flatcam/FlatCAMDraw.py

1532 lines
50 KiB
Python

############################################################
# FlatCAM: 2D Post-processing for Manufacturing #
# http://flatcam.org #
# Author: Juan Pablo Caram (c) #
# Date: 2/5/2014 #
# MIT Licence #
############################################################
from PyQt4 import QtGui, QtCore, Qt
import FlatCAMApp
from camlib import *
from FlatCAMTool import FlatCAMTool
from ObjectUI import LengthEntry, RadioSet
from shapely.geometry import Polygon, LineString, Point, LinearRing
from shapely.geometry import MultiPoint, MultiPolygon
from shapely.geometry import box as shply_box
from shapely.ops import cascaded_union, unary_union
import shapely.affinity as affinity
from shapely.wkt import loads as sloads
from shapely.wkt import dumps as sdumps
from shapely.geometry.base import BaseGeometry
from numpy import arctan2, Inf, array, sqrt, pi, ceil, sin, cos, sign, dot
from numpy.linalg import solve
#from mpl_toolkits.axes_grid.anchored_artists import AnchoredDrawingArea
from rtree import index as rtindex
class BufferSelectionTool(FlatCAMTool):
"""
Simple input for buffer distance.
"""
toolName = "Buffer Selection"
def __init__(self, app, fcdraw):
FlatCAMTool.__init__(self, app)
self.fcdraw = fcdraw
## Title
title_label = QtGui.QLabel("<font size=4><b>%s</b></font>" % self.toolName)
self.layout.addWidget(title_label)
## Form Layout
form_layout = QtGui.QFormLayout()
self.layout.addLayout(form_layout)
## Buffer distance
self.buffer_distance_entry = LengthEntry()
form_layout.addRow("Buffer distance:", self.buffer_distance_entry)
## Buttons
hlay = QtGui.QHBoxLayout()
self.layout.addLayout(hlay)
hlay.addStretch()
self.buffer_button = QtGui.QPushButton("Buffer")
hlay.addWidget(self.buffer_button)
self.layout.addStretch()
## Signals
self.buffer_button.clicked.connect(self.on_buffer)
def on_buffer(self):
buffer_distance = self.buffer_distance_entry.get_value()
self.fcdraw.buffer(buffer_distance)
class PaintOptionsTool(FlatCAMTool):
"""
Inputs to specify how to paint the selected polygons.
"""
toolName = "Paint Options"
def __init__(self, app, fcdraw):
FlatCAMTool.__init__(self, app)
self.app = app
self.fcdraw = fcdraw
## Title
title_label = QtGui.QLabel("<font size=4><b>%s</b></font>" % self.toolName)
self.layout.addWidget(title_label)
## Form Layout
form_layout = QtGui.QFormLayout()
self.layout.addLayout(form_layout)
# Tool dia
ptdlabel = QtGui.QLabel('Tool dia:')
ptdlabel.setToolTip(
"Diameter of the tool to\n"
"be used in the operation."
)
self.painttooldia_entry = LengthEntry()
form_layout.addRow(ptdlabel, self.painttooldia_entry)
# Overlap
ovlabel = QtGui.QLabel('Overlap:')
ovlabel.setToolTip(
"How much (fraction) of the tool\n"
"width to overlap each tool pass."
)
self.paintoverlap_entry = LengthEntry()
form_layout.addRow(ovlabel, self.paintoverlap_entry)
# Margin
marginlabel = QtGui.QLabel('Margin:')
marginlabel.setToolTip(
"Distance by which to avoid\n"
"the edges of the polygon to\n"
"be painted."
)
self.paintmargin_entry = LengthEntry()
form_layout.addRow(marginlabel, self.paintmargin_entry)
# Method
methodlabel = QtGui.QLabel('Method:')
methodlabel.setToolTip(
"Algorithm to paint the polygon:<BR>"
"<B>Standard</B>: Fixed step inwards.<BR>"
"<B>Seed-based</B>: Outwards from seed."
)
self.paintmethod_combo = RadioSet([
{"label": "Standard", "value": "standard"},
{"label": "Seed-based", "value": "seed"}
])
form_layout.addRow(methodlabel, self.paintmethod_combo)
## Buttons
hlay = QtGui.QHBoxLayout()
self.layout.addLayout(hlay)
hlay.addStretch()
self.paint_button = QtGui.QPushButton("Paint")
hlay.addWidget(self.paint_button)
self.layout.addStretch()
## Signals
self.paint_button.clicked.connect(self.on_paint)
def on_paint(self):
tooldia = self.painttooldia_entry.get_value()
overlap = self.paintoverlap_entry.get_value()
margin = self.paintoverlap_entry.get_value()
method = self.paintmethod_combo.get_value()
self.fcdraw.paint(tooldia, overlap, margin, method)
class DrawToolShape(object):
"""
Encapsulates "shapes" under a common class.
"""
@staticmethod
def get_pts(o):
"""
Returns a list of all points in the object, where
the object can be a Polygon, Not a polygon, or a list
of such. Search is done recursively.
:param: geometric object
:return: List of points
:rtype: list
"""
pts = []
## Iterable: descend into each item.
try:
for subo in o:
pts += DrawToolShape.get_pts(subo)
## Non-iterable
except TypeError:
## DrawToolShape: descend into .geo.
if isinstance(o, DrawToolShape):
pts += DrawToolShape.get_pts(o.geo)
## Descend into .exerior and .interiors
elif type(o) == Polygon:
pts += DrawToolShape.get_pts(o.exterior)
for i in o.interiors:
pts += DrawToolShape.get_pts(i)
## Has .coords: list them.
else:
pts += list(o.coords)
return pts
def __init__(self, geo=[]):
# Shapely type or list of such
self.geo = geo
self.utility = False
def get_all_points(self):
return DrawToolShape.get_pts(self)
class DrawToolUtilityShape(DrawToolShape):
"""
Utility shapes are temporary geometry in the editor
to assist in the creation of shapes. For example it
will show the outline of a rectangle from the first
point to the current mouse pointer before the second
point is clicked and the final geometry is created.
