############################################################ # FlatCAM: 2D Post-processing for Manufacturing # # http://flatcam.org # # Author: Juan Pablo Caram (c) # # Date: 2/5/2014 # # MIT Licence # ############################################################ from PyQt5 import QtGui, QtCore, QtWidgets from PyQt5.QtCore import Qt, QSettings import FlatCAMApp from camlib import * from FlatCAMTool import FlatCAMTool from ObjectUI import LengthEntry, RadioSet from shapely.geometry import Polygon, LineString, Point, LinearRing, MultiLineString from shapely.geometry import MultiPoint, MultiPolygon from shapely.geometry import box as shply_box from shapely.ops import cascaded_union, unary_union import shapely.affinity as affinity from shapely.wkt import loads as sloads from shapely.wkt import dumps as sdumps from shapely.geometry.base import BaseGeometry from numpy import arctan2, Inf, array, sqrt, pi, ceil, sin, cos, sign, dot from numpy.linalg import solve from rtree import index as rtindex from GUIElements import OptionalInputSection, FCCheckBox, FCEntry, FCEntry2, FCComboBox, FCTextAreaRich, \ VerticalScrollArea, FCTable, FCDoubleSpinner from ParseFont import * from vispy.scene.visuals import Markers from copy import copy import freetype as ft class BufferSelectionTool(FlatCAMTool): """ Simple input for buffer distance. """ toolName = "Buffer Selection" def __init__(self, app, draw_app): FlatCAMTool.__init__(self, app) self.draw_app = draw_app # Title title_label = QtWidgets.QLabel("%s" % self.toolName) self.layout.addWidget(title_label) # this way I can hide/show the frame self.buffer_tool_frame = QtWidgets.QFrame() self.buffer_tool_frame.setContentsMargins(0, 0, 0, 0) self.layout.addWidget(self.buffer_tool_frame) self.buffer_tools_box = QtWidgets.QVBoxLayout() self.buffer_tools_box.setContentsMargins(0, 0, 0, 0) self.buffer_tool_frame.setLayout(self.buffer_tools_box) # Form Layout form_layout = QtWidgets.QFormLayout() self.buffer_tools_box.addLayout(form_layout) # Buffer distance self.buffer_distance_entry = LengthEntry() form_layout.addRow("Buffer distance:", self.buffer_distance_entry) self.buffer_corner_lbl = QtWidgets.QLabel("Buffer corner:") self.buffer_corner_lbl.setToolTip( "There are 3 types of corners:\n" " - 'Round': the corner is rounded for exterior buffer.\n" " - 'Square:' the corner is met in a sharp angle for exterior buffer.\n" " - 'Beveled:' the corner is a line that directly connects the features meeting in the corner" ) self.buffer_corner_cb = FCComboBox() self.buffer_corner_cb.addItem("Round") self.buffer_corner_cb.addItem("Square") self.buffer_corner_cb.addItem("Beveled") form_layout.addRow(self.buffer_corner_lbl, self.buffer_corner_cb) # Buttons hlay = QtWidgets.QHBoxLayout() self.buffer_tools_box.addLayout(hlay) self.buffer_int_button = QtWidgets.QPushButton("Buffer Interior") hlay.addWidget(self.buffer_int_button) self.buffer_ext_button = QtWidgets.QPushButton("Buffer Exterior") hlay.addWidget(self.buffer_ext_button) hlay1 = QtWidgets.QHBoxLayout() self.buffer_tools_box.addLayout(hlay1) self.buffer_button = QtWidgets.QPushButton("Full Buffer") hlay1.addWidget(self.buffer_button) self.layout.addStretch() # Signals self.buffer_button.clicked.connect(self.on_buffer) self.buffer_int_button.clicked.connect(self.on_buffer_int) self.buffer_ext_button.clicked.connect(self.on_buffer_ext) # Init GUI self.buffer_distance_entry.set_value(0.01) def on_buffer(self): buffer_distance = self.buffer_distance_entry.get_value() # the cb index start from 0 but the join styles for the buffer start from 1 therefore the adjustment # I populated the combobox such that the index coincide with the join styles value (which is really an INT) join_style = self.buffer_corner_cb.currentIndex() + 1 self.draw_app.buffer(buffer_distance, join_style) def on_buffer_int(self): buffer_distance = self.buffer_distance_entry.get_value() # the cb index start from 0 but the join styles for the buffer start from 1 therefore the adjustment # I populated the combobox such that the index coincide with the join styles value (which is really an INT) join_style = self.buffer_corner_cb.currentIndex() + 1 self.draw_app.buffer_int(buffer_distance, join_style) def on_buffer_ext(self): buffer_distance = self.buffer_distance_entry.get_value() # the cb index start from 0 but the join styles for the buffer start from 1 therefore the adjustment # I populated the combobox such that the index coincide with the join styles value (which is really an INT) join_style = self.buffer_corner_cb.currentIndex() + 1 self.draw_app.buffer_ext(buffer_distance, join_style) def hide_tool(self): self.buffer_tool_frame.hide() self.app.ui.notebook.setCurrentWidget(self.app.ui.project_tab) class TextInputTool(FlatCAMTool): """ Simple input for buffer distance. """ toolName = "Text Input Tool" def __init__(self, app): FlatCAMTool.__init__(self, app) self.app = app self.text_path = [] self.f_parse = ParseFont(self) self.f_parse.get_fonts_by_types() # this way I can hide/show the frame self.text_tool_frame = QtWidgets.QFrame() self.text_tool_frame.setContentsMargins(0, 0, 0, 0) self.layout.addWidget(self.text_tool_frame) self.text_tools_box = QtWidgets.QVBoxLayout() self.text_tools_box.setContentsMargins(0, 0, 0, 0) self.text_tool_frame.setLayout(self.text_tools_box) # Title title_label = QtWidgets.QLabel("%s" % self.toolName) self.text_tools_box.addWidget(title_label) # Form Layout self.form_layout = QtWidgets.QFormLayout() self.text_tools_box.addLayout(self.form_layout) # Font type if sys.platform == "win32": f_current = QtGui.QFont("Arial") elif sys.platform == "linux": f_current = QtGui.QFont("FreeMono") else: f_current = QtGui.QFont("Helvetica Neue") self.font_name = f_current.family() self.font_type_cb = QtWidgets.QFontComboBox(self) self.font_type_cb.setCurrentFont(f_current) self.form_layout.addRow("Font:", self.font_type_cb) # Flag variables to show if font is bold, italic, both or none (regular) self.font_bold = False self.font_italic = False # # Create dictionaries with the filenames of the fonts # # Key: Fontname # # Value: Font File Name.ttf # # # regular fonts # self.ff_names_regular ={} # # bold fonts # self.ff_names_bold = {} # # italic fonts # self.ff_names_italic = {} # # bold and italic fonts # self.ff_names_bi = {} # # if sys.platform == 'win32': # from winreg import ConnectRegistry, OpenKey, EnumValue, HKEY_LOCAL_MACHINE # registry = ConnectRegistry(None, HKEY_LOCAL_MACHINE) # font_key = OpenKey(registry, "SOFTWARE\Microsoft\Windows NT\CurrentVersion\Fonts") # try: # i = 0 # while 1: # name_font, value, type = EnumValue(font_key, i) # k = name_font.replace(" (TrueType)", '') # if 'Bold' in k and 'Italic' in k: # k = k.replace(" Bold Italic", '') # self.ff_names_bi.update({k: value}) # elif 'Bold' in k: # k = k.replace(" Bold", '') # self.ff_names_bold.update({k: value}) # elif 'Italic' in k: # k = k.replace(" Italic", '') # self.ff_names_italic.update({k: value}) # else: # self.ff_names_regular.update({k: value}) # i += 1 # except WindowsError: # pass # Font size self.font_size_cb = FCComboBox() self.font_size_cb.setEditable(True) self.font_size_cb.setMinimumContentsLength(3) self.font_size_cb.setMaximumWidth(70) font_sizes = ['6', '7', '8', '9', '10', '11', '12', '13', '14', '15', '16', '18', '20', '22', '24', '26', '28', '32', '36', '40', '44', '48', '54', '60', '66', '72', '80', '88', '96'] for i in font_sizes: self.font_size_cb.addItem(i) self.font_size_cb.setCurrentIndex(4) hlay = QtWidgets.QHBoxLayout() hlay.addWidget(self.font_size_cb) hlay.addStretch() self.font_bold_tb = QtWidgets.QToolButton() self.font_bold_tb.setCheckable(True) self.font_bold_tb.setIcon(QtGui.QIcon('share/bold32.png')) hlay.addWidget(self.font_bold_tb) self.font_italic_tb = QtWidgets.QToolButton() self.font_italic_tb.setCheckable(True) self.font_italic_tb.setIcon(QtGui.QIcon('share/italic32.png')) hlay.addWidget(self.font_italic_tb) self.form_layout.addRow("Size:", hlay) # Text input self.text_input_entry = FCTextAreaRich() self.text_input_entry.setTabStopWidth(12) self.text_input_entry.setMinimumHeight(200) # self.text_input_entry.setMaximumHeight(150) self.text_input_entry.setCurrentFont(f_current) self.text_input_entry.setFontPointSize(10) self.form_layout.addRow("Text:", self.text_input_entry) # Buttons hlay1 = QtWidgets.QHBoxLayout() self.form_layout.addRow("", hlay1) hlay1.addStretch() self.apply_button = QtWidgets.QPushButton("Apply") hlay1.addWidget(self.apply_button) # self.layout.addStretch() # Signals self.apply_button.clicked.connect(self.on_apply_button) self.font_type_cb.currentFontChanged.connect(self.font_family) self.font_size_cb.activated.connect(self.font_size) self.font_bold_tb.clicked.connect(self.on_bold_button) self.font_italic_tb.clicked.connect(self.on_italic_button) def on_apply_button(self): font_to_geo_type = "" if self.font_bold is True: font_to_geo_type = 'bold' elif self.font_italic is True: font_to_geo_type = 'italic' elif self.font_bold is True and self.font_italic is True: font_to_geo_type = 'bi' elif self.font_bold is False and self.font_italic is False: font_to_geo_type = 'regular' string_to_geo = self.text_input_entry.get_value() font_to_geo_size = self.font_size_cb.get_value() self.text_path = self.f_parse.font_to_geometry( char_string=string_to_geo, font_name=self.font_name, font_size=font_to_geo_size, font_type=font_to_geo_type, units=self.app.general_options_form.general_app_group.units_radio.get_value().upper()) def font_family(self, font): self.text_input_entry.selectAll() font.setPointSize(float(self.font_size_cb.get_value())) self.text_input_entry.setCurrentFont(font) self.font_name = self.font_type_cb.currentFont().family() def font_size(self): self.text_input_entry.selectAll() self.text_input_entry.setFontPointSize(float(self.font_size_cb.get_value())) def on_bold_button(self): if self.font_bold_tb.isChecked(): self.text_input_entry.selectAll() self.text_input_entry.setFontWeight(QtGui.QFont.Bold) self.font_bold = True else: self.text_input_entry.selectAll() self.text_input_entry.setFontWeight(QtGui.QFont.Normal) self.font_bold = False def on_italic_button(self): if self.font_italic_tb.isChecked(): self.text_input_entry.selectAll() self.text_input_entry.setFontItalic(True) self.font_italic = True else: self.text_input_entry.selectAll() self.text_input_entry.setFontItalic(False) self.font_italic = False def hide_tool(self): self.text_tool_frame.hide() self.app.ui.notebook.setCurrentWidget(self.app.ui.project_tab) class PaintOptionsTool(FlatCAMTool): """ Inputs to specify how to paint the selected polygons. """ toolName = "Paint Options" def __init__(self, app, fcdraw): FlatCAMTool.__init__(self, app) self.app = app self.fcdraw = fcdraw ## Title title_label = QtWidgets.QLabel("%s" % self.toolName) self.layout.addWidget(title_label) grid = QtWidgets.QGridLayout() self.layout.addLayout(grid) # Tool dia ptdlabel = QtWidgets.QLabel('Tool dia:') ptdlabel.setToolTip( "Diameter of the tool to\n" "be used in the operation." ) grid.addWidget(ptdlabel, 0, 0) self.painttooldia_entry = LengthEntry() grid.addWidget(self.painttooldia_entry, 0, 1) # Overlap ovlabel = QtWidgets.QLabel('Overlap:') ovlabel.setToolTip( "How much (fraction) of the tool width to overlap each tool pass.\n" "Example:\n" "A value here of 0.25 means 25% from the tool diameter found above.\n\n" "Adjust the value starting with lower values\n" "and increasing it if areas that should be painted are still \n" "not painted.\n" "Lower values = faster processing, faster execution on PCB.\n" "Higher values = slow processing and slow execution on CNC\n" "due of too many paths." ) grid.addWidget(ovlabel, 1, 0) self.paintoverlap_entry = LengthEntry() grid.addWidget(self.paintoverlap_entry, 1, 1) # Margin marginlabel = QtWidgets.QLabel('Margin:') marginlabel.setToolTip( "Distance by which to avoid\n" "the edges of the polygon to\n" "be painted." ) grid.addWidget(marginlabel, 2, 0) self.paintmargin_entry = LengthEntry() grid.addWidget(self.paintmargin_entry, 2, 1) # Method methodlabel = QtWidgets.QLabel('Method:') methodlabel.setToolTip( "Algorithm to paint the polygon:
" "Standard: Fixed step inwards.
" "Seed-based: Outwards from seed." ) grid.addWidget(methodlabel, 3, 0) self.paintmethod_combo = RadioSet([ {"label": "Standard", "value": "standard"}, {"label": "Seed-based", "value": "seed"}, {"label": "Straight lines", "value": "lines"} ], orientation='vertical', stretch=False) grid.addWidget(self.paintmethod_combo, 3, 1) # Connect lines pathconnectlabel = QtWidgets.QLabel("Connect:") pathconnectlabel.setToolTip( "Draw lines between resulting\n" "segments to minimize tool lifts." ) grid.addWidget(pathconnectlabel, 4, 0) self.pathconnect_cb = FCCheckBox() grid.addWidget(self.pathconnect_cb, 4, 1) contourlabel = QtWidgets.QLabel("Contour:") contourlabel.setToolTip( "Cut around the perimeter of the polygon\n" "to trim rough edges." ) grid.addWidget(contourlabel, 5, 0) self.paintcontour_cb = FCCheckBox() grid.addWidget(self.paintcontour_cb, 5, 1) ## Buttons hlay = QtWidgets.QHBoxLayout() self.layout.addLayout(hlay) hlay.addStretch() self.paint_button = QtWidgets.QPushButton("Paint") hlay.addWidget(self.paint_button) self.layout.addStretch() ## Signals self.paint_button.clicked.connect(self.on_paint) ## Init GUI self.painttooldia_entry.set_value(0) self.paintoverlap_entry.set_value(0) self.paintmargin_entry.set_value(0) self.paintmethod_combo.set_value("seed") def on_paint(self): tooldia = self.painttooldia_entry.get_value() overlap = self.paintoverlap_entry.get_value() margin = self.paintmargin_entry.get_value() method = self.paintmethod_combo.get_value() contour = self.paintcontour_cb.get_value() connect = self.pathconnect_cb.get_value() self.fcdraw.paint(tooldia, overlap, margin, connect=connect, contour=contour, method=method) self.fcdraw.select_tool("select") self.app.ui.notebook.setTabText(2, "Tools") self.app.ui.notebook.setCurrentWidget(self.app.ui.project_tab) class DrawToolShape(object): """ Encapsulates "shapes" under a common class. """ tolerance = None @staticmethod def get_pts(o): """ Returns a list of all points in the object, where the object can be a Polygon, Not a polygon, or a list of such. Search is done recursively. :param: geometric object :return: List of points :rtype: list """ pts = [] ## Iterable: descend into each item. try: for subo in o: pts += DrawToolShape.get_pts(subo) ## Non-iterable except TypeError: if o is not None: ## DrawToolShape: descend into .geo. if isinstance(o, DrawToolShape): pts += DrawToolShape.get_pts(o.geo) ## Descend into .exerior and .interiors elif type(o) == Polygon: pts += DrawToolShape.get_pts(o.exterior) for i in o.interiors: pts += DrawToolShape.get_pts(i) elif type(o) == MultiLineString: for line in o: pts += DrawToolShape.get_pts(line) ## Has .coords: list them. else: if DrawToolShape.tolerance is not None: pts += list(o.simplify(DrawToolShape.tolerance).coords) else: pts += list(o.coords) else: return return pts def __init__(self, geo=[]): # Shapely type or list of such self.geo = geo self.utility = False def get_all_points(self): return DrawToolShape.get_pts(self) class DrawToolUtilityShape(DrawToolShape): """ Utility shapes are temporary geometry in the editor to assist in the creation of shapes. For example it will show the outline of a rectangle from the first point to the current mouse pointer before the second point is clicked and the final geometry is created. """ def __init__(self, geo=[]): super(DrawToolUtilityShape, self).__init__(geo=geo) self.utility = True class DrawTool(object): """ Abstract Class representing a tool in the drawing program. Can generate geometry, including temporary utility geometry that is updated on user clicks and mouse motion. """ def __init__(self, draw_app): self.draw_app = draw_app self.complete = False self.start_msg = "Click on 1st point..." self.points = [] self.geometry = None # DrawToolShape or None def click(self, point): """ :param point: [x, y] Coordinate pair. """ return "" def click_release(self, point): """ :param point: [x, y] Coordinate pair. """ return "" def on_key(self, key): return None def utility_geometry(self, data=None): return None class FCShapeTool(DrawTool): """ Abstract class for tools that create a shape. """ def __init__(self, draw_app): DrawTool.