from PyQt5 import QtGui, QtCore, QtWidgets from PyQt5.QtCore import Qt, QSettings from shapely.geometry import LineString, LinearRing, MultiLineString from shapely.ops import cascaded_union import shapely.affinity as affinity from numpy import arctan2, Inf, array, sqrt, sign, dot from rtree import index as rtindex from camlib import * from flatcamGUI.GUIElements import FCEntry, FCComboBox, FCTable, FCDoubleSpinner, LengthEntry, RadioSet, SpinBoxDelegate from flatcamEditors.FlatCAMGeoEditor import FCShapeTool, DrawTool, DrawToolShape, DrawToolUtilityShape, FlatCAMGeoEditor from copy import copy, deepcopy import gettext import FlatCAMTranslation as fcTranslate import builtins fcTranslate.apply_language('strings') if '_' not in builtins.__dict__: _ = gettext.gettext class FCDrillAdd(FCShapeTool): """ Resulting type: MultiLineString """ def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'drill_add' self.selected_dia = None try: self.draw_app.app.inform.emit(_("Click to place ...")) self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.last_tool_selected] # as a visual marker, select again in tooltable the actual tool that we are using # remember that it was deselected when clicking on canvas item = self.draw_app.tools_table_exc.item((self.draw_app.last_tool_selected - 1), 1) self.draw_app.tools_table_exc.setCurrentItem(item) except KeyError: self.draw_app.app.inform.emit(_("[WARNING_NOTCL] To add a drill first select a tool")) self.draw_app.select_tool("drill_select") return try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception as e: pass self.cursor = QtGui.QCursor(QtGui.QPixmap('share/aero_drill.png')) QtGui.QGuiApplication.setOverrideCursor(self.cursor) geo = self.utility_geometry(data=(self.draw_app.snap_x, self.draw_app.snap_y)) if isinstance(geo, DrawToolShape) and geo.geo is not None: self.draw_app.draw_utility_geometry(geo=geo) self.draw_app.app.inform.emit(_("Click on target location ...")) # Switch notebook to Selected page self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.selected_tab) def click(self, point): self.make() return "Done." def utility_geometry(self, data=None): self.points = data return DrawToolUtilityShape(self.util_shape(data)) def util_shape(self, point): if point[0] is None and point[1] is None: point_x = self.draw_app.x point_y = self.draw_app.y else: point_x = point[0] point_y = point[1] start_hor_line = ((point_x - (self.selected_dia / 2)), point_y) stop_hor_line = ((point_x + (self.selected_dia / 2)), point_y) start_vert_line = (point_x, (point_y - (self.selected_dia / 2))) stop_vert_line = (point_x, (point_y + (self.selected_dia / 2))) return MultiLineString([(start_hor_line, stop_hor_line), (start_vert_line, stop_vert_line)]) def make(self): try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception as e: pass # add the point to drills if the diameter is a key in the dict, if not, create it add the drill location # to the value, as a list of itself if self.selected_dia in self.draw_app.points_edit: self.draw_app.points_edit[self.selected_dia].append(self.points) else: self.draw_app.points_edit[self.selected_dia] = [self.points] self.draw_app.current_storage = self.draw_app.storage_dict[self.selected_dia] self.geometry = DrawToolShape(self.util_shape(self.points)) self.draw_app.in_action = False self.complete = True self.draw_app.app.inform.emit(_("[success] Done. Drill added.")) class FCDrillArray(FCShapeTool): """ Resulting type: MultiLineString """ def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'drill_array' self.draw_app.array_frame.show() self.selected_dia = None self.drill_axis = 'X' self.drill_array = 'linear' self.drill_array_size = None self.drill_pitch = None self.drill_linear_angle = None self.drill_angle = None self.drill_direction = None self.drill_radius = None self.origin = None self.destination = None self.flag_for_circ_array = None self.last_dx = 0 self.last_dy = 0 self.pt = [] try: self.draw_app.app.inform.emit(_("Click to place ...")) self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.last_tool_selected] # as a visual marker, select again in tooltable the actual tool that we are using # remember that it was deselected when clicking on canvas item = self.draw_app.tools_table_exc.item((self.draw_app.last_tool_selected - 1), 1) self.draw_app.tools_table_exc.setCurrentItem(item) except KeyError: self.draw_app.app.inform.emit(_("[WARNING_NOTCL] To add an Drill Array first select a tool in Tool Table")) return try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception as e: pass self.cursor = QtGui.QCursor(QtGui.QPixmap('share/aero_drill_array.png')) QtGui.QGuiApplication.setOverrideCursor(self.cursor) geo = self.utility_geometry(data=(self.draw_app.snap_x, self.draw_app.snap_y), static=True) if isinstance(geo, DrawToolShape) and geo.geo is not None: self.draw_app.draw_utility_geometry(geo=geo) self.draw_app.app.inform.emit(_("Click on target location ...")) # Switch notebook to Selected page self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.selected_tab) def click(self, point): if self.drill_array == 'Linear': self.make() return else: if self.flag_for_circ_array is None: self.draw_app.in_action = True self.pt.append(point) self.flag_for_circ_array = True self.set_origin(point) self.draw_app.app.inform.emit(_("Click on the Drill Circular Array Start position")) else: self.destination = point self.make() self.flag_for_circ_array = None return def set_origin(self, origin): self.origin = origin def utility_geometry(self, data=None, static=None): self.drill_axis = self.draw_app.drill_axis_radio.get_value() self.drill_direction = self.draw_app.drill_direction_radio.get_value() self.drill_array = self.draw_app.array_type_combo.get_value() try: self.drill_array_size = int(self.draw_app.drill_array_size_entry.get_value()) try: self.drill_pitch = float(self.draw_app.drill_pitch_entry.get_value()) self.drill_linear_angle = float(self.draw_app.linear_angle_spinner.get_value()) self.drill_angle = float(self.draw_app.drill_angle_entry.get_value()) except TypeError: self.draw_app.app.inform.emit( _("[ERROR_NOTCL] The value is not Float. Check for comma instead of dot separator.")) return except Exception as e: self.draw_app.app.inform.emit(_("[ERROR_NOTCL] The value is mistyped. Check the value. %s") % str(e)) return if self.drill_array == 'Linear': if data[0] is None and data[1] is None: dx = self.draw_app.x dy = self.draw_app.y else: dx = data[0] dy = data[1] geo_list = [] geo = None self.points = [dx, dy] for item in range(self.drill_array_size): if self.drill_axis == 'X': geo = self.util_shape(((dx + (self.drill_pitch * item)), dy)) if self.drill_axis == 'Y': geo = self.util_shape((dx, (dy + (self.drill_pitch * item)))) if self.drill_axis == 'A': x_adj = self.drill_pitch * math.cos(math.radians(self.drill_linear_angle)) y_adj = self.drill_pitch * math.sin(math.radians(self.drill_linear_angle)) geo = self.util_shape( ((dx + (x_adj * item)), (dy + (y_adj * item))) ) if static is None or static is False: geo_list.append(affinity.translate(geo, xoff=(dx - self.last_dx), yoff=(dy - self.last_dy))) else: geo_list.append(geo) # self.origin = data self.last_dx = dx self.last_dy = dy return DrawToolUtilityShape(geo_list) else: if data[0] is None and data[1] is None: cdx = self.draw_app.x cdy = self.draw_app.y else: cdx = data[0] cdy = data[1] if len(self.pt) > 0: temp_points = [x for x in self.pt] temp_points.append([cdx, cdy]) return DrawToolUtilityShape(LineString(temp_points)) def util_shape(self, point): if point[0] is None and point[1] is None: point_x = self.draw_app.x point_y = self.draw_app.y else: point_x = point[0] point_y = point[1] start_hor_line = ((point_x - (self.selected_dia / 2)), point_y) stop_hor_line = ((point_x + (self.selected_dia / 2)), point_y) start_vert_line = (point_x, (point_y - (self.selected_dia / 2))) stop_vert_line = (point_x, (point_y + (self.selected_dia / 2))) return MultiLineString([(start_hor_line, stop_hor_line), (start_vert_line, stop_vert_line)]) def make(self): self.geometry = [] geo = None try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception as e: pass # add the point to drills if the diameter is a key in the dict, if not, create it add the drill location # to the value, as a list of itself if self.selected_dia not in self.draw_app.points_edit: self.draw_app.points_edit[self.selected_dia] = [] for i in range(self.drill_array_size): self.draw_app.points_edit[self.selected_dia].append(self.points) self.draw_app.current_storage = self.draw_app.storage_dict[self.selected_dia] if self.drill_array == 'Linear': for item in range(self.drill_array_size): if self.drill_axis == 'X': geo = self.util_shape(((self.points[0] + (self.drill_pitch * item)), self.points[1])) if self.drill_axis == 'Y': geo = self.util_shape((self.points[0], (self.points[1] + (self.drill_pitch * item)))) if self.drill_axis == 'A': x_adj = self.drill_pitch * math.cos(math.radians(self.drill_linear_angle)) y_adj = self.drill_pitch * math.sin(math.radians(self.drill_linear_angle)) geo = self.util_shape( ((self.points[0] + (x_adj * item)), (self.points[1] + (y_adj * item))) ) self.geometry.append(DrawToolShape(geo)) else: if (self.drill_angle * self.drill_array_size) > 360: self.draw_app.app.inform.emit(_("[WARNING_NOTCL] Too many drills for the selected spacing angle.")) return radius = distance(self.destination, self.origin) initial_angle = math.asin((self.destination[1] - self.origin[1]) / radius) for i in range(self.drill_array_size): angle_radians = math.radians(self.drill_angle * i) if self.drill_direction == 'CW': x = self.origin[0] + radius * math.cos(-angle_radians + initial_angle) y = self.origin[1] + radius * math.sin(-angle_radians + initial_angle) else: x = self.origin[0] + radius * math.cos(angle_radians + initial_angle) y = self.origin[1] + radius * math.sin(angle_radians + initial_angle) geo = self.util_shape((x, y)) self.geometry.append(DrawToolShape(geo)) self.complete = True self.draw_app.app.inform.emit(_("[success] Done. Drill Array added.")) self.draw_app.in_action = False self.draw_app.array_frame.hide() return class FCSlot(FCShapeTool): """ Resulting type: Polygon """ def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'pad' self.draw_app = draw_app try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception as e: pass self.cursor = QtGui.QCursor(QtGui.QPixmap('share/aero_circle.png')) QtGui.QGuiApplication.setOverrideCursor(self.cursor) try: self.radius = float(self.draw_app.storage_dict[self.draw_app.last_aperture_selected]['size']) / 2 except KeyError: self.draw_app.app.inform.emit(_( "[WARNING_NOTCL] To add an Pad first select a aperture in Aperture Table")) self.draw_app.in_action = False self.complete = True return if self.radius == 0: self.draw_app.app.inform.emit(_("[WARNING_NOTCL] Aperture size is zero. It needs to be greater than zero.")) self.dont_execute = True return else: self.dont_execute = False self.storage_obj = self.draw_app.storage_dict[self.draw_app.last_aperture_selected]['geometry'] self.steps_per_circ = self.draw_app.app.defaults["geometry_circle_steps"] # if those cause KeyError exception it means that the aperture type is not 'R'. Only 'R' type has those keys try: self.half_width = float(self.draw_app.storage_dict[self.draw_app.last_aperture_selected]['width']) / 2 except KeyError: pass try: self.half_height = float(self.draw_app.storage_dict[self.draw_app.last_aperture_selected]['height']) / 2 except KeyError: pass geo = self.utility_geometry(data=(self.draw_app.snap_x, self.draw_app.snap_y)) if isinstance(geo, DrawToolShape) and geo.geo is not None: self.draw_app.draw_utility_geometry(geo=geo) self.draw_app.app.inform.emit(_("Click to place ...")) # Switch notebook to Selected page self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.selected_tab) self.start_msg = _("Click to place ...") def click(self, point): self.make() return "Done." def utility_geometry(self, data=None): if self.dont_execute is True: self.draw_app.select_tool('select') return self.points = data geo_data = self.util_shape(data) if geo_data: return DrawToolUtilityShape(geo_data) else: return None def util_shape(self, point): # updating values here allows us to change the aperture on the fly, after the Tool has been started self.storage_obj = self.draw_app.storage_dict[self.draw_app.last_aperture_selected]['geometry'] self.radius = float(self.draw_app.storage_dict[self.draw_app.last_aperture_selected]['size']) / 2 self.steps_per_circ = self.draw_app.app.defaults["geometry_circle_steps"] # if those cause KeyError exception it means that the aperture type is not 'R'. Only 'R' type has those keys try: self.half_width = float(self.draw_app.storage_dict[self.draw_app.last_aperture_selected]['width']) / 2 except KeyError: pass try: self.half_height = float(self.draw_app.storage_dict[self.draw_app.last_aperture_selected]['height']) / 2 except KeyError: pass if point[0] is None and point[1] is None: point_x = self.draw_app.x point_y = self.draw_app.y else: point_x = point[0] point_y = point[1] ap_type = self.draw_app.storage_dict[self.draw_app.last_aperture_selected]['type'] if ap_type == 'C': new_geo_el = dict() center = Point([point_x, point_y]) new_geo_el['solid'] = center.buffer(self.radius) new_geo_el['follow'] = center return new_geo_el elif ap_type == 'R': new_geo_el = dict() p1 = (point_x - self.half_width, point_y - self.half_height) p2 = (point_x + self.half_width, point_y - self.half_height) p3 = (point_x + self.half_width, point_y + self.half_height) p4 = (point_x - self.half_width, point_y + self.half_height) center = Point([point_x, point_y]) new_geo_el['solid'] = Polygon([p1, p2, p3, p4, p1]) new_geo_el['follow'] = center return new_geo_el elif ap_type == 'O': geo = [] new_geo_el = dict() if self.half_height > self.half_width: p1 = (point_x - self.half_width, point_y - self.half_height + self.half_width) p2 = (point_x + self.half_width, point_y - self.half_height + self.half_width) p3 = (point_x + self.half_width, point_y + self.half_height - self.half_width) p4 = (point_x - self.half_width, point_y + self.half_height - self.half_width) down_center = [point_x, point_y - self.half_height + self.half_width] d_start_angle = math.pi d_stop_angle = 0.0 down_arc = arc(down_center, self.half_width, d_start_angle, d_stop_angle, 'ccw', self.steps_per_circ) up_center = [point_x, point_y + self.half_height - self.half_width] u_start_angle = 0.0 u_stop_angle = math.pi up_arc = arc(up_center, self.half_width, u_start_angle, u_stop_angle, 'ccw', self.steps_per_circ) geo.append(p1) for pt in down_arc: geo.append(pt) geo.append(p2) geo.append(p3) for pt in up_arc: geo.append(pt) geo.append(p4) new_geo_el['solid'] = Polygon(geo) center = Point([point_x, point_y]) new_geo_el['follow'] = center return new_geo_el else: p1 = (point_x - self.half_width + self.half_height, point_y - self.half_height) p2 = (point_x + self.half_width - self.half_height, point_y - self.half_height) p3 = (point_x + self.half_width - self.half_height, point_y + self.half_height) p4 = (point_x - self.half_width + self.half_height, point_y + self.half_height) left_center = [point_x - self.half_width + self.half_height, point_y] d_start_angle = math.pi / 2 d_stop_angle = 1.5 * math.pi left_arc = arc(left_center, self.half_height, d_start_angle, d_stop_angle, 'ccw', self.steps_per_circ) right_center = [point_x + self.half_width - self.half_height, point_y] u_start_angle = 1.5 * math.pi u_stop_angle = math.pi / 2 right_arc = arc(right_center, self.half_height, u_start_angle, u_stop_angle, 'ccw', self.steps_per_circ) geo.append(p1) geo.append(p2) for pt in right_arc: geo.append(pt) geo.append(p3) geo.append(p4) for pt in left_arc: geo.append(pt) new_geo_el['solid'] = Polygon(geo) center = Point([point_x, point_y]) new_geo_el['follow'] = center return new_geo_el else: self.draw_app.app.inform.emit(_( "Incompatible aperture type. Select an aperture with type 'C', 'R' or 'O'.")) return None def make(self): self.draw_app.current_storage = self.storage_obj try: self.geometry = DrawToolShape(self.util_shape(self.points)) except Exception as e: log.debug("FCPad.make() --> %s" % str(e)) self.draw_app.in_action = False self.complete = True self.draw_app.app.inform.emit(_("[success] Done. Adding Pad completed.")) def clean_up(self): self.draw_app.selected = [] self.draw_app.apertures_table.clearSelection() self.draw_app.plot_all() class FCSlotArray(FCShapeTool): """ Resulting type: MultiPolygon """ def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'array' self.draw_app = draw_app try: self.radius = float(self.draw_app.storage_dict[self.draw_app.last_aperture_selected]['size']) / 2 except KeyError: self.draw_app.app.inform.emit(_( "[WARNING_NOTCL] To add an Pad Array first select a aperture in Aperture Table")) self.complete = True self.draw_app.in_action = False self.draw_app.array_frame.hide() return if self.radius == 0: self.draw_app.app.inform.emit(_("[WARNING_NOTCL] Aperture size is zero. It needs to be greater than zero.")) self.dont_execute = True return else: self.dont_execute = False try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception as e: pass self.cursor = QtGui.QCursor(QtGui.QPixmap('share/aero_array.png')) QtGui.QGuiApplication.setOverrideCursor(self.cursor) self.storage_obj = self.draw_app.storage_dict[self.draw_app.last_aperture_selected]['geometry'] self.steps_per_circ = self.draw_app.app.defaults["geometry_circle_steps"] # if those cause KeyError exception it means that the aperture type is not 'R'. Only 'R' type has those keys try: self.half_width = float(self.draw_app.storage_dict[self.draw_app.last_aperture_selected]['width']) / 2 except KeyError: pass try: self.half_height = float(self.draw_app.storage_dict[self.draw_app.last_aperture_selected]['height']) / 2 except KeyError: pass self.draw_app.array_frame.show() self.selected_size = None self.pad_axis = 'X' self.pad_array = 'linear' self.pad_array_size = None self.pad_pitch = None self.pad_linear_angle = None self.pad_angle = None self.pad_direction = None self.pad_radius = None self.origin = None self.destination = None self.flag_for_circ_array = None self.last_dx = 0 self.last_dy = 0 self.pt = [] geo = self.utility_geometry(data=(self.draw_app.snap_x, self.draw_app.snap_y), static=True) if isinstance(geo, DrawToolShape) and geo.geo is not None: self.draw_app.draw_utility_geometry(geo=geo) self.draw_app.app.inform.emit(_("Click on target location ...")) # Switch notebook to Selected page self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.selected_tab) def click(self, point): if self.pad_array == 'Linear': self.make() return else: if self.flag_for_circ_array is None: self.draw_app.in_action = True self.pt.append(point) self.flag_for_circ_array = True self.set_origin(point) self.draw_app.app.inform.emit(_("Click on the Pad Circular Array Start position")) else: self.destination = point self.make() self.flag_for_circ_array = None return def set_origin(self, origin): self.origin = origin def utility_geometry(self, data=None, static=None): if self.dont_execute is True: self.draw_app.select_tool('select') return self.pad_axis = self.draw_app.pad_axis_radio.get_value() self.pad_direction = self.draw_app.pad_direction_radio.get_value() self.pad_array = self.draw_app.array_type_combo.get_value() try: self.pad_array_size = int(self.draw_app.pad_array_size_entry.get_value()) try: self.pad_pitch = float(self.draw_app.pad_pitch_entry.get_value()) self.pad_linear_angle = float(self.draw_app.linear_angle_spinner.get_value()) self.pad_angle = float(self.draw_app.pad_angle_entry.get_value()) except TypeError: self.draw_app.app.inform.emit( _("[ERROR_NOTCL] The value is not Float. Check for comma instead of dot separator.")) return except Exception as e: self.draw_app.app.inform.emit(_("[ERROR_NOTCL] The value is mistyped. Check the value.")) return if self.pad_array == 'Linear': if data[0] is None and data[1] is None: dx = self.draw_app.x dy = self.draw_app.y else: dx = data[0] dy = data[1] geo_el_list = [] geo_el = [] self.points = [dx, dy] for item in range(self.pad_array_size): if self.pad_axis == 'X': geo_el = self.util_shape(((dx + (self.pad_pitch * item)), dy)) if self.pad_axis == 'Y': geo_el = self.util_shape((dx, (dy + (self.pad_pitch * item)))) if self.pad_axis == 'A': x_adj = self.pad_pitch * math.cos(math.radians(self.pad_linear_angle)) y_adj = self.pad_pitch * math.sin(math.radians(self.pad_linear_angle)) geo_el = self.util_shape( ((dx + (x_adj * item)), (dy + (y_adj * item))) ) if static is None or static is False: new_geo_el = dict() if 'solid' in geo_el: new_geo_el['solid'] = affinity.translate( geo_el['solid'], xoff=(dx - self.last_dx), yoff=(dy - self.last_dy) ) if 'follow' in geo_el: new_geo_el['follow'] = affinity.translate( geo_el['follow'], xoff=(dx - self.last_dx), yoff=(dy - self.last_dy) ) geo_el_list.append(new_geo_el) else: geo_el_list.append(geo_el) # self.origin = data self.last_dx = dx self.last_dy = dy return DrawToolUtilityShape(geo_el_list) else: if data[0] is None and data[1] is None: cdx = self.draw_app.x cdy = self.draw_app.y else: cdx = data[0] cdy = data[1] if len(self.pt) > 0: temp_points = [x for x in self.pt] temp_points.append([cdx, cdy]) return DrawToolUtilityShape(LineString(temp_points)) def util_shape(self, point): # updating values here allows us to change the aperture on the fly, after the Tool has been started self.storage_obj = self.draw_app.storage_dict[self.draw_app.last_aperture_selected]['geometry'] self.radius = float(self.draw_app.storage_dict[self.draw_app.last_aperture_selected]['size']) / 2 self.steps_per_circ = self.draw_app.app.defaults["geometry_circle_steps"] # if those cause KeyError exception it means that the aperture type is not 'R'. Only 'R' type has those keys try: self.half_width = float(self.draw_app.storage_dict[self.draw_app.last_aperture_selected]['width']) / 2 except KeyError: pass try: self.half_height = float(self.draw_app.storage_dict[self.draw_app.last_aperture_selected]['height']) / 2 except KeyError: pass if point[0] is None and point[1] is None: point_x = self.draw_app.x point_y = self.draw_app.y else: point_x = point[0] point_y = point[1] ap_type = self.draw_app.storage_dict[self.draw_app.last_aperture_selected]['type'] if ap_type == 'C': new_geo_el = dict() center = Point([point_x, point_y]) new_geo_el['solid'] = center.buffer(self.radius) new_geo_el['follow'] = center return new_geo_el elif ap_type == 'R': new_geo_el = dict() p1 = (point_x - self.half_width, point_y - self.half_height) p2 = (point_x + self.half_width, point_y - self.half_height) p3 = (point_x + self.half_width, point_y + self.half_height) p4 = (point_x - self.half_width, point_y + self.half_height) new_geo_el['solid'] = Polygon([p1, p2, p3, p4, p1]) new_geo_el['follow'] = Point([point_x, point_y]) return new_geo_el elif ap_type == 'O': geo = [] new_geo_el = dict() if self.half_height > self.half_width: p1 = (point_x - self.half_width, point_y - self.half_height + self.half_width) p2 = (point_x + self.half_width, point_y - self.half_height + self.half_width) p3 = (point_x + self.half_width, point_y + self.half_height - self.half_width) p4 = (point_x - self.half_width, point_y + self.half_height - self.half_width) down_center = [point_x, point_y - self.half_height + self.half_width] d_start_angle = math.pi d_stop_angle = 0.0 down_arc = arc(down_center, self.half_width, d_start_angle, d_stop_angle, 'ccw', self.steps_per_circ) up_center = [point_x, point_y + self.half_height - self.half_width] u_start_angle = 0.0 u_stop_angle = math.pi up_arc = arc(up_center, self.half_width, u_start_angle, u_stop_angle, 'ccw', self.steps_per_circ) geo.append(p1) for pt in down_arc: geo.append(pt) geo.append(p2) geo.append(p3) for pt in up_arc: geo.append(pt) geo.append(p4) new_geo_el['solid'] = Polygon(geo) center = Point([point_x, point_y]) new_geo_el['follow'] = center return new_geo_el else: p1 = (point_x - self.half_width + self.half_height, point_y - self.half_height) p2 = (point_x + self.half_width - self.half_height, point_y - self.half_height) p3 = (point_x + self.half_width - self.half_height, point_y + self.half_height) p4 = (point_x - self.half_width + self.half_height, point_y + self.half_height) left_center = [point_x - self.half_width + self.half_height, point_y] d_start_angle = math.pi / 2 d_stop_angle = 1.5 * math.pi left_arc = arc(left_center, self.half_height, d_start_angle, d_stop_angle, 'ccw', self.steps_per_circ) right_center = [point_x + self.half_width - self.half_height, point_y] u_start_angle = 1.5 * math.pi u_stop_angle = math.pi / 2 right_arc = arc(right_center, self.half_height, u_start_angle, u_stop_angle, 'ccw', self.steps_per_circ) geo.append(p1) geo.append(p2) for pt in right_arc: geo.append(pt) geo.append(p3) geo.append(p4) for pt in left_arc: geo.append(pt) new_geo_el['solid'] = Polygon(geo) center = Point([point_x, point_y]) new_geo_el['follow'] = center return new_geo_el else: self.draw_app.app.inform.emit(_( "Incompatible aperture type. Select an aperture with type 'C', 'R' or 'O'.")) return None def make(self): self.geometry = [] geo = None self.draw_app.current_storage = self.storage_obj if self.pad_array == 'Linear': for item in range(self.pad_array_size): if self.pad_axis == 'X': geo = self.util_shape(((self.points[0] + (self.pad_pitch * item)), self.points[1])) if self.pad_axis == 'Y': geo = self.util_shape((self.points[0], (self.points[1] + (self.pad_pitch * item)))) if self.pad_axis == 'A': x_adj = self.pad_pitch * math.cos(math.radians(self.pad_linear_angle)) y_adj = self.pad_pitch * math.sin(math.radians(self.pad_linear_angle)) geo = self.util_shape( ((self.points[0] + (x_adj * item)), (self.points[1] + (y_adj * item))) ) self.geometry.append(DrawToolShape(geo)) else: if (self.pad_angle * self.pad_array_size) > 360: self.draw_app.app.inform.emit(_("[WARNING_NOTCL] Too many Pads for the selected spacing angle.")) return radius = distance(self.destination, self.origin) initial_angle = math.asin((self.destination[1] - self.origin[1]) / radius) for i in range(self.pad_array_size): angle_radians = math.radians(self.pad_angle * i) if self.pad_direction == 'CW': x = self.origin[0] + radius * math.cos(-angle_radians + initial_angle) y = self.origin[1] + radius * math.sin(-angle_radians + initial_angle) else: x = self.origin[0] + radius * math.cos(angle_radians + initial_angle) y = self.origin[1] + radius * math.sin(angle_radians + initial_angle) geo = self.util_shape((x, y)) if self.pad_direction == 'CW': geo = affinity.rotate(geo, angle=(math.pi - angle_radians), use_radians=True) else: geo = affinity.rotate(geo, angle=(angle_radians - math.pi), use_radians=True) self.geometry.append(DrawToolShape(geo)) self.complete = True self.draw_app.app.inform.emit(_("[success] Done. Pad Array added.")) self.draw_app.in_action = False self.draw_app.array_frame.hide() return def clean_up(self): self.draw_app.selected = [] self.draw_app.apertures_table.clearSelection() self.draw_app.plot_all() class FCDrillResize(FCShapeTool): def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'drill_resize' self.draw_app.app.inform.emit(_("Click on the Drill(s) to resize ...")) self.resize_dia = None self.draw_app.resize_frame.show() self.points = None self.selected_dia_list = [] self.current_storage = None self.geometry = [] self.destination_storage = None self.draw_app.resize_btn.clicked.connect(self.make) # Switch notebook to Selected page self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.selected_tab) def make(self): self.draw_app.is_modified = True try: new_dia = self.draw_app.resdrill_entry.get_value() except: self.draw_app.app.inform.emit( _("[ERROR_NOTCL] Resize drill(s) failed. Please enter a diameter for resize.") ) return if new_dia not in self.draw_app.olddia_newdia: self.destination_storage = FlatCAMGeoEditor.make_storage() self.draw_app.storage_dict[new_dia] = self.destination_storage # self.olddia_newdia dict keeps the evidence on current tools diameters as keys and gets updated on values # each time a tool diameter is edited or added self.draw_app.olddia_newdia[new_dia] = new_dia else: self.destination_storage = self.draw_app.storage_dict[new_dia] for index in self.draw_app.tools_table_exc.selectedIndexes(): row = index.row() # on column 1 in tool tables we hold the diameters, and we retrieve them as strings # therefore below we convert to float dia_on_row = self.draw_app.tools_table_exc.item(row, 1).text() self.selected_dia_list.append(float(dia_on_row)) # since we add a new tool, we update also the intial state of the tool_table through it's dictionary # we add a new entry in the tool2tooldia dict self.draw_app.tool2tooldia[len(self.draw_app.olddia_newdia)] = new_dia sel_shapes_to_be_deleted = [] if self.selected_dia_list: for sel_dia in self.selected_dia_list: self.current_storage = self.draw_app.storage_dict[sel_dia] for select_shape in self.draw_app.get_selected(): if select_shape in self.current_storage.get_objects(): factor = new_dia / sel_dia self.geometry.append( DrawToolShape(affinity.scale(select_shape.geo, xfact=factor, yfact=factor, origin='center')) ) self.current_storage.remove(select_shape) # a hack to make the tool_table display less drills per diameter when shape(drill) is deleted # self.points_edit it's only useful first time when we load the data into the storage # but is still used as reference when building tool_table in self.build_ui() # the number of drills displayed in column 2 is just a len(self.points_edit) therefore # deleting self.points_edit elements (doesn't matter who but just the number) # solved the display issue. del self.draw_app.points_edit[sel_dia][0] sel_shapes_to_be_deleted.append(select_shape) self.draw_app.on_exc_shape_complete(self.destination_storage) # a hack to make the tool_table display more drills per diameter when shape(drill) is added # self.points_edit it's only useful first time when we load the data into the storage # but is still used as reference when building tool_table in self.build_ui() # the number of drills displayed in column 2 is just a len(self.points_edit) therefore # deleting self.points_edit elements (doesn't matter who but just the number) # solved the display issue. if new_dia not in self.draw_app.points_edit: self.draw_app.points_edit[new_dia] = [(0, 0)] else: self.draw_app.points_edit[new_dia].append((0, 0)) self.geometry = [] # if following the resize of the drills there will be no more drills for the selected tool then # delete that tool if not self.draw_app.points_edit[sel_dia]: self.draw_app.on_tool_delete(sel_dia) for shp in sel_shapes_to_be_deleted: self.draw_app.selected.remove(shp) self.draw_app.build_ui() self.draw_app.replot() self.draw_app.app.inform.emit(_("[success] Done. Drill Resize completed.")) else: self.draw_app.app.inform.emit(_("[WARNING_NOTCL] Cancelled. No drills selected for resize ...")) self.draw_app.resize_frame.hide() self.complete = True # MS: always return to the Select Tool self.draw_app.select_tool("drill_select") class FCDrillMove(FCShapeTool): def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'drill_move' # self.shape_buffer = self.draw_app.shape_buffer self.origin = None self.destination = None self.sel_limit = self.draw_app.app.defaults["excellon_editor_sel_limit"] self.selection_shape = self.selection_bbox() self.selected_dia_list = [] if self.draw_app.launched_from_shortcuts is True: self.draw_app.launched_from_shortcuts = False self.draw_app.app.inform.emit(_("Click on target location ...")) else: self.draw_app.app.inform.emit(_("Click on reference location ...")) self.current_storage = None self.geometry = [] for index in self.draw_app.tools_table_exc.selectedIndexes(): row = index.row() # on column 1 in tool tables we hold the diameters, and we retrieve them as strings # therefore below we convert to float dia_on_row = self.draw_app.tools_table_exc.item(row, 1).text() self.selected_dia_list.append(float(dia_on_row)) # Switch notebook to Selected page self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.selected_tab) def set_origin(self, origin): self.origin = origin def click(self, point): if len(self.draw_app.get_selected()) == 0: return "Nothing to move." if self.origin is None: self.set_origin(point) self.draw_app.app.inform.emit(_("Click on target location ...")) return else: self.destination = point self.make() # MS: always return to the Select Tool self.draw_app.select_tool("drill_select") return def make(self): # Create new geometry dx = self.destination[0] - self.origin[0] dy = self.destination[1] - self.origin[1] sel_shapes_to_be_deleted = [] for sel_dia in self.selected_dia_list: self.current_storage = self.draw_app.storage_dict[sel_dia] for select_shape in self.draw_app.get_selected(): if select_shape in self.current_storage.get_objects(): self.geometry.append(DrawToolShape(affinity.translate(select_shape.geo, xoff=dx, yoff=dy))) self.current_storage.remove(select_shape) sel_shapes_to_be_deleted.append(select_shape) self.draw_app.on_exc_shape_complete(self.current_storage) self.geometry = [] for shp in sel_shapes_to_be_deleted: self.draw_app.selected.remove(shp) sel_shapes_to_be_deleted = [] self.draw_app.build_ui() self.draw_app.app.inform.emit(_("[success] Done. Drill(s) Move completed.")) def selection_bbox(self): geo_list = [] for select_shape in self.draw_app.get_selected(): geometric_data = select_shape.geo try: for g in geometric_data: geo_list.append(g) except TypeError: geo_list.append(geometric_data) xmin, ymin, xmax, ymax = get_shapely_list_bounds(geo_list) pt1 = (xmin, ymin) pt2 = (xmax, ymin) pt3 = (xmax, ymax) pt4 = (xmin, ymax) return Polygon([pt1, pt2, pt3, pt4]) def utility_geometry(self, data=None): """ Temporary geometry on screen while using this tool. :param data: :return: """ geo_list = [] if self.origin is None: return None if len(self.draw_app.get_selected()) == 0: return None dx = data[0] - self.origin[0] dy = data[1] - self.origin[1] if len(self.draw_app.get_selected()) <= self.sel_limit: try: for geom in self.draw_app.get_selected(): geo_list.append(affinity.translate(geom.geo, xoff=dx, yoff=dy)) except AttributeError: self.draw_app.select_tool('drill_select') self.draw_app.selected = [] return return DrawToolUtilityShape(geo_list) else: try: ss_el = affinity.translate(self.selection_shape, xoff=dx, yoff=dy) except ValueError: ss_el = None return DrawToolUtilityShape(ss_el) class FCDrillCopy(FCDrillMove): def __init__(self, draw_app): FCDrillMove.