"""
def __init__(self, geo=[]):
super(DrawToolUtilityShape, self).__init__(geo=geo)
self.utility = True
class DrawTool(object):
"""
Abstract Class representing a tool in the drawing
program. Can generate geometry, including temporary
utility geometry that is updated on user clicks
and mouse motion.
"""
def __init__(self, draw_app):
self.draw_app = draw_app
self.complete = False
self.start_msg = "Click on 1st point..."
self.points = []
self.geometry = None # DrawToolShape or None
def click(self, point):
"""
:param point: [x, y] Coordinate pair.
"""
return ""
def on_key(self, key):
return None
def utility_geometry(self, data=None):
return None
class FCShapeTool(DrawTool):
"""
Abstarct class for tools that create a shape.
"""
def __init__(self, draw_app):
DrawTool.__init__(self, draw_app)
def make(self):
pass
class FCCircle(FCShapeTool):
"""
Resulting type: Polygon
"""
def __init__(self, draw_app):
DrawTool.__init__(self, draw_app)
self.start_msg = "Click on CENTER ..."
def click(self, point):
self.points.append(point)
if len(self.points) == 1:
return "Click on perimeter to complete ..."
if len(self.points) == 2:
self.make()
return "Done."
return ""
def utility_geometry(self, data=None):
if len(self.points) == 1:
p1 = self.points[0]
p2 = data
radius = sqrt((p1[0] - p2[0]) ** 2 + (p1[1] - p2[1]) ** 2)
return DrawToolUtilityShape(Point(p1).buffer(radius))
return None
def make(self):
p1 = self.points[0]
p2 = self.points[1]
radius = distance(p1, p2)
self.geometry = DrawToolShape(Point(p1).buffer(radius))
self.complete = True
class FCArc(FCShapeTool):
def __init__(self, draw_app):
DrawTool.__init__(self, draw_app)
self.start_msg = "Click on CENTER ..."
# Direction of rotation between point 1 and 2.
# 'cw' or 'ccw'. Switch direction by hitting the
# 'o' key.
self.direction = "cw"
# Mode
# C12 = Center, p1, p2
# 12C = p1, p2, Center
# 132 = p1, p3, p2
self.mode = "c12" # Center, p1, p2
self.steps_per_circ = 55
def click(self, point):
self.points.append(point)
if len(self.points) == 1:
return "Click on 1st point ..."
if len(self.points) == 2:
return "Click on 2nd point to complete ..."
if len(self.points) == 3:
self.make()
return "Done."
return ""
def on_key(self, key):
if key == 'o':
self.direction = 'cw' if self.direction == 'ccw' else 'ccw'
return 'Direction: ' + self.direction.upper()
if key == 'p':
if self.mode == 'c12':
self.mode = '12c'
elif self.mode == '12c':
self.mode = '132'
else:
self.mode = 'c12'
return 'Mode: ' + self.mode
def utility_geometry(self, data=None):
if len(self.points) == 1: # Show the radius
center = self.points[0]
p1 = data
return DrawToolUtilityShape(LineString([center, p1]))
if len(self.points) == 2: # Show the arc
if self.mode == 'c12':
center = self.points[0]
p1 = self.points[1]
p2 = data
radius = sqrt((center[0] - p1[0]) ** 2 + (center[1] - p1[1]) ** 2)
startangle = arctan2(p1[1] - center[1], p1[0] - center[0])
stopangle = arctan2(p2[1] - center[1], p2[0] - center[0])
return DrawToolUtilityShape([LineString(arc(center, radius, startangle, stopangle,
self.direction, self.steps_per_circ)),
Point(center)])
elif self.mode == '132':
p1 = array(self.points[0])
p3 = array(self.points[1])
p2 = array(data)
center, radius, t = three_point_circle(p1, p2, p3)
direction = 'cw' if sign(t) > 0 else 'ccw'
startangle = arctan2(p1[1] - center[1], p1[0] - center[0])
stopangle = arctan2(p3[1] - center[1], p3[0] - center[0])
return DrawToolUtilityShape([LineString(arc(center, radius, startangle, stopangle,
direction, self.steps_per_circ)),
Point(center), Point(p1), Point(p3)])
else: # '12c'
p1 = array(self.points[0])
p2 = array(self.points[1])
# Midpoint
a = (p1 + p2) / 2.0
# Parallel vector
c = p2 - p1
# Perpendicular vector
b = dot(c, array([[0, -1], [1, 0]], dtype=float32))
b /= norm(b)
# Distance
t = distance(data, a)