__init__(self, draw_app) def make(self): pass class FCCircle(FCShapeTool): """ Resulting type: Polygon """ def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'fc_circle' self.start_msg = "Click on CENTER ..." self.steps_per_circ = self.draw_app.app.defaults["geometry_circle_steps"] def click(self, point): self.points.append(point) if len(self.points) == 1: self.draw_app.app.inform.emit("Click on Circle perimeter point to complete ...") return "Click on perimeter to complete ..." if len(self.points) == 2: self.make() return "Done." return "" def utility_geometry(self, data=None): if len(self.points) == 1: p1 = self.points[0] p2 = data radius = sqrt((p1[0] - p2[0]) ** 2 + (p1[1] - p2[1]) ** 2) return DrawToolUtilityShape(Point(p1).buffer(radius, int(self.steps_per_circ / 4))) return None def make(self): p1 = self.points[0] p2 = self.points[1] radius = distance(p1, p2) self.geometry = DrawToolShape(Point(p1).buffer(radius, int(self.steps_per_circ / 4))) self.complete = True self.draw_app.app.inform.emit("[success]Done. Adding Circle completed.") class FCArc(FCShapeTool): def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'fc_arc' self.start_msg = "Click on CENTER ..." # Direction of rotation between point 1 and 2. # 'cw' or 'ccw'. Switch direction by hitting the # 'o' key. self.direction = "cw" # Mode # C12 = Center, p1, p2 # 12C = p1, p2, Center # 132 = p1, p3, p2 self.mode = "c12" # Center, p1, p2 self.steps_per_circ = self.draw_app.app.defaults["geometry_circle_steps"] def click(self, point): self.points.append(point) if len(self.points) == 1: self.draw_app.app.inform.emit("Click on Start arc point ...") return "Click on 1st point ..." if len(self.points) == 2: self.draw_app.app.inform.emit("Click on End arc point to complete ...") return "Click on 2nd point to complete ..." if len(self.points) == 3: self.make() return "Done." return "" def on_key(self, key): if key == 'o': self.direction = 'cw' if self.direction == 'ccw' else 'ccw' return 'Direction: ' + self.direction.upper() if key == 'p': if self.mode == 'c12': self.mode = '12c' elif self.mode == '12c': self.mode = '132' else: self.mode = 'c12' return 'Mode: ' + self.mode def utility_geometry(self, data=None): if len(self.points) == 1: # Show the radius center = self.points[0] p1 = data return DrawToolUtilityShape(LineString([center, p1])) if len(self.points) == 2: # Show the arc if self.mode == 'c12': center = self.points[0] p1 = self.points[1] p2 = data radius = sqrt((center[0] - p1[0]) ** 2 + (center[1] - p1[1]) ** 2) startangle = arctan2(p1[1] - center[1], p1[0] - center[0]) stopangle = arctan2(p2[1] - center[1], p2[0] - center[0]) return DrawToolUtilityShape([LineString(arc(center, radius, startangle, stopangle, self.direction, self.steps_per_circ)), Point(center)]) elif self.mode == '132': p1 = array(self.points[0]) p3 = array(self.points[1]) p2 = array(data) center, radius, t = three_point_circle(p1, p2, p3) direction = 'cw' if sign(t) > 0 else 'ccw' startangle = arctan2(p1[1] - center[1], p1[0] - center[0]) stopangle = arctan2(p3[1] - center[1], p3[0] - center[0]) return DrawToolUtilityShape([LineString(arc(center, radius, startangle, stopangle, direction, self.steps_per_circ)), Point(center), Point(p1), Point(p3)]) else: # '12c' p1 = array(self.points[0]) p2 = array(self.points[1]) # Midpoint a = (p1 + p2) / 2.0 # Parallel vector c = p2 - p1 # Perpendicular vector b = dot(c, array([[0, -1], [1, 0]], dtype=float32)) b /= norm(b) # Distance t = distance(data, a) # Which side? Cross product with c. # cross(M-A, B-A), where line is AB and M is test point. side = (data[0] - p1[0]) * c[1] - (data[1] - p1[1]) * c[0] t *= sign(side) # Center = a + bt center = a + b * t radius = norm(center - p1) startangle = arctan2(p1[1] - center[1], p1[0] - center[0]) stopangle = arctan2(p2[1] - center[1], p2[0] - center[0]) return DrawToolUtilityShape([LineString(arc(center, radius, startangle, stopangle, self.direction, self.steps_per_circ)), Point(center)]) return None def make(self): if self.mode == 'c12': center = self.points[0] p1 = self.points[1] p2 = self.points[2] radius = distance(center, p1) startangle = arctan2(p1[1] - center[1], p1[0] - center[0]) stopangle = arctan2(p2[1] - center[1], p2[0] - center[0]) self.geometry = DrawToolShape(LineString(arc(center, radius, startangle, stopangle, self.direction, self.steps_per_circ))) elif self.mode == '132': p1 = array(self.points[0]) p3 = array(self.points[1]) p2 = array(self.points[2]) center, radius, t = three_point_circle(p1, p2, p3) direction = 'cw' if sign(t) > 0 else 'ccw' startangle = arctan2(p1[1] - center[1], p1[0] - center[0]) stopangle = arctan2(p3[1] - center[1], p3[0] - center[0]) self.geometry = DrawToolShape(LineString(arc(center, radius, startangle, stopangle, direction, self.steps_per_circ))) else: # self.mode == '12c' p1 = array(self.points[0]) p2 = array(self.points[1]) pc = array(self.points[2]) # Midpoint a = (p1 + p2) / 2.0 # Parallel vector c = p2 - p1 # Perpendicular vector b = dot(c, array([[0, -1], [1, 0]], dtype=float32)) b /= norm(b) # Distance t = distance(pc, a) # Which side? Cross product with c. # cross(M-A, B-A), where line is AB and M is test point. side = (pc[0] - p1[0]) * c[1] - (pc[1] - p1[1]) * c[0] t *= sign(side) # Center = a + bt center = a + b * t radius = norm(center - p1) startangle = arctan2(p1[1] - center[1], p1[0] - center[0]) stopangle = arctan2(p2[1] - center[1], p2[0] - center[0]) self.geometry = DrawToolShape(LineString(arc(center, radius, startangle, stopangle, self.direction, self.steps_per_circ))) self.complete = True self.draw_app.app.inform.emit("[success]Done. Arc completed.") class FCRectangle(FCShapeTool): """ Resulting type: Polygon """ def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'fc_rectangle' self.start_msg = "Click on 1st corner ..." def click(self, point): self.points.append(point) if len(self.points) == 1: return "Click on opposite corner to complete ..." if len(self.points) == 2: self.make() return "Done." return "" def utility_geometry(self, data=None): if len(self.points) == 1: p1 = self.points[0] p2 = data return DrawToolUtilityShape(LinearRing([p1, (p2[0], p1[1]), p2, (p1[0], p2[1])])) return None def make(self): p1 = self.points[0] p2 = self.points[1] # self.geometry = LinearRing([p1, (p2[0], p1[1]), p2, (p1[0], p2[1])]) self.geometry = DrawToolShape(Polygon([p1, (p2[0], p1[1]), p2, (p1[0], p2[1])])) self.complete = True self.draw_app.app.inform.emit("[success]Done. Rectangle completed.") class FCPolygon(FCShapeTool): """ Resulting type: Polygon """ def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'fc_polygon' self.start_msg = "Click on 1st point ..." def click(self, point): self.draw_app.in_action = True self.points.append(point) if len(self.points) > 0: self.draw_app.app.inform.emit("Click on next Point or click Right mouse button to complete ...") return "Click on next point or hit ENTER to complete ..." return "" def utility_geometry(self, data=None): if len(self.points) == 1: temp_points = [x for x in self.points] temp_points.append(data) return DrawToolUtilityShape(LineString(temp_points)) if len(self.points) > 1: temp_points = [x for x in self.points] temp_points.append(data) return DrawToolUtilityShape(LinearRing(temp_points)) return None def make(self): # self.geometry = LinearRing(self.points) self.geometry = DrawToolShape(Polygon(self.points)) self.draw_app.in_action = False self.complete = True self.draw_app.app.inform.emit("[success]Done. Polygon completed.") def on_key(self, key): if key == 'backspace': if len(self.points) > 0: self.points = self.points[0:-1] class FCPath(FCPolygon): """ Resulting type: LineString """ def make(self): self.geometry = DrawToolShape(LineString(self.points)) self.name = 'fc_path' self.draw_app.in_action = False self.complete = True self.draw_app.app.inform.emit("[success]Done. Path completed.") def utility_geometry(self, data=None): if len(self.points) > 0: temp_points = [x for x in self.points] temp_points.append(data) return DrawToolUtilityShape(LineString(temp_points)) return None def on_key(self, key): if key == 'backspace': if len(self.points) > 0: self.points = self.points[0:-1] class FCSelect(DrawTool): def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'fc_select' self.storage = self.draw_app.storage # self.shape_buffer = self.draw_app.shape_buffer # self.selected = self.draw_app.selected def click_release(self, point): self.select_shapes(point) return "" def select_shapes(self, pos): # list where we store the overlapped shapes under our mouse left click position over_shape_list = [] # pos[0] and pos[1] are the mouse click coordinates (x, y) for obj_shape in self.storage.get_objects(): # first method of click selection -> inconvenient # minx, miny, maxx, maxy = obj_shape.geo.bounds # if (minx <= pos[0] <= maxx) and (miny <= pos[1] <= maxy): # over_shape_list.append(obj_shape) # second method of click selection -> slow # outside = obj_shape.geo.buffer(0.1) # inside = obj_shape.geo.buffer(-0.1) # shape_band = outside.difference(inside) # if Point(pos).within(shape_band): # over_shape_list.append(obj_shape) # 3rd method of click selection -> inconvenient try: _, closest_shape = self.storage.nearest(pos) except StopIteration: return "" over_shape_list.append(closest_shape) try: # if there is no shape under our click then deselect all shapes # it will not work for 3rd method of click selection if not over_shape_list: self.draw_app.selected = [] FlatCAMGeoEditor.draw_shape_idx = -1 else: # if there are shapes under our click then advance through the list of them, one at the time in a # circular way FlatCAMGeoEditor.draw_shape_idx = (FlatCAMGeoEditor.draw_shape_idx + 1) % len(over_shape_list) obj_to_add = over_shape_list[int(FlatCAMGeoEditor.draw_shape_idx)] key_modifier = QtWidgets.QApplication.keyboardModifiers() if self.draw_app.app.defaults["global_mselect_key"] == 'Control': # if CONTROL key is pressed then we add to the selected list the current shape but if it's already # in the selected list, we removed it. Therefore first click selects, second deselects. if key_modifier == Qt.ControlModifier: if obj_to_add in self.draw_app.selected: self.draw_app.selected.remove(obj_to_add) else: self.draw_app.selected.append(obj_to_add) else: self.draw_app.selected = [] self.draw_app.selected.append(obj_to_add) else: if key_modifier == Qt.ShiftModifier: if obj_to_add in self.draw_app.selected: self.draw_app.selected.remove(obj_to_add) else: self.draw_app.selected.append(obj_to_add) else: self.draw_app.selected = [] self.draw_app.selected.append(obj_to_add) except Exception as e: log.error("[ERROR] Something went bad. %s" % str(e)) raise class FCDrillSelect(DrawTool): def __init__(self, exc_editor_app): DrawTool.__init__(self, exc_editor_app) self.name = 'fc_drill_select' self.exc_editor_app = exc_editor_app self.storage = self.exc_editor_app.storage_dict # self.selected = self.exc_editor_app.selected # here we store all shapes that were selected so we can search for the nearest to our click location self.sel_storage = FlatCAMExcEditor.make_storage() self.exc_editor_app.resize_frame.hide() self.exc_editor_app.array_frame.hide() def click(self, point): key_modifier = QtWidgets.QApplication.keyboardModifiers() if self.exc_editor_app.app.defaults["global_mselect_key"] == 'Control': if key_modifier == Qt.ControlModifier: pass else: self.exc_editor_app.selected = [] else: if key_modifier == Qt.ShiftModifier: pass else: self.exc_editor_app.selected = [] def click_release(self, point): self.select_shapes(point) return "" def select_shapes(self, pos): self.exc_editor_app.tools_table_exc.clearSelection() try: # for storage in self.exc_editor_app.storage_dict: # _, partial_closest_shape = self.exc_editor_app.storage_dict[storage].nearest(pos) # if partial_closest_shape is not None: # self.sel_storage.insert(partial_closest_shape) # # _, closest_shape = self.sel_storage.nearest(pos) for storage in self.exc_editor_app.storage_dict: for shape in self.exc_editor_app.storage_dict[storage].get_objects(): self.sel_storage.insert(shape) _, closest_shape = self.sel_storage.nearest(pos) # constrain selection to happen only within a certain bounding box x_coord, y_coord = closest_shape.geo[0].xy delta = (x_coord[1] - x_coord[0]) # closest_shape_coords = (((x_coord[0] + delta / 2)), y_coord[0]) xmin = x_coord[0] - (0.7 * delta) xmax = x_coord[0] + (1.7 * delta) ymin = y_coord[0] - (0.7 * delta) ymax = y_coord[0] + (1.7 * delta) except StopIteration: return "" if pos[0] < xmin or pos[0] > xmax or pos[1] < ymin or pos[1] > ymax: self.exc_editor_app.selected = [] else: key_modifier = QtWidgets.QApplication.keyboardModifiers() if self.exc_editor_app.app.defaults["global_mselect_key"] == 'Control': # if CONTROL key is pressed then we add to the selected list the current shape but if it's already # in the selected list, we removed it. Therefore first click selects, second deselects. if key_modifier == Qt.ControlModifier: if closest_shape in self.exc_editor_app.selected: self.exc_editor_app.selected.remove(closest_shape) else: self.exc_editor_app.selected.append(closest_shape) else: self.exc_editor_app.selected = [] self.exc_editor_app.selected.append(closest_shape) else: if key_modifier == Qt.ShiftModifier: if closest_shape in self.exc_editor_app.selected: self.exc_editor_app.selected.remove(closest_shape) else: self.exc_editor_app.selected.append(closest_shape) else: self.exc_editor_app.selected = [] self.exc_editor_app.selected.append(closest_shape) # select the diameter of the selected shape in the tool table for storage in self.exc_editor_app.storage_dict: for shape_s in self.exc_editor_app.selected: if shape_s in self.exc_editor_app.storage_dict[storage].get_objects(): for key in self.exc_editor_app.tool2tooldia: if self.exc_editor_app.tool2tooldia[key] == storage: item = self.exc_editor_app.tools_table_exc.item((key - 1), 1) self.exc_editor_app.tools_table_exc.setCurrentItem(item) # item.setSelected(True) # self.exc_editor_app.tools_table_exc.selectItem(key - 1) # midx = self.exc_editor_app.tools_table_exc.model().index((key - 1), 0) # self.exc_editor_app.tools_table_exc.setCurrentIndex(midx) self.draw_app.last_tool_selected = key # delete whatever is in selection storage, there is no longer need for those shapes self.sel_storage = FlatCAMExcEditor.make_storage() return "" # pos[0] and pos[1] are the mouse click coordinates (x, y) # for storage in self.exc_editor_app.storage_dict: # for obj_shape in self.exc_editor_app.storage_dict[storage].get_objects(): # minx, miny, maxx, maxy = obj_shape.geo.bounds # if (minx <= pos[0] <= maxx) and (miny <= pos[1] <= maxy): # over_shape_list.append(obj_shape) # # try: # # if there is no shape under our click then deselect all shapes # if not over_shape_list: # self.exc_editor_app.selected = [] # FlatCAMExcEditor.draw_shape_idx = -1 # self.exc_editor_app.tools_table_exc.clearSelection() # else: # # if there are shapes under our click then advance through the list of them, one at the time in a # # circular way # FlatCAMExcEditor.draw_shape_idx = (FlatCAMExcEditor.draw_shape_idx + 1) % len(over_shape_list) # obj_to_add = over_shape_list[int(FlatCAMExcEditor.draw_shape_idx)] # # if self.exc_editor_app.app.defaults["global_mselect_key"] == 'Shift': # if self.exc_editor_app.modifiers == Qt.ShiftModifier: # if obj_to_add in self.exc_editor_app.selected: # self.exc_editor_app.selected.remove(obj_to_add) # else: # self.exc_editor_app.selected.append(obj_to_add) # else: # self.exc_editor_app.selected = [] # self.exc_editor_app.selected.append(obj_to_add) # else: # # if CONTROL key is pressed then we add to the selected list the current shape but if it's already # # in the selected list, we removed it. Therefore first click selects, second deselects. # if self.exc_editor_app.modifiers == Qt.ControlModifier: # if obj_to_add in self.exc_editor_app.selected: # self.exc_editor_app.selected.remove(obj_to_add) # else: # self.exc_editor_app.selected.append(obj_to_add) # else: # self.exc_editor_app.selected = [] # self.exc_editor_app.selected.append(obj_to_add) # # for storage in self.exc_editor_app.storage_dict: # for shape in self.exc_editor_app.selected: # if shape in self.exc_editor_app.storage_dict[storage].get_objects(): # for key in self.exc_editor_app.tool2tooldia: # if self.exc_editor_app.tool2tooldia[key] == storage: # item = self.exc_editor_app.tools_table_exc.item((key - 1), 1) # item.setSelected(True) # # self.exc_editor_app.tools_table_exc.selectItem(key - 1) # # except Exception as e: # log.error("[ERROR] Something went bad. %s" % str(e)) # raise class FCMove(FCShapeTool): def __init__(self, draw_app): FCShapeTool.__init__(self, draw_app) self.name = 'fc_move' # self.shape_buffer = self.draw_app.shape_buffer self.origin = None self.destination = None self.start_msg = "Click on reference point." def set_origin(self, origin): self.draw_app.app.inform.emit("Click on destination point.") self.origin = origin def click(self, point): if len(self.draw_app.get_selected()) == 0: return "Nothing to move." if self.origin is None: self.set_origin(point) return "Click on final location." else: self.destination = point self.make() return "Done." def make(self): # Create new geometry dx = self.destination[0] - self.origin[0] dy = self.destination[1] - self.origin[1] self.geometry = [DrawToolShape(affinity.translate(geom.geo, xoff=dx, yoff=dy)) for geom in self.draw_app.get_selected()] # Delete old self.draw_app.delete_selected() # # Select the new # for g in self.geometry: # # Note that g is not in the app's buffer yet! # self.draw_app.set_selected(g) self.complete = True self.draw_app.app.inform.emit("[success]Done. Geometry(s) Move completed.") def utility_geometry(self, data=None): """ Temporary geometry on screen while using this tool. :param data: :return: """ geo_list = [] if self.origin is None: return None if len(self.draw_app.get_selected()) == 0: return None dx = data[0] - self.origin[0] dy = data[1] - self.origin[1] for geom in self.draw_app.get_selected(): geo_list.append(affinity.translate(geom.geo, xoff=dx, yoff=dy)) return DrawToolUtilityShape(geo_list) # return DrawToolUtilityShape([affinity.translate(geom.geo, xoff=dx, yoff=dy) # for geom in self.draw_app.get_selected()]) class FCCopy(FCMove): def __init__(self, draw_app): FCMove.__init__(self, draw_app) self.name = 'fc_copy' def make(self): # Create new geometry dx = self.destination[0] - self.origin[0] dy = self.destination[1] - self.origin[1] self.geometry = [DrawToolShape(affinity.translate(geom.geo, xoff=dx, yoff=dy)) for geom in self.draw_app.get_selected()] self.complete = True self.draw_app.app.inform.emit("[success]Done. Geometry(s) Copy completed.") class FCText(FCShapeTool): def __init__(self, draw_app): FCShapeTool.__init__(self, draw_app) self.name = 'fc_text' # self.shape_buffer = self.draw_app.shape_buffer self.draw_app = draw_app self.app = draw_app.app self.start_msg = "Click on the Destination point..." self.origin = (0, 0) self.text_gui = TextInputTool(self.app) self.text_gui.run() def click(self, point): # Create new geometry dx = point[0] dy = point[1] try: self.geometry = DrawToolShape(affinity.translate(self.text_gui.text_path, xoff=dx, yoff=dy)) except Exception as e: log.debug("Font geometry is empty or incorrect: %s" % str(e)) self.draw_app.app.inform.emit("[ERROR]Font not supported. Only Regular, Bold, Italic and BoldItalic are " "supported. Error: %s" % str(e)) self.text_gui.text_path = [] self.text_gui.hide_tool() self.draw_app.select_tool('select') return self.text_gui.text_path = [] self.text_gui.hide_tool() self.complete = True self.draw_app.app.inform.emit("[success]Done. Adding Text completed.") def utility_geometry(self, data=None): """ Temporary geometry on screen while using this tool. :param data: mouse position coords :return: """ dx = data[0] - self.origin[0] dy = data[1] - self.origin[1] try: return DrawToolUtilityShape(affinity.translate(self.text_gui.text_path, xoff=dx, yoff=dy)) except: return class FCBuffer(FCShapeTool): def __init__(self, draw_app): FCShapeTool.