__init__(self, draw_app) self.name = 'drill_copy' def make(self): # Create new geometry dx = self.destination[0] - self.origin[0] dy = self.destination[1] - self.origin[1] sel_shapes_to_be_deleted = [] for sel_dia in self.selected_dia_list: self.current_storage = self.draw_app.storage_dict[sel_dia] for select_shape in self.draw_app.get_selected(): if select_shape in self.current_storage.get_objects(): self.geometry.append(DrawToolShape(affinity.translate(select_shape.geo, xoff=dx, yoff=dy))) # add some fake drills into the self.draw_app.points_edit to update the drill count in tool table self.draw_app.points_edit[sel_dia].append((0, 0)) sel_shapes_to_be_deleted.append(select_shape) self.draw_app.on_exc_shape_complete(self.current_storage) self.geometry = [] for shp in sel_shapes_to_be_deleted: self.draw_app.selected.remove(shp) sel_shapes_to_be_deleted = [] self.draw_app.build_ui() self.draw_app.app.inform.emit(_("[success] Done. Drill(s) copied.")) class FCDrillSelect(DrawTool): def __init__(self, exc_editor_app): DrawTool.__init__(self, exc_editor_app) self.name = 'drill_select' try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception as e: pass self.exc_editor_app = exc_editor_app self.storage = self.exc_editor_app.storage_dict # self.selected = self.exc_editor_app.selected # here we store all shapes that were selected so we can search for the nearest to our click location self.sel_storage = FlatCAMExcEditor.make_storage() self.exc_editor_app.resize_frame.hide() self.exc_editor_app.array_frame.hide() def click(self, point): key_modifier = QtWidgets.QApplication.keyboardModifiers() if self.exc_editor_app.app.defaults["global_mselect_key"] == 'Control': if key_modifier == Qt.ControlModifier: pass else: self.exc_editor_app.selected = [] else: if key_modifier == Qt.ShiftModifier: pass else: self.exc_editor_app.selected = [] def click_release(self, pos): self.exc_editor_app.tools_table_exc.clearSelection() try: for storage in self.exc_editor_app.storage_dict: for sh in self.exc_editor_app.storage_dict[storage].get_objects(): self.sel_storage.insert(sh) _, closest_shape = self.sel_storage.nearest(pos) # constrain selection to happen only within a certain bounding box x_coord, y_coord = closest_shape.geo[0].xy delta = (x_coord[1] - x_coord[0]) # closest_shape_coords = (((x_coord[0] + delta / 2)), y_coord[0]) xmin = x_coord[0] - (0.7 * delta) xmax = x_coord[0] + (1.7 * delta) ymin = y_coord[0] - (0.7 * delta) ymax = y_coord[0] + (1.7 * delta) except StopIteration: return "" if pos[0] < xmin or pos[0] > xmax or pos[1] < ymin or pos[1] > ymax: self.exc_editor_app.selected = [] else: modifiers = QtWidgets.QApplication.keyboardModifiers() mod_key = 'Control' if modifiers == QtCore.Qt.ShiftModifier: mod_key = 'Shift' elif modifiers == QtCore.Qt.ControlModifier: mod_key = 'Control' if mod_key == self.draw_app.app.defaults["global_mselect_key"]: if closest_shape in self.exc_editor_app.selected: self.exc_editor_app.selected.remove(closest_shape) else: self.exc_editor_app.selected.append(closest_shape) else: self.draw_app.selected = [] self.draw_app.selected.append(closest_shape) # select the diameter of the selected shape in the tool table try: self.draw_app.tools_table_exc.cellPressed.disconnect() except (TypeError, AttributeError): pass sel_tools = set() self.exc_editor_app.tools_table_exc.setSelectionMode(QtWidgets.QAbstractItemView.MultiSelection) for shape_s in self.exc_editor_app.selected: for storage in self.exc_editor_app.storage_dict: if shape_s in self.exc_editor_app.storage_dict[storage].get_objects(): sel_tools.add(storage) for storage in sel_tools: for k, v in self.draw_app.tool2tooldia.items(): if v == storage: self.exc_editor_app.tools_table_exc.selectRow(int(k) - 1) self.draw_app.last_tool_selected = int(k) break self.exc_editor_app.tools_table_exc.setSelectionMode(QtWidgets.QAbstractItemView.ExtendedSelection) self.draw_app.tools_table_exc.cellPressed.connect(self.draw_app.on_row_selected) # delete whatever is in selection storage, there is no longer need for those shapes self.sel_storage = FlatCAMExcEditor.make_storage() return "" # pos[0] and pos[1] are the mouse click coordinates (x, y) # for storage in self.exc_editor_app.storage_dict: # for obj_shape in self.exc_editor_app.storage_dict[storage].get_objects(): # minx, miny, maxx, maxy = obj_shape.geo.bounds # if (minx <= pos[0] <= maxx) and (miny <= pos[1] <= maxy): # over_shape_list.append(obj_shape) # # try: # # if there is no shape under our click then deselect all shapes # if not over_shape_list: # self.exc_editor_app.selected = [] # FlatCAMExcEditor.draw_shape_idx = -1 # self.exc_editor_app.tools_table_exc.clearSelection() # else: # # if there are shapes under our click then advance through the list of them, one at the time in a # # circular way # FlatCAMExcEditor.draw_shape_idx = (FlatCAMExcEditor.draw_shape_idx + 1) % len(over_shape_list) # obj_to_add = over_shape_list[int(FlatCAMExcEditor.draw_shape_idx)] # # if self.exc_editor_app.app.defaults["global_mselect_key"] == 'Shift': # if self.exc_editor_app.modifiers == Qt.ShiftModifier: # if obj_to_add in self.exc_editor_app.selected: # self.exc_editor_app.selected.remove(obj_to_add) # else: # self.exc_editor_app.selected.append(obj_to_add) # else: # self.exc_editor_app.selected = [] # self.exc_editor_app.selected.append(obj_to_add) # else: # # if CONTROL key is pressed then we add to the selected list the current shape but if it's already # # in the selected list, we removed it. Therefore first click selects, second deselects. # if self.exc_editor_app.modifiers == Qt.ControlModifier: # if obj_to_add in self.exc_editor_app.selected: # self.exc_editor_app.selected.remove(obj_to_add) # else: # self.exc_editor_app.selected.append(obj_to_add) # else: # self.exc_editor_app.selected = [] # self.exc_editor_app.selected.append(obj_to_add) # # for storage in self.exc_editor_app.storage_dict: # for shape in self.exc_editor_app.selected: # if shape in self.exc_editor_app.storage_dict[storage].get_objects(): # for key in self.exc_editor_app.tool2tooldia: # if self.exc_editor_app.tool2tooldia[key] == storage: # item = self.exc_editor_app.tools_table_exc.item((key - 1), 1) # item.setSelected(True) # # self.exc_editor_app.tools_table_exc.selectItem(key - 1) # # except Exception as e: # log.error("[ERROR] Something went bad. %s" % str(e)) # raise class FlatCAMExcEditor(QtCore.QObject): draw_shape_idx = -1 def __init__(self, app): assert isinstance(app, FlatCAMApp.App), "Expected the app to be a FlatCAMApp.App, got %s" % type(app) super(FlatCAMExcEditor, self).__init__() self.app = app self.canvas = self.app.plotcanvas # ## Current application units in Upper Case self.units = self.app.ui.general_defaults_form.general_app_group.units_radio.get_value().upper() self.exc_edit_widget = QtWidgets.QWidget() # ## Box for custom widgets # This gets populated in offspring implementations. layout = QtWidgets.QVBoxLayout() self.exc_edit_widget.setLayout(layout) # add a frame and inside add a vertical box layout. Inside this vbox layout I add all the Drills widgets # this way I can hide/show the frame self.drills_frame = QtWidgets.QFrame() self.drills_frame.setContentsMargins(0, 0, 0, 0) layout.addWidget(self.drills_frame) self.tools_box = QtWidgets.QVBoxLayout() self.tools_box.setContentsMargins(0, 0, 0, 0) self.drills_frame.setLayout(self.tools_box) # ## Page Title box (spacing between children) self.title_box = QtWidgets.QHBoxLayout() self.tools_box.addLayout(self.title_box) # ## Page Title icon pixmap = QtGui.QPixmap('share/flatcam_icon32.png') self.icon = QtWidgets.QLabel() self.icon.setPixmap(pixmap) self.title_box.addWidget(self.icon, stretch=0) # ## Title label self.title_label = QtWidgets.QLabel("%s" % _('Excellon Editor')) self.title_label.setAlignment(QtCore.Qt.AlignLeft | QtCore.Qt.AlignVCenter) self.title_box.addWidget(self.title_label, stretch=1) # ## Object name self.name_box = QtWidgets.QHBoxLayout() self.tools_box.addLayout(self.name_box) name_label = QtWidgets.QLabel(_("Name:")) self.name_box.addWidget(name_label) self.name_entry = FCEntry() self.name_box.addWidget(self.name_entry) # ### Tools Drills ## ## self.tools_table_label = QtWidgets.QLabel("%s" % _('Tools Table')) self.tools_table_label.setToolTip( _("Tools in this Excellon object\n" "when are used for drilling.") ) self.tools_box.addWidget(self.tools_table_label) self.tools_table_exc = FCTable() # delegate = SpinBoxDelegate(units=self.units) # self.tools_table_exc.setItemDelegateForColumn(1, delegate) self.tools_box.addWidget(self.tools_table_exc) self.tools_table_exc.setColumnCount(4) self.tools_table_exc.setHorizontalHeaderLabels(['#', _('Diameter'), 'D', 'S']) self.tools_table_exc.setSortingEnabled(False) self.tools_table_exc.setSelectionBehavior(QtWidgets.QAbstractItemView.SelectRows) self.empty_label = QtWidgets.QLabel('') self.tools_box.addWidget(self.empty_label) # ### Add a new Tool ## ## self.addtool_label = QtWidgets.QLabel('%s' % _('Add/Delete Tool')) self.addtool_label.setToolTip( _("Add/Delete a tool to the tool list\n" "for this Excellon object.") ) self.tools_box.addWidget(self.addtool_label) grid1 = QtWidgets.QGridLayout() self.tools_box.addLayout(grid1) addtool_entry_lbl = QtWidgets.QLabel(_('Tool Dia:')) addtool_entry_lbl.setToolTip( _("Diameter for the new tool") ) hlay = QtWidgets.QHBoxLayout() self.addtool_entry = FCEntry() self.addtool_entry.setValidator(QtGui.QDoubleValidator(0.0001, 99.9999, 4)) hlay.addWidget(self.addtool_entry) self.addtool_btn = QtWidgets.QPushButton(_('Add Tool')) self.addtool_btn.setToolTip( _("Add a new tool to the tool list\n" "with the diameter specified above.") ) self.addtool_btn.setFixedWidth(80) hlay.addWidget(self.addtool_btn) grid1.addWidget(addtool_entry_lbl, 0, 0) grid1.addLayout(hlay, 0, 1) grid2 = QtWidgets.QGridLayout() self.tools_box.addLayout(grid2) self.deltool_btn = QtWidgets.QPushButton(_('Delete Tool')) self.deltool_btn.setToolTip( _("Delete a tool in the tool list\n" "by selecting a row in the tool table.") ) grid2.addWidget(self.deltool_btn, 0, 1) # add a frame and inside add a vertical box layout. Inside this vbox layout I add all the Drills widgets # this way I can hide/show the frame self.resize_frame = QtWidgets.QFrame() self.resize_frame.setContentsMargins(0, 0, 0, 0) self.tools_box.addWidget(self.resize_frame) self.resize_box = QtWidgets.QVBoxLayout() self.resize_box.setContentsMargins(0, 0, 0, 0) self.resize_frame.setLayout(self.resize_box) # ### Resize a drill ## ## self.emptyresize_label = QtWidgets.QLabel('') self.resize_box.addWidget(self.emptyresize_label) self.drillresize_label = QtWidgets.QLabel('%s' % _("Resize Drill(s)")) self.drillresize_label.setToolTip( _("Resize a drill or a selection of drills.") ) self.resize_box.addWidget(self.drillresize_label) grid3 = QtWidgets.QGridLayout() self.resize_box.addLayout(grid3) res_entry_lbl = QtWidgets.QLabel(_('Resize Dia:')) res_entry_lbl.setToolTip( _( "Diameter to resize to.") ) grid3.addWidget(res_entry_lbl, 0, 0) hlay2 = QtWidgets.QHBoxLayout() self.resdrill_entry = LengthEntry() hlay2.addWidget(self.resdrill_entry) self.resize_btn = QtWidgets.QPushButton(_('Resize')) self.resize_btn.setToolTip( _("Resize drill(s)") ) self.resize_btn.setFixedWidth(80) hlay2.addWidget(self.resize_btn) grid3.addLayout(hlay2, 0, 1) self.resize_frame.hide() # add a frame and inside add a vertical box layout. Inside this vbox layout I add # all the add drill array widgets # this way I can hide/show the frame self.array_frame = QtWidgets.QFrame() self.array_frame.setContentsMargins(0, 0, 0, 0) self.tools_box.addWidget(self.array_frame) self.array_box = QtWidgets.QVBoxLayout() self.array_box.setContentsMargins(0, 0, 0, 0) self.array_frame.setLayout(self.array_box) # ### Add DRILL Array ## ## self.emptyarray_label = QtWidgets.QLabel('') self.array_box.addWidget(self.emptyarray_label) self.drillarray_label = QtWidgets.QLabel('%s' % _("Add Drill Array")) self.drillarray_label.setToolTip( _("Add an array of drills (linear or circular array)") ) self.array_box.addWidget(self.drillarray_label) self.array_type_combo = FCComboBox() self.array_type_combo.setToolTip( _( "Select the type of drills array to create.