# Which side? Cross product with c.
# cross(M-A, B-A), where line is AB and M is test point.
side = (data[0] - p1[0]) * c[1] - (data[1] - p1[1]) * c[0]
t *= sign(side)
# Center = a + bt
center = a + b * t
radius = norm(center - p1)
startangle = arctan2(p1[1] - center[1], p1[0] - center[0])
stopangle = arctan2(p2[1] - center[1], p2[0] - center[0])
return DrawToolUtilityShape([LineString(arc(center, radius, startangle, stopangle,
self.direction, self.steps_per_circ)),
Point(center)])
return None
def make(self):
if self.mode == 'c12':
center = self.points[0]
p1 = self.points[1]
p2 = self.points[2]
radius = distance(center, p1)
startangle = arctan2(p1[1] - center[1], p1[0] - center[0])
stopangle = arctan2(p2[1] - center[1], p2[0] - center[0])
self.geometry = DrawToolShape(LineString(arc(center, radius, startangle, stopangle,
self.direction, self.steps_per_circ)))
elif self.mode == '132':
p1 = array(self.points[0])
p3 = array(self.points[1])
p2 = array(self.points[2])
center, radius, t = three_point_circle(p1, p2, p3)
direction = 'cw' if sign(t) > 0 else 'ccw'
startangle = arctan2(p1[1] - center[1], p1[0] - center[0])
stopangle = arctan2(p3[1] - center[1], p3[0] - center[0])
self.geometry = DrawToolShape(LineString(arc(center, radius, startangle, stopangle,
direction, self.steps_per_circ)))
else: # self.mode == '12c'
p1 = array(self.points[0])
p2 = array(self.points[1])
pc = array(self.points[2])
# Midpoint
a = (p1 + p2) / 2.0
# Parallel vector
c = p2 - p1
# Perpendicular vector
b = dot(c, array([[0, -1], [1, 0]], dtype=float32))
b /= norm(b)
# Distance
t = distance(pc, a)
# Which side? Cross product with c.
# cross(M-A, B-A), where line is AB and M is test point.
side = (pc[0] - p1[0]) * c[1] - (pc[1] - p1[1]) * c[0]
t *= sign(side)
# Center = a + bt
center = a + b * t
radius = norm(center - p1)
startangle = arctan2(p1[1] - center[1], p1[0] - center[0])
stopangle = arctan2(p2[1] - center[1], p2[0] - center[0])
self.geometry = DrawToolShape(LineString(arc(center, radius, startangle, stopangle,
self.direction, self.steps_per_circ)))
self.complete = True
class FCRectangle(FCShapeTool):
"""
Resulting type: Polygon
"""
def __init__(self, draw_app):
DrawTool.__init__(self, draw_app)
self.start_msg = "Click on 1st corner ..."
def click(self, point):
self.points.append(point)
if len(self.points) == 1:
return "Click on opposite corner to complete ..."
if len(self.points) == 2:
self.make()
return "Done."
return ""
def utility_geometry(self, data=None):
if len(self.points) == 1:
p1 = self.points[0]
p2 = data
return DrawToolUtilityShape(LinearRing([p1, (p2[0], p1[1]), p2, (p1[0], p2[1])]))
return None
def make(self):
p1 = self.points[0]
p2 = self.points[1]
#self.geometry = LinearRing([p1, (p2[0], p1[1]), p2, (p1[0], p2[1])])
self.geometry = DrawToolShape(Polygon([p1, (p2[0], p1[1]), p2, (p1[0], p2[1])]))
self.complete = True
class FCPolygon(FCShapeTool):
"""
Resulting type: Polygon
"""
def __init__(self, draw_app):
DrawTool.__init__(self, draw_app)
self.start_msg = "Click on 1st point ..."
def click(self, point):
self.points.append(point)
if len(self.points) > 0:
return "Click on next point or hit SPACE to complete ..."
return ""
def utility_geometry(self, data=None):
if len(self.points) == 1:
temp_points = [x for x in self.points]
temp_points.append(data)
return DrawToolUtilityShape(LineString(temp_points))
if len(self.points) > 1:
temp_points = [x for x in self.points]
temp_points.append(data)
return DrawToolUtilityShape(LinearRing(temp_points))
return None
def make(self):
# self.geometry = LinearRing(self.points)
self.geometry = DrawToolShape(Polygon(self.points))
self.complete = True
def on_key(self, key):
if key == 'backspace':
if len(self.points) > 0:
self.points = self.points[0:-1]
class FCPath(FCPolygon):
"""
Resulting type: LineString
"""
def make(self):
self.geometry = DrawToolShape(LineString(self.points))
self.complete = True
def utility_geometry(self, data=None):
if len(self.points) > 0:
temp_points = [x for x in self.points]
temp_points.append(data)
return DrawToolUtilityShape(LineString(temp_points))
return None
def on_key(self, key):
if key == 'backspace':
if len(self.points) > 0:
self.points = self.points[0:-1]
class FCSelect(DrawTool):
def __init__(self, draw_app):
DrawTool.__init__(self, draw_app)
self.storage = self.draw_app.storage
#self.shape_buffer = self.draw_app.shape_buffer
self.selected = self.draw_app.selected
self.start_msg = "Click on geometry to select"
def click(self, point):
try:
_, closest_shape = self.storage.nearest(point)
except StopIteration:
return ""
if self.draw_app.key != 'control':
self.draw_app.selected = []
self.draw_app.set_selected(closest_shape)
self.draw_app.app.log.debug("Selected shape containing: " + str(closest_shape.geo))
return ""
class FCMove(FCShapeTool):
def __init__(self, draw_app):
FCShapeTool.__init__(self, draw_app)
#self.shape_buffer = self.draw_app.shape_buffer
self.origin = None
self.destination = None
self.start_msg = "Click on reference point."
def set_origin(self, origin):
self.origin = origin
def click(self, point):
if len(self.draw_app.get_selected()) == 0:
return "Nothing to move."
if self.origin is None:
self.set_origin(point)
return "Click on final location."
else:
self.destination = point
self.make()
return "Done."
def make(self):
# Create new geometry
dx = self.destination[0] - self.origin[0]
dy = self.destination[1] - self.origin[1]
self.geometry = [DrawToolShape(affinity.translate(geom.geo, xoff=dx, yoff=dy))
for geom in self.draw_app.get_selected()]
# Delete old
self.draw_app.delete_selected()
# # Select the new
# for g in self.geometry:
# # Note that g is not in the app's buffer yet!
# self.draw_app.set_selected(g)
self.complete = True
def utility_geometry(self, data=None):
"""
Temporary geometry on screen while using this tool.