__init__(self, draw_app) self.name = 'fc_buffer' # self.shape_buffer = self.draw_app.shape_buffer self.draw_app = draw_app self.app = draw_app.app self.start_msg = "Create buffer geometry ..." self.origin = (0, 0) self.buff_tool = BufferSelectionTool(self.app, self.draw_app) self.buff_tool.run() self.app.ui.notebook.setTabText(2, "Buffer Tool") self.activate() def on_buffer(self): buffer_distance = self.buff_tool.buffer_distance_entry.get_value() # the cb index start from 0 but the join styles for the buffer start from 1 therefore the adjustment # I populated the combobox such that the index coincide with the join styles value (whcih is really an INT) join_style = self.buff_tool.buffer_corner_cb.currentIndex() + 1 self.draw_app.buffer(buffer_distance, join_style) self.app.ui.notebook.setTabText(2, "Tools") self.disactivate() self.draw_app.app.inform.emit("[success]Done. Buffer Tool completed.") def on_buffer_int(self): buffer_distance = self.buff_tool.buffer_distance_entry.get_value() # the cb index start from 0 but the join styles for the buffer start from 1 therefore the adjustment # I populated the combobox such that the index coincide with the join styles value (whcih is really an INT) join_style = self.buff_tool.buffer_corner_cb.currentIndex() + 1 self.draw_app.buffer_int(buffer_distance, join_style) self.app.ui.notebook.setTabText(2, "Tools") self.disactivate() self.draw_app.app.inform.emit("[success]Done. Buffer Int Tool completed.") def on_buffer_ext(self): buffer_distance = self.buff_tool.buffer_distance_entry.get_value() # the cb index start from 0 but the join styles for the buffer start from 1 therefore the adjustment # I populated the combobox such that the index coincide with the join styles value (whcih is really an INT) join_style = self.buff_tool.buffer_corner_cb.currentIndex() + 1 self.draw_app.buffer_ext(buffer_distance, join_style) self.app.ui.notebook.setTabText(2, "Tools") self.disactivate() self.draw_app.app.inform.emit("[success]Done. Buffer Ext Tool completed.") def activate(self): self.buff_tool.buffer_button.clicked.disconnect() self.buff_tool.buffer_int_button.clicked.disconnect() self.buff_tool.buffer_ext_button.clicked.disconnect() self.buff_tool.buffer_button.clicked.connect(self.on_buffer) self.buff_tool.buffer_int_button.clicked.connect(self.on_buffer_int) self.buff_tool.buffer_ext_button.clicked.connect(self.on_buffer_ext) def disactivate(self): self.buff_tool.buffer_button.clicked.disconnect() self.buff_tool.buffer_int_button.clicked.disconnect() self.buff_tool.buffer_ext_button.clicked.disconnect() self.buff_tool.buffer_button.clicked.connect(self.buff_tool.on_buffer) self.buff_tool.buffer_int_button.clicked.connect(self.buff_tool.on_buffer_int) self.buff_tool.buffer_ext_button.clicked.connect(self.buff_tool.on_buffer_ext) self.complete = True self.draw_app.select_tool("select") self.buff_tool.hide_tool() class FCPaint(FCShapeTool): def __init__(self, draw_app): FCShapeTool.__init__(self, draw_app) self.name = 'fc_paint' # self.shape_buffer = self.draw_app.shape_buffer self.draw_app = draw_app self.app = draw_app.app self.start_msg = "Create Paint geometry ..." self.origin = (0, 0) self.paint_tool = PaintOptionsTool(self.app, self.draw_app) self.paint_tool.run() self.app.ui.notebook.setTabText(2, "Paint Tool") class FCRotate(FCShapeTool): def __init__(self, draw_app): FCShapeTool.__init__(self, draw_app) self.name = 'fc_rotate' geo = self.utility_geometry(data=(self.draw_app.snap_x, self.draw_app.snap_y)) if isinstance(geo, DrawToolShape) and geo.geo is not None: self.draw_app.draw_utility_geometry(geo=geo) self.draw_app.app.inform.emit("Click anywhere to finish the Rotation") def set_origin(self, origin): self.origin = origin def make(self): # Create new geometry # dx = self.origin[0] # dy = self.origin[1] self.geometry = [DrawToolShape(affinity.rotate(geom.geo, angle = -90, origin='center')) for geom in self.draw_app.get_selected()] # Delete old self.draw_app.delete_selected() self.complete = True self.draw_app.app.inform.emit("[success]Done. Geometry rotate completed.") # MS: automatically select the Select Tool after finishing the action but is not working yet :( #self.draw_app.select_tool("select") def on_key(self, key): if key == 'Enter' or key == QtCore.Qt.Key_Enter: self.make() return "Done" def click(self, point): self.make() return "Done." def utility_geometry(self, data=None): """ Temporary geometry on screen while using this tool. :param data: :return: """ return DrawToolUtilityShape([affinity.rotate(geom.geo, angle = -90, origin='center') for geom in self.draw_app.get_selected()]) class FCDrillAdd(FCShapeTool): """ Resulting type: MultiLineString """ def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'fc_drill_add' self.selected_dia = None try: self.draw_app.app.inform.emit(self.start_msg) # self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.tools_table_exc.currentRow() + 1] self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.last_tool_selected] # as a visual marker, select again in tooltable the actual tool that we are using # remember that it was deselected when clicking on canvas item = self.draw_app.tools_table_exc.item((self.draw_app.last_tool_selected - 1), 1) self.draw_app.tools_table_exc.setCurrentItem(item) except KeyError: self.draw_app.app.inform.emit("[WARNING_NOTCL] To add a drill first select a tool") self.draw_app.select_tool("select") return geo = self.utility_geometry(data=(self.draw_app.snap_x, self.draw_app.snap_y)) if isinstance(geo, DrawToolShape) and geo.geo is not None: self.draw_app.draw_utility_geometry(geo=geo) self.draw_app.app.inform.emit("Click on target location ...") # Switch notebook to Selected page self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.selected_tab) def click(self, point): self.make() return "Done." def utility_geometry(self, data=None): self.points = data return DrawToolUtilityShape(self.util_shape(data)) def util_shape(self, point): if point[0] is None and point[1] is None: point_x = self.draw_app.x point_y = self.draw_app.y else: point_x = point[0] point_y = point[1] start_hor_line = ((point_x - (self.selected_dia / 2)), point_y) stop_hor_line = ((point_x + (self.selected_dia / 2)), point_y) start_vert_line = (point_x, (point_y - (self.selected_dia / 2))) stop_vert_line = (point_x, (point_y + (self.selected_dia / 2))) return MultiLineString([(start_hor_line, stop_hor_line), (start_vert_line, stop_vert_line)]) def make(self): # add the point to drills if the diameter is a key in the dict, if not, create it add the drill location # to the value, as a list of itself if self.selected_dia in self.draw_app.points_edit: self.draw_app.points_edit[self.selected_dia].append(self.points) else: self.draw_app.points_edit[self.selected_dia] = [self.points] self.draw_app.current_storage = self.draw_app.storage_dict[self.selected_dia] self.geometry = DrawToolShape(self.util_shape(self.points)) self.complete = True self.draw_app.app.inform.emit("[success]Done. Drill added.") class FCDrillArray(FCShapeTool): """ Resulting type: MultiLineString """ def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'fc_drill_array' self.draw_app.array_frame.show() self.selected_dia = None self.drill_axis = 'X' self.drill_array = 'linear' self.drill_array_size = None self.drill_pitch = None self.drill_linear_angle = None self.drill_angle = None self.drill_direction = None self.drill_radius = None self.origin = None self.destination = None self.flag_for_circ_array = None self.last_dx = 0 self.last_dy = 0 self.pt = [] try: self.draw_app.app.inform.emit(self.start_msg) self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.last_tool_selected] # as a visual marker, select again in tooltable the actual tool that we are using # remember that it was deselected when clicking on canvas item = self.draw_app.tools_table_exc.item((self.draw_app.last_tool_selected - 1), 1) self.draw_app.tools_table_exc.setCurrentItem(item) except KeyError: self.draw_app.app.inform.emit("[WARNING_NOTCL] To add an Drill Array first select a tool in Tool Table") return geo = self.utility_geometry(data=(self.draw_app.snap_x, self.draw_app.snap_y), static=True) if isinstance(geo, DrawToolShape) and geo.geo is not None: self.draw_app.draw_utility_geometry(geo=geo) self.draw_app.app.inform.emit("Click on target location ...") # Switch notebook to Selected page self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.selected_tab) def click(self, point): if self.drill_array == 'Linear': self.make() return else: if self.flag_for_circ_array is None: self.draw_app.in_action = True self.pt.append(point) self.flag_for_circ_array = True self.set_origin(point) self.draw_app.app.inform.emit("Click on the Drill Circular Array Start position") else: self.destination = point self.make() self.flag_for_circ_array = None return def set_origin(self, origin): self.origin = origin def utility_geometry(self, data=None, static=None): self.drill_axis = self.draw_app.drill_axis_radio.get_value() self.drill_direction = self.draw_app.drill_direction_radio.get_value() self.drill_array = self.draw_app.array_type_combo.get_value() try: self.drill_array_size = int(self.draw_app.drill_array_size_entry.get_value()) try: self.drill_pitch = float(self.draw_app.drill_pitch_entry.get_value()) self.drill_linear_angle = float(self.draw_app.linear_angle_spinner.get_value()) self.drill_angle = float(self.draw_app.drill_angle_entry.get_value()) except TypeError: self.draw_app.app.inform.emit( "[ERROR_NOTCL] The value is not Float. Check for comma instead of dot separator.") return except Exception as e: self.draw_app.app.inform.emit("[ERROR_NOTCL] The value is mistyped. Check the value.") return if self.drill_array == 'Linear': if data[0] is None and data[1] is None: dx = self.draw_app.x dy = self.draw_app.y else: dx = data[0] dy = data[1] geo_list = [] geo = None self.points = [dx, dy] for item in range(self.drill_array_size): if self.drill_axis == 'X': geo = self.util_shape(((dx + (self.drill_pitch * item)), dy)) if self.drill_axis == 'Y': geo = self.util_shape((dx, (dy + (self.drill_pitch * item)))) if self.drill_axis == 'A': x_adj = self.drill_pitch * math.cos(math.radians(self.drill_linear_angle)) y_adj = self.drill_pitch * math.sin(math.radians(self.drill_linear_angle)) geo = self.util_shape( ((dx + (x_adj * item)), (dy + (y_adj * item))) ) if static is None or static is False: geo_list.append(affinity.translate(geo, xoff=(dx - self.last_dx), yoff=(dy - self.last_dy))) else: geo_list.append(geo) # self.origin = data self.last_dx = dx self.last_dy = dy return DrawToolUtilityShape(geo_list) else: if data[0] is None and data[1] is None: cdx = self.draw_app.x cdy = self.draw_app.y else: cdx = data[0] cdy = data[1] if len(self.pt) > 0: temp_points = [x for x in self.pt] temp_points.append([cdx, cdy]) return DrawToolUtilityShape(LineString(temp_points)) def util_shape(self, point): if point[0] is None and point[1] is None: point_x = self.draw_app.x point_y = self.draw_app.y else: point_x = point[0] point_y = point[1] start_hor_line = ((point_x - (self.selected_dia / 2)), point_y) stop_hor_line = ((point_x + (self.selected_dia / 2)), point_y) start_vert_line = (point_x, (point_y - (self.selected_dia / 2))) stop_vert_line = (point_x, (point_y + (self.selected_dia / 2))) return MultiLineString([(start_hor_line, stop_hor_line), (start_vert_line, stop_vert_line)]) def make(self): self.geometry = [] geo = None # add the point to drills if the diameter is a key in the dict, if not, create it add the drill location # to the value, as a list of itself if self.selected_dia not in self.draw_app.points_edit: self.draw_app.points_edit[self.selected_dia] = [] for i in range(self.drill_array_size): self.draw_app.points_edit[self.selected_dia].append(self.points) self.draw_app.current_storage = self.draw_app.storage_dict[self.selected_dia] if self.drill_array == 'Linear': for item in range(self.drill_array_size): if self.drill_axis == 'X': geo = self.util_shape(((self.points[0] + (self.drill_pitch * item)), self.points[1])) if self.drill_axis == 'Y': geo = self.util_shape((self.points[0], (self.points[1] + (self.drill_pitch * item)))) if self.drill_axis == 'A': x_adj = self.drill_pitch * math.cos(math.radians(self.drill_linear_angle)) y_adj = self.drill_pitch * math.sin(math.radians(self.drill_linear_angle)) geo = self.util_shape( ((self.points[0] + (x_adj * item)), (self.points[1] + (y_adj * item))) ) self.geometry.append(DrawToolShape(geo)) else: if (self.drill_angle * self.drill_array_size) > 360: self.draw_app.app.inform.emit("[WARNING_NOTCL]Too many drills for the selected spacing angle.") return radius = distance(self.destination, self.origin) initial_angle = math.asin((self.destination[1] - self.origin[1]) / radius) for i in range(self.drill_array_size): angle_radians = math.radians(self.drill_angle * i) if self.drill_direction == 'CW': x = self.origin[0] + radius * math.cos(-angle_radians + initial_angle) y = self.origin[1] + radius * math.sin(-angle_radians + initial_angle) else: x = self.origin[0] + radius * math.cos(angle_radians + initial_angle) y = self.origin[1] + radius * math.sin(angle_radians + initial_angle) geo = self.util_shape((x, y)) self.geometry.append(DrawToolShape(geo)) self.complete = True self.draw_app.app.inform.emit("[success]Done. Drill Array added.") self.draw_app.in_action = True self.draw_app.array_frame.hide() return class FCDrillResize(FCShapeTool): def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'fc_drill_resize' self.draw_app.app.inform.emit("Click on the Drill(s) to resize ...") self.resize_dia = None self.draw_app.resize_frame.show() self.points = None self.selected_dia_list = [] self.current_storage = None self.geometry = [] self.destination_storage = None self.draw_app.resize_btn.clicked.connect(self.make) # Switch notebook to Selected page self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.selected_tab) def make(self): self.draw_app.is_modified = True try: new_dia = self.draw_app.resdrill_entry.get_value() except: self.draw_app.app.inform.emit("[ERROR_NOTCL]Resize drill(s) failed. Please enter a diameter for resize.") return if new_dia not in self.draw_app.olddia_newdia: self.destination_storage = FlatCAMGeoEditor.make_storage() self.draw_app.storage_dict[new_dia] = self.destination_storage # self.olddia_newdia dict keeps the evidence on current tools diameters as keys and gets updated on values # each time a tool diameter is edited or added self.draw_app.olddia_newdia[new_dia] = new_dia else: self.destination_storage = self.draw_app.storage_dict[new_dia] for index in self.draw_app.tools_table_exc.selectedIndexes(): row = index.row() # on column 1 in tool tables we hold the diameters, and we retrieve them as strings # therefore below we convert to float dia_on_row = self.draw_app.tools_table_exc.item(row, 1).text() self.selected_dia_list.append(float(dia_on_row)) # since we add a new tool, we update also the intial state of the tool_table through it's dictionary # we add a new entry in the tool2tooldia dict self.draw_app.tool2tooldia[len(self.draw_app.olddia_newdia)] = new_dia sel_shapes_to_be_deleted = [] for sel_dia in self.selected_dia_list: self.current_storage = self.draw_app.storage_dict[sel_dia] for select_shape in self.draw_app.get_selected(): if select_shape in self.current_storage.get_objects(): factor = new_dia / sel_dia self.geometry.append( DrawToolShape(affinity.scale(select_shape.geo, xfact=factor, yfact=factor, origin='center')) ) self.current_storage.remove(select_shape) # a hack to make the tool_table display less drills per diameter when shape(drill) is deleted # self.points_edit it's only useful first time when we load the data into the storage # but is still used as reference when building tool_table in self.build_ui() # the number of drills displayed in column 2 is just a len(self.points_edit) therefore # deleting self.points_edit elements (doesn't matter who but just the number) # solved the display issue. del self.draw_app.points_edit[sel_dia][0] sel_shapes_to_be_deleted.append(select_shape) self.draw_app.on_exc_shape_complete(self.destination_storage) # a hack to make the tool_table display more drills per diameter when shape(drill) is added # self.points_edit it's only useful first time when we load the data into the storage # but is still used as reference when building tool_table in self.build_ui() # the number of drills displayed in column 2 is just a len(self.points_edit) therefore # deleting self.points_edit elements (doesn't matter who but just the number) # solved the display issue. if new_dia not in self.draw_app.points_edit: self.draw_app.points_edit[new_dia] = [(0, 0)] else: self.draw_app.points_edit[new_dia].append((0,0)) self.geometry = [] # if following the resize of the drills there will be no more drills for the selected tool then # delete that tool if not self.draw_app.points_edit[sel_dia]: self.draw_app.on_tool_delete(sel_dia) for shp in sel_shapes_to_be_deleted: self.draw_app.selected.remove(shp) sel_shapes_to_be_deleted = [] self.draw_app.build_ui() self.draw_app.replot() self.draw_app.resize_frame.hide() self.complete = True self.draw_app.app.inform.emit("[success]Done. Drill Resize completed.") # MS: always return to the Select Tool self.draw_app.select_tool("select") class FCDrillMove(FCShapeTool): def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'fc_drill_move' # self.shape_buffer = self.draw_app.shape_buffer self.origin = None self.destination = None self.selected_dia_list = [] if self.draw_app.launched_from_shortcuts is True: self.draw_app.launched_from_shortcuts = False self.draw_app.app.inform.emit("Click on target location ...") else: self.draw_app.app.inform.emit("Click on reference location ...") self.current_storage = None self.geometry = [] for index in self.draw_app.tools_table_exc.selectedIndexes(): row = index.row() # on column 1 in tool tables we hold the diameters, and we retrieve them as strings # therefore below we convert to float dia_on_row = self.draw_app.tools_table_exc.item(row, 1).text() self.selected_dia_list.append(float(dia_on_row)) # Switch notebook to Selected page self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.selected_tab) def set_origin(self, origin): self.origin = origin def click(self, point): if len(self.draw_app.get_selected()) == 0: return "Nothing to move." if self.origin is None: self.set_origin(point) self.draw_app.app.inform.emit("Click on target location ...") return else: self.destination = point self.make() # MS: always return to the Select Tool self.draw_app.select_tool("select") return def make(self): # Create new geometry dx = self.destination[0] - self.origin[0] dy = self.destination[1] - self.origin[1] sel_shapes_to_be_deleted = [] for sel_dia in self.selected_dia_list: self.current_storage = self.draw_app.storage_dict[sel_dia] for select_shape in self.draw_app.get_selected(): if select_shape in self.current_storage.get_objects(): self.geometry.append(DrawToolShape(affinity.translate(select_shape.geo, xoff=dx, yoff=dy))) self.current_storage.remove(select_shape) sel_shapes_to_be_deleted.append(select_shape) self.draw_app.on_exc_shape_complete(self.current_storage) self.geometry = [] for shp in sel_shapes_to_be_deleted: self.draw_app.selected.remove(shp) sel_shapes_to_be_deleted = [] self.draw_app.build_ui() self.draw_app.app.inform.emit("[success]Done. Drill(s) Move completed.") def utility_geometry(self, data=None): """ Temporary geometry on screen while using this tool. :param data: :return: """ geo_list = [] if self.origin is None: return None if len(self.draw_app.get_selected()) == 0: return None dx = data[0] - self.origin[0] dy = data[1] - self.origin[1] for geom in self.draw_app.get_selected(): geo_list.append(affinity.translate(geom.geo, xoff=dx, yoff=dy)) return DrawToolUtilityShape(geo_list) class FCDrillCopy(FCDrillMove): def __init__(self, draw_app): FCDrillMove.