\n" "It can be Linear X(Y) or Circular") ) self.array_type_combo.addItem(_("Linear")) self.array_type_combo.addItem(_("Circular")) self.array_box.addWidget(self.array_type_combo) self.array_form = QtWidgets.QFormLayout() self.array_box.addLayout(self.array_form) # Set the number of drill holes in the drill array self.drill_array_size_label = QtWidgets.QLabel(_('Nr of drills:')) self.drill_array_size_label.setToolTip( _("Specify how many drills to be in the array.") ) self.drill_array_size_label.setFixedWidth(100) self.drill_array_size_entry = LengthEntry() self.array_form.addRow(self.drill_array_size_label, self.drill_array_size_entry) self.array_linear_frame = QtWidgets.QFrame() self.array_linear_frame.setContentsMargins(0, 0, 0, 0) self.array_box.addWidget(self.array_linear_frame) self.linear_box = QtWidgets.QVBoxLayout() self.linear_box.setContentsMargins(0, 0, 0, 0) self.array_linear_frame.setLayout(self.linear_box) self.linear_form = QtWidgets.QFormLayout() self.linear_box.addLayout(self.linear_form) # Linear Drill Array direction self.drill_axis_label = QtWidgets.QLabel(_('Direction:')) self.drill_axis_label.setToolTip( _("Direction on which the linear array is oriented:\n" "- 'X' - horizontal axis \n" "- 'Y' - vertical axis or \n" "- 'Angle' - a custom angle for the array inclination") ) self.drill_axis_label.setFixedWidth(100) self.drill_axis_radio = RadioSet([{'label': _('X'), 'value': 'X'}, {'label': _('Y'), 'value': 'Y'}, {'label': _('Angle'), 'value': 'A'}]) self.linear_form.addRow(self.drill_axis_label, self.drill_axis_radio) # Linear Drill Array pitch distance self.drill_pitch_label = QtWidgets.QLabel(_('Pitch:')) self.drill_pitch_label.setToolTip( _("Pitch = Distance between elements of the array.") ) self.drill_pitch_label.setFixedWidth(100) self.drill_pitch_entry = LengthEntry() self.linear_form.addRow(self.drill_pitch_label, self.drill_pitch_entry) # Linear Drill Array angle self.linear_angle_label = QtWidgets.QLabel(_('Angle:')) self.linear_angle_label.setToolTip( _( "Angle at which the linear array is placed.\n" "The precision is of max 2 decimals.\n" "Min value is: -359.99 degrees.\n" "Max value is: 360.00 degrees.") ) self.linear_angle_label.setFixedWidth(100) self.linear_angle_spinner = FCDoubleSpinner() self.linear_angle_spinner.set_precision(2) self.linear_angle_spinner.setRange(-359.99, 360.00) self.linear_form.addRow(self.linear_angle_label, self.linear_angle_spinner) self.array_circular_frame = QtWidgets.QFrame() self.array_circular_frame.setContentsMargins(0, 0, 0, 0) self.array_box.addWidget(self.array_circular_frame) self.circular_box = QtWidgets.QVBoxLayout() self.circular_box.setContentsMargins(0, 0, 0, 0) self.array_circular_frame.setLayout(self.circular_box) self.drill_direction_label = QtWidgets.QLabel(_('Direction:')) self.drill_direction_label.setToolTip( _( "Direction for circular array." "Can be CW = clockwise or CCW = counter clockwise.") ) self.drill_direction_label.setFixedWidth(100) self.circular_form = QtWidgets.QFormLayout() self.circular_box.addLayout(self.circular_form) self.drill_direction_radio = RadioSet([{'label': _('CW'), 'value': 'CW'}, {'label': _('CCW'), 'value': 'CCW'}]) self.circular_form.addRow(self.drill_direction_label, self.drill_direction_radio) self.drill_angle_label = QtWidgets.QLabel(_('Angle:')) self.drill_angle_label.setToolTip( _("Angle at which each element in circular array is placed.") ) self.drill_angle_label.setFixedWidth(100) self.drill_angle_entry = LengthEntry() self.circular_form.addRow(self.drill_angle_label, self.drill_angle_entry) self.array_circular_frame.hide() self.linear_angle_spinner.hide() self.linear_angle_label.hide() self.array_frame.hide() self.tools_box.addStretch() # ## Toolbar events and properties self.tools_exc = { "drill_select": {"button": self.app.ui.select_drill_btn, "constructor": FCDrillSelect}, "drill_add": {"button": self.app.ui.add_drill_btn, "constructor": FCDrillAdd}, "drill_array": {"button": self.app.ui.add_drill_array_btn, "constructor": FCDrillArray}, "drill_slot": {"button": self.app.ui.add_slot_btn, "constructor": FCSlot}, "drill_slotarray": {"button": self.app.ui.add_slot_array_btn, "constructor": FCSlotArray}, "drill_resize": {"button": self.app.ui.resize_drill_btn, "constructor": FCDrillResize}, "drill_copy": {"button": self.app.ui.copy_drill_btn, "constructor": FCDrillCopy}, "drill_move": {"button": self.app.ui.move_drill_btn, "constructor": FCDrillMove}, } # ## Data self.active_tool = None self.in_action = False self.storage_dict = {} self.current_storage = [] # build the data from the Excellon point into a dictionary # {tool_dia: [geometry_in_points]} self.points_edit = {} self.sorted_diameters =[] self.new_drills = [] self.new_tools = {} self.new_slots = {} self.new_tool_offset = {} # dictionary to store the tool_row and diameters in Tool_table # it will be updated everytime self.build_ui() is called self.olddia_newdia = {} self.tool2tooldia = {} # this will store the value for the last selected tool, for use after clicking on canvas when the selection # is cleared but as a side effect also the selected tool is cleared self.last_tool_selected = None self.utility = [] # this will flag if the Editor "tools" are launched from key shortcuts (True) or from menu toolbar (False) self.launched_from_shortcuts = False # this var will store the state of the toolbar before starting the editor self.toolbar_old_state = False self.app.ui.delete_drill_btn.triggered.connect(self.on_delete_btn) self.name_entry.returnPressed.connect(self.on_name_activate) self.addtool_btn.clicked.connect(self.on_tool_add) self.addtool_entry.returnPressed.connect(self.on_tool_add) self.deltool_btn.clicked.connect(self.on_tool_delete) # self.tools_table_exc.selectionModel().currentChanged.connect(self.on_row_selected) self.tools_table_exc.cellPressed.connect(self.on_row_selected) self.array_type_combo.currentIndexChanged.connect(self.on_array_type_combo) self.drill_axis_radio.activated_custom.connect(self.on_linear_angle_radio) self.app.ui.exc_add_array_drill_menuitem.triggered.connect(self.exc_add_drill_array) self.app.ui.exc_add_drill_menuitem.triggered.connect(self.exc_add_drill) self.app.ui.exc_resize_drill_menuitem.triggered.connect(self.exc_resize_drills) self.app.ui.exc_copy_drill_menuitem.triggered.connect(self.exc_copy_drills) self.app.ui.exc_delete_drill_menuitem.triggered.connect(self.on_delete_btn) self.app.ui.exc_move_drill_menuitem.triggered.connect(self.exc_move_drills) self.exc_obj = None # VisPy Visuals self.shapes = self.app.plotcanvas.new_shape_collection(layers=1) self.tool_shape = self.app.plotcanvas.new_shape_collection(layers=1) self.app.pool_recreated.connect(self.pool_recreated) # Remove from scene self.shapes.enabled = False self.tool_shape.enabled = False # ## List of selected shapes. self.selected = [] self.move_timer = QtCore.QTimer() self.move_timer.setSingleShot(True) self.key = None # Currently pressed key self.modifiers = None self.x = None # Current mouse cursor pos self.y = None # Current snapped mouse pos self.snap_x = None self.snap_y = None self.pos = None self.complete = False def make_callback(thetool): def f(): self.on_tool_select(thetool) return f for tool in self.tools_exc: self.tools_exc[tool]["button"].triggered.connect(make_callback(tool)) # Events self.tools_exc[tool]["button"].setCheckable(True) # Checkable self.options = { "global_gridx": 0.1, "global_gridy": 0.1, "snap_max": 0.05, "grid_snap": True, "corner_snap": False, "grid_gap_link": True } self.app.options_read_form() for option in self.options: if option in self.app.options: self.options[option] = self.app.options[option] self.rtree_exc_index = rtindex.Index() # flag to show if the object was modified self.is_modified = False self.edited_obj_name = "" # variable to store the total amount of drills per job self.tot_drill_cnt = 0 self.tool_row = 0 # variable to store the total amount of slots per job self.tot_slot_cnt = 0 self.tool_row_slots = 0 self.tool_row = 0 # store the status of the editor so the Delete at object level will not work until the edit is finished self.editor_active = False def entry2option(option, entry): self.options[option] = float(entry.text()) # store the status of the editor so the Delete at object level will not work until the edit is finished self.editor_active = False def pool_recreated(self, pool): self.shapes.pool = pool self.tool_shape.pool = pool @staticmethod def make_storage(): # ## Shape storage. storage = FlatCAMRTreeStorage() storage.get_points = DrawToolShape.get_pts return storage def set_ui(self): # updated units self.units = self.app.ui.general_defaults_form.general_app_group.units_radio.get_value().upper() self.olddia_newdia.clear() self.tool2tooldia.clear() # build the self.points_edit dict {dimaters: [point_list]} for drill in self.exc_obj.drills: if drill['tool'] in self.exc_obj.tools: if self.units == 'IN': tool_dia = float('%.4f' % self.exc_obj.tools[drill['tool']]['C']) else: tool_dia = float('%.2f' % self.exc_obj.tools[drill['tool']]['C']) try: self.points_edit[tool_dia].append(drill['point']) except KeyError: self.points_edit[tool_dia] = [drill['point']] # update the olddia_newdia dict to make sure we have an updated state of the tool_table for key in self.points_edit: self.olddia_newdia[key] = key sort_temp = [] for diam in self.olddia_newdia: sort_temp.append(float(diam)) self.sorted_diameters = sorted(sort_temp) # populate self.intial_table_rows dict with the tool number as keys and tool diameters as values if self.exc_obj.diameterless is False: for i in range(len(self.sorted_diameters)): tt_dia = self.sorted_diameters[i] self.tool2tooldia[i + 1] = tt_dia else: # the Excellon object has diameters that are bogus information, added by the application because the # Excellon file has no tool diameter information. In this case do not order the diameter in the table # but use the real order found in the exc_obj.tools for k, v in self.exc_obj.tools.items(): if self.units == 'IN': tool_dia = float('%.4f' % v['C']) else: tool_dia = float('%.2f' % v['C']) self.tool2tooldia[int(k)] = tool_dia # Init GUI self.addtool_entry.set_value(float(self.app.defaults['excellon_editor_newdia'])) self.drill_array_size_entry.set_value(int(self.app.defaults['excellon_editor_array_size'])) self.drill_axis_radio.set_value(self.app.defaults['excellon_editor_lin_dir']) self.drill_pitch_entry.set_value(float(self.app.defaults['excellon_editor_lin_pitch'])) self.linear_angle_spinner.set_value(float(self.app.defaults['excellon_editor_lin_angle'])) self.drill_direction_radio.set_value(self.app.defaults['excellon_editor_circ_dir']) self.drill_angle_entry.set_value(float(self.app.defaults['excellon_editor_circ_angle'])) def build_ui(self, first_run=None): try: # if connected, disconnect the signal from the slot on item_changed as it creates issues self.tools_table_exc.itemChanged.disconnect() except (TypeError, AttributeError): pass try: self.tools_table_exc.cellPressed.disconnect() except (TypeError, AttributeError): pass # updated units self.units = self.app.ui.general_defaults_form.general_app_group.units_radio.get_value().upper() # make a new name for the new Excellon object (the one with edited content) self.edited_obj_name = self.exc_obj.options['name'] self.name_entry.set_value(self.edited_obj_name) sort_temp = [] for diam in self.olddia_newdia: sort_temp.append(float(diam)) self.sorted_diameters = sorted(sort_temp) # here, self.sorted_diameters