:param data:
:return:
"""
if self.origin is None:
return None
if len(self.draw_app.get_selected()) == 0:
return None
dx = data[0] - self.origin[0]
dy = data[1] - self.origin[1]
return DrawToolUtilityShape([affinity.translate(geom.geo, xoff=dx, yoff=dy)
for geom in self.draw_app.get_selected()])
class FCCopy(FCMove):
def make(self):
# Create new geometry
dx = self.destination[0] - self.origin[0]
dy = self.destination[1] - self.origin[1]
self.geometry = [DrawToolShape(affinity.translate(geom.geo, xoff=dx, yoff=dy))
for geom in self.draw_app.get_selected()]
self.complete = True
########################
### Main Application ###
########################
class FlatCAMDraw(QtCore.QObject):
def __init__(self, app, disabled=False):
assert isinstance(app, FlatCAMApp.App), \
"Expected the app to be a FlatCAMApp.App, got %s" % type(app)
super(FlatCAMDraw, self).__init__()
self.app = app
self.canvas = app.plotcanvas
self.axes = self.canvas.new_axes("draw")
### Drawing Toolbar ###
self.drawing_toolbar = QtGui.QToolBar()
self.drawing_toolbar.setDisabled(disabled)
self.app.ui.addToolBar(self.drawing_toolbar)
self.select_btn = self.drawing_toolbar.addAction(QtGui.QIcon('share/pointer32.png'), "Select 'Esc'")
self.add_circle_btn = self.drawing_toolbar.addAction(QtGui.QIcon('share/circle32.png'), 'Add Circle')
self.add_arc_btn = self.drawing_toolbar.addAction(QtGui.QIcon('share/arc32.png'), 'Add Arc')
self.add_rectangle_btn = self.drawing_toolbar.addAction(QtGui.QIcon('share/rectangle32.png'), 'Add Rectangle')
self.add_polygon_btn = self.drawing_toolbar.addAction(QtGui.QIcon('share/polygon32.png'), 'Add Polygon')
self.add_path_btn = self.drawing_toolbar.addAction(QtGui.QIcon('share/path32.png'), 'Add Path')
self.union_btn = self.drawing_toolbar.addAction(QtGui.QIcon('share/union32.png'), 'Polygon Union')
self.intersection_btn = self.drawing_toolbar.addAction(QtGui.QIcon('share/intersection32.png'), 'Polygon Intersection')
self.subtract_btn = self.drawing_toolbar.addAction(QtGui.QIcon('share/subtract32.png'), 'Polygon Subtraction')
self.cutpath_btn = self.drawing_toolbar.addAction(QtGui.QIcon('share/cutpath32.png'), 'Cut Path')
self.move_btn = self.drawing_toolbar.addAction(QtGui.QIcon('share/move32.png'), "Move Objects 'm'")
self.copy_btn = self.drawing_toolbar.addAction(QtGui.QIcon('share/copy32.png'), "Copy Objects 'c'")
self.delete_btn = self.drawing_toolbar.addAction(QtGui.QIcon('share/deleteshape32.png'), "Delete Shape '-'")
### Snap Toolbar ###
self.snap_toolbar = QtGui.QToolBar()
self.grid_snap_btn = self.snap_toolbar.addAction(QtGui.QIcon('share/grid32.png'), 'Snap to grid')
self.grid_gap_x_entry = QtGui.QLineEdit()
self.grid_gap_x_entry.setMaximumWidth(70)
self.grid_gap_x_entry.setToolTip("Grid X distance")
self.snap_toolbar.addWidget(self.grid_gap_x_entry)
self.grid_gap_y_entry = QtGui.QLineEdit()
self.grid_gap_y_entry.setMaximumWidth(70)
self.grid_gap_y_entry.setToolTip("Grid Y distante")
self.snap_toolbar.addWidget(self.grid_gap_y_entry)
self.corner_snap_btn = self.snap_toolbar.addAction(QtGui.QIcon('share/corner32.png'), 'Snap to corner')
self.snap_max_dist_entry = QtGui.QLineEdit()
self.snap_max_dist_entry.setMaximumWidth(70)
self.snap_max_dist_entry.setToolTip("Max. magnet distance")
self.snap_toolbar.addWidget(self.snap_max_dist_entry)
self.snap_toolbar.setDisabled(disabled)
self.app.ui.addToolBar(self.snap_toolbar)
### Application menu ###
self.menu = QtGui.QMenu("Drawing")
self.app.ui.menu.insertMenu(self.app.ui.menutoolaction, self.menu)
# self.select_menuitem = self.menu.addAction(QtGui.QIcon('share/pointer16.png'), "Select 'Esc'")
# self.add_circle_menuitem = self.menu.addAction(QtGui.QIcon('share/circle16.png'), 'Add Circle')
# self.add_arc_menuitem = self.menu.addAction(QtGui.QIcon('share/arc16.png'), 'Add Arc')
# self.add_rectangle_menuitem = self.menu.addAction(QtGui.QIcon('share/rectangle16.png'), 'Add Rectangle')
# self.add_polygon_menuitem = self.menu.addAction(QtGui.QIcon('share/polygon16.png'), 'Add Polygon')
# self.add_path_menuitem = self.menu.addAction(QtGui.QIcon('share/path16.png'), 'Add Path')
self.union_menuitem = self.menu.addAction(QtGui.QIcon('share/union16.png'), 'Polygon Union')
self.intersection_menuitem = self.menu.addAction(QtGui.QIcon('share/intersection16.png'), 'Polygon Intersection')
# self.subtract_menuitem = self.menu.addAction(QtGui.QIcon('share/subtract16.png'), 'Polygon Subtraction')
self.cutpath_menuitem = self.menu.addAction(QtGui.QIcon('share/cutpath16.png'), 'Cut Path')
