#include "status.h" namespace Ui { void status(StatusType type, QString message) { // //QStatusBar* statusBar = mw->findChild("statusBar"); // QStatusBar* statusBar = mw->statusBar(); QString prefix; int timeout = 0; // /* choose background color */ // if (statusBar != nullptr) { // switch (type) { // case INFO: statusBar->setStyleSheet("color: #007;"); break; // case SUCCESS: statusBar->setStyleSheet("color: #0a0;"); break; // case WARNING: statusBar->setStyleSheet("color: #f50;"); break; // case ERROR: statusBar->setStyleSheet("color: #d00;"); break; // default: statusBar->setStyleSheet("color: #555;"); break; // } // } /* choose stderr prefix */ switch(type) { case INFO: prefix = "[II]"; break; case SUCCESS: prefix = "[OK]"; break; case WARNING: prefix = "[WW]"; break; case ERROR: prefix = "[EE]"; break; default: prefix = "[??]"; break; } /* choose timeout */ switch (type) { case INFO: case SUCCESS: timeout = 10000; break; case WARNING: case ERROR: timeout = 0; break; default: timeout = 0; break; } /* print on stderr */ switch (type) { case INFO: case SUCCESS: qDebug().noquote() << prefix << message; break; case WARNING: qWarning().noquote() << prefix << message; break; case ERROR: qCritical().noquote() << prefix << message; break; default: qWarning().noquote() << prefix << message; break; } // /* show message in GUI */ // if (statusBar != nullptr) { // statusBar->showMessage(message, timeout); // statusBar->repaint(); // } } }