will hold in a oblique way, the number of tools n = len(self.sorted_diameters) # we have (n+2) rows because there are 'n' tools, each a row, plus the last 2 rows for totals. self.tools_table_exc.setRowCount(n + 2) self.tot_drill_cnt = 0 self.tot_slot_cnt = 0 self.tool_row = 0 # this variable will serve as the real tool_number tool_id = 0 for tool_no in self.sorted_diameters: tool_id += 1 drill_cnt = 0 # variable to store the nr of drills per tool slot_cnt = 0 # variable to store the nr of slots per tool # Find no of drills for the current tool for tool_dia in self.points_edit: if float(tool_dia) == tool_no: drill_cnt = len(self.points_edit[tool_dia]) self.tot_drill_cnt += drill_cnt try: # Find no of slots for the current tool for slot in self.slots: if slot['tool'] == tool_no: slot_cnt += 1 self.tot_slot_cnt += slot_cnt except AttributeError: # log.debug("No slots in the Excellon file") # slot editing not implemented pass idd = QtWidgets.QTableWidgetItem('%d' % int(tool_id)) idd.setFlags(QtCore.Qt.ItemIsSelectable | QtCore.Qt.ItemIsEnabled) self.tools_table_exc.setItem(self.tool_row, 0, idd) # Tool name/id # Make sure that the drill diameter when in MM is with no more than 2 decimals # There are no drill bits in MM with more than 3 decimals diameter # For INCH the decimals should be no more than 3. There are no drills under 10mils if self.units == 'MM': dia = QtWidgets.QTableWidgetItem('%.2f' % self.olddia_newdia[tool_no]) else: dia = QtWidgets.QTableWidgetItem('%.4f' % self.olddia_newdia[tool_no]) dia.setFlags(QtCore.Qt.ItemIsEnabled) drill_count = QtWidgets.QTableWidgetItem('%d' % drill_cnt) drill_count.setFlags(QtCore.Qt.ItemIsEnabled) # if the slot number is zero is better to not clutter the GUI with zero's so we print a space if slot_cnt > 0: slot_count = QtWidgets.QTableWidgetItem('%d' % slot_cnt) else: slot_count = QtWidgets.QTableWidgetItem('') slot_count.setFlags(QtCore.Qt.ItemIsEnabled) self.tools_table_exc.setItem(self.tool_row, 1, dia) # Diameter self.tools_table_exc.setItem(self.tool_row, 2, drill_count) # Number of drills per tool self.tools_table_exc.setItem(self.tool_row, 3, slot_count) # Number of drills per tool if first_run is True: # set now the last tool selected self.last_tool_selected = int(tool_id) self.tool_row += 1 # make the diameter column editable for row in range(self.tool_row): self.tools_table_exc.item(row, 1).setFlags( QtCore.Qt.ItemIsEditable | QtCore.Qt.ItemIsSelectable | QtCore.Qt.ItemIsEnabled) self.tools_table_exc.item(row, 2).setForeground(QtGui.QColor(0, 0, 0)) self.tools_table_exc.item(row, 3).setForeground(QtGui.QColor(0, 0, 0)) # add a last row with the Total number of drills # HACK: made the text on this cell '9999' such it will always be the one before last when sorting # it will have to have the foreground color (font color) white empty = QtWidgets.QTableWidgetItem('9998') empty.setForeground(QtGui.QColor(255, 255, 255)) empty.setFlags(empty.flags() ^ QtCore.Qt.ItemIsEnabled) empty_b = QtWidgets.QTableWidgetItem('') empty_b.setFlags(empty_b.flags() ^ QtCore.Qt.ItemIsEnabled) label_tot_drill_count = QtWidgets.QTableWidgetItem(_('Total Drills')) tot_drill_count = QtWidgets.QTableWidgetItem('%d' % self.tot_drill_cnt) label_tot_drill_count.setFlags(label_tot_drill_count.flags() ^ QtCore.Qt.ItemIsEnabled) tot_drill_count.setFlags(tot_drill_count.flags() ^ QtCore.Qt.ItemIsEnabled) self.tools_table_exc.setItem(self.tool_row, 0, empty) self.tools_table_exc.setItem(self.tool_row, 1, label_tot_drill_count) self.tools_table_exc.setItem(self.tool_row, 2, tot_drill_count) # Total number of drills self.tools_table_exc.setItem(self.tool_row, 3, empty_b) font = QtGui.QFont() font.setBold(True) font.setWeight(75) for k in [1, 2]: self.tools_table_exc.item(self.tool_row, k).setForeground(QtGui.QColor(127, 0, 255)) self.tools_table_exc.item(self.tool_row, k).setFont(font) self.tool_row += 1 # add a last row with the Total number of slots # HACK: made the text on this cell '9999' such it will always be the last when sorting # it will have to have the foreground color (font color) white empty_2 = QtWidgets.QTableWidgetItem('9999') empty_2.setForeground(QtGui.QColor(255, 255, 255)) empty_2.setFlags(empty_2.flags() ^ QtCore.Qt.ItemIsEnabled) empty_3 = QtWidgets.QTableWidgetItem('') empty_3.setFlags(empty_3.flags() ^ QtCore.Qt.ItemIsEnabled) label_tot_slot_count = QtWidgets.QTableWidgetItem(_('Total Slots')) tot_slot_count = QtWidgets.QTableWidgetItem('%d' % self.tot_slot_cnt) label_tot_slot_count.setFlags(label_tot_slot_count.flags() ^ QtCore.Qt.ItemIsEnabled) tot_slot_count.setFlags(tot_slot_count.flags() ^ QtCore.Qt.ItemIsEnabled) self.tools_table_exc.setItem(self.tool_row, 0, empty_2) self.tools_table_exc.setItem(self.tool_row, 1, label_tot_slot_count) self.tools_table_exc.setItem(self.tool_row, 2, empty_3) self.tools_table_exc.setItem(self.tool_row, 3, tot_slot_count) # Total number of slots for kl in [1, 2, 3]: self.tools_table_exc.item(self.tool_row, kl).setFont(font) self.tools_table_exc.item(self.tool_row, kl).setForeground(QtGui.QColor(0, 70, 255)) # all the tools are selected by default self.tools_table_exc.selectColumn(0) # self.tools_table_exc.resizeColumnsToContents() self.tools_table_exc.resizeRowsToContents() vertical_header = self.tools_table_exc.verticalHeader() # vertical_header.setSectionResizeMode(QtWidgets.QHeaderView.ResizeToContents) vertical_header.hide() self.tools_table_exc.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) horizontal_header = self.tools_table_exc.horizontalHeader() horizontal_header.setSectionResizeMode(0, QtWidgets.QHeaderView.ResizeToContents) horizontal_header.setSectionResizeMode(1, QtWidgets.QHeaderView.Stretch) horizontal_header.setSectionResizeMode(2, QtWidgets.QHeaderView.ResizeToContents) horizontal_header.setSectionResizeMode(3, QtWidgets.QHeaderView.ResizeToContents) # horizontal_header.setStretchLastSection(True) # self.tools_table_exc.setSortingEnabled(True) # sort by tool diameter self.tools_table_exc.sortItems(1) # After sorting, to display also the number of drills in the right row we need to update self.initial_rows dict # with the new order. Of course the last 2 rows in the tool table are just for display therefore we don't # use them self.tool2tooldia.clear() for row in range(self.tools_table_exc.rowCount() - 2): tool = int(self.tools_table_exc.item(row, 0).text()) diameter = float(self.tools_table_exc.item(row, 1).text()) self.tool2tooldia[tool] = diameter self.tools_table_exc.setMinimumHeight(self.tools_table_exc.getHeight()) self.tools_table_exc.setMaximumHeight(self.tools_table_exc.getHeight()) # make sure no rows are selected so the user have to click the correct row, meaning selecting the correct tool self.tools_table_exc.clearSelection() # Remove anything else in the GUI Selected Tab self.app.ui.selected_scroll_area.takeWidget() # Put ourself in the GUI Selected Tab self.app.ui.selected_scroll_area.setWidget(self.exc_edit_widget) # Switch notebook to Selected page self.app.ui.notebook.setCurrentWidget(self.app.ui.selected_tab) # we reactivate the signals after the after the tool adding as we don't need to see the tool been populated self.tools_table_exc.itemChanged.connect(self.on_tool_edit) self.tools_table_exc.cellPressed.connect(self.on_row_selected) def on_tool_add(self, tooldia=None): self.is_modified = True if tooldia: tool_dia = tooldia else: try: tool_dia = float(self.addtool_entry.get_value()) except ValueError: # try to convert comma to decimal point. if it's still not working error message and return try: tool_dia = float(self.addtool_entry.get_value().replace(',', '.')) except ValueError: self.app.inform.emit(_("[ERROR_NOTCL] Wrong value format entered, " "use a number.") ) return if tool_dia not in self.olddia_newdia: storage_elem = FlatCAMGeoEditor.make_storage() self.storage_dict[tool_dia] = storage_elem # self.olddia_newdia dict keeps the evidence on current tools diameters as keys and gets updated on values # each time a tool diameter is edited or added self.olddia_newdia[tool_dia] = tool_dia else: self.app.inform.emit(_("[WARNING_NOTCL] Tool already in the original or actual tool list.\n" "Save and reedit Excellon if you need to add this tool. ") ) return # since we add a new tool, we update also the initial state of the tool_table through it's dictionary # we add a new entry in the tool2tooldia dict self.tool2tooldia[len(self.olddia_newdia)] = tool_dia self.app.inform.emit(_("[success] Added new tool with dia: {dia} {units}").format(dia=str(tool_dia), units=str(self.units))) self.build_ui() # make a quick sort through the tool2tooldia dict so we find which row to select row_to_be_selected = None for key in sorted(self.tool2tooldia): if self.tool2tooldia[key] == tool_dia: row_to_be_selected = int(key) - 1 self.last_tool_selected = int(key) break self.tools_table_exc.selectRow(row_to_be_selected) def on_tool_delete(self, dia=None): self.is_modified = True deleted_tool_dia_list = [] try: if dia is None or dia is False: # deleted_tool_dia = float(self.tools_table_exc.item(self.tools_table_exc.currentRow(), 1).text()) for index in self.tools_table_exc.selectionModel().selectedRows(): row = index.row() deleted_tool_dia_list.append(float(self.tools_table_exc.item(row, 1).text())) else: if isinstance(dia, list): for dd in dia: deleted_tool_dia_list.append(float('%.4f' % dd)) else: deleted_tool_dia_list.append(float('%.4f' % dia)) except: self.app.inform.emit(_("[WARNING_NOTCL] Select a tool in Tool Table")) return for deleted_tool_dia in deleted_tool_dia_list: # delete de tool offset self.exc_obj.tool_offset.pop(float(deleted_tool_dia), None) # delete the storage used for that tool storage_elem = FlatCAMGeoEditor.make_storage() self.storage_dict[deleted_tool_dia] = storage_elem self.storage_dict.pop(deleted_tool_dia, None) # I've added this flag_del variable because dictionary don't like # having keys deleted while iterating through them flag_del = [] # self.points_edit.pop(deleted_tool_dia, None) for deleted_tool in self.tool2tooldia: if self.tool2tooldia[deleted_tool] == deleted_tool_dia: flag_del.append(deleted_tool) if flag_del: for tool_to_be_deleted in flag_del: # delete the tool self.tool2tooldia.pop(tool_to_be_deleted, None) # delete also the drills from points_edit dict just in case we add the tool again, # we don't want to show the number of drills from before was deleter self.points_edit[deleted_tool_dia] = [] self.olddia_newdia.pop(deleted_tool_dia, None) self.app.inform.emit(_("[success] Deleted tool with dia: {del_dia} {units}").format( del_dia=str(deleted_tool_dia), units=str(self.units))) self.replot() # self.app.inform.emit("Could not delete selected tool") self.build_ui() def on_tool_edit(self, item_changed): # if connected, disconnect the signal from the slot on item_changed as it creates issues self.tools_table_exc.itemChanged.disconnect() self.tools_table_exc.cellPressed.disconnect() # self.tools_table_exc.selectionModel().currentChanged.disconnect() self.is_modified = True current_table_dia_edited = None if self.tools_table_exc.currentItem() is not None: try: current_table_dia_edited = float(self.tools_table_exc.currentItem().text()) except ValueError as e: log.debug("FlatCAMExcEditor.on_tool_edit() --> %s" % str(e)) self.tools_table_exc.setCurrentItem(None) return row_of_item_changed = self.tools_table_exc.currentRow() # rows start with 0, tools start with 1 so we adjust the value by 1 key_in_tool2tooldia = row_of_item_changed + 1 dia_changed = self.tool2tooldia[key_in_tool2tooldia] # tool diameter is not used so we create a new tool with the desired diameter if current_table_dia_edited