# self.move_menuitem = self.menu.addAction(QtGui.QIcon('share/move16.png'), "Move Objects 'm'")
# self.copy_menuitem = self.menu.addAction(QtGui.QIcon('share/copy16.png'), "Copy Objects 'c'")
self.delete_menuitem = self.menu.addAction(QtGui.QIcon('share/deleteshape16.png'), "Delete Shape '-'")
self.buffer_menuitem = self.menu.addAction(QtGui.QIcon('share/buffer16.png'), "Buffer selection 'b'")
self.paint_menuitem = self.menu.addAction(QtGui.QIcon('share/paint16.png'), "Paint selection")
self.menu.addSeparator()
self.paint_menuitem.triggered.connect(self.on_paint_tool)
self.buffer_menuitem.triggered.connect(self.on_buffer_tool)
self.delete_menuitem.triggered.connect(self.on_delete_btn)
self.union_menuitem.triggered.connect(self.union)
self.intersection_menuitem.triggered.connect(self.intersection)
self.cutpath_menuitem.triggered.connect(self.cutpath)
### Event handlers ###
# Connection ids for Matplotlib
self.cid_canvas_click = None
self.cid_canvas_move = None
self.cid_canvas_key = None
self.cid_canvas_key_release = None
# Connect the canvas
#self.connect_canvas_event_handlers()
self.union_btn.triggered.connect(self.union)
self.intersection_btn.triggered.connect(self.intersection)
self.subtract_btn.triggered.connect(self.subtract)
self.cutpath_btn.triggered.connect(self.cutpath)
self.delete_btn.triggered.connect(self.on_delete_btn)
## Toolbar events and properties
self.tools = {
"select": {"button": self.select_btn,
"constructor": FCSelect},
"circle": {"button": self.add_circle_btn,
"constructor": FCCircle},
"arc": {"button": self.add_arc_btn,
"constructor": FCArc},
"rectangle": {"button": self.add_rectangle_btn,
"constructor": FCRectangle},
"polygon": {"button": self.add_polygon_btn,
"constructor": FCPolygon},
"path": {"button": self.add_path_btn,
"constructor": FCPath},
"move": {"button": self.move_btn,
"constructor": FCMove},
"copy": {"button": self.copy_btn,
"constructor": FCCopy}
}
### Data
self.active_tool = None
self.storage = FlatCAMDraw.make_storage()
self.utility = []
## List of selected shapes.
self.selected = []
self.move_timer = QtCore.QTimer()
self.move_timer.setSingleShot(True)
self.key = None # Currently pressed key
def make_callback(thetool):
def f():
self.on_tool_select(thetool)
return f
for tool in self.tools:
self.tools[tool]["button"].triggered.connect(make_callback(tool)) # Events
self.tools[tool]["button"].setCheckable(True) # Checkable
# for snap_tool in [self.grid_snap_btn, self.corner_snap_btn]:
# snap_tool.triggered.connect(lambda: self.toolbar_tool_toggle("grid_snap"))
# snap_tool.setCheckable(True)
self.grid_snap_btn.setCheckable(True)
self.grid_snap_btn.triggered.connect(lambda: self.toolbar_tool_toggle("grid_snap"))
self.corner_snap_btn.setCheckable(True)
self.corner_snap_btn.triggered.connect(lambda: self.toolbar_tool_toggle("corner_snap"))
self.options = {
"snap-x": 0.1,
"snap-y": 0.1,
"snap_max": 0.05,
"grid_snap": False,
"corner_snap": False,
}
self.grid_gap_x_entry.setText(str(self.options["snap-x"]))
self.grid_gap_y_entry.setText(str(self.options["snap-y"]))
self.snap_max_dist_entry.setText(str(self.options["snap_max"]))
self.rtree_index = rtindex.Index()
def entry2option(option, entry):
self.options[option] = float(entry.text())
self.grid_gap_x_entry.setValidator(QtGui.QDoubleValidator())
self.grid_gap_x_entry.editingFinished.connect(lambda: entry2option("snap-x", self.grid_gap_x_entry))
self.grid_gap_y_entry.setValidator(QtGui.QDoubleValidator())
self.grid_gap_y_entry.editingFinished.connect(lambda: entry2option("snap-y", self.grid_gap_y_entry))
self.snap_max_dist_entry.setValidator(QtGui.QDoubleValidator())
self.snap_max_dist_entry.editingFinished.connect(lambda: entry2option("snap_max", self.snap_max_dist_entry))
def activate(self):
pass
def connect_canvas_event_handlers(self):
## Canvas events
self.cid_canvas_click = self.canvas.mpl_connect('button_press_event', self.on_canvas_click)
self.cid_canvas_move = self.canvas.mpl_connect('motion_notify_event', self.on_canvas_move)
self.cid_canvas_key = self.canvas.mpl_connect('key_press_event', self.on_canvas_key)
self.cid_canvas_key_release = self.canvas.mpl_connect('key_release_event', self.on_canvas_key_release)
def disconnect_canvas_event_handlers(self):
self.canvas.mpl_disconnect(self.cid_canvas_click)
self.canvas.mpl_disconnect(self.cid_canvas_move)
self.canvas.mpl_disconnect(self.cid_canvas_key)
self.canvas.mpl_disconnect(self.cid_canvas_key_release)
def add_shape(self, shape):
"""
Adds a shape to the shape storage.
