.translate_coords(event_pos) # do paint single only for left mouse clicks if event.button == 1: clicked_poly = self.find_polygon(point=(curr_pos[0], curr_pos[1]), geoset=self.paint_obj.solid_geometry) if clicked_poly: if clicked_poly not in self.poly_dict.values(): shape_id = self.app.tool_shapes.add(tolerance=self.paint_obj.drawing_tolerance, layer=0, shape=clicked_poly, color=self.app.defaults['global_sel_draw_color'] + 'AF', face_color=self.app.defaults['global_sel_draw_color'] + 'AF', visible=True) self.poly_dict[shape_id] = clicked_poly self.app.inform.emit( '%s: %d. %s' % (_("Added polygon"), int(len(self.poly_dict)), _("Click to add next polygon or right click to start.")) ) else: try: for k, v in list(self.poly_dict.items()): if v == clicked_poly: self.app.tool_shapes.remove(k) self.poly_dict.pop(k) break except TypeError: return self.app.inform.emit( '%s. %s' % (_("Removed polygon"), _("Click to add/remove next polygon or right click to start.")) ) self.app.tool_shapes.redraw() else: self.app.inform.emit(_("No polygon detected under click position.")) elif event.button == right_button and event_is_dragging is False: # restore the Grid snapping if it was active before if self.grid_status_memory is True: self.app.ui.grid_snap_btn.trigger() if self.app.is_legacy is False: self.app.plotcanvas.graph_event_disconnect('mouse_release', self.on_single_poly_mouse_release) self.app.plotcanvas.graph_event_disconnect('key_press', self.on_key_press) else: self.app.plotcanvas.graph_event_disconnect(self.mr) self.app.plotcanvas.graph_event_disconnect(self.kp) self.app.mp = self.app.plotcanvas.graph_event_connect('mouse_press', self.app.on_mouse_click_over_plot) self.app.mr = self.app.plotcanvas.graph_event_connect('mouse_release', self.app.on_mouse_click_release_over_plot) # disconnect flags self.poly_sel_disconnect_flag = False self.app.tool_shapes.clear(update=True) if self.poly_dict: poly_list = deepcopy(list(self.poly_dict.values())) self.paint_poly(self.paint_obj, inside_pt=(curr_pos[0], curr_pos[1]), poly_list=poly_list, tooldia=self.tooldia_list) self.poly_dict.clear() else: self.app.inform.emit('[ERROR_NOTCL] %s' % _("List of single polygons is empty. Aborting.")) # To be called after clicking on the plot. def on_mouse_release(self, event): if self.app.is_legacy is False: event_pos = event.pos # event_is_dragging = event.is_dragging right_button = 2 else: event_pos = (event.xdata, event.ydata) # event_is_dragging = self.app.plotcanvas.is_dragging right_button = 3 try: x = float(event_pos[0]) y = float(event_pos[1]) except TypeError: return event_pos = (x, y) shape_type = self.ui.area_shape_radio.get_value() curr_pos = self.app.plotcanvas.translate_coords(event_pos) if self.app.grid_status(): curr_pos = self.app.geo_editor.snap(curr_pos[0], curr_pos[1]) x1, y1 = curr_pos[0], curr_pos[1] # do paint single only for left mouse clicks if event.button == 1: if shape_type == "square": if not self.first_click: self.first_click = True self.app.inform.emit('[WARNING_NOTCL] %s' % _("Click the end point of the area.")) self.cursor_pos = self.app.plotcanvas.translate_coords(event_pos) if self.app.grid_status(): self.cursor_pos = self.app.geo_editor.snap(self.cursor_pos[0], self.cursor_pos[1]) else: self.app.inform.emit(_("Zone added. Click to start adding next zone or right click to finish.")) self.app.delete_selection_shape() x0, y0 = self.cursor_pos[0], self.cursor_pos[1] pt1 = (x0, y0) pt2 = (x1, y0) pt3 = (x1, y1) pt4 = (x0, y1) new_rectangle = Polygon([pt1, pt2, pt3, pt4]) self.sel_rect.append(new_rectangle) # add a temporary shape on canvas self.draw_tool_selection_shape(old_coords=(x0, y0), coords=(x1, y1)) self.first_click = False return else: self.points.append((x1, y1)) if len(self.points) > 1: self.poly_drawn = True self.app.inform.emit(_("Click on next Point or click right mouse button to complete ...")) return "" elif event.button == right_button and self.mouse_is_dragging is False: shape_type = self.ui.area_shape_radio.get_value() if shape_type == "square": self.first_click = False else: # if we finish to add a polygon if self.poly_drawn is True: try: # try to add the point where we last clicked if it is not already in the self.points last_pt = (x1, y1) if last_pt != self.points[-1]: self.points.append(last_pt) except IndexError: pass # we need to add a Polygon and a Polygon can be made only from at least 3 points if len(self.points) > 2: self.delete_moving_selection_shape() pol = Polygon(self.points) # do not add invalid polygons even if they are drawn by utility geometry if pol.is_valid: self.sel_rect.append(pol) self.draw_selection_shape_polygon(points=self.points) self.app.inform.emit( _("Zone added. Click to start adding next zone or right click to finish.")) self.points = [] self.poly_drawn = False return self.delete_tool_selection_shape() if self.app.is_legacy is False: self.app.plotcanvas.graph_event_disconnect('mouse_release', self.on_mouse_release) self.app.plotcanvas.graph_event_disconnect('mouse_move', self.on_mouse_move) self.app.plotcanvas.graph_event_disconnect('key_press', self.on_key_press) else: self.app.plotcanvas.graph_event_disconnect(self.mr) self.app.plotcanvas.graph_event_disconnect(self.mm) self.app.plotcanvas.graph_event_disconnect(self.kp) self.app.mp = self.app.plotcanvas.graph_event_connect('mouse_press', self.app.on_mouse_click_over_plot) self.app.mm = self.app.plotcanvas.graph_event_connect('mouse_move', self.app.on_mouse_move_over_plot) self.app.mr = self.app.plotcanvas.graph_event_connect('mouse_release', self.app.on_mouse_click_release_over_plot) # disconnect flags self.area_sel_disconnect_flag = False if len(self.sel_rect) == 0: return self.sel_rect = unary_union(self.sel_rect) self.paint_poly_area(obj=self.paint_obj, tooldia=self.tooldia_list, sel_obj=self.sel_rect, outname=self.o_name) # called on mouse move def on_mouse_move(self, event): shape_type = self.ui.area_shape_radio.get_value() if self.app.is_legacy is False: event_pos = event.pos event_is_dragging = event.is_dragging # right_button = 2 else: event_pos = (event.xdata, event.ydata) event_is_dragging = self.app.plotcanvas.is_dragging # right_button = 3 try: x = float(event_pos[0]) y = float(event_pos[1]) except TypeError: return curr_pos = self.app.plotcanvas.translate_coords((x, y)) # detect mouse dragging motion if event_is_dragging == 1: self.mouse_is_dragging = True else: self.mouse_is_dragging = False # update the cursor position if self.app.grid_status(): # Update cursor curr_pos = self.app.geo_editor.snap(curr_pos[0], curr_pos[1]) self.app.app_cursor.set_data(np.asarray([(curr_pos[0], curr_pos[1])]), symbol='++', edge_color=self.app.cursor_color_3D, edge_width=self.app.defaults["global_cursor_width"], size=self.app.defaults["global_cursor_size"]) if self.cursor_pos is None: self.cursor_pos = (0, 0) self.app.dx = curr_pos[0] - float(self.cursor_pos[0]) self.app.dy = curr_pos[1] - float(self.cursor_pos[1]) # # update the positions on status bar self.app.ui.position_label.setText(" X: %.4f   " "Y: %.4f " % (curr_pos[0], curr_pos[1])) self.app.ui.rel_position_label.setText("Dx: %.4f   Dy: " "%.4f    " % (self.app.dx, self.app.dy)) units = self.app.defaults["units"].lower() self.app.plotcanvas.text_hud.text = \ 'Dx:\t{:<.4f} [{:s}]\nDy:\t{:<.4f} [{:s}]\n\nX: \t{:<.4f} [{:s}]\nY: \t{:<.4f} [{:s}]'.format( self.app.dx, units, self.app.dy, units, curr_pos[0], units, curr_pos[1], units) # draw the utility geometry if shape_type == "square": if self.first_click: self.app.delete_selection_shape() self.app.draw_moving_selection_shape(old_coords=(self.cursor_pos[0], self.cursor_pos[1]), coords=(curr_pos[0], curr_pos[1])) else: self.delete_moving_selection_shape() self.draw_moving_selection_shape_poly(points=self.points, data=(curr_pos[0], curr_pos[1])) def on_key_press(self, event): # modifiers = QtWidgets.QApplication.keyboardModifiers() # matplotlib_key_flag = False # events out of the self.app.collection view (it's about Project Tab) are of type int if type(event) is int: key = event # events from the GUI are of type QKeyEvent elif type(event) == QtGui.QKeyEvent: key = event.key() elif isinstance(event, mpl_key_event): # MatPlotLib key events are trickier to interpret than the rest # matplotlib_key_flag = True key = event.key key = QtGui.QKeySequence(key) # check for modifiers key_string = key.toString().lower() if '+' in key_string: mod, __, key_text = key_string.rpartition('+') if mod.lower() == 'ctrl': # modifiers = QtCore.Qt.ControlModifier pass elif mod.lower() == 'alt': # modifiers = QtCore.Qt.AltModifier pass elif mod.lower() == 'shift': # modifiers = QtCore.Qt.ShiftModifier pass else: # modifiers = QtCore.Qt.NoModifier pass key = QtGui.QKeySequence(key_text) # events from Vispy are of type KeyEvent else: key = event.key if key == QtCore.Qt.Key_Escape or key == 'Escape': if self.area_sel_disconnect_flag is True: try: if self.app.is_legacy is False: self.app.plotcanvas.graph_event_disconnect('mouse_release', self.on_mouse_release) self.app.plotcanvas.graph_event_disconnect('mouse_move', self.on_mouse_move) self.app.plotcanvas.graph_event_disconnect('key_press', self.on_key_press) else: self.app.plotcanvas.graph_event_disconnect(self.mr) self.app.plotcanvas.graph_event_disconnect(self.mm) self.app.plotcanvas.graph_event_disconnect(self.kp) except Exception as e: log.debug("ToolPaint.on_key_press() _1 --> %s" % str(e)) self.app.mp = self.app.plotcanvas.graph_event_connect('mouse_press', self.app.on_mouse_click_over_plot) self.app.mm = self.app.plotcanvas.graph_event_connect('mouse_move', self.app.on_mouse_move_over_plot) self.app.mr = self.app.plotcanvas.graph_event_connect('mouse_release', self.app.on_mouse_click_release_over_plot) if self.poly_sel_disconnect_flag is False: try: # restore the Grid snapping if it was active before if self.grid_status_memory is True: self.app.ui.grid_snap_btn.trigger() if self.app.is_legacy is False: self.app.plotcanvas.graph_event_disconnect('mouse_release', self.on_single_poly_mouse_release) self.app.plotcanvas.graph_event_disconnect('key_press', self.on_key_press) else: self.app.plotcanvas.graph_event_disconnect(self.mr) self.app.plotcanvas.graph_event_disconnect(self.kp) self.app.tool_shapes.clear(update=True) except Exception as e: log.debug("ToolPaint.on_key_press() _2 --> %s" % str(e)) self.app.mr = self.app.plotcanvas.graph_event_connect('mouse_release', self.app.on_mouse_click_release_over_plot) self.app.mp = self.app.plotcanvas.graph_event_connect('mouse_press', self.app.on_mouse_click_over_plot) self.points = [] self.poly_drawn = False self.poly_dict.clear() self.delete_moving_selection_shape() self.delete_tool_selection_shape() def paint_polygon_worker(self, polyg, tooldiameter, paint_method, over, conn, cont, prog_plot, obj): cpoly = None if paint_method == 0: # _("Standard") try: # Type(cp) == FlatCAMRTreeStorage | None cpoly = self.clear_polygon(polyg, tooldia=tooldiameter, steps_per_circle=self.circle_steps, overlap=over, contour=cont, connect=conn, prog_plot=prog_plot) except grace: return "fail" except Exception as ee: log.debug("ToolPaint.paint_polygon_worker() Standard --> %s" % str(ee)) elif paint_method == 1: # _("Seed") try: # Type(cp) == FlatCAMRTreeStorage | None cpoly = self.clear_polygon2(polyg, tooldia=tooldiameter, steps_per_circle=self.circle_steps, overlap=over, contour=cont, connect=conn, prog_plot=prog_plot) except grace: return "fail" except Exception as ee: log.debug("ToolPaint.paint_polygon_worker() Seed --> %s" % str(ee)) elif paint_method == 2: # _("Lines") try: # Type(cp) == FlatCAMRTreeStorage | None cpoly = self.clear_polygon3(polyg, tooldia=tooldiameter, steps_per_circle=self.circle_steps, overlap=over, contour=cont, connect=conn, prog_plot=prog_plot) except grace: return "fail" except Exception as ee: log.debug("ToolPaint.paint_polygon_worker() Lines --> %s" % str(ee)) elif paint_method == 3: # _("Laser_lines") try: # line = None # aperture_size = None # the key is the aperture type and the val is a list of geo elements flash_el_dict = {} # the key is the aperture size, the val is a list of geo elements traces_el_dict = {} # find the flashes and the lines that are in the selected polygon and store them separately for apid, apval in obj.apertures.items(): for geo_el in apval['geometry']: if apval["size"] == 0.0: if apval["size"] in traces_el_dict: traces_el_dict[apval["size"]].append(geo_el) else: traces_el_dict[apval["size"]] = [geo_el] if 'follow' in geo_el and geo_el['follow'].within(polyg): if isinstance(geo_el['follow'], Point): if apval["type"] == 'C': if 'C' in flash_el_dict: flash_el_dict['C'].append(geo_el) else: flash_el_dict['C'] = [geo_el] elif apval["type"] == 'O': if 'O' in flash_el_dict: flash_el_dict['O'].append(geo_el) else: flash_el_dict['O'] = [geo_el] elif apval["type"] == 'R': if 'R' in flash_el_dict: flash_el_dict['R'].append(geo_el) else: flash_el_dict['R'] = [geo_el] else: aperture_size = apval['size'] if aperture_size in traces_el_dict: traces_el_dict[aperture_size].append(geo_el) else: traces_el_dict[aperture_size] = [geo_el] cpoly = FlatCAMRTreeStorage() pads_lines_list = [] # process the flashes found in the selected polygon with the 'lines' method for rectangular # flashes and with _("Seed") for oblong and circular flashes # and pads (flashes) need the contour therefore I override the GUI settings with always True for ap_type in flash_el_dict: for elem in flash_el_dict[ap_type]: if 'solid' in elem: if ap_type == 'C': f_o = self.clear_polygon2(elem['solid'], tooldia=tooldiameter, steps_per_circle=self.app.defaults[ "geometry_circle_steps"], overlap=over, contour=True, connect=conn, prog_plot=prog_plot) pads_lines_list += [p for p in f_o.get_objects() if p] # this is the same as above but I keep it in case I will modify something in the future elif ap_type == 'O': f_o = self.clear_polygon2(elem['solid'], tooldia=tooldiameter, steps_per_circle=self.app.defaults[ "geometry_circle_steps"], overlap=over, contour=True, connect=conn, prog_plot=prog_plot) pads_lines_list += [p for p in f_o.get_objects() if p] elif ap_type == 'R': f_o = self.clear_polygon3(elem['solid'], tooldia=tooldiameter, steps_per_circle=self.app.defaults[ "geometry_circle_steps"], overlap=over, contour=True, connect=conn, prog_plot=prog_plot) pads_lines_list += [p for p in f_o.get_objects() if p] # add the lines from pads to the storage try: for lin in pads_lines_list: if lin: cpoly.insert(lin) except TypeError: cpoly.insert(pads_lines_list) copper_lines_list = [] # process the traces found in the selected polygon using the 'laser_lines' method, # method which will follow the 'follow' line therefore use the longer path possible for the # laser, therefore the acceleration will play a smaller factor for aperture_size in traces_el_dict: for elem in traces_el_dict[aperture_size]: line = elem['follow'] if line: t_o = self.fill_with_lines(line, aperture_size, tooldia=tooldiameter, steps_per_circle=self.app.defaults[ "geometry_circle_steps"], overlap=over, contour=cont, connect=conn, prog_plot=prog_plot) copper_lines_list += [p for p in t_o.get_objects() if p] # add the lines from copper features to storage but first try to make as few lines as possible # by trying to fuse them lines_union = linemerge(unary_union(copper_lines_list)) try: for lin in lines_union: if lin: cpoly.insert(lin) except TypeError: cpoly.insert(lines_union) # # determine the Gerber follow line # for apid, apval in obj.apertures.items(): # for geo_el in apval['geometry']: # if 'solid' in geo_el: # if Point(inside_pt).within(geo_el['solid']): # if not isinstance(geo_el['follow'], Point): # line = geo_el['follow'] # # if apval['type'] == 'C': # aperture_size = apval['size'] # else: # if apval['width'] > apval['height']: # aperture_size = apval['height'] # else: # aperture_size = apval['width'] # # if line: # cpoly = self.fill_with_lines(line, aperture_size, # tooldia=tooldiameter, # steps_per_circle=self.circle_steps, # overlap=over, # contour=cont, # connect=conn, # prog_plot=prog_plot) except grace: return "fail" except Exception as ee: log.debug("ToolPaint.paint_polygon_worker() Laser Lines --> %s" % str(ee)) elif paint_method == 4: # _("Combo") try: self.app.inform.emit(_("Painting polygon with method: lines.")) cpoly = self.clear_polygon3(polyg, tooldia=tooldiameter, steps_per_circle=self.circle_steps, overlap=over, contour=cont, connect=conn, prog_plot=prog_plot) if cpoly and cpoly.objects: pass else: self.app.inform.emit(_("Failed. Painting polygon with method: seed.")) cpoly = self.clear_polygon2(polyg, tooldia=tooldiameter, steps_per_circle=self.circle_steps, overlap=over, contour=cont, connect=conn, prog_plot=prog_plot) if cpoly and cpoly.objects: pass else: self.app.inform.emit(_("Failed. Painting polygon with method: standard.")) cpoly = self.clear_polygon(polyg, tooldia=tooldiameter, steps_per_circle=self.circle_steps, overlap=over, contour=cont, connect=conn, prog_plot=prog_plot) except