__init__(self, draw_app) self.name = 'fc_drill_copy' def make(self): # Create new geometry dx = self.destination[0] - self.origin[0] dy = self.destination[1] - self.origin[1] sel_shapes_to_be_deleted = [] for sel_dia in self.selected_dia_list: self.current_storage = self.draw_app.storage_dict[sel_dia] for select_shape in self.draw_app.get_selected(): if select_shape in self.current_storage.get_objects(): self.geometry.append(DrawToolShape(affinity.translate(select_shape.geo, xoff=dx, yoff=dy))) # add some fake drills into the self.draw_app.points_edit to update the drill count in tool table self.draw_app.points_edit[sel_dia].append((0, 0)) sel_shapes_to_be_deleted.append(select_shape) self.draw_app.on_exc_shape_complete(self.current_storage) self.geometry = [] for shp in sel_shapes_to_be_deleted: self.draw_app.selected.remove(shp) sel_shapes_to_be_deleted = [] self.draw_app.build_ui() self.draw_app.app.inform.emit("[success]Done. Drill(s) copied.") ######################## ### Main Application ### ######################## class FlatCAMGeoEditor(QtCore.QObject): draw_shape_idx = -1 def __init__(self, app, disabled=False): assert isinstance(app, FlatCAMApp.App), \ "Expected the app to be a FlatCAMApp.App, got %s" % type(app) super(FlatCAMGeoEditor, self).__init__() self.app = app self.canvas = app.plotcanvas self.app.ui.geo_add_circle_menuitem.triggered.connect(lambda: self.select_tool('circle')) self.app.ui.geo_add_arc_menuitem.triggered.connect(lambda: self.select_tool('arc')) self.app.ui.geo_add_rectangle_menuitem.triggered.connect(lambda: self.select_tool('rectangle')) self.app.ui.geo_add_polygon_menuitem.triggered.connect(lambda: self.select_tool('polygon')) self.app.ui.geo_add_path_menuitem.triggered.connect(lambda: self.select_tool('path')) self.app.ui.geo_add_text_menuitem.triggered.connect(lambda: self.select_tool('text')) self.app.ui.geo_paint_menuitem.triggered.connect(self.on_paint_tool) self.app.ui.geo_buffer_menuitem.triggered.connect(self.on_buffer_tool) self.app.ui.geo_delete_menuitem.triggered.connect(self.on_delete_btn) self.app.ui.geo_union_menuitem.triggered.connect(self.union) self.app.ui.geo_intersection_menuitem.triggered.connect(self.intersection) self.app.ui.geo_subtract_menuitem.triggered.connect(self.subtract) self.app.ui.geo_cutpath_menuitem.triggered.connect(self.cutpath) self.app.ui.geo_copy_menuitem.triggered.connect(lambda: self.select_tool('copy')) self.app.ui.geo_union_btn.triggered.connect(self.union) self.app.ui.geo_intersection_btn.triggered.connect(self.intersection) self.app.ui.geo_subtract_btn.triggered.connect(self.subtract) self.app.ui.geo_cutpath_btn.triggered.connect(self.cutpath) self.app.ui.geo_delete_btn.triggered.connect(self.on_delete_btn) self.app.ui.geo_move_menuitem.triggered.connect(self.on_move) self.app.ui.geo_cornersnap_menuitem.triggered.connect(self.on_corner_snap) ## Toolbar events and properties self.tools = { "select": {"button": self.app.ui.geo_select_btn, "constructor": FCSelect}, "arc": {"button": self.app.ui.geo_add_arc_btn, "constructor": FCArc}, "circle": {"button": self.app.ui.geo_add_circle_btn, "constructor": FCCircle}, "path": {"button": self.app.ui.geo_add_path_btn, "constructor": FCPath}, "rectangle": {"button": self.app.ui.geo_add_rectangle_btn, "constructor": FCRectangle}, "polygon": {"button": self.app.ui.geo_add_polygon_btn, "constructor": FCPolygon}, "text": {"button": self.app.ui.geo_add_text_btn, "constructor": FCText}, "buffer": {"button": self.app.ui.geo_add_buffer_btn, "constructor": FCBuffer}, "paint": {"button": self.app.ui.geo_add_paint_btn, "constructor": FCPaint}, "move": {"button": self.app.ui.geo_move_btn, "constructor": FCMove}, "rotate": {"button": self.app.ui.geo_rotate_btn, "constructor": FCRotate}, "copy": {"button": self.app.ui.geo_copy_btn, "constructor": FCCopy} } ### Data self.active_tool = None self.storage = FlatCAMGeoEditor.make_storage() self.utility = [] # VisPy visuals self.fcgeometry = None self.shapes = self.app.plotcanvas.new_shape_collection(layers=1) self.tool_shape = self.app.plotcanvas.new_shape_collection(layers=1) self.app.pool_recreated.connect(self.pool_recreated) # Remove from scene self.shapes.enabled = False self.tool_shape.enabled = False ## List of selected shapes. self.selected = [] self.flat_geo = [] self.move_timer = QtCore.QTimer() self.move_timer.setSingleShot(True) # this var will store the state of the toolbar before starting the editor self.toolbar_old_state = False self.key = None # Currently pressed key self.geo_key_modifiers = None self.x = None # Current mouse cursor pos self.y = None # Current snapped mouse pos self.snap_x = None self.snap_y = None self.pos = None # signal that there is an action active like polygon or path self.in_action = False def make_callback(thetool): def f(): self.on_tool_select(thetool) return f for tool in self.tools: self.tools[tool]["button"].triggered.connect(make_callback(tool)) # Events self.tools[tool]["button"].setCheckable(True) # Checkable self.app.ui.grid_snap_btn.triggered.connect(self.on_grid_toggled) self.app.ui.corner_snap_btn.setCheckable(True) self.app.ui.corner_snap_btn.triggered.connect(lambda: self.toolbar_tool_toggle("corner_snap")) self.options = { "global_gridx": 0.1, "global_gridy": 0.1, "global_snap_max": 0.05, "grid_snap": True, "corner_snap": False, "grid_gap_link": True } self.app.options_read_form() for option in self.options: if option in self.app.options: self.options[option] = self.app.options[option] self.app.ui.grid_gap_x_entry.setText(str(self.options["global_gridx"])) self.app.ui.grid_gap_y_entry.setText(str(self.options["global_gridy"])) self.app.ui.snap_max_dist_entry.setText(str(self.options["global_snap_max"])) self.app.ui.grid_gap_link_cb.setChecked(True) self.rtree_index = rtindex.Index() def entry2option(option, entry): try: self.options[option] = float(entry.text()) except Exception as e: log.debug("FlatCAMGeoEditor.__init__().entry2option() --> %s" % str(e)) return self.app.ui.grid_gap_x_entry.setValidator(QtGui.QDoubleValidator()) self.app.ui.grid_gap_x_entry.textChanged.connect( lambda: entry2option("global_gridx", self.app.ui.grid_gap_x_entry)) self.app.ui.grid_gap_y_entry.setValidator(QtGui.QDoubleValidator()) self.app.ui.grid_gap_y_entry.textChanged.connect( lambda: entry2option("global_gridy", self.app.ui.grid_gap_y_entry)) self.app.ui.snap_max_dist_entry.setValidator(QtGui.QDoubleValidator()) self.app.ui.snap_max_dist_entry.textChanged.connect( lambda: entry2option("snap_max", self.app.ui.snap_max_dist_entry)) # store the status of the editor so the Delete at object level will not work until the edit is finished self.editor_active = False # if using Paint store here the tool diameter used self.paint_tooldia = None def pool_recreated(self, pool): self.shapes.pool = pool self.tool_shape.pool = pool def activate(self): self.connect_canvas_event_handlers() self.shapes.enabled = True self.tool_shape.enabled = True self.app.app_cursor.enabled = True self.app.ui.snap_max_dist_entry.setEnabled(True) self.app.ui.corner_snap_btn.setEnabled(True) self.app.ui.snap_magnet.setVisible(True) self.app.ui.corner_snap_btn.setVisible(True) self.app.ui.geo_editor_menu.setDisabled(False) self.app.ui.geo_editor_menu.menuAction().setVisible(True) self.app.ui.update_obj_btn.setEnabled(True) self.app.ui.g_editor_cmenu.setEnabled(True) self.app.ui.geo_edit_toolbar.setDisabled(False) self.app.ui.geo_edit_toolbar.setVisible(True) self.app.ui.snap_toolbar.setDisabled(False) # prevent the user to change anything in the Selected Tab while the Geo Editor is active sel_tab_widget_list = self.app.ui.selected_tab.findChildren(QtWidgets.QWidget) for w in sel_tab_widget_list: w.setEnabled(False) # Tell the App that the editor is active self.editor_active = True def deactivate(self): self.disconnect_canvas_event_handlers() self.clear() self.app.ui.geo_edit_toolbar.setDisabled(True) settings = QSettings("Open Source", "FlatCAM") if settings.contains("layout"): layout = settings.value('layout', type=str) if layout == 'standard': # self.app.ui.geo_edit_toolbar.setVisible(False) self.app.ui.snap_max_dist_entry.setEnabled(False) self.app.ui.corner_snap_btn.setEnabled(False) self.app.ui.snap_magnet.setVisible(False) self.app.ui.corner_snap_btn.setVisible(False) elif layout == 'compact': # self.app.ui.geo_edit_toolbar.setVisible(True) self.app.ui.snap_max_dist_entry.setEnabled(False) self.app.ui.corner_snap_btn.setEnabled(False) else: # self.app.ui.geo_edit_toolbar.setVisible(False) self.app.ui.snap_magnet.setVisible(False) self.app.ui.corner_snap_btn.setVisible(False) self.app.ui.snap_max_dist_entry.setEnabled(False) self.app.ui.corner_snap_btn.setEnabled(False) # set the Editor Toolbar visibility to what was before entering in the Editor self.app.ui.geo_edit_toolbar.setVisible(False) if self.toolbar_old_state is False \ else self.app.ui.geo_edit_toolbar.setVisible(True) # Disable visuals self.shapes.enabled = False self.tool_shape.enabled = False self.app.app_cursor.enabled = False self.app.ui.geo_editor_menu.setDisabled(True) self.app.ui.geo_editor_menu.menuAction().setVisible(False) self.app.ui.update_obj_btn.setEnabled(False) self.app.ui.g_editor_cmenu.setEnabled(False) self.app.ui.e_editor_cmenu.setEnabled(False) # Tell the app that the editor is no longer active self.editor_active = False # Show original geometry if self.fcgeometry: self.fcgeometry.visible = True def connect_canvas_event_handlers(self): ## Canvas events # make sure that the shortcuts key and mouse events will no longer be linked to the methods from FlatCAMApp # but those from FlatCAMGeoEditor self.app.plotcanvas.vis_disconnect('mouse_press', self.app.on_mouse_click_over_plot) self.app.plotcanvas.vis_disconnect('mouse_move', self.app.on_mouse_move_over_plot) self.app.plotcanvas.vis_disconnect('mouse_release', self.app.on_mouse_click_release_over_plot) self.app.plotcanvas.vis_disconnect('mouse_double_click', self.app.on_double_click_over_plot) self.app.collection.view.clicked.disconnect() self.canvas.vis_connect('mouse_press', self.on_canvas_click) self.canvas.vis_connect('mouse_move', self.on_canvas_move) self.canvas.vis_connect('mouse_release', self.on_canvas_click_release) def disconnect_canvas_event_handlers(self): self.canvas.vis_disconnect('mouse_press', self.on_canvas_click) self.canvas.vis_disconnect('mouse_move', self.on_canvas_move) self.canvas.vis_disconnect('mouse_release', self.on_canvas_click_release) # we restore the key and mouse control to FlatCAMApp method self.app.plotcanvas.vis_connect('mouse_press', self.app.on_mouse_click_over_plot) self.app.plotcanvas.vis_connect('mouse_move', self.app.on_mouse_move_over_plot) self.app.plotcanvas.vis_connect('mouse_release', self.app.on_mouse_click_release_over_plot) self.app.plotcanvas.vis_connect('mouse_double_click', self.app.on_double_click_over_plot) self.app.collection.view.clicked.connect(self.app.collection.on_mouse_down) def add_shape(self, shape): """ Adds a shape to the shape storage. :param shape: Shape to be added. :type shape: DrawToolShape :return: None """ # List of DrawToolShape? if isinstance(shape, list): for subshape in shape: self.add_shape(subshape) return assert isinstance(shape, DrawToolShape), \ "Expected a DrawToolShape, got %s" % type(shape) assert shape.geo is not None, \ "Shape object has empty geometry (None)" assert (isinstance(shape.geo, list) and len(shape.geo) > 0) or \ not isinstance(shape.geo, list), \ "Shape objects has empty geometry ([])" if isinstance(shape, DrawToolUtilityShape): self.utility.append(shape) else: self.storage.insert(shape) # TODO: Check performance def delete_utility_geometry(self): # for_deletion = [shape for shape in self.shape_buffer if shape.utility] # for_deletion = [shape for shape in self.storage.get_objects() if shape.utility] for_deletion = [shape for shape in self.utility] for shape in for_deletion: self.delete_shape(shape) self.tool_shape.clear(update=True) self.tool_shape.redraw() def cutpath(self): selected = self.get_selected() tools = selected[1:] toolgeo = cascaded_union([shp.geo for shp in tools]) target = selected[0] if type(target.geo) == Polygon: for ring in poly2rings(target.geo): self.add_shape(DrawToolShape(ring.difference(toolgeo))) self.delete_shape(target) elif type(target.geo) == LineString or type(target.geo) == LinearRing: self.add_shape(DrawToolShape(target.geo.difference(toolgeo))) self.delete_shape(target) elif type(target.geo) == MultiLineString: try: for linestring in target.geo: self.add_shape(DrawToolShape(linestring.difference(toolgeo))) except: self.app.log.warning("Current LinearString does not intersect the target") self.delete_shape(target) else: self.app.log.warning("Not implemented. Object type: %s" % str(type(target.geo))) self.replot() def toolbar_tool_toggle(self, key): self.options[key] = self.sender().isChecked() if self.options[key] == True: return 1 else: return 0 def clear(self): self.active_tool = None # self.shape_buffer = [] self.selected = [] self.shapes.clear(update=True) self.tool_shape.clear(update=True) self.storage = FlatCAMGeoEditor.make_storage() self.replot() def edit_fcgeometry(self, fcgeometry): """ Imports the geometry from the given FlatCAM Geometry object into the editor. :param fcgeometry: FlatCAMGeometry :return: None """ assert isinstance(fcgeometry, Geometry), \ "Expected a Geometry, got %s" % type(fcgeometry) self.deactivate() self.activate() # Hide original geometry self.fcgeometry = fcgeometry fcgeometry.visible = False # Set selection tolerance DrawToolShape.tolerance = fcgeometry.drawing_tolerance * 10 self.select_tool("select") # Link shapes into editor. for shape in fcgeometry.flatten(): if shape is not None: # TODO: Make flatten never create a None if type(shape) == Polygon: self.add_shape(DrawToolShape(shape.exterior)) for inter in shape.interiors: self.add_shape(DrawToolShape(inter)) else: self.add_shape(DrawToolShape(shape)) self.replot() # start with GRID toolbar activated if self.app.ui.grid_snap_btn.isChecked() == False: self.app.ui.grid_snap_btn.trigger() def on_buffer_tool(self): buff_tool = BufferSelectionTool(self.app, self) buff_tool.run() def on_paint_tool(self): paint_tool = PaintOptionsTool(self.app, self) paint_tool.run() def on_tool_select(self, tool): """ Behavior of the toolbar. Tool initialization. :rtype : None """ self.app.log.debug("on_tool_select('%s')" % tool) # This is to make the group behave as radio group if tool in self.tools: if self.tools[tool]["button"].isChecked(): self.app.log.debug("%s is checked." % tool) for t in self.tools: if t != tool: self.tools[t]["button"].setChecked(False) self.active_tool = self.tools[tool]["constructor"](self) if not isinstance(self.active_tool, FCSelect): self.app.inform.emit(self.active_tool.start_msg) else: self.app.log.debug("%s is NOT checked." % tool) for t in self.tools: self.tools[t]["button"].setChecked(False) self.active_tool = None def draw_tool_path(self): self.select_tool('path') return def draw_tool_rectangle(self): self.select_tool('rectangle') return def on_grid_toggled(self): self.toolbar_tool_toggle("grid_snap") # make sure that the cursor shape is enabled/disabled, too if self.options['grid_snap'] is True: self.app.app_cursor.enabled = True else: self.app.app_cursor.enabled = False def on_canvas_click(self, event): """ event.x and .y have canvas coordinates event.xdaya and .ydata have plot coordinates :param event: Event object dispatched by Matplotlib :return: None """ if event.button is 1: self.app.ui.rel_position_label.setText("Dx: %.4f   Dy: " "%.4f    " % (0, 0)) self.pos = self.canvas.vispy_canvas.translate_coords(event.pos) ### Snap coordinates x, y = self.snap(self.pos[0], self.pos[1]) self.pos = (x, y) # Selection with left mouse button if self.active_tool is not None and event.button is 1: # Dispatch event to active_tool # msg = self.active_tool.click(self.snap(event.xdata, event.ydata)) msg = self.active_tool.click(self.snap(self.pos[0], self.pos[1])) # If it is a shape generating tool if isinstance(self.active_tool, FCShapeTool) and self.active_tool.complete: self.on_shape_complete() # MS: always return to the Select Tool self.select_tool("select") return if isinstance(self.active_tool, FCSelect): # self.app.log.debug("Replotting after click.") self.replot() else: self.app.log.debug("No active tool to respond to click!") def on_canvas_move(self, event): """ Called on 'mouse_move' event event.pos have canvas screen coordinates :param event: Event object dispatched by VisPy SceneCavas :return: None """ pos = self.canvas.vispy_canvas.translate_coords(event.pos) event.xdata, event.ydata = pos[0], pos[1] self.x = event.xdata self.y = event.ydata # Prevent updates on pan # if len(event.buttons) > 0: # return # if the RMB is clicked and mouse is moving over plot then 'panning_action' is True if event.button == 2: self.app.panning_action = True return else: self.app.panning_action = False try: x = float(event.xdata) y = float(event.ydata) except TypeError: return if self.active_tool is None: return ### Snap coordinates x, y = self.snap(x, y) self.snap_x = x self.snap_y = y # update the position label in the infobar since the APP mouse event handlers are disconnected self.app.ui.position_label.setText("    X: %.4f   " "Y: %.4f" % (x, y)) if self.pos is None: self.pos = (0, 0) dx = x - self.pos[0] dy = y - self.pos[1] # update the reference position label in the infobar since the APP mouse event handlers are disconnected self.app.ui.rel_position_label.setText("Dx: %.4f   Dy: " "%.4f    " % (dx, dy)) ### Utility geometry (animated) geo = self.active_tool.utility_geometry(data=(x, y)) if isinstance(geo, DrawToolShape) and geo.geo is not None: # Remove any previous utility shape self.tool_shape.clear(update=True) self.draw_utility_geometry(geo=geo) ### Selection area on canvas section ### dx = pos[0] - self.pos[0] if event.is_dragging == 1 and event.button == 1: self.app.delete_selection_shape() if dx < 0: self.app.draw_moving_selection_shape((self.pos[0], self.pos[1]), (x,y), color=self.app.defaults["global_alt_sel_line"], face_color=self.app.defaults['global_alt_sel_fill']) self.app.selection_type = False else: self.app.draw_moving_selection_shape((self.pos[0], self.pos[1]), (x,y)) self.app.selection_type = True else: self.app.selection_type = None # Update cursor self.app.app_cursor.set_data(np.asarray([(x, y)]), symbol='++', edge_color='black', size=20) def on_canvas_click_release(self, event): pos_canvas = self.canvas.vispy_canvas.translate_coords(event.pos) if self.app.grid_status(): pos = self.snap(pos_canvas[0], pos_canvas[1]) else: pos = (pos_canvas[0], pos_canvas[1]) # if the released mouse button was RMB then test if it was a panning motion or not, if not it was a context # canvas menu try: if event.button == 2: # right click if self.app.panning_action is True: self.app.panning_action = False else: if self.in_action is False: self.app.cursor = QtGui.QCursor() self.app.ui.popMenu.popup(self.app.cursor.pos()) else: # if right click on canvas and the active tool need to be finished (like Path or Polygon) # right mouse click will finish the action if isinstance(self.active_tool, FCShapeTool): self.active_tool.click(self.snap(self.x, self.y)) self.active_tool.make() if self.active_tool.complete: self.on_shape_complete() self.app.inform.emit("[success]Done.") # automatically make the selection tool active after completing current action self.select_tool('select') except Exception as e: log.warning("Error: %s" % str(e)) return # if the released mouse button was LMB then test if we had a right-to-left selection or a left-to-right # selection and then select a type of selection ("enclosing" or "touching") try: if event.button == 1: # left click if self.app.selection_type is not None: self.draw_selection_area_handler(self.pos, pos, self.app.selection_type) self.app.selection_type = None elif isinstance(self.active_tool, FCSelect): # Dispatch event to active_tool # msg = self.active_tool.click(self.snap(event.xdata, event.ydata)) msg = self.active_tool.click_release((self.pos[0], self.pos[1])) self.app.inform.emit(msg) self.replot() except Exception as e: log.warning("Error: %s" % str(e)) return def draw_selection_area_handler(self, start_pos, end_pos, sel_type): """ :param start_pos: mouse position when the selection LMB click was done :param end_pos: mouse position when the left mouse button is released :param sel_type: if True it's a left to right selection (enclosure), if False it's a 'touch' selection :type Bool :return: """ poly_selection = Polygon([start_pos, (end_pos[0], start_pos[1]), end_pos, (start_pos[0], end_pos[1])]) self.app.delete_selection_shape() for obj in self.storage.get_objects(): if (sel_type is True and poly_selection.contains(obj.geo)) or \ (sel_type is False and poly_selection.intersects(obj.geo)): if self.key == self.app.defaults["global_mselect_key"]: if obj in self.selected: self.selected.remove(obj) else: # add the object to the selected shapes self.selected.append(obj) else: self.selected.append(obj) self.replot() def draw_utility_geometry(self, geo): # Add the new utility shape try: # this case is for the Font Parse for el in list(geo.geo): if type(el) == MultiPolygon: for poly in el: self.tool_shape.add( shape=poly, color=(self.app.defaults["global_draw_color"] + '80'), update=False, layer=0, tolerance=None ) elif type(el) == MultiLineString: for linestring in el: self.tool_shape.add( shape=linestring, color=(self.app.defaults["global_draw_color"] + '80'), update=False, layer=0, tolerance=None ) else: self.tool_shape.add( shape=el, color=(self.app.defaults["global_draw_color"] + '80'), update=False, layer=0, tolerance=None ) except TypeError: self.tool_shape.add( shape=geo.geo, color=(self.app.defaults["global_draw_color"] + '80'), update=False, layer=0, tolerance=None) self.tool_shape.redraw() def on_delete_btn(self): self.delete_selected() self.replot() def delete_selected(self): tempref = [s for s in self.selected] for shape in tempref: self.delete_shape(shape) self.selected = [] def delete_shape(self, shape): if shape in self.utility: self.utility.remove(shape) return self.storage.remove(shape) if shape in self.selected: self.selected.remove(shape) # TODO: Check performance def on_move(self): self.app.ui.geo_move_btn.setChecked(True) self.on_tool_select('move') def on_move_click(self): self.on_move() self.active_tool.set_origin(self.snap(self.x, self.y)) def on_corner_snap(self): self.app.ui.corner_snap_btn.trigger() def get_selected(self): """ Returns list of shapes that are selected in the editor. :return: List of shapes. """ # return [shape for shape in self.shape_buffer if shape["selected"]] return self.selected def plot_shape(self, geometry=None, color='black', linewidth=1): """ Plots a geometric object or list of objects without rendering. Plotted objects are returned as a list. This allows for efficient/animated rendering. :param geometry: Geometry to be plotted (Any Shapely.geom kind or list of such) :param color: Shape color :param linewidth: Width of lines in # of pixels. :return: List of plotted elements. """ plot_elements = [] if geometry is None: geometry = self.active_tool.geometry try: for geo in geometry: plot_elements += self.plot_shape(geometry=geo, color=color, linewidth=linewidth) ## Non-iterable except TypeError: ## DrawToolShape if isinstance(geometry, DrawToolShape): plot_elements += self.plot_shape(geometry=geometry.geo, color=color, linewidth=linewidth) ## Polygon: Descend into exterior and each interior. if type(geometry) == Polygon: plot_elements += self.plot_shape(geometry=geometry.exterior, color=color, linewidth=linewidth) plot_elements += self.plot_shape(geometry=geometry.interiors, color=color, linewidth=linewidth) if type(geometry) == LineString or type(geometry) == LinearRing: plot_elements.append(self.shapes.add(shape=geometry, color=color, layer=0, tolerance=self.fcgeometry.drawing_tolerance)) if type(geometry) == Point: pass return plot_elements def plot_all(self): """ Plots all shapes in the editor. :return: None :rtype: None """ # self.app.log.debug("plot_all()") self.shapes.clear(update=True) for shape in self.storage.get_objects(): if shape.geo is None: # TODO: This shouldn't have happened continue if shape in self.selected: self.plot_shape(geometry=shape.geo, color=self.app.defaults['global_sel_draw_color'], linewidth=2) continue self.plot_shape(geometry=shape.geo, color=self.app.defaults['global_draw_color']) for shape in self.utility: self.plot_shape(geometry=shape.geo, linewidth=1) continue self.shapes.redraw() def replot(self): self.plot_all() def on_shape_complete(self): self.app.log.debug("on_shape_complete()") # Add shape self.add_shape(self.active_tool.geometry) # Remove any utility shapes self.delete_utility_geometry() self.tool_shape.clear(update=True) # Replot and reset tool. self.replot() # self.active_tool = type(self.active_tool)(self) @staticmethod def make_storage(): ## Shape storage. storage = FlatCAMRTreeStorage() storage.get_points = DrawToolShape.get_pts return storage def select_tool(self, toolname): """ Selects a drawing tool. Impacts the object and GUI. :param toolname: Name of the tool. :return: None """ self.tools[toolname]["button"].setChecked(True) self.on_tool_select(toolname) def set_selected(self, shape): # Remove and add to the end. if shape in self.selected: self.selected.remove(shape) self.selected.append(shape) def set_unselected(self, shape): if shape in self.selected: self.selected.remove(shape) def snap(self, x, y): """ Adjusts coordinates to snap settings. :param x: Input coordinate X :param y: Input coordinate Y :return: Snapped (x, y) """ snap_x, snap_y = (x, y) snap_distance = Inf ### Object (corner?) snap ### No need for the objects, just the coordinates ### in the index. if self.options["corner_snap"]: try: nearest_pt, shape = self.storage.nearest((x, y)) nearest_pt_distance = distance((x, y), nearest_pt) if nearest_pt_distance <= float(self.options["global_snap_max"]): snap_distance = nearest_pt_distance snap_x, snap_y = nearest_pt except (StopIteration, AssertionError): pass ### Grid snap if self.options["grid_snap"]: if self.options["global_gridx"] != 0: snap_x_ = round(x / self.options["global_gridx"]) * self.options['global_gridx'] else: snap_x_ = x # If the Grid_gap_linked on Grid Toolbar is checked then the snap distance on GridY entry will be ignored # and it will use the snap distance from GridX entry if self.app.ui.grid_gap_link_cb.isChecked(): if self.options["global_gridx"] != 0: snap_y_ = round(y / self.options["global_gridx"]) * self.options['global_gridx'] else: snap_y_ = y else: if self.options["global_gridy"] != 0: snap_y_ = round(y / self.options["global_gridy"]) * self.options['global_gridy'] else: snap_y_ = y nearest_grid_distance = distance((x, y), (snap_x_, snap_y_)) if nearest_grid_distance < snap_distance: snap_x, snap_y = (snap_x_, snap_y_) return snap_x, snap_y def update_fcgeometry(self, fcgeometry): """ Transfers the geometry tool shape buffer to the selected geometry object. The geometry already in the object are removed. :param fcgeometry: FlatCAMGeometry :return: None """ fcgeometry.solid_geometry = [] # for shape in self.shape_buffer: for shape in self.storage.get_objects(): fcgeometry.solid_geometry.append(shape.geo) # re-enable all the widgets in the Selected Tab that were disabled after entering in Edit Geometry Mode sel_tab_widget_list = self.app.ui.selected_tab.findChildren(QtWidgets.QWidget) for w in sel_tab_widget_list: w.setEnabled(True) def update_options(self, obj): if self.paint_tooldia: obj.options['cnctooldia'] = self.paint_tooldia self.paint_tooldia = None return True else: return False def union(self): """ Makes union of selected polygons. Original polygons are deleted. :return: None. """ results = cascaded_union([t.geo for t in self.get_selected()]) # Delete originals. for_deletion = [s for s in self.get_selected()] for shape in for_deletion: self.delete_shape(shape) # Selected geometry is now gone! self.selected = [] self.add_shape(DrawToolShape(results)) self.replot() def intersection(self): """ Makes intersectino of selected polygons. Original polygons are deleted. :return: None """ shapes = self.get_selected() try: results = shapes[0].geo except Exception as e: log.debug("FlatCAMGeoEditor.intersection() --> %s" % str(e)) self.app.inform.emit("[WARNING_NOTCL]A selection of at least 2 geo items is required to do Intersection.") self.select_tool('select') return for shape in shapes[1:]: results = results.intersection(shape.geo) # Delete originals. for_deletion = [s for s in self.get_selected()] for shape in for_deletion: self.delete_shape(shape) # Selected geometry is now gone! self.selected = [] self.add_shape(DrawToolShape(results)) self.replot() def subtract(self): selected = self.get_selected() try: tools = selected[1:] toolgeo = cascaded_union([shp.geo for shp in tools]) result = selected[0].geo.difference(toolgeo) self.delete_shape(selected[0]) self.add_shape(DrawToolShape(result)) self.replot() except Exception as e: log.debug(str(e)) def buffer(self, buf_distance, join_style): selected = self.get_selected() if buf_distance < 0: self.app.inform.emit( "[ERROR_NOTCL]Negative buffer value is not accepted. Use Buffer interior to generate an 'inside' shape") # deselect everything self.selected = [] self.replot() return if len(selected) == 0: self.app.inform.emit("[WARNING_NOTCL] Nothing selected for buffering.") return if not isinstance(buf_distance, float): self.app.inform.emit("[WARNING_NOTCL] Invalid distance for buffering.") # deselect everything self.selected = [] self.replot() return pre_buffer = cascaded_union([t.geo for t in selected]) results = pre_buffer.buffer(buf_distance - 1e-10, resolution=32, join_style=join_style) if results.is_empty: self.app.inform.emit("[ERROR_NOTCL]Failed, the result is empty. Choose a different buffer value.") # deselect everything self.selected = [] self.replot() return self.add_shape(DrawToolShape(results)) self.replot() self.app.inform.emit("[success]Full buffer geometry created.") def buffer_int(self, buf_distance, join_style): selected = self.get_selected() if buf_distance < 0: self.app.inform.emit( "[ERROR_NOTCL]Negative buffer value is not accepted. Use Buffer interior to generate an 'inside' shape") # deselect everything self.selected = [] self.replot() return if len(selected) == 0: self.app.inform.emit("[WARNING_NOTCL] Nothing selected for buffering.") return if not isinstance(buf_distance, float): self.app.inform.emit("[WARNING_NOTCL] Invalid distance for buffering.") # deselect everything self.selected = [] self.replot() return pre_buffer = cascaded_union([t.geo for t in selected]) results = pre_buffer.buffer(-buf_distance + 1e-10, resolution=32, join_style=join_style) if results.is_empty: self.app.inform.emit("[ERROR_NOTCL]Failed, the result is empty. Choose a smaller buffer value.") # deselect everything self.selected = [] self.replot() return if type(results) == MultiPolygon: for poly in results: self.add_shape(DrawToolShape(poly.exterior)) else: self.add_shape(DrawToolShape(results.exterior)) self.replot() self.app.inform.emit("[success]Exterior buffer geometry created.") # selected = self.get_selected() # # if len(selected) == 0: # self.app.inform.emit("[WARNING] Nothing selected for buffering.") # return # # if not isinstance(buf_distance, float): # self.app.inform.emit("[WARNING] Invalid distance for buffering.") # return # # pre_buffer = cascaded_union([t.geo for t in selected]) # results = pre_buffer.buffer(buf_distance) # if results.is_empty: # self.app.inform.emit("Failed. Choose a smaller buffer value.") # return # # int_geo = [] # if type(results) == MultiPolygon: # for poly in results: # for g in poly.interiors: # int_geo.append(g) # res = cascaded_union(int_geo) # self.add_shape(DrawToolShape(res)) # else: # print(results.interiors) # for g in results.interiors: # int_geo.append(g) # res = cascaded_union(int_geo) # self.add_shape(DrawToolShape(res)) # # self.replot() # self.app.inform.emit("Interior buffer geometry created.") def buffer_ext(self, buf_distance, join_style): selected = self.get_selected() if buf_distance < 0: self.app.inform.emit("[ERROR_NOTCL]Negative buffer value is not accepted. " "Use Buffer interior to generate an 'inside' shape") # deselect everything self.selected = [] self.replot() return if len(selected) == 0: self.app.inform.emit("[WARNING_NOTCL] Nothing selected for buffering.") return if not isinstance(buf_distance, float): self.app.inform.emit("[WARNING_NOTCL] Invalid distance for buffering.") # deselect everything self.selected = [] self.replot() return pre_buffer = cascaded_union([t.geo for t in selected]) results = pre_buffer.buffer(buf_distance - 1e-10, resolution=32, join_style=join_style) if results.is_empty: self.app.inform.emit("[ERROR_NOTCL]Failed, the result is empty. Choose a different buffer value.") # deselect everything self.selected = [] self.replot() return if type(results) == MultiPolygon: for poly in results: self.add_shape(DrawToolShape(poly.exterior)) else: self.add_shape(DrawToolShape(results.exterior)) self.replot() self.app.inform.emit("[success]Exterior buffer geometry created.") # def paint(self, tooldia, overlap, margin, method): # selected = self.get_selected() # # if len(selected) == 0: # self.app.inform.emit("[WARNING] Nothing selected for painting.") # return # # for param in [tooldia, overlap, margin]: # if not isinstance(param, float): # param_name = [k for k, v in locals().items() if v is param][0] # self.app.inform.emit("[WARNING] Invalid value for {}".format(param)) # # # Todo: Check for valid method. # # # Todo: This is the 3rd implementation on painting polys... try to consolidate # # results = [] # # def recurse(geo): # try: # for subg in geo: # for subsubg in recurse(subg): # yield subsubg # except TypeError: # if isinstance(geo, LinearRing): # yield geo # # raise StopIteration # # for geo in selected: # print(type(geo.geo)) # # local_results = [] # for poly in recurse(geo.geo): # if method == "seed": # # Type(cp) == FlatCAMRTreeStorage | None # cp = Geometry.clear_polygon2(poly.buffer(-margin), # tooldia, overlap=overlap) # # else: # # Type(cp) == FlatCAMRTreeStorage | None # cp = Geometry.clear_polygon(poly.buffer(-margin), # tooldia, overlap=overlap) # # if cp is not None: # local_results += list(cp.get_objects()) # # results.append(cascaded_union(local_results)) # # # This is a dirty patch: # for r in results: # self.add_shape(DrawToolShape(r)) # # self.replot() def paint(self, tooldia, overlap, margin, connect, contour, method): self.paint_tooldia = tooldia selected = self.get_selected() if len(selected) == 0: self.app.inform.emit("[WARNING_NOTCL]Nothing selected for painting.") return for param in [tooldia, overlap, margin]: if not isinstance(param, float): param_name = [k for k, v in locals().items() if v is param][0] self.app.inform.emit("[WARNING] Invalid value for {}".format(param)) results = [] if tooldia >= overlap: self.app.inform.emit( "[ERROR_NOTCL] Could not do Paint. Overlap value has to be less than Tool Dia value.") return def recurse(geometry, reset=True): """ Creates a list of non-iterable linear geometry objects. Results are placed in self.flat_geometry :param geometry: Shapely type or list or list of list of such. :param reset: Clears the contents of self.flat_geometry. """ if geometry is None: return if reset: self.flat_geo = [] ## If iterable, expand recursively. try: for geo in geometry: if geo is not None: recurse(geometry=geo, reset=False) ## Not iterable, do the actual indexing and add. except TypeError: self.flat_geo.append(geometry) return self.flat_geo for geo in selected: local_results = [] for geo_obj in recurse(geo.geo): try: if type(geo_obj) == Polygon: poly_buf = geo_obj.buffer(-margin) else: poly_buf = Polygon(geo_obj).buffer(-margin) if method == "seed": cp = Geometry.clear_polygon2(poly_buf, tooldia, self.app.defaults["geometry_circle_steps"], overlap=overlap, contour=contour, connect=connect) elif method == "lines": cp = Geometry.clear_polygon3(poly_buf, tooldia, self.app.defaults["geometry_circle_steps"], overlap=overlap, contour=contour, connect=connect) else: cp = Geometry.clear_polygon(poly_buf, tooldia, self.app.defaults["geometry_circle_steps"], overlap=overlap, contour=contour, connect=connect) if cp is not None: local_results += list(cp.get_objects()) except Exception as e: log.debug("Could not Paint the polygons. %s" % str(e)) self.app.inform.emit( "[ERROR] Could not do Paint. Try a different combination of parameters. " "Or a different method of Paint\n%s" % str(e)) return # add the result to the results list results.append(cascaded_union(local_results)) # This is a dirty patch: for r in results: self.add_shape(DrawToolShape(r)) self.app.inform.emit( "[success] Paint done.") self.replot() class FlatCAMExcEditor(QtCore.QObject): draw_shape_idx = -1 def __init__(self, app): assert isinstance(app, FlatCAMApp.App), \ "Expected the app to be a FlatCAMApp.App, got %s" % type(app) super(FlatCAMExcEditor, self).