:param shape: Shape to be added.
:type shape: DrawToolShape
:return: None
"""
# List of DrawToolShape?
if isinstance(shape, list):
for subshape in shape:
self.add_shape(subshape)
return
assert isinstance(shape, DrawToolShape), \
"Expected a DrawToolShape, got %s" % type(shape)
assert shape.geo is not None, \
"Shape object has empty geometry (None)"
assert (isinstance(shape.geo, list) and len(shape.geo) > 0) or \
not isinstance(shape.geo, list), \
"Shape objects has empty geometry ([])"
if isinstance(shape, DrawToolUtilityShape):
self.utility.append(shape)
else:
self.storage.insert(shape)
def deactivate(self):
self.disconnect_canvas_event_handlers()
self.clear()
self.drawing_toolbar.setDisabled(True)
self.snap_toolbar.setDisabled(True) # TODO: Combine and move into tool
def delete_utility_geometry(self):
#for_deletion = [shape for shape in self.shape_buffer if shape.utility]
#for_deletion = [shape for shape in self.storage.get_objects() if shape.utility]
for_deletion = [shape for shape in self.utility]
for shape in for_deletion:
self.delete_shape(shape)
def cutpath(self):
selected = self.get_selected()
tools = selected[1:]
toolgeo = cascaded_union([shp.geo for shp in tools])
target = selected[0]
if type(target.geo) == Polygon:
for ring in poly2rings(target.geo):
self.add_shape(DrawToolShape(ring.difference(toolgeo)))
self.delete_shape(target)
elif type(target.geo) == LineString or type(target.geo) == LinearRing:
self.add_shape(DrawToolShape(target.geo.difference(toolgeo)))
self.delete_shape(target)
else:
self.app.log.warning("Not implemented.")
self.replot()
def toolbar_tool_toggle(self, key):
self.options[key] = self.sender().isChecked()
def clear(self):
self.active_tool = None
#self.shape_buffer = []
self.selected = []
self.storage = FlatCAMDraw.make_storage()
self.replot()
def edit_fcgeometry(self, fcgeometry):
"""
Imports the geometry from the given FlatCAM Geometry object
into the editor.
:param fcgeometry: FlatCAMGeometry
:return: None
"""
assert isinstance(fcgeometry, Geometry), \
"Expected a Geometry, got %s" % type(fcgeometry)
self.deactivate()
self.connect_canvas_event_handlers()
self.select_tool("select")
# Link shapes into editor.
for shape in fcgeometry.flatten():
if shape is not None: # TODO: Make flatten never create a None
self.add_shape(DrawToolShape(shape))
self.replot()
self.drawing_toolbar.setDisabled(False)
self.snap_toolbar.setDisabled(False)
def on_buffer_tool(self):
buff_tool = BufferSelectionTool(self.app, self)
buff_tool.run()
def on_paint_tool(self):
paint_tool = PaintOptionsTool(self.app, self)
paint_tool.run()
def on_tool_select(self, tool):
"""
Behavior of the toolbar. Tool initialization.
:rtype : None
"""
self.app.log.debug("on_tool_select('%s')" % tool)
# This is to make the group behave as radio group
if tool in self.tools:
if self.tools[tool]["button"].isChecked():
self.app.log.debug("%s is checked." % tool)
for t in self.tools:
if t != tool:
self.tools[t]["button"].setChecked(False)
self.active_tool = self.tools[tool]["constructor"](self)
self.app.info(self.active_tool.start_msg)
else:
self.app.log.debug("%s is NOT checked." % tool)
for t in self.tools:
self.tools[t]["button"].setChecked(False)
self.active_tool = None
def on_canvas_click(self, event):
"""
event.x and .y have canvas coordinates
event.xdaya and .ydata have plot coordinates
:param event: Event object dispatched by Matplotlib
:return: None
"""
# Selection with left mouse button
if self.active_tool is not None and event.button is 1:
# Dispatch event to active_tool
msg = self.active_tool.click(self.snap(event.xdata, event.ydata))
self.app.info(msg)
# If it is a shape generating tool
if isinstance(self.active_tool, FCShapeTool) and self.active_tool.complete:
self.on_shape_complete()
return
if isinstance(self.active_tool, FCSelect):
self.app.log.debug("Replotting after click.")
self.replot()
else:
self.app.log.debug("No active tool to respond to click!")
def on_canvas_move(self, event):
"""
event.x and .y have canvas coordinates
event.xdaya and .ydata have plot coordinates
:param event: Event object dispatched by Matplotlib
:return:
"""
self.on_canvas_move_effective(event)
return None
# self.move_timer.stop()
#
# if self.active_tool is None:
# return
#
# # Make a function to avoid late evaluation
# def make_callback():
# def f():
# self.on_canvas_move_effective(event)
# return f
# callback = make_callback()
#
# self.move_timer.timeout.connect(callback)
# self.move_timer.start(500) # Stops if aready running
def on_canvas_move_effective(self, event):
"""
Is called after timeout on timer set in on_canvas_move.