grace: return "fail" except Exception as ee: log.debug("ToolPaint.paint_polygon_worker() Combo --> %s" % str(ee)) if cpoly and cpoly.objects: return cpoly else: self.app.inform.emit('[ERROR_NOTCL] %s' % _('Geometry could not be painted completely')) return None def paint_geo(self, obj, geometry, tooldia=None, order=None, method=None, outname=None, tools_storage=None, plot=True, run_threaded=True): """ Paints a given geometry. :param obj: painted object :param geometry: geometry to Paint :param tooldia: Diameter of the painting tool :param order: if the tools are ordered and how :param outname: Name of the resulting Geometry Object. :param method: choice out of _("Seed"), 'normal', 'lines' :param tools_storage: whether to use the current tools_storage self.paints_tools or a different one. Usage of the different one is related to when this function is called from a TcL command. :param plot: :param run_threaded: :return: None """ paint_method = method if method is not None else self.ui.paintmethod_combo.get_value() # determine if to use the progressive plotting prog_plot = True if self.app.defaults["tools_paint_plotting"] == 'progressive' else False name = outname if outname is not None else self.obj_name + "_paint" order = order if order is not None else self.ui.order_radio.get_value() tools_storage = self.paint_tools if tools_storage is None else tools_storage sorted_tools = [] if tooldia is not None: try: sorted_tools = [float(eval(dia)) for dia in tooldia.split(",") if dia != ''] except AttributeError: if not isinstance(tooldia, list): sorted_tools = [float(tooldia)] else: sorted_tools = tooldia else: table_items = self.ui.tools_table.selectedItems() sel_rows = {t.row() for t in table_items} for row in sel_rows: try: self.tooldia = float(self.ui.tools_table.item(row, 1).text()) except ValueError: # try to convert comma to decimal point. if it's still not working error message and return try: self.tooldia = float(self.ui.tools_table.item(row, 1).text().replace(',', '.')) except ValueError: self.app.inform.emit('[ERROR_NOTCL] %s' % _("Wrong value format entered, use a number.")) continue sorted_tools.append(self.tooldia) if not sorted_tools: self.app.inform.emit('[ERROR_NOTCL] %s' % _("There are no tools selected in the Tool Table.")) return 'fail' # Initializes the new geometry object def job_normal_clear(geo_obj, app_obj): tool_dia = None current_uid = None final_solid_geometry = [] old_disp_number = 0 # sort the tools if we have an order selected in the UI if order == 'fwd': sorted_tools.sort(reverse=False) elif order == 'rev': sorted_tools.sort(reverse=True) else: pass for tool_dia in sorted_tools: log.debug("Starting geometry processing for tool: %s" % str(tool_dia)) msg = '[success] %s %s%s %s' % (_('Painting with tool diameter = '), str(tool_dia), self.units.lower(), _('started')) self.app.inform.emit(msg) self.app.proc_container.update_view_text(' %d%%' % 0) # find the tooluid associated with the current tool_dia so we know what tool to use for k, v in tools_storage.items(): if float('%.*f' % (self.decimals, v['tooldia'])) == float('%.*f' % (self.decimals, tool_dia)): current_uid = int(k) if not current_uid: return "fail" # determine the tool parameters to use over = float(tools_storage[current_uid]['data']['tools_paint_overlap']) / 100.0 conn = tools_storage[current_uid]['data']['tools_paint_connect'] cont = tools_storage[current_uid]['data']['tools_paint_contour'] paint_offset = float(tools_storage[current_uid]['data']['tools_paint_offset']) poly_buf = [] for pol in geometry: buffered_pol = pol.buffer(-paint_offset) if buffered_pol and not buffered_pol.is_empty: poly_buf.append(buffered_pol) if not poly_buf: self.app.inform.emit('[WARNING_NOTCL] %s' % _("Margin parameter too big. Tool is not used")) continue # variables to display the percentage of work done geo_len = len(poly_buf) log.warning("Total number of polygons to be cleared. %s" % str(geo_len)) pol_nr = 0 # ----------------------------- # effective polygon clearing job # ----------------------------- try: cp = [] try: for pp in poly_buf: # provide the app with a way to process the GUI events when in a blocking loop QtWidgets.QApplication.processEvents() if self.app.abort_flag: # graceful abort requested by the user raise grace geo_res = self.paint_polygon_worker(pp, tooldiameter=tool_dia, over=over, conn=conn, cont=cont, paint_method=paint_method, obj=obj, prog_plot=prog_plot) if geo_res: cp.append(geo_res) pol_nr += 1 disp_number = int(np.interp(pol_nr, [0, geo_len], [0, 100])) # log.debug("Polygons cleared: %d" % pol_nr) if old_disp_number < disp_number <= 100: self.app.proc_container.update_view_text(' %d%%' % disp_number) old_disp_number = disp_number except TypeError: # provide the app with a way to process the GUI events when in a blocking loop QtWidgets.QApplication.processEvents() if self.app.abort_flag: # graceful abort requested by the user raise grace geo_res = self.paint_polygon_worker(poly_buf, tooldiameter=tool_dia, over=over, conn=conn, cont=cont, paint_method=paint_method, obj=obj, prog_plot=prog_plot) if geo_res: cp.append(geo_res) total_geometry = [] if cp: for x in cp: total_geometry += list(x.get_objects()) # clean the geometry new_geo = [g for g in total_geometry if g and not g.is_empty] total_geometry = new_geo final_solid_geometry += total_geometry except grace: return "fail" except Exception as e: log.debug("Could not Paint the polygons. %s" % str(e)) mssg = '[ERROR] %s\n%s' % (_("Could not do Paint. Try a different combination of parameters. " "Or a different method of Paint"), str(e)) self.app.inform.emit(mssg) continue # add the solid_geometry to the current too in self.paint_tools (tools_storage) # dictionary and then reset the temporary list that stored that solid_geometry tools_storage[current_uid]['solid_geometry'] = deepcopy(total_geometry) tools_storage[current_uid]['data']['name'] = name # clean the progressive plotted shapes if it was used if self.app.defaults["tools_paint_plotting"] == 'progressive': self.temp_shapes.clear(update=True) # delete tools with empty geometry # look for keys in the tools_storage dict that have 'solid_geometry' values empty for uid in list(tools_storage.keys()): # if the solid_geometry (type=list) is empty if not tools_storage[uid]['solid_geometry']: tools_storage.pop(uid, None) if not tools_storage: return 'fail' geo_obj.options["cnctooldia"] = str(tool_dia) # this will turn on the FlatCAMCNCJob plot for multiple tools geo_obj.multigeo = True geo_obj.multitool = True geo_obj.tools.clear() geo_obj.tools = dict(tools_storage) geo_obj.solid_geometry = unary_union(final_solid_geometry) try: if isinstance(geo_obj.solid_geometry, list): a, b, c, d = MultiPolygon(geo_obj.solid_geometry).bounds else: a, b, c, d = geo_obj.solid_geometry.bounds geo_obj.options['xmin'] = a geo_obj.options['ymin'] = b geo_obj.options['xmax'] = c geo_obj.options['ymax'] = d except Exception as ee: log.debug("ToolPaint.paint_poly.job_init() bounds error --> %s" % str(ee)) return # test if at least one tool has solid_geometry. If no tool has solid_geometry we raise an Exception has_solid_geo = 0 for tooluid in geo_obj.tools: if geo_obj.tools[tooluid]['solid_geometry']: has_solid_geo += 1 if has_solid_geo == 0: app_obj.inform.emit('[ERROR] %s' % _("There is no Painting Geometry in the file.\n" "Usually it means that the tool diameter is too big for the painted geometry.\n" "Change the painting parameters and try again.")) return "fail" # Experimental... # print("Indexing...", end=' ') # geo_obj.make_index() # Initializes the new geometry object def job_rest_clear(geo_obj, app_obj): current_uid = None final_solid_geometry = [] old_disp_number = 0 # sort the tools reversed for the rest machining sorted_tools.sort(reverse=True) paint_offset = self.ui.rest_offset_entry.get_value() poly_buf = [] for pol in geometry: buffered_pol = pol.buffer(-paint_offset) if buffered_pol and not buffered_pol.is_empty: try: for x in buffered_pol: poly_buf.append(x) except TypeError: poly_buf.append(buffered_pol) poly_buf = unary_union(poly_buf) if not poly_buf: self.app.inform.emit('[WARNING_NOTCL] %s' % _("Margin parameter too big. Tool is not used")) return 'fail' # variables to display the percentage of work done geo_len = len(poly_buf) log.warning("Total number of polygons to be cleared. %s" % str(geo_len)) for tool_dia in sorted_tools: log.debug("Starting geometry processing for tool: %s" % str(tool_dia)) msg = '[success] %s %s%s %s' % (_('Painting with tool diameter = '), str(tool_dia), self.units.lower(), _('started')) self.app.inform.emit(msg) self.app.proc_container.update_view_text(' %d%%' % 0) # find the tooluid associated with the current tool_dia so we know what tool to use for k, v in tools_storage.items(): if float('%.