__init__() self.app = app self.canvas = self.app.plotcanvas self.exc_edit_widget = QtWidgets.QWidget() layout = QtWidgets.QVBoxLayout() self.exc_edit_widget.setLayout(layout) ## Page Title box (spacing between children) self.title_box = QtWidgets.QHBoxLayout() layout.addLayout(self.title_box) ## Page Title icon pixmap = QtGui.QPixmap('share/flatcam_icon32.png') self.icon = QtWidgets.QLabel() self.icon.setPixmap(pixmap) self.title_box.addWidget(self.icon, stretch=0) ## Title label self.title_label = QtWidgets.QLabel("" + 'Excellon Editor' + "") self.title_label.setAlignment(QtCore.Qt.AlignLeft | QtCore.Qt.AlignVCenter) self.title_box.addWidget(self.title_label, stretch=1) ## Object name self.name_box = QtWidgets.QHBoxLayout() layout.addLayout(self.name_box) name_label = QtWidgets.QLabel("Name:") self.name_box.addWidget(name_label) self.name_entry = FCEntry() self.name_box.addWidget(self.name_entry) ## Box box for custom widgets # This gets populated in offspring implementations. self.custom_box = QtWidgets.QVBoxLayout() layout.addLayout(self.custom_box) # add a frame and inside add a vertical box layout. Inside this vbox layout I add all the Drills widgets # this way I can hide/show the frame self.drills_frame = QtWidgets.QFrame() self.drills_frame.setContentsMargins(0, 0, 0, 0) self.custom_box.addWidget(self.drills_frame) self.tools_box = QtWidgets.QVBoxLayout() self.tools_box.setContentsMargins(0, 0, 0, 0) self.drills_frame.setLayout(self.tools_box) #### Tools Drills #### self.tools_table_label = QtWidgets.QLabel('Tools Table') self.tools_table_label.setToolTip( "Tools in this Excellon object\n" "when are used for drilling." ) self.tools_box.addWidget(self.tools_table_label) self.tools_table_exc = FCTable() self.tools_box.addWidget(self.tools_table_exc) self.tools_table_exc.setColumnCount(4) self.tools_table_exc.setHorizontalHeaderLabels(['#', 'Diameter', 'D', 'S']) self.tools_table_exc.setSortingEnabled(False) self.tools_table_exc.setSelectionBehavior(QtWidgets.QAbstractItemView.SelectRows) self.empty_label = QtWidgets.QLabel('') self.tools_box.addWidget(self.empty_label) #### Add a new Tool #### self.addtool_label = QtWidgets.QLabel('Add/Delete Tool') self.addtool_label.setToolTip( "Add/Delete a tool to the tool list\n" "for this Excellon object." ) self.tools_box.addWidget(self.addtool_label) grid1 = QtWidgets.QGridLayout() self.tools_box.addLayout(grid1) addtool_entry_lbl = QtWidgets.QLabel('Tool Dia:') addtool_entry_lbl.setToolTip( "Diameter for the new tool" ) grid1.addWidget(addtool_entry_lbl, 0, 0) hlay = QtWidgets.QHBoxLayout() self.addtool_entry = FCEntry() self.addtool_entry.setValidator(QtGui.QDoubleValidator(0.0001, 99.9999, 4)) hlay.addWidget(self.addtool_entry) self.addtool_btn = QtWidgets.QPushButton('Add Tool') self.addtool_btn.setToolTip( "Add a new tool to the tool list\n" "with the diameter specified above." ) self.addtool_btn.setFixedWidth(80) hlay.addWidget(self.addtool_btn) grid1.addLayout(hlay, 0, 1) grid2 = QtWidgets.QGridLayout() self.tools_box.addLayout(grid2) self.deltool_btn = QtWidgets.QPushButton('Delete Tool') self.deltool_btn.setToolTip( "Delete a tool in the tool list\n" "by selecting a row in the tool table." ) grid2.addWidget(self.deltool_btn, 0, 1) # add a frame and inside add a vertical box layout. Inside this vbox layout I add all the Drills widgets # this way I can hide/show the frame self.resize_frame = QtWidgets.QFrame() self.resize_frame.setContentsMargins(0, 0, 0, 0) self.tools_box.addWidget(self.resize_frame) self.resize_box = QtWidgets.QVBoxLayout() self.resize_box.setContentsMargins(0, 0, 0, 0) self.resize_frame.setLayout(self.resize_box) #### Resize a drill #### self.emptyresize_label = QtWidgets.QLabel('') self.resize_box.addWidget(self.emptyresize_label) self.drillresize_label = QtWidgets.QLabel('Resize Drill(s)') self.drillresize_label.setToolTip( "Resize a drill or a selection of drills." ) self.resize_box.addWidget(self.drillresize_label) grid3 = QtWidgets.QGridLayout() self.resize_box.addLayout(grid3) res_entry_lbl = QtWidgets.QLabel('Resize Dia:') res_entry_lbl.setToolTip( "Diameter to resize to." ) grid3.addWidget(addtool_entry_lbl, 0, 0) hlay2 = QtWidgets.QHBoxLayout() self.resdrill_entry = LengthEntry() hlay2.addWidget(self.resdrill_entry) self.resize_btn = QtWidgets.QPushButton('Resize') self.resize_btn.setToolTip( "Resize drill(s)" ) self.resize_btn.setFixedWidth(80) hlay2.addWidget(self.resize_btn) grid3.addLayout(hlay2, 0, 1) self.resize_frame.hide() # add a frame and inside add a vertical box layout. Inside this vbox layout I add # all the add drill array widgets # this way I can hide/show the frame self.array_frame = QtWidgets.QFrame() self.array_frame.setContentsMargins(0, 0, 0, 0) self.tools_box.addWidget(self.array_frame) self.array_box = QtWidgets.QVBoxLayout() self.array_box.setContentsMargins(0, 0, 0, 0) self.array_frame.setLayout(self.array_box) #### Add DRILL Array #### self.emptyarray_label = QtWidgets.QLabel('') self.array_box.addWidget(self.emptyarray_label) self.drillarray_label = QtWidgets.QLabel('Add Drill Array') self.drillarray_label.setToolTip( "Add an array of drills (linear or circular array)" ) self.array_box.addWidget(self.drillarray_label) self.array_type_combo = FCComboBox() self.array_type_combo.setToolTip( "Select the type of drills array to create.\n" "It can be Linear X(Y) or Circular" ) self.array_type_combo.addItem("Linear") self.array_type_combo.addItem("Circular") self.array_box.addWidget(self.array_type_combo) self.array_form = QtWidgets.QFormLayout() self.array_box.addLayout(self.array_form) self.drill_array_size_label = QtWidgets.QLabel('Nr of drills:') self.drill_array_size_label.setToolTip( "Specify how many drills to be in the array." ) self.drill_array_size_label.setFixedWidth(100) self.drill_array_size_entry = LengthEntry() self.array_form.addRow(self.drill_array_size_label, self.drill_array_size_entry) self.array_linear_frame = QtWidgets.QFrame() self.array_linear_frame.setContentsMargins(0, 0, 0, 0) self.array_box.addWidget(self.array_linear_frame) self.linear_box = QtWidgets.QVBoxLayout() self.linear_box.setContentsMargins(0, 0, 0, 0) self.array_linear_frame.setLayout(self.linear_box) self.linear_form = QtWidgets.QFormLayout() self.linear_box.addLayout(self.linear_form) self.drill_axis_label = QtWidgets.QLabel('Direction:') self.drill_axis_label.setToolTip( "Direction on which the linear array is oriented:\n" "- 'X' - horizontal axis \n" "- 'Y' - vertical axis or \n" "- 'Angle' - a custom angle for the array inclination" ) self.drill_axis_label.setFixedWidth(100) self.drill_axis_radio = RadioSet([{'label': 'X', 'value': 'X'}, {'label': 'Y', 'value': 'Y'}, {'label': 'Angle', 'value': 'A'}]) self.drill_axis_radio.set_value('X') self.linear_form.addRow(self.drill_axis_label, self.drill_axis_radio) self.drill_pitch_label = QtWidgets.QLabel('Pitch:') self.drill_pitch_label.setToolTip( "Pitch = Distance between elements of the array." ) self.drill_pitch_label.setFixedWidth(100) self.drill_pitch_entry = LengthEntry() self.linear_form.addRow(self.drill_pitch_label, self.drill_pitch_entry) self.linear_angle_label = QtWidgets.QLabel('Angle:') self.linear_angle_label.setToolTip( "Angle at which the linear array is placed.\n" "The precision is of max 2 decimals.\n" "Min value is: -359.99 degrees.\n" "Max value is: 360.00 degrees." ) self.linear_angle_label.setFixedWidth(100) self.linear_angle_spinner = FCDoubleSpinner() self.linear_angle_spinner.set_precision(2) self.linear_angle_spinner.setRange(-359.99, 360.00) self.linear_form.addRow(self.linear_angle_label, self.linear_angle_spinner) self.array_circular_frame = QtWidgets.QFrame() self.array_circular_frame.setContentsMargins(0, 0, 0, 0) self.array_box.addWidget(self.array_circular_frame) self.circular_box = QtWidgets.QVBoxLayout() self.circular_box.setContentsMargins(0, 0, 0, 0) self.array_circular_frame.setLayout(self.circular_box) self.drill_direction_label = QtWidgets.QLabel('Direction:') self.drill_direction_label.setToolTip( "Direction for circular array." "Can be CW = clockwise or CCW = counter clockwise." ) self.drill_direction_label.setFixedWidth(100) self.circular_form = QtWidgets.QFormLayout() self.circular_box.addLayout(self.circular_form) self.drill_direction_radio = RadioSet([{'label': 'CW', 'value': 'CW'}, {'label': 'CCW.', 'value': 'CCW'}]) self.drill_direction_radio.set_value('CW') self.circular_form.addRow(self.drill_direction_label, self.drill_direction_radio) self.drill_angle_label = QtWidgets.QLabel('Angle:') self.drill_angle_label.setToolTip( "Angle at which each element in circular array is placed." ) self.drill_angle_label.setFixedWidth(100) self.drill_angle_entry = LengthEntry() self.circular_form.addRow(self.drill_angle_label, self.drill_angle_entry) self.array_circular_frame.hide() self.linear_angle_spinner.hide() self.linear_angle_label.hide() self.array_frame.hide() self.tools_box.addStretch() ## Toolbar events and properties self.tools_exc = { "select": {"button": self.app.ui.select_drill_btn, "constructor": FCDrillSelect}, "add": {"button": self.app.ui.add_drill_btn, "constructor": FCDrillAdd}, "add_array": {"button": self.app.ui.add_drill_array_btn, "constructor": FCDrillArray}, "resize": {"button": self.app.ui.resize_drill_btn, "constructor": FCDrillResize}, "copy": {"button": self.app.ui.copy_drill_btn, "constructor": FCDrillCopy}, "move": {"button": self.app.ui.move_drill_btn, "constructor": FCDrillMove}, } ### Data self.active_tool = None self.storage_dict = {} self.current_storage = [] # build the data from the Excellon point into a dictionary # {tool_dia: [geometry_in_points]} self.points_edit = {} self.sorted_diameters =[] self.new_drills = [] self.new_tools = {} self.new_slots = {} self.new_tool_offset = {} # dictionary to store the tool_row and diameters in Tool_table # it will be updated everytime self.build_ui() is called self.olddia_newdia = {} self.tool2tooldia = {} # this will store the value for the last selected tool, for use after clicking on canvas when the selection # is cleared but as a side effect also the selected tool is cleared self.last_tool_selected = None self.utility = [] # this will flag if the Editor "tools" are launched from key shortcuts (True) or from menu toolbar (False) self.launched_from_shortcuts = False # this var will store the state of the toolbar before starting the editor self.toolbar_old_state = False self.app.ui.delete_drill_btn.triggered.connect(self.on_delete_btn) self.name_entry.returnPressed.connect(self.on_name_activate) self.addtool_btn.clicked.connect(self.on_tool_add) # self.addtool_entry.editingFinished.connect(self.on_tool_add) self.deltool_btn.clicked.connect(self.on_tool_delete) self.tools_table_exc.selectionModel().currentChanged.connect(self.on_row_selected) self.array_type_combo.currentIndexChanged.connect(self.on_array_type_combo) self.drill_axis_radio.activated_custom.connect(self.on_linear_angle_radio) self.app.ui.exc_add_array_drill_menuitem.triggered.connect(self.exc_add_drill_array) self.app.ui.exc_add_drill_menuitem.triggered.connect(self.exc_add_drill) self.app.ui.exc_resize_drill_menuitem.triggered.connect(self.exc_resize_drills) self.app.ui.exc_copy_drill_menuitem.triggered.connect(self.exc_copy_drills) self.app.ui.exc_delete_drill_menuitem.triggered.connect(self.on_delete_btn) self.app.ui.exc_move_drill_menuitem.triggered.connect(self.exc_move_drills) # Init GUI self.drill_array_size_entry.set_value(5) self.drill_pitch_entry.set_value(2.54) self.drill_angle_entry.set_value(12) self.drill_direction_radio.set_value('CW') self.drill_axis_radio.set_value('X') self.exc_obj = None # VisPy Visuals self.shapes = self.app.plotcanvas.new_shape_collection(layers=1) self.tool_shape = self.app.plotcanvas.new_shape_collection(layers=1) self.app.pool_recreated.connect(self.pool_recreated) # Remove from scene self.shapes.enabled = False self.tool_shape.enabled = False ## List of selected shapes. self.selected = [] self.move_timer = QtCore.QTimer() self.move_timer.setSingleShot(True) ## Current application units in Upper Case self.units = self.app.general_options_form.general_app_group.units_radio.get_value().upper() self.key = None # Currently pressed key self.modifiers = None self.x = None # Current mouse cursor pos self.y = None # Current snapped mouse pos self.snap_x = None self.snap_y = None self.pos = None def make_callback(thetool): def f(): self.on_tool_select(thetool) return f for tool in self.tools_exc: self.tools_exc[tool]["button"].triggered.connect(make_callback(tool)) # Events self.tools_exc[tool]["button"].setCheckable(True) # Checkable self.options = { "global_gridx": 0.1, "global_gridy": 0.1, "snap_max": 0.05, "grid_snap": True, "corner_snap": False, "grid_gap_link": True } self.app.options_read_form() for option in self.options: if option in self.app.options: self.options[option] = self.app.options[option] self.rtree_exc_index = rtindex.Index() # flag to show if the object was modified self.is_modified = False self.edited_obj_name = "" # variable to store the total amount of drills per job self.tot_drill_cnt = 0 self.tool_row = 0 # variable to store the total amount of slots per job self.tot_slot_cnt = 0 self.tool_row_slots = 0 self.tool_row = 0 # store the status of the editor so the Delete at object level will not work until the edit is finished self.editor_active = False def entry2option(option, entry): self.options[option] = float(entry.text()) # store the status of the editor so the Delete at object level will not work until the edit is finished self.editor_active = False def pool_recreated(self, pool): self.shapes.pool = pool self.tool_shape.pool = pool @staticmethod def make_storage(): ## Shape storage. storage = FlatCAMRTreeStorage() storage.get_points = DrawToolShape.get_pts return storage def set_ui(self): # updated units self.units = self.app.general_options_form.general_app_group.units_radio.get_value().upper() self.olddia_newdia.clear() self.tool2tooldia.clear() # build the self.points_edit dict {dimaters: [point_list]} for drill in self.exc_obj.drills: if drill['tool'] in self.exc_obj.tools: if self.units == 'IN': tool_dia = float('%.3f' % self.exc_obj.tools[drill['tool']]['C']) else: tool_dia = float('%.2f' % self.exc_obj.tools[drill['tool']]['C']) try: self.points_edit[tool_dia].append(drill['point']) except KeyError: self.points_edit[tool_dia] = [drill['point']] # update the olddia_newdia dict to make sure we have an updated state of the tool_table for key in self.points_edit: self.olddia_newdia[key] = key sort_temp = [] for diam in self.olddia_newdia: sort_temp.append(float(diam)) self.sorted_diameters = sorted(sort_temp) # populate self.intial_table_rows dict with the tool number as keys and tool diameters as values for i in range(len(self.sorted_diameters)): tt_dia = self.sorted_diameters[i] self.tool2tooldia[i + 1] = tt_dia def build_ui(self): try: # if connected, disconnect the signal from the slot on item_changed as it creates issues self.tools_table_exc.itemChanged.disconnect() except: pass # updated units self.units = self.app.general_options_form.general_app_group.units_radio.get_value().upper() # make a new name for the new Excellon object (the one with edited content) self.edited_obj_name = self.exc_obj.options['name'] self.name_entry.set_value(self.edited_obj_name) if self.units == "IN": self.addtool_entry.set_value(0.039) else: self.addtool_entry.set_value(1.00) sort_temp = [] for diam in self.olddia_newdia: sort_temp.append(float(diam)) self.sorted_diameters = sorted(sort_temp) # here, self.sorted_diameters will hold in a oblique way, the number of tools n = len(self.sorted_diameters) # we have (n+2) rows because there are 'n' tools, each a row, plus the last 2 rows for totals. self.tools_table_exc.setRowCount(n + 2) self.tot_drill_cnt = 0 self.tot_slot_cnt = 0 self.tool_row = 0 # this variable will serve as the real tool_number tool_id = 0 for tool_no in self.sorted_diameters: tool_id += 1 drill_cnt = 0 # variable to store the nr of drills per tool slot_cnt = 0 # variable to store the nr of slots per tool # Find no of drills for the current tool for tool_dia in self.points_edit: if float(tool_dia) == tool_no: drill_cnt = len(self.points_edit[tool_dia]) self.tot_drill_cnt += drill_cnt try: # Find no of slots for the current tool for slot in self.slots: if slot['tool'] == tool_no: slot_cnt += 1 self.tot_slot_cnt += slot_cnt except AttributeError: # log.debug("No slots in the Excellon file") # slot editing not implemented pass id = QtWidgets.QTableWidgetItem('%d' % int(tool_id)) id.setFlags(QtCore.Qt.ItemIsSelectable | QtCore.Qt.ItemIsEnabled) self.tools_table_exc.setItem(self.tool_row, 0, id) # Tool name/id # Make sure that the drill diameter when in MM is with no more than 2 decimals # There are no drill bits in MM with more than 3 decimals diameter # For INCH the decimals should be no more than 3. There are no drills under 10mils if self.units == 'MM': dia = QtWidgets.QTableWidgetItem('%.2f' % self.olddia_newdia[tool_no]) else: dia = QtWidgets.QTableWidgetItem('%.3f' % self.olddia_newdia[tool_no]) dia.setFlags(QtCore.Qt.ItemIsEnabled) drill_count = QtWidgets.QTableWidgetItem('%d' % drill_cnt) drill_count.setFlags(QtCore.Qt.ItemIsEnabled) # if the slot number is zero is better to not clutter the GUI with zero's so we print a space if slot_cnt > 0: slot_count = QtWidgets.QTableWidgetItem('%d' % slot_cnt) else: slot_count = QtWidgets.QTableWidgetItem('') slot_count.setFlags(QtCore.Qt.ItemIsEnabled) self.tools_table_exc.setItem(self.tool_row, 1, dia) # Diameter self.tools_table_exc.setItem(self.tool_row, 2, drill_count) # Number of drills per tool self.tools_table_exc.setItem(self.tool_row, 3, slot_count) # Number of drills per tool self.tool_row += 1 # make the diameter column editable for row in range(self.tool_row): self.tools_table_exc.item(row, 1).setFlags( QtCore.Qt.ItemIsEditable | QtCore.Qt.ItemIsSelectable | QtCore.Qt.ItemIsEnabled) self.tools_table_exc.item(row, 2).setForeground(QtGui.QColor(0, 0, 0)) self.tools_table_exc.item(row, 3).setForeground(QtGui.QColor(0, 0, 0)) # add a last row with the Total number of drills # HACK: made the text on this cell '9999' such it will always be the one before last when sorting # it will have to have the foreground color (font color) white empty = QtWidgets.QTableWidgetItem('9998') empty.setForeground(QtGui.QColor(255, 255, 255)) empty.setFlags(empty.flags() ^ QtCore.Qt.ItemIsEnabled) empty_b = QtWidgets.QTableWidgetItem('') empty_b.setFlags(empty_b.flags() ^ QtCore.Qt.ItemIsEnabled) label_tot_drill_count = QtWidgets.QTableWidgetItem('Total Drills') tot_drill_count = QtWidgets.QTableWidgetItem('%d' % self.tot_drill_cnt) label_tot_drill_count.setFlags(label_tot_drill_count.flags() ^ QtCore.Qt.ItemIsEnabled) tot_drill_count.setFlags(tot_drill_count.flags() ^ QtCore.Qt.ItemIsEnabled) self.tools_table_exc.setItem(self.tool_row, 0, empty) self.tools_table_exc.setItem(self.tool_row, 1, label_tot_drill_count) self.tools_table_exc.setItem(self.tool_row, 2, tot_drill_count) # Total number of drills self.tools_table_exc.setItem(self.tool_row, 3, empty_b) font = QtGui.QFont() font.setBold(True) font.setWeight(75) for k in [1, 2]: self.tools_table_exc.item(self.tool_row, k).setForeground(QtGui.QColor(127, 0, 255)) self.tools_table_exc.item(self.tool_row, k).setFont(font) self.tool_row += 1 # add a last row with the Total number of slots # HACK: made the text on this cell '9999' such it will always be the last when sorting # it will have to have the foreground color (font color) white empty_2 = QtWidgets.QTableWidgetItem('9999') empty_2.setForeground(QtGui.QColor(255, 255, 255)) empty_2.setFlags(empty_2.flags() ^ QtCore.Qt.ItemIsEnabled) empty_3 = QtWidgets.QTableWidgetItem('') empty_3.setFlags(empty_3.flags() ^ QtCore.Qt.ItemIsEnabled) label_tot_slot_count = QtWidgets.QTableWidgetItem('Total Slots') tot_slot_count = QtWidgets.QTableWidgetItem('%d' % self.tot_slot_cnt) label_tot_slot_count.setFlags(label_tot_slot_count.flags() ^ QtCore.Qt.ItemIsEnabled) tot_slot_count.setFlags(tot_slot_count.flags() ^ QtCore.Qt.ItemIsEnabled) self.tools_table_exc.setItem(self.tool_row, 0, empty_2) self.tools_table_exc.setItem(self.tool_row, 1, label_tot_slot_count) self.tools_table_exc.setItem(self.tool_row, 2, empty_3) self.tools_table_exc.setItem(self.tool_row, 3, tot_slot_count) # Total number of slots for kl in [1, 2, 3]: self.tools_table_exc.item(self.tool_row, kl).setFont(font) self.tools_table_exc.item(self.tool_row, kl).setForeground(QtGui.QColor(0, 70, 255)) # all the tools are selected by default self.tools_table_exc.selectColumn(0) # self.tools_table_exc.resizeColumnsToContents() self.tools_table_exc.resizeRowsToContents() vertical_header = self.tools_table_exc.verticalHeader() # vertical_header.setSectionResizeMode(QtWidgets.QHeaderView.ResizeToContents) vertical_header.hide() self.tools_table_exc.