not in self.olddia_newdia.values(): # update the dict that holds as keys our initial diameters and as values the edited diameters self.olddia_newdia[dia_changed] = current_table_dia_edited # update the dict that holds tool_no as key and tool_dia as value self.tool2tooldia[key_in_tool2tooldia] = current_table_dia_edited # update the tool offset modified_offset = self.exc_obj.tool_offset.pop(dia_changed, None) if modified_offset is not None: self.exc_obj.tool_offset[current_table_dia_edited] = modified_offset self.replot() else: # tool diameter is already in use so we move the drills from the prior tool to the new tool factor = current_table_dia_edited / dia_changed geometry = [] for shape_exc in self.storage_dict[dia_changed].get_objects(): scaled_geo = MultiLineString( [affinity.scale(subgeo, xfact=factor, yfact=factor, origin='center') for subgeo in shape_exc.geo] ) geometry.append(DrawToolShape(scaled_geo)) # add bogus drill points (for total count of drills) for k, v in self.olddia_newdia.items(): if v == current_table_dia_edited: self.points_edit[k].append((0, 0)) break # search for the old dia that correspond to the new dia and add the drills in it's storage # everything will be sort out later, when the edited Excellon is updated for k, v in self.olddia_newdia.items(): if v == current_table_dia_edited: self.add_exc_shape(geometry, self.storage_dict[k]) break # delete the old tool from which we moved the drills self.on_tool_delete(dia=dia_changed) # delete the tool offset self.exc_obj.tool_offset.pop(dia_changed, None) # we reactivate the signals after the after the tool editing self.tools_table_exc.itemChanged.connect(self.on_tool_edit) self.tools_table_exc.cellPressed.connect(self.on_row_selected) # self.tools_table_exc.selectionModel().currentChanged.connect(self.on_row_selected) def on_name_activate(self): self.edited_obj_name = self.name_entry.get_value() def activate(self): # adjust the status of the menu entries related to the editor self.app.ui.menueditedit.setDisabled(True) self.app.ui.menueditok.setDisabled(False) # adjust the visibility of some of the canvas context menu self.app.ui.popmenu_edit.setVisible(False) self.app.ui.popmenu_save.setVisible(True) self.connect_canvas_event_handlers() # initialize working objects self.storage_dict = {} self.current_storage = [] self.points_edit = {} self.sorted_diameters = [] self.new_drills = [] self.new_tools = {} self.new_slots = {} self.new_tool_offset = {} self.olddia_newdia = {} self.shapes.enabled = True self.tool_shape.enabled = True # self.app.app_cursor.enabled = True self.app.ui.snap_max_dist_entry.setEnabled(True) self.app.ui.corner_snap_btn.setEnabled(True) self.app.ui.snap_magnet.setVisible(True) self.app.ui.corner_snap_btn.setVisible(True) self.app.ui.exc_editor_menu.setDisabled(False) self.app.ui.exc_editor_menu.menuAction().setVisible(True) self.app.ui.update_obj_btn.setEnabled(True) self.app.ui.e_editor_cmenu.setEnabled(True) self.app.ui.exc_edit_toolbar.setDisabled(False) self.app.ui.exc_edit_toolbar.setVisible(True) # self.app.ui.snap_toolbar.setDisabled(False) # start with GRID toolbar activated if self.app.ui.grid_snap_btn.isChecked() is False: self.app.ui.grid_snap_btn.trigger() self.app.ui.popmenu_disable.setVisible(False) self.app.ui.cmenu_newmenu.menuAction().setVisible(False) self.app.ui.popmenu_properties.setVisible(False) self.app.ui.e_editor_cmenu.menuAction().setVisible(True) self.app.ui.g_editor_cmenu.menuAction().setVisible(False) self.app.ui.grb_editor_cmenu.menuAction().setVisible(False) # Tell the App that the editor is active self.editor_active = True # show the UI self.drills_frame.show() def deactivate(self): try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception as e: pass # adjust the status of the menu entries related to the editor self.app.ui.menueditedit.setDisabled(False) self.app.ui.menueditok.setDisabled(True) # adjust the visibility of some of the canvas context menu self.app.ui.popmenu_edit.setVisible(True) self.app.ui.popmenu_save.setVisible(False) self.disconnect_canvas_event_handlers() self.clear() self.app.ui.exc_edit_toolbar.setDisabled(True) settings = QSettings("Open Source", "FlatCAM") if settings.contains("layout"): layout = settings.value('layout', type=str) if layout == 'standard': # self.app.ui.exc_edit_toolbar.setVisible(False) self.app.ui.snap_max_dist_entry.setEnabled(False) self.app.ui.corner_snap_btn.setEnabled(False) self.app.ui.snap_magnet.setVisible(False) self.app.ui.corner_snap_btn.setVisible(False) elif layout == 'compact': # self.app.ui.exc_edit_toolbar.setVisible(True) self.app.ui.snap_max_dist_entry.setEnabled(False) self.app.ui.corner_snap_btn.setEnabled(False) self.app.ui.snap_magnet.setVisible(True) self.app.ui.corner_snap_btn.setVisible(True) else: # self.app.ui.exc_edit_toolbar.setVisible(False) self.app.ui.snap_max_dist_entry.setEnabled(False) self.app.ui.corner_snap_btn.setEnabled(False) self.app.ui.snap_magnet.setVisible(False) self.app.ui.corner_snap_btn.setVisible(False) # set the Editor Toolbar visibility to what was before entering in the Editor self.app.ui.exc_edit_toolbar.setVisible(False) if self.toolbar_old_state is False \ else self.app.ui.exc_edit_toolbar.setVisible(True) # Disable visuals self.shapes.enabled = False self.tool_shape.enabled = False # self.app.app_cursor.enabled = False # Tell the app that the editor is no longer active self.editor_active = False self.app.ui.exc_editor_menu.setDisabled(True) self.app.ui.exc_editor_menu.menuAction().setVisible(False) self.app.ui.update_obj_btn.setEnabled(False) self.app.ui.popmenu_disable.setVisible(True) self.app.ui.cmenu_newmenu.menuAction().setVisible(True) self.app.ui.popmenu_properties.setVisible(True) self.app.ui.g_editor_cmenu.menuAction().setVisible(False) self.app.ui.e_editor_cmenu.menuAction().setVisible(False) self.app.ui.grb_editor_cmenu.menuAction().setVisible(False) # Show original geometry if self.exc_obj: self.exc_obj.visible = True # hide the UI self.drills_frame.hide() def connect_canvas_event_handlers(self): # ## Canvas events # first connect to new, then disconnect the old handlers # don't ask why but if there is nothing connected I've seen issues self.canvas.vis_connect('mouse_press', self.on_canvas_click) self.canvas.vis_connect('mouse_move', self.on_canvas_move) self.canvas.vis_connect('mouse_release', self.on_exc_click_release) # make sure that the shortcuts key and mouse events will no longer be linked to the methods from FlatCAMApp # but those from FlatCAMGeoEditor self.app.plotcanvas.vis_disconnect('mouse_press', self.app.on_mouse_click_over_plot) self.app.plotcanvas.vis_disconnect('mouse_move', self.app.on_mouse_move_over_plot) self.app.plotcanvas.vis_disconnect('mouse_release', self.app.on_mouse_click_release_over_plot) self.app.plotcanvas.vis_disconnect('mouse_double_click', self.app.on_double_click_over_plot) self.app.collection.view.clicked.disconnect() self.app.ui.popmenu_copy.triggered.disconnect() self.app.ui.popmenu_delete.triggered.disconnect() self.app.ui.popmenu_move.triggered.disconnect() self.app.ui.popmenu_copy.triggered.connect(self.exc_copy_drills) self.app.ui.popmenu_delete.triggered.connect(self.on_delete_btn) self.app.ui.popmenu_move.triggered.connect(self.exc_move_drills) # Excellon Editor self.app.ui.drill.triggered.connect(self.exc_add_drill) self.app.ui.drill_array.triggered.connect(self.exc_add_drill_array) def disconnect_canvas_event_handlers(self): # we restore the key and mouse control to FlatCAMApp method # first connect to new, then disconnect the old handlers # don't ask why but if there is nothing connected I've seen issues self.app.plotcanvas.vis_connect('mouse_press', self.app.on_mouse_click_over_plot) self.app.plotcanvas.vis_connect('mouse_move', self.app.on_mouse_move_over_plot) self.app.plotcanvas.vis_connect('mouse_release', self.app.on_mouse_click_release_over_plot) self.app.plotcanvas.vis_connect('mouse_double_click', self.app.on_double_click_over_plot) self.app.collection.view.clicked.connect(self.app.collection.on_mouse_down) self.canvas.vis_disconnect('mouse_press', self.on_canvas_click) self.canvas.vis_disconnect('mouse_move', self.on_canvas_move) self.canvas.vis_disconnect('mouse_release', self.on_exc_click_release) try: self.app.ui.popmenu_copy.triggered.disconnect(self.exc_copy_drills) except (TypeError, AttributeError): pass try: self.app.ui.popmenu_delete.triggered.disconnect(self.on_delete_btn) except (TypeError, AttributeError): pass try: self.app.ui.popmenu_move.triggered.disconnect(self.exc_move_drills) except (TypeError, AttributeError): pass self.app.ui.popmenu_copy.triggered.connect(self.app.on_copy_object) self.app.ui.popmenu_delete.triggered.connect(self.app.on_delete) self.app.ui.popmenu_move.triggered.connect(self.app.obj_move) # Excellon Editor try: self.app.ui.drill.triggered.disconnect(self.exc_add_drill) except (TypeError, AttributeError): pass try: self.app.ui.drill_array.triggered.disconnect(self.exc_add_drill_array) except (TypeError, AttributeError): pass def clear(self): self.active_tool = None # self.shape_buffer = [] self.selected = [] self.points_edit = {} self.new_tools = {} self.new_drills = [] # self.storage_dict = {} self.shapes.clear(update=True) self.tool_shape.clear(update=True) # self.storage = FlatCAMExcEditor.make_storage() self.replot() def edit_fcexcellon(self, exc_obj): """ Imports the geometry from the given FlatCAM Excellon object into the editor. :param exc_obj: FlatCAMExcellon object :return: None """ assert isinstance(exc_obj, Excellon), \ "Expected an Excellon Object, got %s" % type(exc_obj) self.deactivate() self.activate() # Hide original geometry self.exc_obj = exc_obj exc_obj.visible = False # Set selection tolerance # DrawToolShape.tolerance = fc_excellon.drawing_tolerance * 10 self.select_tool("drill_select") self.set_ui() # now that we hava data, create the GUI interface and add it to the Tool Tab self.build_ui(first_run=True) # we activate this after the initial build as we don't need to see the tool been populated self.tools_table_exc.itemChanged.connect(self.on_tool_edit) # build the geometry for each tool-diameter, each drill will be represented by a '+' symbol # and then add it to the storage elements (each storage elements is a member of a list for tool_dia in self.points_edit: storage_elem = FlatCAMGeoEditor.make_storage() for point in self.points_edit[tool_dia]: # make a '+' sign, the line length is the tool diameter start_hor_line = ((point.x - (tool_dia / 2)), point.y) stop_hor_line = ((point.x + (tool_dia / 2)), point.y) start_vert_line = (point.x, (point.y - (tool_dia / 2))) stop_vert_line = (point.x, (point.y + (tool_dia / 2))) shape_geo = MultiLineString([(start_hor_line, stop_hor_line), (start_vert_line, stop_vert_line)]) if shape_geo is not None: self.add_exc_shape(DrawToolShape(shape_geo), storage_elem) self.storage_dict[tool_dia] = storage_elem self.replot() # add a first tool in the Tool Table but only if the Excellon Object is empty if not self.tool2tooldia: self.on_tool_add(tooldia=float(self.app.defaults['excellon_editor_newdia'])) def update_fcexcellon(self, exc_obj): """ Create a new Excellon object that contain the edited content of the source Excellon object :param exc_obj: FlatCAMExcellon :return: None """ # this dictionary will contain tooldia's as keys and a list of coordinates tuple as values # the values of this dict are coordinates of the holes (drills) edited_points = {} for storage_tooldia in self.storage_dict: for x in self.storage_dict[storage_tooldia].get_objects(): # all x.geo in self.storage_dict[storage] are MultiLinestring objects # each