*f' % (self.decimals, v['tooldia'])) == float('%.*f' % (self.decimals, tool_dia)): current_uid = int(k) if not current_uid: return "fail" # store here the cleared geometry # cleared_geo = [] # determine the tool parameters to use over = float(tools_storage[current_uid]['data']['tools_paint_overlap']) / 100.0 conn = tools_storage[current_uid]['data']['tools_paint_connect'] cont = tools_storage[current_uid]['data']['tools_paint_contour'] pol_nr = 0 # store here the parts of polygons that could not be cleared; actually those are parts of polygons rest_list = [] # ----------------------------- # effective polygon clearing job # ----------------------------- try: cleared_geo = [] try: for pp in poly_buf: # provide the app with a way to process the GUI events when in a blocking loop QtWidgets.QApplication.processEvents() if self.app.abort_flag: # graceful abort requested by the user raise grace # speedup the clearing by not trying to clear polygons that is clear they can't be # cleared with the current tool. this tremendously reduce the clearing time check_dist = -tool_dia / 2.0 check_buff = pp.buffer(check_dist) if not check_buff or check_buff.is_empty: continue geo_res = self.paint_polygon_worker(pp, tooldiameter=tool_dia, over=over, conn=conn, cont=cont, paint_method=paint_method, obj=obj, prog_plot=prog_plot) geo_elems = list(geo_res.get_objects()) # See if the polygon was completely cleared pp_cleared = unary_union(geo_elems).buffer(tool_dia / 2.0) rest = pp.difference(pp_cleared) if rest and not rest.is_empty: try: for r in rest: if r.is_valid: rest_list.append(r) except TypeError: if rest.is_valid: rest_list.append(rest) if geo_res: cleared_geo += geo_elems pol_nr += 1 disp_number = int(np.interp(pol_nr, [0, geo_len], [0, 100])) # log.debug("Polygons cleared: %d" % pol_nr) if old_disp_number < disp_number <= 100: self.app.proc_container.update_view_text(' %d%%' % disp_number) old_disp_number = disp_number except TypeError: # provide the app with a way to process the GUI events when in a blocking loop QtWidgets.QApplication.processEvents() if self.app.abort_flag: # graceful abort requested by the user raise grace # speedup the clearing by not trying to clear polygons that is clear they can't be # cleared with the current tool. this tremendously reduce the clearing time check_dist = -tool_dia / 2.0 check_buff = poly_buf.buffer(check_dist) if not check_buff or check_buff.is_empty: continue geo_res = self.paint_polygon_worker(poly_buf, tooldiameter=tool_dia, over=over, conn=conn, cont=cont, paint_method=paint_method, obj=obj, prog_plot=prog_plot) geo_elems = list(geo_res.get_objects()) # See if the polygon was completely cleared pp_cleared = unary_union(geo_elems).buffer(tool_dia / 2.0) rest = poly_buf.difference(pp_cleared) if rest and not rest.is_empty: try: for r in rest: if r.is_valid: rest_list.append(r) except TypeError: if rest.is_valid: rest_list.append(rest) if geo_res: cleared_geo += geo_elems except grace: return "fail" except Exception as e: log.debug("Could not Paint the polygons. %s" % str(e)) msg = '[ERROR] %s\n%s' % (_("Could not do Paint. Try a different combination of parameters. " "Or a different method of Paint"), str(e)) self.app.inform.emit(msg) continue if cleared_geo: final_solid_geometry += cleared_geo # add the solid_geometry to the current too in self.paint_tools (tools_storage) # dictionary and then reset the temporary list that stored that solid_geometry tools_storage[current_uid]['solid_geometry'] = deepcopy(cleared_geo) tools_storage[current_uid]['data']['name'] = name geo_obj.tools[current_uid] = dict(tools_storage[current_uid]) else: log.debug("There are no geometries in the cleared polygon.") # Area to clear next log.debug("Generating rest geometry for the next tool.") buffered_cleared = unary_union(cleared_geo) buffered_cleared = buffered_cleared.buffer(tool_dia / 2.0) poly_buf = poly_buf.difference(buffered_cleared) tmp = [] try: for p in poly_buf: if p.is_valid: tmp.append(p) except TypeError: if poly_buf.is_valid: tmp.append(poly_buf) tmp += rest_list poly_buf = MultiPolygon(tmp) if not poly_buf.is_valid: poly_buf = unary_union(tmp) if not poly_buf or poly_buf.is_empty or not poly_buf.is_valid: log.debug("Rest geometry empty. Breaking.") break geo_obj.multigeo = True geo_obj.options["cnctooldia"] = '0.0' # clean the progressive plotted shapes if it was used if self.app.defaults["tools_paint_plotting"] == 'progressive': self.temp_shapes.clear(update=True) # delete tools with empty geometry # look for keys in the tools_storage dict that have 'solid_geometry' values empty for uid in list(tools_storage.keys()): # if the solid_geometry (type=list) is empty if not tools_storage[uid]['solid_geometry']: tools_storage.pop(uid, None) if not tools_storage: return 'fail' geo_obj.multitool = True if geo_obj.tools: # test if at least one tool has solid_geometry. If no tool has solid_geometry we raise an Exception has_solid_geo = 0 for tooluid in geo_obj.tools: if geo_obj.tools[tooluid]['solid_geometry']: has_solid_geo += 1 if has_solid_geo == 0: app_obj.inform.emit( '[ERROR] %s' % _("There is no Painting Geometry in the file.\n" "Usually it means that the tool diameter is too big for the painted geometry.\n" "Change the painting parameters and try again.") ) return "fail" geo_obj.solid_geometry = unary_union(final_solid_geometry) else: return 'fail' try: if isinstance(geo_obj.solid_geometry, list): a, b, c, d = MultiPolygon(geo_obj.solid_geometry).bounds else: a, b, c, d = geo_obj.solid_geometry.bounds geo_obj.options['xmin'] = a geo_obj.options['ymin'] = b geo_obj.options['xmax'] = c geo_obj.options['ymax'] = d except Exception as ee: log.debug("ToolPaint.paint_poly.job_init() bounds error --> %s" % str(ee)) return # Experimental... # print("Indexing...", end=' ') # geo_obj.make_index() def job_thread(app_obj): try: if self.ui.rest_cb.get_value(): ret = app_obj.app_obj.new_object("geometry", name, job_rest_clear, plot=plot) else: ret = app_obj.app_obj.new_object("geometry", name, job_normal_clear, plot=plot) except grace: proc.done() return except Exception as er: proc.done() app_obj.inform.emit('[ERROR] %s --> %s' % ('PaintTool.paint_geo()', str(er))) traceback.print_stack() return proc.done() if ret == 'fail': self.app.inform.emit('[ERROR] %s' % _("Paint failed.")) return # focus on Properties Tab # self.app.ui.notebook.setCurrentWidget(self.app.ui.properties_tab) self.app.inform.emit('[success] %s' % _("Paint Done.")) # Promise object with the new name self.app.collection.promise(name) proc = self.app.proc_container.new(_("Painting ...")) if run_threaded: # Background self.app.worker_task.emit({'fcn': job_thread, 'params': [self.app]}) else: job_thread(app_obj=self.app) def paint_poly(self, obj, inside_pt=None, poly_list=None, tooldia=None, order=None, method=None, outname=None, tools_storage=None, plot=True, run_threaded=True): """ Paints a polygon selected by clicking on its interior or by having a point coordinates given Note: * The margin is taken directly from the form. :param run_threaded: :param plot: :param poly_list: :param obj: painted object :param inside_pt: [x, y] :param tooldia: Diameter of the painting tool :param order: if the tools are ordered and how :param outname: Name of the resulting Geometry Object. :param method: choice out of _("Seed"), 'normal', 'lines' :param tools_storage: whether to use the current tools_storage self.paints_tools or a different one. Usage of the different one is related to when this function is called from a TcL command. :return: None """ if obj.kind == 'gerber': # I don't do anything here, like buffering when the Gerber is loaded without buffering????!!!! if self.app.defaults["gerber_buffering"] == 'no': msg = '%s %s %s' % (_("Paint Tool."), _("Normal painting polygon task started."), _("Buffering geometry...")) self.app.inform.emit(msg) else: self.app.inform.emit('%s %s' % (_("Paint Tool."), _("Normal painting polygon task started."))) if self.app.defaults["tools_paint_plotting"] == 'progressive': if isinstance(obj.solid_geometry, list): obj.solid_geometry = MultiPolygon(obj.solid_geometry).buffer(0) else: obj.solid_geometry = obj.solid_geometry.buffer(0) else: self.app.inform.emit('%s %s' % (_("Paint Tool."), _("Normal painting polygon task started."))) if inside_pt and poly_list is None: polygon_list = self.find_polygon(point=inside_pt, geoset=obj.solid_geometry) if polygon_list: polygon_list = [polygon_list] elif (inside_pt is None and poly_list) or (inside_pt and poly_list): polygon_list = poly_list else: return # No polygon? if polygon_list is None: self.app.log.warning('No polygon found.') self.app.inform.emit('[WARNING] %s' % _('No polygon found.')) return "fail" self.paint_geo(obj, polygon_list, tooldia=tooldia, order=order, method=method, outname=outname, tools_storage=tools_storage, plot=plot, run_threaded=run_threaded) def paint_poly_all(self, obj, tooldia=None, order=None, method=None, outname=None, tools_storage=None, plot=True, run_threaded=True): """ Paints all polygons in this object. :param obj: painted object :param tooldia: a tuple or single element made out of diameters of the tools to be used :param order: if the tools are ordered and how :param outname: name of the resulting object :param method: choice out of _("Seed"), 'normal', 'lines' :param tools_storage: whether to use the current tools_storage self.paints_tools or a different one. Usage of the different one is related to when this function is called from a TcL command. :param run_threaded: :param plot: :return: """ # This is a recursive generator of individual Polygons. # Note: Double check correct implementation. Might exit # early if it finds something that is not a Polygon? # def recurse(geo): # try: # for subg in geo: # for subsubg in recurse(subg): # yield subsubg # except TypeError: # if isinstance(geo, Polygon): # yield geo # # raise StopIteration def recurse(geometry, reset=True): """ Creates a list of non-iterable linear geometry objects. Results are placed in self.flat_geometry :param geometry: Shapely type or list or list of list of such. :param reset: Clears the contents of self.flat_geometry. """ if self.app.abort_flag: # graceful abort requested by the user raise grace if geometry is None: return if reset: self.flat_geometry = [] # ## If iterable, expand recursively. try: for geo in geometry: if geo and not geo.is_empty and geo.is_valid: recurse(geometry=geo, reset=False) # ## Not iterable, do the actual indexing and add. except TypeError: if isinstance(geometry, LinearRing): g = Polygon(geometry) self.flat_geometry.append(g) else: self.flat_geometry.append(geometry) return self.flat_geometry if obj.kind == 'gerber': # I don't do anything here, like buffering when the Gerber is loaded without buffering????!!!! if self.app.defaults["gerber_buffering"] == 'no': msg = '%s %s %s' % (_("Paint Tool."), _("Paint all polygons task started."), _("Buffering geometry...")) self.app.inform.emit(msg) else: self.app.inform.emit('%s %s' % (_("Paint Tool."), _("Paint all polygons task started."))) if self.app.defaults["tools_paint_plotting"] == 'progressive': if isinstance(obj.solid_geometry, list): obj.solid_geometry = MultiPolygon(obj.solid_geometry).buffer(0) else: obj.solid_geometry = obj.solid_geometry.buffer(0) else: self.app.inform.emit('%s %s' % (_("Paint Tool."), _("Paint all polygons task started."))) painted_area = recurse(obj.solid_geometry) # No polygon? if not painted_area: self.app.log.warning('No polygon found.') self.app.inform.emit('[WARNING] %s' % _('No polygon found.')) return self.paint_geo(obj, painted_area, tooldia=tooldia, order=order, method=method, outname=outname, tools_storage=tools_storage, plot=plot, run_threaded=run_threaded) def paint_poly_area(self, obj, sel_obj, tooldia=None, order=None, method=None, outname=None, tools_storage=None, plot=True, run_threaded=True): """ Paints all polygons in this object that are within the sel_obj object :param obj: painted object :param sel_obj: paint only what is inside this object bounds :param tooldia: a tuple or single element made out of diameters of the tools to be used :param order: if the tools are ordered and how :param outname: name of the resulting object :param method: choice out of _("Seed"), 'normal', 'lines' :param tools_storage: whether to use the current tools_storage self.paints_tools or a different one. Usage of the different one is related to when this function is called from a TcL command. :param run_threaded: :param plot: :return: """ def recurse(geometry, reset=True): """ Creates a list of non-iterable linear geometry objects. Results are placed in self.flat_geometry :param geometry: Shapely type or list or list of list of such. :param reset: Clears the contents of self.flat_geometry. """ if self.app.abort_flag: # graceful abort requested by the user raise grace if geometry is None: return if reset: self.flat_geometry = [] # ## If iterable, expand recursively. try: for geo in geometry: if geo is not None: recurse(geometry=geo, reset=False) # ## Not iterable, do the actual indexing and add. except TypeError: if isinstance(geometry, LinearRing): g = Polygon(geometry) self.flat_geometry.append(g) else: self.flat_geometry.append(geometry) return self.flat_geometry # this is were heavy lifting is done and creating the geometry to be painted target_geo = MultiPolygon(obj.solid_geometry) if obj.kind == 'gerber': # I don't do anything here, like buffering when the Gerber is loaded without buffering????!!!! if self.app.defaults["gerber_buffering"] == 'no': msg = '%s %s %s' % (_("Paint Tool."), _("Painting area task started."), _("Buffering geometry...")) self.app.inform.emit(msg) else: self.app.inform.emit('%s %s' % (_("Paint Tool."), _("Painting area task started."))) if obj.kind == 'gerber': if self.app.defaults["tools_paint_plotting"] == 'progressive': target_geo = target_geo.buffer(0) else: self.app.inform.emit('%s %s' % (_("Paint Tool."), _("Painting area task started."))) geo_to_paint = target_geo.intersection(sel_obj) painted_area = recurse(geo_to_paint) # No polygon? if not painted_area: self.app.log.warning('No polygon found.') self.app.inform.emit('[WARNING] %s' % _('No polygon found.')) return self.paint_geo(obj, painted_area, tooldia=tooldia, order=order, method=method, outname=outname, tools_storage=tools_storage, plot=plot, run_threaded=run_threaded) def paint_poly_ref(self, obj, sel_obj, tooldia=None, order=None, method=None, outname=None, tools_storage=None, plot=True, run_threaded=True): """ Paints all polygons in this object that are within the sel_obj object :param obj: painted object :param sel_obj: paint only what is inside this object bounds :param tooldia: a tuple or single element made out of diameters of the tools to be used :param order: if the tools are ordered and how :param outname: name of the resulting object :param method: choice out of _("Seed"), 'normal', 'lines' :param tools_storage: whether to use the current tools_storage self.paints_tools or a different one. Usage of the different one is related to when this function is called from a TcL command. :param run_threaded: :param plot: :return: """ geo = sel_obj.solid_geometry try: if isinstance(geo, MultiPolygon): env_obj = geo.convex_hull elif (isinstance(geo, MultiPolygon) and len(geo) == 1) or \ (isinstance(geo, list) and len(geo) == 1) and isinstance(geo[0], Polygon): env_obj = unary_union(self.bound_obj.solid_geometry) else: env_obj = unary_union(self.bound_obj.solid_geometry) env_obj = env_obj.convex_hull sel_rect = env_obj.buffer(distance=0.0000001, join_style=base.JOIN_STYLE.mitre) except Exception as e: log.debug("ToolPaint.paint_poly_ref() --> %s" % str(e)) self.app.inform.emit('[ERROR_NOTCL] %s' % _("No object available.")) return self.paint_poly_area(obj=obj, sel_obj=sel_rect, tooldia=tooldia, order=order, method=method, outname=outname, tools_storage=tools_storage, plot=plot, run_threaded=run_threaded) def ui_connect(self): self.ui.tools_table.itemChanged.connect(self.on_tool_edit) # rows selected self.ui.tools_table.clicked.connect(self.on_row_selection_change) self.ui.tools_table.horizontalHeader().sectionClicked.connect(self.on_toggle_all_rows) # Table widgets for row in range(self.ui.tools_table.rowCount()): try: self.ui.tools_table.cellWidget(row, 2).currentIndexChanged.connect(self.on_tooltable_cellwidget_change) except AttributeError: pass try: self.ui.tools_table.cellWidget(row, 4).currentIndexChanged.connect(self.on_tooltable_cellwidget_change) except AttributeError: pass # Parameters FORM UI # first disconnect for opt in self.form_fields: current_widget = self.form_fields[opt] if isinstance(current_widget, FCCheckBox): try: current_widget.stateChanged.disconnect() except (TypeError, ValueError): pass if isinstance(current_widget, RadioSet): try: current_widget.activated_custom.disconnect() except (TypeError, ValueError): pass elif isinstance(current_widget, FCDoubleSpinner): try: current_widget.returnPressed.disconnect() except (TypeError, ValueError): pass # then reconnect for opt in self.form_fields: current_widget = self.form_fields[opt] if isinstance(current_widget, FCCheckBox): current_widget.stateChanged.connect(self.form_to_storage) if isinstance(current_widget, RadioSet): current_widget.activated_custom.connect(self.form_to_storage) elif isinstance(current_widget, FCDoubleSpinner): current_widget.returnPressed.connect(self.form_to_storage) elif isinstance(current_widget, FCComboBox): current_widget.currentIndexChanged.connect(self.form_to_storage) self.ui.rest_cb.stateChanged.connect(self.ui.on_rest_machining_check) self.ui.order_radio.activated_custom[str].connect(self.on_order_changed) def ui_disconnect(self): try: # if connected, disconnect the signal from the slot on item_changed as it creates issues self.ui.tools_table.itemChanged.disconnect() except (TypeError, AttributeError): pass # rows selected try: self.ui.tools_table.clicked.disconnect() except (TypeError, AttributeError): pass try: self.ui.tools_table.horizontalHeader().sectionClicked.disconnect() except (TypeError, AttributeError): pass # Table widgets for row in range(self.ui.tools_table.rowCount()): for col in [2, 4]: try: self.ui.tools_table.cellWidget(row, col).currentIndexChanged.disconnect() except (TypeError, AttributeError): pass # Parameters FORM UI for opt in self.form_fields: current_widget = self.form_fields[opt] if isinstance(current_widget, FCCheckBox): try: current_widget.stateChanged.disconnect(self.form_to_storage) except (TypeError, ValueError): pass if isinstance(current_widget, RadioSet): try: current_widget.activated_custom.disconnect(self.form_to_storage) except (TypeError, ValueError): pass elif isinstance(current_widget, FCDoubleSpinner): try: current_widget.returnPressed.disconnect(self.form_to_storage) except (TypeError, ValueError): pass elif isinstance(current_widget, FCComboBox): try: current_widget.currentIndexChanged.connect(self.form_to_storage) except (TypeError, ValueError): pass try: # if connected, disconnect the signal from the slot on item_changed as it creates issues self.ui.rest_cb.stateChanged.disconnect() except (TypeError, AttributeError): pass try: # if connected, disconnect the signal from the slot on item_changed as it creates issues self.ui.order_radio.activated_custom[str].disconnect() except (TypeError, AttributeError): pass @staticmethod def paint_bounds(geometry): def bounds_rec(o): if type(o) is list: minx = Inf miny = Inf maxx = -Inf maxy = -Inf for k in o: try: minx_, miny_, maxx_, maxy_ = bounds_rec(k) except Exception as e: log.debug("ToolPaint.bounds() --> %s" % str(e)) return minx = min(minx, minx_) miny = min(miny, miny_) maxx = max(maxx, maxx_) maxy = max(maxy, maxy_) return minx, miny, maxx, maxy else: # it's a Shapely object, return it's bounds return o.bounds return bounds_rec(geometry) def on_paint_tool_add_from_db_executed(self, tool): """ Here add the tool from DB in the selected geometry object :return: """ tool_from_db = deepcopy(tool) if tool['data']['tool_target'] not in [0, 4]: # [General, Paint] for idx in range(self.app.ui.plot_tab_area.count()): if self.app.ui.plot_tab_area.tabText(idx) == _("Tools Database"): wdg = self.app.ui.plot_tab_area.widget(idx) wdg.deleteLater() self.app.ui.plot_tab_area.removeTab(idx) self.app.inform.emit('[ERROR_NOTCL] %s' % _("Selected tool can't be used here. Pick another.")) return res = self.on_paint_tool_from_db_inserted(tool=tool_from_db) for idx in range(self.app.ui.plot_tab_area.count()): if self.app.ui.plot_tab_area.tabText(idx) == _("Tools Database"): wdg = self.app.ui.plot_tab_area.widget(idx) wdg.deleteLater() self.app.ui.plot_tab_area.removeTab(idx) if res == 'fail': return self.app.inform.emit('[success] %s' % _("Tool from DB added in Tool Table.")) # select last tool added toolid = res for row in range(self.ui.tools_table.rowCount()): if int(self.ui.tools_table.item(row, 3).text()) == toolid: self.ui.tools_table.selectRow(row) self.on_row_selection_change() def on_paint_tool_from_db_inserted(self, tool): """ Called from the Tools DB object through a App method when adding a tool from Tools Database :param tool: a dict with the tool data :return: None """ self.ui_disconnect() self.units = self.app.defaults['units'].upper() tooldia = float(tool['tooldia']) # construct a list of all 'tooluid' in the self.tools tool_uid_list = [] for tooluid_key in self.paint_tools: tool_uid_item = int(tooluid_key) tool_uid_list.append(tool_uid_item) # find maximum from the temp_uid, add 1 and this is the new 'tooluid' if not tool_uid_list: max_uid = 0 else: max_uid = max(tool_uid_list) tooluid = max_uid + 1 tooldia = self.app.dec_format(tooldia, self.decimals) tool_dias = [] for k, v in self.paint_tools.items(): for tool_v in v.keys(): if tool_v == 'tooldia': tool_dias.append(float('%.*f' % (self.decimals, (v[tool_v])))) if float('%.*f' % (self.decimals, tooldia)) in tool_dias: self.app.inform.emit('[WARNING_NOTCL] %s' % _("Cancelled. Tool already in Tool Table.")) self.ui_connect() return 'fail' self.paint_tools.update({ tooluid: { 'tooldia': float('%.*f' % (self.decimals, tooldia)), 'offset': tool['offset'], 'offset_value': tool['offset_value'], 'type': tool['type'], 'tool_type': tool['tool_type'], 'data': deepcopy(tool['data']), 'solid_geometry': [] } }) self.paint_tools[tooluid]['data']['name'] = '_paint' self.app.inform.emit('[success] %s' % _("New tool added to Tool Table.")) self.ui_connect() self.build_ui() # select the tool just added for row in range(self.ui.tools_table.rowCount()): if int(self.ui.tools_table.item(row, 3).text()) == tooluid: self.ui.tools_table.selectRow(row) break return tooluid def on_paint_tool_add_from_db_clicked(self): """ Called when the user wants to add a new tool from Tools Database. It will create the Tools Database object and display the Tools Database tab in the form needed for the Tool adding :return: None """ # if the Tools Database is already opened focus on it for idx in range(self.app.ui.plot_tab_area.count()): if self.app.ui.plot_tab_area.tabText(idx) == _("Tools Database"): self.app.ui.plot_tab_area.setCurrentWidget(self.app.tools_db_tab) break ret_val = self.app.on_tools_database(source='paint') if ret_val == 'fail': return self.app.tools_db_tab.ok_to_add = True self.app.tools_db_tab.ui.buttons_frame.hide() self.app.tools_db_tab.ui.add_tool_from_db.show() self.app.tools_db_tab.ui.cancel_tool_from_db.show() def reset_fields(self): self.ui.obj_combo.setRootModelIndex(self.app.collection.index(0, 0, QtCore.QModelIndex())) class PaintUI: toolName = _("Paint Tool") def __init__(self, layout, app): self.app = app self.decimals = self.app.decimals self.layout = layout # ## Title title_label = FCLabel("%s" % self.toolName) title_label.setStyleSheet(""" QLabel { font-size: 16px; font-weight: bold; } """) self.layout.addWidget(title_label) self.tools_frame = QtWidgets.QFrame() self.tools_frame.setContentsMargins(0, 0, 0, 0) self.layout.addWidget(self.tools_frame) self.tools_box = QtWidgets.QVBoxLayout() self.tools_box.setContentsMargins(0, 0, 0, 0) self.tools_frame.setLayout(self.tools_box) # ## Form Layout grid0 = QtWidgets.QGridLayout() grid0.setColumnStretch(0, 0) grid0.setColumnStretch(1, 1) self.tools_box.addLayout(grid0) # ################################################ # ##### Type of object to be painted ############# # ################################################ self.type_obj_combo_label = FCLabel('%s:' % _("Obj Type")) self.type_obj_combo_label.setToolTip( _("Specify the type of object to be painted.\n" "It can be of type: Gerber or Geometry.