For details on animating on MPL see:
http://wiki.scipy.org/Cookbook/Matplotlib/Animations
event.x and .y have canvas coordinates
event.xdaya and .ydata have plot coordinates
:param event: Event object dispatched by Matplotlib
:return: None
"""
try:
x = float(event.xdata)
y = float(event.ydata)
except TypeError:
return
if self.active_tool is None:
return
### Snap coordinates
x, y = self.snap(x, y)
### Utility geometry (animated)
self.canvas.canvas.restore_region(self.canvas.background)
geo = self.active_tool.utility_geometry(data=(x, y))
if isinstance(geo, DrawToolShape) and geo.geo is not None:
# Remove any previous utility shape
self.delete_utility_geometry()
# Add the new utility shape
self.add_shape(geo)
# Efficient plotting for fast animation
#self.canvas.canvas.restore_region(self.canvas.background)
elements = self.plot_shape(geometry=geo.geo,
linespec="b--",
linewidth=1,
animated=True)
for el in elements:
self.axes.draw_artist(el)
#self.canvas.canvas.blit(self.axes.bbox)
# Pointer (snapped)
elements = self.axes.plot(x, y, 'bo', animated=True)
for el in elements:
self.axes.draw_artist(el)
self.canvas.canvas.blit(self.axes.bbox)
def on_canvas_key(self, event):
"""
event.key has the key.
:param event:
:return:
"""
self.key = event.key
### Finish the current action. Use with tools that do not
### complete automatically, like a polygon or path.
if event.key == ' ':
if isinstance(self.active_tool, FCShapeTool):
self.active_tool.click(self.snap(event.xdata, event.ydata))
self.active_tool.make()
if self.active_tool.complete:
self.on_shape_complete()
self.app.info("Done.")
return
### Abort the current action
if event.key == 'escape':
# TODO: ...?
#self.on_tool_select("select")
self.app.info("Cancelled.")
self.delete_utility_geometry()
self.replot()
# self.select_btn.setChecked(True)
# self.on_tool_select('select')
self.select_tool('select')
return
### Delete selected object
if event.key == '-':
self.delete_selected()
self.replot()
### Move
if event.key == 'm':
self.move_btn.setChecked(True)
self.on_tool_select('move')
self.active_tool.set_origin(self.snap(event.xdata, event.ydata))
self.app.info("Click on target point.")
### Copy
if event.key == 'c':
self.copy_btn.setChecked(True)
self.on_tool_select('copy')
self.active_tool.set_origin(self.snap(event.xdata, event.ydata))
self.app.info("Click on target point.")
### Snap
if event.key == 'g':
self.grid_snap_btn.trigger()
if event.key == 'k':
self.corner_snap_btn.trigger()
### Buffer
if event.key == 'b':
self.on_buffer_tool()
### Propagate to tool
response = None
if self.active_tool is not None:
response = self.active_tool.on_key(event.key)
if response is not None:
self.app.info(response)
def on_canvas_key_release(self, event):
self.key = None
def on_delete_btn(self):
self.delete_selected()
self.replot()
def get_selected(self):
"""
Returns list of shapes that are selected in the editor.
:return: List of shapes.
"""
#return [shape for shape in self.shape_buffer if shape["selected"]]
return self.selected
def delete_selected(self):
tempref = [s for s in self.selected]
for shape in tempref:
self.delete_shape(shape)
self.selected = []
def plot_shape(self, geometry=None, linespec='b-', linewidth=1, animated=False):
"""
Plots a geometric object or list of objects without rendering. Plotted objects
are returned as a list. This allows for efficient/animated rendering.
:param geometry: Geometry to be plotted (Any Shapely.geom kind or list of such)
:param linespec: Matplotlib linespec string.
:param linewidth: Width of lines in # of pixels.
:param animated: If geometry is to be animated. (See MPL plot())
:return: List of plotted elements.
"""
plot_elements = []
if geometry is None:
geometry = self.active_tool.geometry
try:
for geo in geometry:
plot_elements += self.plot_shape(geometry=geo,
linespec=linespec,
linewidth=linewidth,
animated=animated)
## Non-iterable
except TypeError:
## DrawToolShape
if isinstance(geometry, DrawToolShape):
plot_elements += self.plot_shape(geometry=geometry.geo,
linespec=linespec,
linewidth=linewidth,
animated=animated)
## Polygon: Dscend into exterior and each interior.
if type(geometry) == Polygon:
plot_elements += self.plot_shape(geometry=geometry.exterior,
linespec=linespec,
linewidth=linewidth,
animated=animated)
plot_elements += self.plot_shape(geometry=geometry.interiors,
linespec=linespec,
linewidth=linewidth,
animated=animated)
if type(geometry) == LineString or type(geometry) == LinearRing:
x, y = geometry.coords.xy
element, = self.axes.plot(x, y, linespec, linewidth=linewidth, animated=animated)
plot_elements.append(element)
if type(geometry) == Point:
x, y = geometry.coords.xy
element, = self.axes.plot(x, y, 'bo', linewidth=linewidth, animated=animated)
plot_elements.append(element)
return plot_elements
def plot_all(self):
"""
Plots all shapes in the editor.
Clears the axes, plots, and call self.canvas.auto_adjust_axes.
:return: None
:rtype: None
"""
self.app.log.debug("plot_all()")
self.axes.cla()
for shape in self.storage.get_objects():
if shape.geo is None: # TODO: This shouldn't have happened
continue
if shape in self.selected:
self.plot_shape(geometry=shape.geo, linespec='k-', linewidth=2)
continue
self.plot_shape(geometry=shape.geo)
for shape in self.utility:
self.plot_shape(geometry=shape.geo, linespec='k--', linewidth=1)
continue
self.canvas.auto_adjust_axes()
def on_shape_complete(self):
self.app.log.debug("on_shape_complete()")
# Add shape
self.add_shape(self.active_tool.geometry)
# Remove any utility shapes
self.delete_utility_geometry()
# Replot and reset tool.
self.replot()
self.active_tool = type(self.active_tool)(self)
def delete_shape(self, shape):
if shape in self.utility:
self.utility.remove(shape)
return
self.storage.remove(shape)
if shape in self.selected:
self.selected.remove(shape)
def replot(self):
self.axes = self.canvas.new_axes("draw")
self.plot_all()
@staticmethod
def make_storage():
## Shape storage.
storage = FlatCAMRTreeStorage()
storage.get_points = DrawToolShape.get_pts
return storage
def select_tool(self, toolname):
"""
Selects a drawing tool. Impacts the object and GUI.