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) horizontal_header = self.tools_table_exc.horizontalHeader() horizontal_header.setSectionResizeMode(0, QtWidgets.QHeaderView.ResizeToContents) horizontal_header.setSectionResizeMode(1, QtWidgets.QHeaderView.Stretch) horizontal_header.setSectionResizeMode(2, QtWidgets.QHeaderView.ResizeToContents) horizontal_header.setSectionResizeMode(3, QtWidgets.QHeaderView.ResizeToContents) # horizontal_header.setStretchLastSection(True) # self.tools_table_exc.setSortingEnabled(True) # sort by tool diameter self.tools_table_exc.sortItems(1) # After sorting, to display also the number of drills in the right row we need to update self.initial_rows dict # with the new order. Of course the last 2 rows in the tool table are just for display therefore we don't # use them self.tool2tooldia.clear() for row in range(self.tools_table_exc.rowCount() - 2): tool = int(self.tools_table_exc.item(row, 0).text()) diameter = float(self.tools_table_exc.item(row, 1).text()) self.tool2tooldia[tool] = diameter self.tools_table_exc.setMinimumHeight(self.tools_table_exc.getHeight()) self.tools_table_exc.setMaximumHeight(self.tools_table_exc.getHeight()) # make sure no rows are selected so the user have to click the correct row, meaning selecting the correct tool self.tools_table_exc.clearSelection() # Remove anything else in the GUI Selected Tab self.app.ui.selected_scroll_area.takeWidget() # Put ourself in the GUI Selected Tab self.app.ui.selected_scroll_area.setWidget(self.exc_edit_widget) # Switch notebook to Selected page self.app.ui.notebook.setCurrentWidget(self.app.ui.selected_tab) # we reactivate the signals after the after the tool adding as we don't need to see the tool been populated self.tools_table_exc.itemChanged.connect(self.on_tool_edit) def on_tool_add(self, tooldia=None): self.is_modified = True if tooldia: tool_dia = tooldia else: try: tool_dia = float(self.addtool_entry.get_value()) except ValueError: # try to convert comma to decimal point. if it's still not working error message and return try: tool_dia = float(self.addtool_entry.get_value().replace(',', '.')) except ValueError: self.app.inform.emit("[ERROR_NOTCL]Wrong value format entered, " "use a number.") return if tool_dia not in self.olddia_newdia: storage_elem = FlatCAMGeoEditor.make_storage() self.storage_dict[tool_dia] = storage_elem # self.olddia_newdia dict keeps the evidence on current tools diameters as keys and gets updated on values # each time a tool diameter is edited or added self.olddia_newdia[tool_dia] = tool_dia else: self.app.inform.emit("[WARNING_NOTCL]Tool already in the original or actual tool list.\n" "Save and reedit Excellon if you need to add this tool. ") return # since we add a new tool, we update also the initial state of the tool_table through it's dictionary # we add a new entry in the tool2tooldia dict self.tool2tooldia[len(self.olddia_newdia)] = tool_dia self.app.inform.emit("[success]Added new tool with dia: %s %s" % (str(tool_dia), str(self.units))) self.build_ui() # make a quick sort through the tool2tooldia dict so we find which row to select row_to_be_selected = None for key in sorted(self.tool2tooldia): if self.tool2tooldia[key] == tool_dia: row_to_be_selected = int(key) - 1 break self.tools_table_exc.selectRow(row_to_be_selected) def on_tool_delete(self, dia=None): self.is_modified = True deleted_tool_dia_list = [] deleted_tool_offset_list = [] try: if dia is None or dia is False: # deleted_tool_dia = float(self.tools_table_exc.item(self.tools_table_exc.currentRow(), 1).text()) for index in self.tools_table_exc.selectionModel().selectedRows(): row = index.row() deleted_tool_dia_list.append(float(self.tools_table_exc.item(row, 1).text())) else: if isinstance(dia, list): for dd in dia: deleted_tool_dia_list.append(float('%.4f' % dd)) else: deleted_tool_dia_list.append(float('%.4f' % dia)) except: self.app.inform.emit("[WARNING_NOTCL]Select a tool in Tool Table") return for deleted_tool_dia in deleted_tool_dia_list: # delete de tool offset self.exc_obj.tool_offset.pop(float(deleted_tool_dia), None) # delete the storage used for that tool storage_elem = FlatCAMGeoEditor.make_storage() self.storage_dict[deleted_tool_dia] = storage_elem self.storage_dict.pop(deleted_tool_dia, None) # I've added this flag_del variable because dictionary don't like # having keys deleted while iterating through them flag_del = [] # self.points_edit.pop(deleted_tool_dia, None) for deleted_tool in self.tool2tooldia: if self.tool2tooldia[deleted_tool] == deleted_tool_dia: flag_del.append(deleted_tool) if flag_del: for tool_to_be_deleted in flag_del: # delete the tool self.tool2tooldia.pop(tool_to_be_deleted, None) # delete also the drills from points_edit dict just in case we add the tool again, we don't want to show the # number of drills from before was deleter self.points_edit[deleted_tool_dia] = [] flag_del = [] self.olddia_newdia.pop(deleted_tool_dia, None) self.app.inform.emit("[success]Deleted tool with dia: %s %s" % (str(deleted_tool_dia), str(self.units))) self.replot() # self.app.inform.emit("Could not delete selected tool") self.build_ui() def on_tool_edit(self): # if connected, disconnect the signal from the slot on item_changed as it creates issues self.tools_table_exc.itemChanged.disconnect() # self.tools_table_exc.selectionModel().currentChanged.disconnect() self.is_modified = True geometry = [] current_table_dia_edited = None if self.tools_table_exc.currentItem() is not None: current_table_dia_edited = float(self.tools_table_exc.currentItem().text()) row_of_item_changed = self.tools_table_exc.currentRow() # rows start with 0, tools start with 1 so we adjust the value by 1 key_in_tool2tooldia = row_of_item_changed + 1 dia_changed = self.tool2tooldia[key_in_tool2tooldia] # tool diameter is not used so we create a new tool with the desired diameter if current_table_dia_edited not in self.olddia_newdia.values(): # update the dict that holds as keys our initial diameters and as values the edited diameters self.olddia_newdia[dia_changed] = current_table_dia_edited # update the dict that holds tool_no as key and tool_dia as value self.tool2tooldia[key_in_tool2tooldia] = current_table_dia_edited # update the tool offset modified_offset = self.exc_obj.tool_offset.pop(dia_changed) self.exc_obj.tool_offset[current_table_dia_edited] = modified_offset self.replot() else: # tool diameter is already in use so we move the drills from the prior tool to the new tool factor = current_table_dia_edited / dia_changed for shape in self.storage_dict[dia_changed].get_objects(): geometry.append(DrawToolShape( MultiLineString([affinity.scale(subgeo, xfact=factor, yfact=factor) for subgeo in shape.geo]))) self.points_edit[current_table_dia_edited].append((0, 0)) self.add_exc_shape(geometry, self.storage_dict[current_table_dia_edited]) self.on_tool_delete(dia=dia_changed) # delete the tool offset self.exc_obj.tool_offset.pop(dia_changed, None) # we reactivate the signals after the after the tool editing self.tools_table_exc.itemChanged.connect(self.on_tool_edit) # self.tools_table_exc.selectionModel().currentChanged.connect(self.on_row_selected) def on_name_activate(self): self.edited_obj_name = self.name_entry.get_value() def activate(self): self.connect_canvas_event_handlers() # self.app.collection.view.keyPressed.connect(self.on_canvas_key) self.shapes.enabled = True self.tool_shape.enabled = True # self.app.app_cursor.enabled = True self.app.ui.snap_max_dist_entry.setEnabled(True) self.app.ui.corner_snap_btn.setEnabled(True) self.app.ui.snap_magnet.setVisible(True) self.app.ui.corner_snap_btn.setVisible(True) self.app.ui.exc_editor_menu.setDisabled(False) self.app.ui.exc_editor_menu.menuAction().setVisible(True) self.app.ui.update_obj_btn.setEnabled(True) self.app.ui.e_editor_cmenu.setEnabled(True) self.app.ui.exc_edit_toolbar.setDisabled(False) self.app.ui.exc_edit_toolbar.setVisible(True) # self.app.ui.snap_toolbar.setDisabled(False) # start with GRID toolbar activated if self.app.ui.grid_snap_btn.isChecked() is False: self.app.ui.grid_snap_btn.trigger() # Tell the App that the editor is active self.editor_active = True def deactivate(self): self.disconnect_canvas_event_handlers() self.clear() self.app.ui.exc_edit_toolbar.setDisabled(True) settings = QSettings("Open Source", "FlatCAM") if settings.contains("layout"): layout = settings.value('layout', type=str) if layout == 'standard': # self.app.ui.exc_edit_toolbar.setVisible(False) self.app.ui.snap_max_dist_entry.setEnabled(False) self.app.ui.corner_snap_btn.setEnabled(False) self.app.ui.snap_magnet.setVisible(False) self.app.ui.corner_snap_btn.setVisible(False) elif layout == 'compact': # self.app.ui.exc_edit_toolbar.setVisible(True) self.app.ui.snap_max_dist_entry.setEnabled(False) self.app.ui.corner_snap_btn.setEnabled(False) self.app.ui.snap_magnet.setVisible(True) self.app.ui.corner_snap_btn.setVisible(True) else: # self.app.ui.exc_edit_toolbar.setVisible(False) self.app.ui.snap_max_dist_entry.setEnabled(False) self.app.ui.corner_snap_btn.setEnabled(False) self.app.ui.snap_magnet.setVisible(False) self.app.ui.corner_snap_btn.setVisible(False) # set the Editor Toolbar visibility to what was before entering in the Editor self.app.ui.exc_edit_toolbar.setVisible(False) if self.toolbar_old_state is False \ else self.app.ui.exc_edit_toolbar.setVisible(True) # Disable visuals self.shapes.enabled = False self.tool_shape.enabled = False # self.app.app_cursor.enabled = False # Tell the app that the editor is no longer active self.editor_active = False self.app.ui.exc_editor_menu.setDisabled(True) self.app.ui.exc_editor_menu.menuAction().setVisible(False) self.app.ui.update_obj_btn.setEnabled(False) self.app.ui.g_editor_cmenu.setEnabled(False) self.app.ui.e_editor_cmenu.setEnabled(False) # Show original geometry if self.exc_obj: self.exc_obj.visible = True def connect_canvas_event_handlers(self): ## Canvas events # make sure that the shortcuts key and mouse events will no longer be linked to the methods from FlatCAMApp # but those from FlatCAMGeoEditor self.app.plotcanvas.vis_disconnect('mouse_press', self.app.on_mouse_click_over_plot) self.app.plotcanvas.vis_disconnect('mouse_move', self.app.on_mouse_move_over_plot) self.app.plotcanvas.vis_disconnect('mouse_release', self.app.on_mouse_click_release_over_plot) self.app.plotcanvas.vis_disconnect('mouse_double_click', self.app.on_double_click_over_plot) self.app.collection.view.clicked.disconnect() self.canvas.vis_connect('mouse_press', self.on_canvas_click) self.canvas.vis_connect('mouse_move', self.on_canvas_move) self.canvas.vis_connect('mouse_release', self.on_canvas_click_release) def disconnect_canvas_event_handlers(self): self.canvas.vis_disconnect('mouse_press', self.on_canvas_click) self.canvas.vis_disconnect('mouse_move', self.on_canvas_move) self.canvas.vis_disconnect('mouse_release', self.on_canvas_click_release) # we restore the key and mouse control to FlatCAMApp method self.app.plotcanvas.vis_connect('mouse_press', self.app.on_mouse_click_over_plot) self.app.plotcanvas.vis_connect('mouse_move', self.app.on_mouse_move_over_plot) self.app.plotcanvas.vis_connect('mouse_release', self.app.on_mouse_click_release_over_plot) self.app.plotcanvas.vis_connect('mouse_double_click', self.app.on_double_click_over_plot) self.app.collection.view.clicked.connect(self.app.collection.on_mouse_down) def clear(self): self.active_tool = None # self.shape_buffer = [] self.selected = [] self.points_edit = {} self.new_tools = {} self.new_drills = [] self.storage_dict = {} self.shapes.clear(update=True) self.tool_shape.clear(update=True) # self.storage = FlatCAMExcEditor.make_storage() self.replot() def edit_fcexcellon(self, exc_obj): """ Imports the geometry from the given FlatCAM Excellon object into the editor. :param fcgeometry: FlatCAMExcellon :return: None """ assert isinstance(exc_obj, Excellon), \ "Expected an Excellon Object, got %s" % type(exc_obj) self.deactivate() self.activate() # Hide original geometry self.exc_obj = exc_obj exc_obj.visible = False # Set selection tolerance # DrawToolShape.tolerance = fc_excellon.drawing_tolerance * 10 self.select_tool("select") self.set_ui() # now that we hava data, create the GUI interface and add it to the Tool Tab self.build_ui() # we activate this after the initial build as we don't need to see the tool been populated self.tools_table_exc.itemChanged.connect(self.on_tool_edit) # build the geometry for each tool-diameter, each drill will be represented by a '+' symbol # and then add it to the storage elements (each storage elements is a member of a list for tool_dia in self.points_edit: storage_elem = FlatCAMGeoEditor.make_storage() for point in self.points_edit[tool_dia]: # make a '+' sign, the line length is the tool diameter start_hor_line = ((point.x - (tool_dia / 2)), point.y) stop_hor_line = ((point.x + (tool_dia / 2)), point.y) start_vert_line = (point.x, (point.y - (tool_dia / 2))) stop_vert_line = (point.x, (point.y + (tool_dia / 2))) shape = MultiLineString([(start_hor_line, stop_hor_line),(start_vert_line, stop_vert_line)]) if shape is not None: self.add_exc_shape(DrawToolShape(shape), storage_elem) self.storage_dict[tool_dia] = storage_elem self.replot() # add a first tool in the Tool Table but only if the Excellon Object is empty if not self.tool2tooldia: self.on_tool_add(tooldia=1.00) def update_fcexcellon(self, exc_obj): """ Create a new Excellon object that contain the edited content of the source Excellon object :param exc_obj: FlatCAMExcellon :return: None """ # this dictionary will contain tooldia's as keys and a list of coordinates tuple as values # the values of this dict are coordinates of the holes (drills) edited_points = {} for storage_tooldia in self.storage_dict: for x in self.storage_dict[storage_tooldia].get_objects(): # all x.geo in self.storage_dict[storage] are MultiLinestring objects # each MultiLineString is made out of Linestrings # select first Linestring object in the current MultiLineString first_linestring = x.geo[0] # get it's coordinates first_linestring_coords = first_linestring.coords x_coord = first_linestring_coords[0][0] + (float(storage_tooldia) / 2) y_coord = first_linestring_coords[0][1] # create a tuple with the coordinates (x, y) and add it to the list that is the value of the # edited_points dictionary point = (x_coord, y_coord) if not storage_tooldia in edited_points: edited_points[storage_tooldia] = [point] else: edited_points[storage_tooldia].append(point) # recreate the drills and tools to be added to the new Excellon edited object # first, we look in the tool table if one of the tool diameters was changed then # append that a tuple formed by (old_dia, edited_dia) to a list changed_key = [] for initial_dia in self.olddia_newdia: edited_dia = self.olddia_newdia[initial_dia] if edited_dia != initial_dia: for old_dia in edited_points: if old_dia == initial_dia: changed_key.append((old_dia, edited_dia)) # if the initial_dia is not in edited_points it means it is a new tool with no drill points # (and we have to add it) # because in case we have drill points it will have to be already added in edited_points # if initial_dia not in edited_points.keys(): # edited_points[initial_dia] = [] for el in changed_key: edited_points[el[1]] = edited_points.pop(el[0]) # Let's sort the edited_points dictionary by keys (diameters) and store the result in a zipped list # ordered_edited_points is a ordered list of tuples; # element[0] of the tuple is the diameter and # element[1] of the tuple is a list of coordinates (a tuple themselves) ordered_edited_points = sorted(zip(edited_points.keys(), edited_points.values())) current_tool = 0 for tool_dia in ordered_edited_points: current_tool += 1 # create the self.tools for the new Excellon object (the one with edited content) name = str(current_tool) spec = {"C": float(tool_dia[0])} self.new_tools[name] = spec # create the self.drills for the new Excellon object (the one with edited content) for point in tool_dia[1]: self.new_drills.append( { 'point': Point(point), 'tool': str(current_tool) } ) if self.is_modified is True: if "_edit" in self.edited_obj_name: try: id = int(self.edited_obj_name[-1]) + 1 self.edited_obj_name = self.edited_obj_name[:-1] + str(id) except ValueError: self.edited_obj_name += "_1" else: self.edited_obj_name += "_edit" self.app.worker_task.emit({'fcn': self.new_edited_excellon, 'params': [self.edited_obj_name]}) if self.exc_obj.slots: self.new_slots = self.exc_obj.slots self.new_tool_offset = self.exc_obj.tool_offset # reset the tool table self.tools_table_exc.clear() self.tools_table_exc.setHorizontalHeaderLabels(['#', 'Diameter', 'D', 'S']) self.last_tool_selected = None # delete the edited Excellon object which will be replaced by a new one having the edited content of the first self.app.collection.set_active(self.exc_obj.options['name']) self.app.collection.delete_active() # restore GUI to the Selected TAB # Remove anything else in the GUI self.app.ui.tool_scroll_area.takeWidget() # Switch notebook to Selected page self.app.ui.notebook.setCurrentWidget(self.app.ui.selected_tab) def update_options(self, obj): try: if not obj.options: obj.options = {} obj.options['xmin'] = 0 obj.options['ymin'] = 0 obj.options['xmax'] = 0 obj.options['ymax'] = 0 return True else: return False except AttributeError: obj.options = {} return True def new_edited_excellon(self, outname): """ Creates a new Excellon object for the edited Excellon. Thread-safe. :param outname: Name of the resulting object. None causes the name to be that of the file. :type outname: str :return: None """ self.app.log.debug("Update the Excellon object with edited content. Source is %s" % self.exc_obj.options['name']) # How the object should be initialized def obj_init(excellon_obj, app_obj): # self.progress.emit(20) excellon_obj.drills = self.new_drills excellon_obj.tools = self.new_tools excellon_obj.slots = self.new_slots excellon_obj.tool_offset = self.new_tool_offset excellon_obj.options['name'] = outname try: excellon_obj.create_geometry() except KeyError: self.app.inform.emit( "[ERROR_NOTCL] There are no Tools definitions in the file. Aborting Excellon creation.") except: msg = "[ERROR] An internal error has ocurred. See shell.