\n" "What is selected here will dictate the kind\n" "of objects that will populate the 'Object' combobox.") ) self.type_obj_combo_label.setMinimumWidth(60) self.type_obj_radio = RadioSet([{'label': "Geometry", 'value': 'geometry'}, {'label': "Gerber", 'value': 'gerber'}]) grid0.addWidget(self.type_obj_combo_label, 1, 0) grid0.addWidget(self.type_obj_radio, 1, 1) # ################################################ # ##### The object to be painted ################# # ################################################ self.obj_combo = FCComboBox() self.obj_combo.setModel(self.app.collection) self.obj_combo.setRootModelIndex(self.app.collection.index(0, 0, QtCore.QModelIndex())) self.obj_combo.is_last = True self.object_label = FCLabel('%s:' % _("Object")) self.object_label.setToolTip(_("Object to be painted.")) grid0.addWidget(self.object_label, 2, 0) grid0.addWidget(self.obj_combo, 2, 1) separator_line = QtWidgets.QFrame() separator_line.setFrameShape(QtWidgets.QFrame.HLine) separator_line.setFrameShadow(QtWidgets.QFrame.Sunken) grid0.addWidget(separator_line, 5, 0, 1, 2) # ### Tools ## ## self.tools_table_label = FCLabel('%s' % _('Tools Table')) self.tools_table_label.setToolTip( _("Tools pool from which the algorithm\n" "will pick the ones used for painting.") ) self.tools_table = FCTable(drag_drop=True) # self.tools_table.setSelectionBehavior(QtWidgets.QAbstractItemView.SelectRows) grid0.addWidget(self.tools_table_label, 6, 0, 1, 2) grid0.addWidget(self.tools_table, 7, 0, 1, 2) self.tools_table.setColumnCount(4) self.tools_table.setHorizontalHeaderLabels(['#', _('Diameter'), _('TT'), '']) self.tools_table.setColumnHidden(3, True) # self.tools_table.setSortingEnabled(False) # self.tools_table.setSelectionBehavior(QtWidgets.QAbstractItemView.SelectRows) self.tools_table.horizontalHeaderItem(0).setToolTip( _("This is the Tool Number.\n" "Painting will start with the tool with the biggest diameter,\n" "continuing until there are no more tools.\n" "Only tools that create painting geometry will still be present\n" "in the resulting geometry. This is because with some tools\n" "this function will not be able to create painting geometry.") ) self.tools_table.horizontalHeaderItem(1).setToolTip( _("Tool Diameter. It's value\n" "is the cut width into the material.")) self.tools_table.horizontalHeaderItem(2).setToolTip( _("The Tool Type (TT) can be:\n" "- Circular -> it is informative only. Being circular,\n" "the cut width in material is exactly the tool diameter.\n" "- Ball -> informative only and make reference to the Ball type endmill.\n" "- V-Shape -> it will disable Z-Cut parameter in the resulting geometry UI form\n" "and enable two additional UI form fields in the resulting geometry: V-Tip Dia and\n" "V-Tip Angle. Adjusting those two values will adjust the Z-Cut parameter such\n" "as the cut width into material will be equal with the value in the Tool Diameter\n" "column of this table.\n" "Choosing the 'V-Shape' Tool Type automatically will select the Operation Type\n" "in the resulting geometry as Isolation.")) self.order_label = FCLabel('%s:' % _('Tool order')) self.order_label.setToolTip(_("This set the way that the tools in the tools table are used.\n" "'No' --> means that the used order is the one in the tool table\n" "'Forward' --> means that the tools will be ordered from small to big\n" "'Reverse' --> means that the tools will ordered from big to small\n\n" "WARNING: using rest machining will automatically set the order\n" "in reverse and disable this control.")) self.order_radio = RadioSet([{'label': _('No'), 'value': 'no'}, {'label': _('Forward'), 'value': 'fwd'}, {'label': _('Reverse'), 'value': 'rev'}]) self.order_radio.setToolTip(_("This set the way that the tools in the tools table are used.\n" "'No' --> means that the used order is the one in the tool table\n" "'Forward' --> means that the tools will be ordered from small to big\n" "'Reverse' --> means that the tools will ordered from big to small\n\n" "WARNING: using rest machining will automatically set the order\n" "in reverse and disable this control.")) grid0.addWidget(self.order_label, 9, 0) grid0.addWidget(self.order_radio, 9, 1) separator_line = QtWidgets.QFrame() separator_line.setFrameShape(QtWidgets.QFrame.HLine) separator_line.setFrameShadow(QtWidgets.QFrame.Sunken) grid0.addWidget(separator_line, 10, 0, 1, 2) # ############################################################################## # ###################### ADD A NEW TOOL ######################################## # ############################################################################## self.grid3 = QtWidgets.QGridLayout() self.grid3.setColumnStretch(0, 0) self.grid3.setColumnStretch(1, 1) self.tools_box.addLayout(self.grid3) self.tool_sel_label = FCLabel('%s' % _('Add from DB')) self.grid3.addWidget(self.tool_sel_label, 0, 0, 1, 2) # ### Tool Diameter #### self.new_tooldia_lbl = FCLabel('%s:' % _('Tool Dia')) self.new_tooldia_lbl.setToolTip( _("Diameter for the new tool to add in the Tool Table.\n" "If the tool is V-shape type then this value is automatically\n" "calculated from the other parameters.") ) self.new_tooldia_entry = FCDoubleSpinner(callback=self.confirmation_message) self.new_tooldia_entry.set_precision(self.decimals) self.new_tooldia_entry.set_range(0.000, 10000.0000) self.new_tooldia_entry.setObjectName('p_tool_dia') self.grid3.addWidget(self.new_tooldia_lbl, 2, 0) self.grid3.addWidget(self.new_tooldia_entry, 2, 1) hlay = QtWidgets.QHBoxLayout() self.add_newtool_button = FCButton(_('Search and Add')) self.add_newtool_button.setIcon(QtGui.QIcon(self.app.resource_location + '/plus16.png')) self.add_newtool_button.setToolTip( _("Add a new tool to the Tool Table\n" "with the diameter specified above.\n" "This is done by a background search\n" "in the Tools Database. If nothing is found\n" "in the Tools DB then a default tool is added.") ) hlay.addWidget(self.add_newtool_button) self.addtool_from_db_btn = FCButton(_('Pick from DB')) self.addtool_from_db_btn.setIcon(QtGui.QIcon(self.app.resource_location + '/search_db32.png')) self.addtool_from_db_btn.setToolTip( _("Add a new tool to the Tool Table\n" "from the Tools Database.\n" "Tools database administration in in:\n" "Menu: Options -> Tools Database") ) hlay.addWidget(self.addtool_from_db_btn) self.grid3.addLayout(hlay, 7, 0, 1, 2) separator_line = QtWidgets.QFrame() separator_line.setFrameShape(QtWidgets.QFrame.HLine) separator_line.setFrameShadow(QtWidgets.QFrame.Sunken) self.grid3.addWidget(separator_line, 8, 0, 1, 2) self.deltool_btn = FCButton(_('Delete')) self.deltool_btn.setIcon(QtGui.QIcon(self.app.resource_location + '/trash16.png')) self.deltool_btn.setToolTip( _("Delete a selection of tools in the Tool Table\n" "by first selecting a row in the Tool Table.") ) self.grid3.addWidget(self.deltool_btn, 9, 0, 1, 2) separator_line = QtWidgets.QFrame() separator_line.setFrameShape(QtWidgets.QFrame.HLine) separator_line.setFrameShadow(QtWidgets.QFrame.Sunken) self.grid3.addWidget(separator_line, 11, 0, 1, 2) self.tool_data_label = FCLabel( "%s: %s %d" % (_('Parameters for'), _("Tool"), int(1))) self.tool_data_label.setToolTip( _( "The data used for creating GCode.\n" "Each tool store it's own set of such data." ) ) self.grid3.addWidget(self.tool_data_label, 12, 0, 1, 2) grid4 = QtWidgets.QGridLayout() grid4.setColumnStretch(0, 0) grid4.setColumnStretch(1, 1) self.tools_box.addLayout(grid4) # Overlap ovlabel = FCLabel('%s:' % _('Overlap')) ovlabel.setToolTip( _("How much (percentage) of the tool width to overlap each tool pass.\n" "Adjust the value starting with lower values\n" "and increasing it if areas that should be painted are still \n" "not painted.\n" "Lower values = faster processing, faster execution on CNC.\n" "Higher values = slow processing and slow execution on CNC\n" "due of too many paths.") ) self.paintoverlap_entry = FCDoubleSpinner(callback=self.confirmation_message, suffix='%') self.paintoverlap_entry.set_precision(3) self.paintoverlap_entry.setWrapping(True) self.paintoverlap_entry.setRange(0.0000, 99.9999) self.paintoverlap_entry.setSingleStep(0.1) self.paintoverlap_entry.setObjectName('p_overlap') grid4.addWidget(ovlabel, 1, 0) grid4.addWidget(self.paintoverlap_entry, 1, 1) # Offset self.offset_label = FCLabel('%s:' % _('Offset')) self.offset_label.setToolTip( _("Distance by which to avoid\n" "the edges of the polygon to\n" "be painted.") ) self.offset_entry = FCDoubleSpinner(callback=self.confirmation_message) self.offset_entry.set_precision(self.decimals) self.offset_entry.set_range(-10000.0000, 10000.0000) self.offset_entry.setObjectName('p_offset') grid4.addWidget(self.offset_label, 2, 0) grid4.addWidget(self.offset_entry, 2, 1) # Method methodlabel = FCLabel('%s:' % _('Method')) methodlabel.setToolTip( _("Algorithm for painting:\n" "- Standard: Fixed step inwards.\n" "- Seed-based: Outwards from seed.\n" "- Line-based: Parallel lines.\n" "- Laser-lines: Active only for Gerber objects.