:param toolname: Name of the tool.
:return: None
"""
self.tools[toolname]["button"].setChecked(True)
self.on_tool_select(toolname)
def set_selected(self, shape):
# Remove and add to the end.
if shape in self.selected:
self.selected.remove(shape)
self.selected.append(shape)
def set_unselected(self, shape):
if shape in self.selected:
self.selected.remove(shape)
def snap(self, x, y):
"""
Adjusts coordinates to snap settings.
:param x: Input coordinate X
:param y: Input coordinate Y
:return: Snapped (x, y)
"""
snap_x, snap_y = (x, y)
snap_distance = Inf
### Object (corner?) snap
### No need for the objects, just the coordinates
### in the index.
if self.options["corner_snap"]:
try:
nearest_pt, shape = self.storage.nearest((x, y))
nearest_pt_distance = distance((x, y), nearest_pt)
if nearest_pt_distance <= self.options["snap_max"]:
snap_distance = nearest_pt_distance
snap_x, snap_y = nearest_pt
except (StopIteration, AssertionError):
pass
### Grid snap
if self.options["grid_snap"]:
if self.options["snap-x"] != 0:
snap_x_ = round(x / self.options["snap-x"]) * self.options['snap-x']
else:
snap_x_ = x
if self.options["snap-y"] != 0:
snap_y_ = round(y / self.options["snap-y"]) * self.options['snap-y']
else:
snap_y_ = y
nearest_grid_distance = distance((x, y), (snap_x_, snap_y_))
if nearest_grid_distance < snap_distance:
snap_x, snap_y = (snap_x_, snap_y_)
return snap_x, snap_y
def update_fcgeometry(self, fcgeometry):
"""
Transfers the drawing tool shape buffer to the selected geometry
object. The geometry already in the object are removed.
:param fcgeometry: FlatCAMGeometry
:return: None
"""
fcgeometry.solid_geometry = []
#for shape in self.shape_buffer:
for shape in self.storage.get_objects():
fcgeometry.solid_geometry.append(shape.geo)
def union(self):
"""
Makes union of selected polygons. Original polygons
are deleted.
:return: None.
"""
results = cascaded_union([t.geo for t in self.get_selected()])
# Delete originals.
for_deletion = [s for s in self.get_selected()]
for shape in for_deletion:
self.delete_shape(shape)
# Selected geometry is now gone!
self.selected = []
self.add_shape(DrawToolShape(results))
self.replot()
def intersection(self):
"""
Makes intersectino of selected polygons. Original polygons are deleted.
:return: None
"""
shapes = self.get_selected()
results = shapes[0].geo
for shape in shapes[1:]:
results = results.intersection(shape.geo)
# Delete originals.
for_deletion = [s for s in self.get_selected()]
for shape in for_deletion:
self.delete_shape(shape)
# Selected geometry is now gone!
self.selected = []
self.add_shape(DrawToolShape(results))
self.replot()
def subtract(self):
selected = self.get_selected()
tools = selected[1:]
toolgeo = cascaded_union([shp.geo for shp in tools])
result = selected[0].geo.difference(toolgeo)
self.delete_shape(selected[0])
self.add_shape(DrawToolShape(result))
self.replot()
def buffer(self, buf_distance):
selected = self.get_selected()
if len(selected) == 0:
self.app.inform.emit("[warning] Nothing selected for buffering.")
return
if not isinstance(buf_distance, float):
self.app.inform.emit("[warning] Invalid distance for buffering.")
return
pre_buffer = cascaded_union([t.geo for t in selected])
results = pre_buffer.buffer(buf_distance)
self.add_shape(DrawToolShape(results))
self.replot()
def paint(self, tooldia, overlap, margin, method):
selected = self.get_selected()
if len(selected) == 0:
self.app.inform.emit("[warning] Nothing selected for painting.")
return
for param in [tooldia, overlap, margin]:
if not isinstance(param, float):
param_name = [k for k, v in list(locals().items()) if v is param][0]
self.app.inform.emit("[warning] Invalid value for {}".format())
# Todo: Check for valid method.
# Todo: This is the 3rd implementation on painting polys... try to consolidate
results = []
def recurse(geo):
try:
for subg in geo:
for subsubg in recurse(subg):
yield subsubg
except TypeError:
if isinstance(geo, Polygon):
yield geo
raise StopIteration
for geo in selected:
local_results = []
for poly in recurse(geo.geo):
if method == "seed":
# Type(cp) == FlatCAMRTreeStorage | None
cp = Geometry.clear_polygon2(poly.buffer(-margin),
tooldia, overlap=overlap)
else:
# Type(cp) == FlatCAMRTreeStorage | None
cp = Geometry.clear_polygon(poly.buffer(-margin),
tooldia, overlap=overlap)
if cp is not None:
local_results += list(cp.get_objects())
results.append(cascaded_union(local_results))
# This is a dirty patch:
for r in results:
self.add_shape(DrawToolShape(r))
self.replot()
def distance(pt1, pt2):
return sqrt((pt1[0] - pt2[0]) ** 2 + (pt1[1] - pt2[1]) ** 2)
def mag(vec):
return sqrt(vec[0] ** 2 + vec[1] ** 2)
def poly2rings(poly):
return [poly.exterior] + [interior for interior in poly.interiors]