\n" msg += traceback.format_exc() app_obj.inform.emit(msg) raise # raise with self.app.proc_container.new("Creating Excellon."): try: self.app.new_object("excellon", outname, obj_init) except Exception as e: log.error("Error on object creation: %s" % str(e)) self.app.progress.emit(100) return self.app.inform.emit("[success]Excellon editing finished.") # self.progress.emit(100) def on_tool_select(self, tool): """ Behavior of the toolbar. Tool initialization. :rtype : None """ current_tool = tool self.app.log.debug("on_tool_select('%s')" % tool) if self.last_tool_selected is None and current_tool is not 'select': # self.draw_app.select_tool('select') self.complete = True current_tool = 'select' self.app.inform.emit("[WARNING_NOTCL]Cancelled. There is no Tool/Drill selected") # This is to make the group behave as radio group if current_tool in self.tools_exc: if self.tools_exc[current_tool]["button"].isChecked(): self.app.log.debug("%s is checked." % current_tool) for t in self.tools_exc: if t != current_tool: self.tools_exc[t]["button"].setChecked(False) # this is where the Editor toolbar classes (button's) are instantiated self.active_tool = self.tools_exc[current_tool]["constructor"](self) # self.app.inform.emit(self.active_tool.start_msg) else: self.app.log.debug("%s is NOT checked." % current_tool) for t in self.tools_exc: self.tools_exc[t]["button"].setChecked(False) self.active_tool = None def on_row_selected(self): self.selected = [] try: selected_dia = self.tool2tooldia[self.tools_table_exc.currentRow() + 1] self.last_tool_selected = self.tools_table_exc.currentRow() + 1 for obj in self.storage_dict[selected_dia].get_objects(): self.selected.append(obj) except Exception as e: self.app.log.debug(str(e)) self.replot() def toolbar_tool_toggle(self, key): self.options[key] = self.sender().isChecked() if self.options[key] == True: return 1 else: return 0 def on_canvas_click(self, event): """ event.x and .y have canvas coordinates event.xdaya and .ydata have plot coordinates :param event: Event object dispatched by Matplotlib :return: None """ if event.button is 1: self.app.ui.rel_position_label.setText("Dx: %.4f   Dy: " "%.4f    " % (0, 0)) self.pos = self.canvas.vispy_canvas.translate_coords(event.pos) ### Snap coordinates x, y = self.app.geo_editor.snap(self.pos[0], self.pos[1]) self.pos = (x, y) # print(self.active_tool) # Selection with left mouse button if self.active_tool is not None and event.button is 1: # Dispatch event to active_tool # msg = self.active_tool.click(self.app.geo_editor.snap(event.xdata, event.ydata)) msg = self.active_tool.click(self.app.geo_editor.snap(self.pos[0], self.pos[1])) # If it is a shape generating tool if isinstance(self.active_tool, FCShapeTool) and self.active_tool.complete: if self.current_storage is not None: self.on_exc_shape_complete(self.current_storage) self.build_ui() # MS: always return to the Select Tool self.select_tool("select") return if isinstance(self.active_tool, FCDrillSelect): # self.app.log.debug("Replotting after click.") self.replot() else: self.app.log.debug("No active tool to respond to click!") def on_exc_shape_complete(self, storage): self.app.log.debug("on_shape_complete()") # Add shape if type(storage) is list: for item_storage in storage: self.add_exc_shape(self.active_tool.geometry, item_storage) else: self.add_exc_shape(self.active_tool.geometry, storage) # Remove any utility shapes self.delete_utility_geometry() self.tool_shape.clear(update=True) # Replot and reset tool. self.replot() # self.active_tool = type(self.active_tool)(self) def add_exc_shape(self, shape, storage): """ Adds a shape to the shape storage. :param shape: Shape to be added. :type shape: DrawToolShape :return: None """ # List of DrawToolShape? if isinstance(shape, list): for subshape in shape: self.add_exc_shape(subshape, storage) return assert isinstance(shape, DrawToolShape), \ "Expected a DrawToolShape, got %s" % str(type(shape)) assert shape.geo is not None, \ "Shape object has empty geometry (None)" assert (isinstance(shape.geo, list) and len(shape.geo) > 0) or \ not isinstance(shape.geo, list), \ "Shape objects has empty geometry ([])" if isinstance(shape, DrawToolUtilityShape): self.utility.append(shape) else: storage.insert(shape) # TODO: Check performance def add_shape(self, shape): """ Adds a shape to the shape storage. :param shape: Shape to be added. :type shape: DrawToolShape :return: None """ # List of DrawToolShape? if isinstance(shape, list): for subshape in shape: self.add_shape(subshape) return assert isinstance(shape, DrawToolShape), \ "Expected a DrawToolShape, got %s" % type(shape) assert shape.geo is not None, \ "Shape object has empty geometry (None)" assert (isinstance(shape.geo, list) and len(shape.geo) > 0) or \ not isinstance(shape.geo, list), \ "Shape objects has empty geometry ([])" if isinstance(shape, DrawToolUtilityShape): self.utility.append(shape) else: self.storage.insert(shape) # TODO: Check performance def on_canvas_click_release(self, event): pos_canvas = self.canvas.vispy_canvas.translate_coords(event.pos) self.modifiers = QtWidgets.QApplication.keyboardModifiers() if self.app.grid_status(): pos = self.app.geo_editor.snap(pos_canvas[0], pos_canvas[1]) else: pos = (pos_canvas[0], pos_canvas[1]) # if the released mouse button was RMB then test if it was a panning motion or not, if not it was a context # canvas menu try: if event.button == 2: # right click if self.app.panning_action is True: self.app.panning_action = False else: self.app.cursor = QtGui.QCursor() self.app.ui.popMenu.popup(self.app.cursor.pos()) except Exception as e: log.warning("Error: %s" % str(e)) raise # if the released mouse button was LMB then test if we had a right-to-left selection or a left-to-right # selection and then select a type of selection ("enclosing" or "touching") try: if event.button == 1: # left click if self.app.selection_type is not None: self.draw_selection_area_handler(self.pos, pos, self.app.selection_type) self.app.selection_type = None elif isinstance(self.active_tool, FCDrillSelect): # Dispatch event to active_tool # msg = self.active_tool.click(self.app.geo_editor.snap(event.xdata, event.ydata)) # msg = self.active_tool.click_release((self.pos[0], self.pos[1])) # self.app.inform.emit(msg) self.active_tool.click_release((self.pos[0], self.pos[1])) self.replot() except Exception as e: log.warning("Error: %s" % str(e)) raise def draw_selection_area_handler(self, start_pos, end_pos, sel_type): """ :param start_pos: mouse position when the selection LMB click was done :param end_pos: mouse position when the left mouse button is released :param sel_type: if True it's a left to right selection (enclosure), if False it's a 'touch' selection :type Bool :return: """ poly_selection = Polygon([start_pos, (end_pos[0], start_pos[1]), end_pos, (start_pos[0], end_pos[1])]) self.app.delete_selection_shape() for storage in self.storage_dict: for obj in self.storage_dict[storage].get_objects(): if (sel_type is True and poly_selection.contains(obj.geo)) or \ (sel_type is False and poly_selection.intersects(obj.geo)): if self.key == self.app.defaults["global_mselect_key"]: if obj in self.selected: self.selected.remove(obj) else: # add the object to the selected shapes self.selected.append(obj) else: self.selected.append(obj) # select the diameter of the selected shape in the tool table for storage in self.storage_dict: for shape_s in self.selected: if shape_s in self.storage_dict[storage].get_objects(): for key in self.tool2tooldia: if self.tool2tooldia[key] == storage: item = self.tools_table_exc.item((key - 1), 1) self.tools_table_exc.setCurrentItem(item) self.last_tool_selected = key # item.setSelected(True) # self.exc_editor_app.tools_table_exc.selectItem(key - 1) self.replot() def on_canvas_move(self, event): """ Called on 'mouse_move' event event.pos have canvas screen coordinates :param event: Event object dispatched by VisPy SceneCavas :return: None """ pos = self.canvas.vispy_canvas.translate_coords(event.pos) event.xdata, event.ydata = pos[0], pos[1] self.x = event.xdata self.y = event.ydata # Prevent updates on pan # if len(event.buttons) > 0: # return # if the RMB is clicked and mouse is moving over plot then 'panning_action' is True if event.button == 2: self.app.panning_action = True return else: self.app.panning_action = False try: x = float(event.xdata) y = float(event.ydata) except TypeError: return if self.active_tool is None: return ### Snap coordinates x, y = self.app.geo_editor.app.geo_editor.snap(x, y) self.snap_x = x self.snap_y = y # update the position label in the infobar since the APP mouse event handlers are disconnected self.app.ui.position_label.setText("    X: %.4f   " "Y: %.4f" % (x, y)) if self.pos is None: self.pos = (0, 0) dx = x - self.pos[0] dy = y - self.pos[1] # update the reference position label in the infobar since the APP mouse event handlers are disconnected self.app.ui.rel_position_label.setText("Dx: %.4f   Dy: " "%.4f    " % (dx, dy)) ### Utility geometry (animated) geo = self.active_tool.utility_geometry(data=(x, y)) if isinstance(geo, DrawToolShape) and geo.geo is not None: # Remove any previous utility shape self.tool_shape.clear(update=True) self.draw_utility_geometry(geo=geo) ### Selection area on canvas section ### dx = pos[0] - self.pos[0] if event.is_dragging == 1 and event.button == 1: self.app.delete_selection_shape() if dx < 0: self.app.draw_moving_selection_shape((self.pos[0], self.pos[1]), (x,y), color=self.app.defaults["global_alt_sel_line"], face_color=self.app.defaults['global_alt_sel_fill']) self.app.selection_type = False else: self.app.draw_moving_selection_shape((self.pos[0], self.pos[1]), (x,y)) self.app.selection_type = True else: self.app.selection_type = None # Update cursor self.app.app_cursor.set_data(np.asarray([(x, y)]), symbol='++', edge_color='black', size=20) def on_canvas_key_release(self, event): self.key = None def draw_utility_geometry(self, geo): # Add the new utility shape try: # this case is for the Font Parse for el in list(geo.geo): if type(el) == MultiPolygon: for poly in el: self.tool_shape.add( shape=poly, color=(self.app.defaults["global_draw_color"] + '80'), update=False, layer=0, tolerance=None ) elif type(el) == MultiLineString: for linestring in el: self.tool_shape.add( shape=linestring, color=(self.app.defaults["global_draw_color"] + '80'), update=False, layer=0, tolerance=None ) else: self.tool_shape.add( shape=el, color=(self.app.defaults["global_draw_color"] + '80'), update=False, layer=0, tolerance=None ) except TypeError: self.tool_shape.add( shape=geo.geo, color=(self.app.defaults["global_draw_color"] + '80'), update=False, layer=0, tolerance=None) self.tool_shape.redraw() def replot(self): self.plot_all() def plot_all(self): """ Plots all shapes in the editor. :return: None :rtype: None """ # self.app.log.debug("plot_all()") self.shapes.clear(update=True) for storage in self.storage_dict: for shape_plus in self.storage_dict[storage].get_objects(): if shape_plus.geo is None: continue if shape_plus in self.selected: self.plot_shape(geometry=shape_plus.geo, color=self.app.defaults['global_sel_draw_color'], linewidth=2) continue self.plot_shape(geometry=shape_plus.geo, color=self.app.defaults['global_draw_color']) # for shape in self.storage.get_objects(): # if shape.geo is None: # TODO: This shouldn't have happened # continue # # if shape in self.selected: # self.plot_shape(geometry=shape.geo, color=self.app.defaults['global_sel_draw_color'], linewidth=2) # continue # # self.plot_shape(geometry=shape.geo, color=self.app.defaults['global_draw_color']) for shape in self.utility: self.plot_shape(geometry=shape.geo, linewidth=1) continue self.shapes.redraw() def plot_shape(self, geometry=None, color='black', linewidth=1): """ Plots a geometric object or list of objects without rendering. Plotted objects are returned as a list. This allows for efficient/animated rendering. :param geometry: Geometry to be plotted (Any Shapely.geom kind or list of such) :param color: Shape color :param linewidth: Width of lines in # of pixels. :return: List of plotted elements. """ plot_elements = [] if geometry is None: geometry = self.active_tool.geometry try: for geo in geometry: plot_elements += self.plot_shape(geometry=geo, color=color, linewidth=linewidth) ## Non-iterable except TypeError: ## DrawToolShape if isinstance(geometry, DrawToolShape): plot_elements += self.plot_shape(geometry=geometry.geo, color=color, linewidth=linewidth) ## Polygon: Descend into exterior and each interior. if type(geometry) == Polygon: plot_elements += self.plot_shape(geometry=geometry.exterior, color=color, linewidth=linewidth) plot_elements += self.plot_shape(geometry=geometry.interiors, color=color, linewidth=linewidth) if type(geometry) == LineString or type(geometry) == LinearRing: plot_elements.append(self.shapes.add(shape=geometry, color=color, layer=0)) if type(geometry) == Point: pass return plot_elements def on_shape_complete(self): self.app.log.debug("on_shape_complete()") # Add shape self.add_shape(self.active_tool.geometry) # Remove any utility shapes self.delete_utility_geometry() self.tool_shape.clear(update=True) # Replot and reset tool. self.replot() # self.active_tool = type(self.active_tool)(self) def get_selected(self): """ Returns list of shapes that are selected in the editor. :return: List of shapes. """ # return [shape for shape in self.shape_buffer if shape["selected"]] return self.selected def delete_selected(self): temp_ref = [s for s in self.selected] for shape_sel in temp_ref: self.delete_shape(shape_sel) self.selected = [] self.build_ui() self.app.inform.emit("[success]Done. Drill(s) deleted.") def delete_shape(self, shape): self.is_modified = True if shape in self.utility: self.utility.remove(shape) return for storage in self.storage_dict: # try: # self.storage_dict[storage].remove(shape) # except: # pass if shape in self.storage_dict[storage].get_objects(): self.storage_dict[storage].remove(shape) # a hack to make the tool_table display less drills per diameter # self.points_edit it's only useful first time when we load the data into the storage # but is still used as referecen when building tool_table in self.build_ui() # the number of drills displayed in column 2 is just a len(self.points_edit) therefore # deleting self.points_edit elements (doesn't matter who but just the number) solved the display issue. del self.points_edit[storage][0] if shape in self.selected: self.selected.remove(shape) # TODO: Check performance def delete_utility_geometry(self): # for_deletion = [shape for shape in self.shape_buffer if shape.utility] # for_deletion = [shape for shape in self.storage.get_objects() if shape.utility] for_deletion = [shape for shape in self.utility] for shape in for_deletion: self.delete_shape(shape) self.tool_shape.clear(update=True) self.tool_shape.redraw() def on_delete_btn(self): self.delete_selected() self.replot() def select_tool(self, toolname): """ Selects a drawing tool. Impacts the object and GUI. :param toolname: Name of the tool. :return: None """ self.tools_exc[toolname]["button"].setChecked(True) self.on_tool_select(toolname) def set_selected(self, shape): # Remove and add to the end. if shape in self.selected: self.selected.remove(shape) self.selected.append(shape) def set_unselected(self, shape): if shape in self.selected: self.selected.remove(shape) def on_array_type_combo(self): if self.array_type_combo.currentIndex() == 0: self.array_circular_frame.hide() self.array_linear_frame.show() else: self.delete_utility_geometry() self.array_circular_frame.show() self.array_linear_frame.hide() self.app.inform.emit("Click on the circular array Center position") def on_linear_angle_radio(self): val = self.drill_axis_radio.get_value() if val == 'A': self.linear_angle_spinner.show() self.linear_angle_label.show() else: self.linear_angle_spinner.hide() self.linear_angle_label.hide() def exc_add_drill(self): self.select_tool('add') return def exc_add_drill_array(self): self.select_tool('add_array') return def exc_resize_drills(self): self.select_tool('resize') return def exc_copy_drills(self): self.select_tool('copy') return def exc_move_drills(self): self.select_tool('move') return def distance(pt1, pt2): return sqrt((pt1[0] - pt2[0]) ** 2 + (pt1[1] - pt2[1]) ** 2) def mag(vec): return sqrt(vec[0] ** 2 + vec[1] ** 2) def poly2rings(poly): return [poly.exterior] + [interior for interior in poly.interiors]