\n" "Will create lines that follow the traces.\n" "- Combo: In case of failure a new method will be picked from the above\n" "in the order specified.") ) self.paintmethod_combo = FCComboBox2() self.paintmethod_combo.addItems( [_("Standard"), _("Seed"), _("Lines"), _("Laser_lines"), _("Combo")] ) idx = self.paintmethod_combo.findText(_("Laser_lines")) self.paintmethod_combo.model().item(idx).setEnabled(False) self.paintmethod_combo.setObjectName('p_method') grid4.addWidget(methodlabel, 7, 0) grid4.addWidget(self.paintmethod_combo, 7, 1) # Connect lines self.pathconnect_cb = FCCheckBox('%s' % _("Connect")) self.pathconnect_cb.setObjectName('p_connect') self.pathconnect_cb.setToolTip( _("Draw lines between resulting\n" "segments to minimize tool lifts.") ) self.paintcontour_cb = FCCheckBox('%s' % _("Contour")) self.paintcontour_cb.setObjectName('p_contour') self.paintcontour_cb.setToolTip( _("Cut around the perimeter of the polygon\n" "to trim rough edges.") ) grid4.addWidget(self.pathconnect_cb, 10, 0) grid4.addWidget(self.paintcontour_cb, 10, 1) separator_line = QtWidgets.QFrame() separator_line.setFrameShape(QtWidgets.QFrame.HLine) separator_line.setFrameShadow(QtWidgets.QFrame.Sunken) grid4.addWidget(separator_line, 11, 0, 1, 2) self.apply_param_to_all = FCButton(_("Apply parameters to all tools")) self.apply_param_to_all.setIcon(QtGui.QIcon(self.app.resource_location + '/param_all32.png')) self.apply_param_to_all.setToolTip( _("The parameters in the current form will be applied\n" "on all the tools from the Tool Table.") ) grid4.addWidget(self.apply_param_to_all, 12, 0, 1, 2) separator_line = QtWidgets.QFrame() separator_line.setFrameShape(QtWidgets.QFrame.HLine) separator_line.setFrameShadow(QtWidgets.QFrame.Sunken) grid4.addWidget(separator_line, 13, 0, 1, 2) # General Parameters self.gen_param_label = FCLabel('%s' % _("Common Parameters")) self.gen_param_label.setToolTip( _("Parameters that are common for all tools.") ) grid4.addWidget(self.gen_param_label, 15, 0, 1, 2) self.rest_cb = FCCheckBox('%s' % _("Rest")) self.rest_cb.setObjectName('p_rest_machining') self.rest_cb.setToolTip( _("If checked, use 'rest machining'.\n" "Basically it will clear copper outside PCB features,\n" "using the biggest tool and continue with the next tools,\n" "from bigger to smaller, to clear areas of copper that\n" "could not be cleared by previous tool, until there is\n" "no more copper to clear or there are no more tools.\n\n" "If not checked, use the standard algorithm.") ) grid4.addWidget(self.rest_cb, 16, 0, 1, 2) # Rest Offset self.rest_offset_label = FCLabel('%s:' % _('Offset')) self.rest_offset_label.setToolTip( _("Distance by which to avoid\n" "the edges of the polygon to\n" "be painted.") ) self.rest_offset_entry = FCDoubleSpinner(callback=self.confirmation_message) self.rest_offset_entry.set_precision(self.decimals) self.rest_offset_entry.set_range(-10000.0000, 10000.0000) grid4.addWidget(self.rest_offset_label, 17, 0) grid4.addWidget(self.rest_offset_entry, 17, 1) # Polygon selection selectlabel = FCLabel('%s:' % _('Selection')) selectlabel.setToolTip( _("Selection of area to be processed.\n" "- 'Polygon Selection' - left mouse click to add/remove polygons to be processed.\n" "- 'Area Selection' - left mouse click to start selection of the area to be processed.\n" "Keeping a modifier key pressed (CTRL or SHIFT) will allow to add multiple areas.\n" "- 'All Polygons' - the process will start after click.\n" "- 'Reference Object' - will process the area specified by another object.") ) self.selectmethod_combo = FCComboBox2() self.selectmethod_combo.addItems( [_("All"), _("Polygon Selection"), _("Area Selection"), _("Reference Object")] ) self.selectmethod_combo.setObjectName('p_selection') grid4.addWidget(selectlabel, 18, 0) grid4.addWidget(self.selectmethod_combo, 18, 1) form1 = QtWidgets.QFormLayout() grid4.addLayout(form1, 20, 0, 1, 2) self.reference_type_label = FCLabel('%s:' % _("Ref. Type")) self.reference_type_label.setToolTip( _("The type of FlatCAM object to be used as paint reference.\n" "It can be Gerber, Excellon or Geometry.") ) self.reference_type_combo = FCComboBox2() self.reference_type_combo.addItems([_("Gerber"), _("Excellon"), _("Geometry")]) form1.addRow(self.reference_type_label, self.reference_type_combo) self.reference_combo_label = FCLabel('%s:' % _("Ref. Object")) self.reference_combo_label.setToolTip( _("The FlatCAM object to be used as non copper clearing reference.") ) self.reference_combo = FCComboBox() self.reference_combo.setModel(self.app.collection) self.reference_combo.setRootModelIndex(self.app.collection.index(0, 0, QtCore.QModelIndex())) self.reference_combo.is_last = True form1.addRow(self.reference_combo_label, self.reference_combo) self.reference_combo.hide() self.reference_combo_label.hide() self.reference_type_combo.hide() self.reference_type_label.hide() # Area Selection shape self.area_shape_label = FCLabel('%s:' % _("Shape")) self.area_shape_label.setToolTip( _("The kind of selection shape used for area selection.") ) self.area_shape_radio = RadioSet([{'label': _("Square"), 'value': 'square'}, {'label': _("Polygon"), 'value': 'polygon'}]) grid4.addWidget(self.area_shape_label, 21, 0) grid4.addWidget(self.area_shape_radio, 21, 1) self.area_shape_label.hide() self.area_shape_radio.hide() # GO Button self.generate_paint_button = FCButton(_('Generate Geometry')) self.generate_paint_button.setIcon(QtGui.QIcon(self.app.resource_location + '/geometry32.png')) self.generate_paint_button.setToolTip( _("Create a Geometry Object which paints the polygons.") ) self.generate_paint_button.setStyleSheet(""" QPushButton { font-weight: bold; } """) self.tools_box.addWidget(self.generate_paint_button) self.tools_box.addStretch() # ## Reset Tool self.reset_button = FCButton(_("Reset Tool")) self.reset_button.setIcon(QtGui.QIcon(self.app.resource_location + '/reset32.png')) self.reset_button.setToolTip( _("Will reset the tool parameters.") ) self.reset_button.setStyleSheet(""" QPushButton { font-weight: bold; } """) self.tools_box.addWidget(self.reset_button) # #################################### FINSIHED GUI ########################### # ############################################################################# def on_rest_machining_check(self, state): if state: self.order_radio.set_value('rev') self.order_label.setDisabled(True) self.order_radio.setDisabled(True) self.offset_label.hide() self.offset_entry.hide() self.rest_offset_label.show() self.rest_offset_entry.show() else: self.order_label.setDisabled(False) self.order_radio.setDisabled(False) self.offset_label.show() self.offset_entry.show() self.rest_offset_label.hide() self.rest_offset_entry.hide() def on_selection(self): sel_combo = self.selectmethod_combo.get_value() if sel_combo == 3: # _("Reference Object") self.reference_combo.show() self.reference_combo_label.show() self.reference_type_combo.show() self.reference_type_label.show() else: self.reference_combo.hide() self.reference_combo_label.hide() self.reference_type_combo.hide() self.reference_type_label.hide() if sel_combo == 1: # _("Polygon Selection") # disable rest-machining for single polygon painting # self.ui.rest_cb.set_value(False) # self.ui.rest_cb.setDisabled(True) pass if sel_combo == 2: # _("Area Selection") index 2 in combobox (FCComboBox2() returns index instead of text) # disable rest-machining for area painting # self.ui.rest_cb.set_value(False) # self.ui.rest_cb.setDisabled(True) self.area_shape_label.show() self.area_shape_radio.show() else: # All = index 0 in combobox self.new_tooldia_entry.setDisabled(False) self.add_newtool_button.setDisabled(False) self.deltool_btn.setDisabled(False) self.tools_table.setContextMenuPolicy(Qt.ActionsContextMenu) self.area_shape_label.hide() self.area_shape_radio.hide() def confirmation_message(self, accepted, minval, maxval): if accepted is False: self.app.inform[str, bool].emit('[WARNING_NOTCL] %s: [%.*f, %.*f]' % (_("Edited value is out of range"), self.decimals, minval, self.decimals, maxval), False) else: self.app.inform[str, bool].emit('[success] %s' % _("Edited value is within limits."), False) def confirmation_message_int(self, accepted, minval, maxval): if accepted is False: self.app.inform[str, bool].emit('[WARNING_NOTCL] %s: [%d, %d]' % (_("Edited value is out of range"), minval, maxval), False) else: self.app.inform[str, bool].emit('[success] %s' % _("Edited value is within limits."), False)