MultiLineString is made out of Linestrings # select first Linestring object in the current MultiLineString first_linestring = x.geo[0] # get it's coordinates first_linestring_coords = first_linestring.coords x_coord = first_linestring_coords[0][0] + (float(first_linestring.length / 2)) y_coord = first_linestring_coords[0][1] # create a tuple with the coordinates (x, y) and add it to the list that is the value of the # edited_points dictionary point = (x_coord, y_coord) if storage_tooldia not in edited_points: edited_points[storage_tooldia] = [point] else: edited_points[storage_tooldia].append(point) # recreate the drills and tools to be added to the new Excellon edited object # first, we look in the tool table if one of the tool diameters was changed then # append that a tuple formed by (old_dia, edited_dia) to a list changed_key = [] for initial_dia in self.olddia_newdia: edited_dia = self.olddia_newdia[initial_dia] if edited_dia != initial_dia: for old_dia in edited_points: if old_dia == initial_dia: changed_key.append((old_dia, edited_dia)) # if the initial_dia is not in edited_points it means it is a new tool with no drill points # (and we have to add it) # because in case we have drill points it will have to be already added in edited_points # if initial_dia not in edited_points.keys(): # edited_points[initial_dia] = [] for el in changed_key: edited_points[el[1]] = edited_points.pop(el[0]) # Let's sort the edited_points dictionary by keys (diameters) and store the result in a zipped list # ordered_edited_points is a ordered list of tuples; # element[0] of the tuple is the diameter and # element[1] of the tuple is a list of coordinates (a tuple themselves) ordered_edited_points = sorted(zip(edited_points.keys(), edited_points.values())) current_tool = 0 for tool_dia in ordered_edited_points: current_tool += 1 # create the self.tools for the new Excellon object (the one with edited content) name = str(current_tool) spec = {"C": float(tool_dia[0])} self.new_tools[name] = spec # add in self.tools the 'solid_geometry' key, the value (a list) is populated bellow self.new_tools[name]['solid_geometry'] = [] # create the self.drills for the new Excellon object (the one with edited content) for point in tool_dia[1]: self.new_drills.append( { 'point': Point(point), 'tool': str(current_tool) } ) # repopulate the 'solid_geometry' for each tool poly = Point(point).buffer(float(tool_dia[0]) / 2.0, int(int(exc_obj.geo_steps_per_circle) / 4)) self.new_tools[name]['solid_geometry'].append(poly) if self.is_modified is True: if "_edit" in self.edited_obj_name: try: idd = int(self.edited_obj_name[-1]) + 1 self.edited_obj_name = self.edited_obj_name[:-1] + str(idd) except ValueError: self.edited_obj_name += "_1" else: self.edited_obj_name += "_edit" self.app.worker_task.emit({'fcn': self.new_edited_excellon, 'params': [self.edited_obj_name]}) if self.exc_obj.slots: self.new_slots = self.exc_obj.slots self.new_tool_offset = self.exc_obj.tool_offset # reset the tool table self.tools_table_exc.clear() self.tools_table_exc.setHorizontalHeaderLabels(['#', _('Diameter'), 'D', 'S']) self.last_tool_selected = None # delete the edited Excellon object which will be replaced by a new one having the edited content of the first self.app.collection.set_active(self.exc_obj.options['name']) self.app.collection.delete_active() # restore GUI to the Selected TAB # Remove anything else in the GUI self.app.ui.tool_scroll_area.takeWidget() # Switch notebook to Selected page self.app.ui.notebook.setCurrentWidget(self.app.ui.selected_tab) def update_options(self, obj): try: if not obj.options: obj.options = {} obj.options['xmin'] = 0 obj.options['ymin'] = 0 obj.options['xmax'] = 0 obj.options['ymax'] = 0 return True else: return False except AttributeError: obj.options = {} return True def new_edited_excellon(self, outname): """ Creates a new Excellon object for the edited Excellon. Thread-safe. :param outname: Name of the resulting object. None causes the name to be that of the file. :type outname: str :return: None """ self.app.log.debug("Update the Excellon object with edited content. Source is %s" % self.exc_obj.options['name']) # How the object should be initialized def obj_init(excellon_obj, app_obj): # self.progress.emit(20) excellon_obj.drills = self.new_drills excellon_obj.tools = self.new_tools excellon_obj.slots = self.new_slots excellon_obj.tool_offset = self.new_tool_offset excellon_obj.options['name'] = outname try: excellon_obj.create_geometry() except KeyError: self.app.inform.emit( _("[ERROR_NOTCL] There are no Tools definitions in the file. Aborting Excellon creation.") ) except: msg = _("[ERROR] An internal error has ocurred. See shell.\n") msg += traceback.format_exc() app_obj.inform.emit(msg) raise # raise with self.app.proc_container.new(_("Creating Excellon.")): try: self.app.new_object("excellon", outname, obj_init) except Exception as e: log.error("Error on object creation: %s" % str(e)) self.app.progress.emit(100) return self.app.inform.emit(_("[success] Excellon editing finished.")) # self.progress.emit(100) def on_tool_select(self, tool): """ Behavior of the toolbar. Tool initialization. :rtype : None """ current_tool = tool self.app.log.debug("on_tool_select('%s')" % tool) if self.last_tool_selected is None and current_tool is not 'drill_select': # self.draw_app.select_tool('drill_select') self.complete = True current_tool = 'drill_select' self.app.inform.emit(_("[WARNING_NOTCL] Cancelled. There is no Tool/Drill selected")) # This is to make the group behave as radio group if current_tool in self.tools_exc: if self.tools_exc[current_tool]["button"].isChecked(): self.app.log.debug("%s is checked." % current_tool) for t in self.tools_exc: if t != current_tool: self.tools_exc[t]["button"].setChecked(False) # this is where the Editor toolbar classes (button's) are instantiated self.active_tool = self.tools_exc[current_tool]["constructor"](self) # self.app.inform.emit(self.active_tool.start_msg) else: self.app.log.debug("%s is NOT checked." % current_tool) for t in self.tools_exc: self.tools_exc[t]["button"].setChecked(False) self.select_tool('drill_select') self.active_tool = FCDrillSelect(self) def on_row_selected(self, row, col): if col == 0: key_modifier = QtWidgets.QApplication.keyboardModifiers() if self.app.defaults["global_mselect_key"] == 'Control': modifier_to_use = Qt.ControlModifier else: modifier_to_use = Qt.ShiftModifier if key_modifier == modifier_to_use: pass else: self.selected = [] try: selected_dia = self.tool2tooldia[self.tools_table_exc.currentRow() + 1] self.last_tool_selected = int(self.tools_table_exc.currentRow()) + 1 for obj in self.storage_dict[selected_dia].get_objects(): self.selected.append(obj) except Exception as e: self.app.log.debug(str(e)) self.replot() def toolbar_tool_toggle(self, key): self.options[key] = self.sender().isChecked() if self.options[key] is True: return 1 else: return 0 def on_canvas_click(self, event): """ event.x and .y have canvas coordinates event.xdata and .ydata have plot coordinates :param event: Event object dispatched by VisPy :return: None """ self.pos = self.canvas.vispy_canvas.translate_coords(event.pos) if self.app.grid_status() == True: self.pos = self.app.geo_editor.snap(self.pos[0], self.pos[1]) self.app.app_cursor.enabled = True # Update cursor self.app.app_cursor.set_data(np.asarray([(self.pos[0], self.pos[1])]), symbol='++', edge_color='black', size=20) else: self.pos = (self.pos[0], self.pos[1]) self.app.app_cursor.enabled = False if event.button is 1: self.app.ui.rel_position_label.setText("Dx: %.4f   Dy: " "%.4f    " % (0, 0)) self.pos = self.canvas.vispy_canvas.translate_coords(event.pos) # Selection with left mouse button if self.active_tool is not None and event.button is 1: # Dispatch event to active_tool # msg = self.active_tool.click(self.app.geo_editor.snap(event.xdata, event.ydata)) self.active_tool.click(self.app.geo_editor.snap(self.pos[0], self.pos[1])) # If it is a shape generating tool if isinstance(self.active_tool, FCShapeTool) and self.active_tool.complete: if self.current_storage is not None: self.on_exc_shape_complete(self.current_storage) self.build_ui() # MS: always return to the Select Tool if modifier key is not pressed # else return to the current tool key_modifier = QtWidgets.QApplication.keyboardModifiers() if self.app.defaults["global_mselect_key"] == 'Control': modifier_to_use = Qt.ControlModifier else: modifier_to_use = Qt.ShiftModifier # if modifier key is pressed then we add to the selected list the current shape but if it's already # in the selected list, we removed it. Therefore first click selects, second deselects. if key_modifier == modifier_to_use: self.select_tool(self.active_tool.name) else: # return to Select tool but not for FCPad if isinstance(self.active_tool, FCDrillAdd): self.select_tool(self.active_tool.name) else: self.select_tool("drill_select") return if isinstance(self.active_tool, FCDrillSelect): # self.app.log.debug("Replotting after click.") self.replot() else: self.app.log.debug("No active tool to respond to click!") def on_exc_shape_complete(self, storage): self.app.log.debug("on_shape_complete()") # Add shape if type(storage) is list: for item_storage in storage: self.add_exc_shape(self.active_tool.geometry, item_storage) else: self.add_exc_shape(self.active_tool.geometry, storage) # Remove any utility shapes self.delete_utility_geometry() self.tool_shape.clear(update=True) # Replot and reset tool. self.replot() # self.active_tool = type(self.active_tool)(self) def add_exc_shape(self, shape, storage): """ Adds a shape to the shape storage. :param shape: Shape to be added. :type shape: DrawToolShape :param storage: object where to store the shapes :return: None """ # List of DrawToolShape? if isinstance(shape, list): for subshape in shape: self.add_exc_shape(subshape, storage) return assert isinstance(shape, DrawToolShape), \ "Expected a DrawToolShape, got %s" % str(type(shape)) assert shape.geo is not None, \ "Shape object has empty geometry (None)" assert (isinstance(shape.geo, list) and len(shape.geo) > 0) or not isinstance(shape.geo, list), \ "Shape objects has empty geometry ([])" if isinstance(shape, DrawToolUtilityShape): self.utility.append(shape) else: storage.insert(shape) # TODO: Check performance def add_shape(self, shape): """ Adds a shape to the shape storage. :param shape: Shape to be added. :type shape: DrawToolShape :return: None """ # List of DrawToolShape? if isinstance(shape, list): for subshape in shape: self.add_shape(subshape) return assert isinstance(shape, DrawToolShape), \ "Expected a DrawToolShape, got %s" % type(shape) assert shape.geo is not None, \ "Shape object has empty geometry (None)" assert (isinstance(shape.geo, list) and len(shape.geo) > 0) or not isinstance(shape.geo, list), \ "Shape objects has empty geometry ([])" if isinstance(shape, DrawToolUtilityShape): self.utility.append(shape) else: self.storage.insert(shape) # TODO: Check performance def on_exc_click_release(self, event): self.modifiers = QtWidgets.QApplication.keyboardModifiers() pos_canvas = self.canvas.vispy_canvas.translate_coords(event.pos) if self.app.grid_status() == True: pos = self.app.geo_editor.snap(pos_canvas[0], pos_canvas[1]) else: pos = (pos_canvas[0], pos_canvas[1]) # if the released mouse button was RMB then test if it was a panning motion or not, if not it was a context # canvas menu try: if event.button == 2: # right click if self.app.ui.popMenu.mouse_is_panning is False: try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception as e: pass if self.active_tool.complete is False and not isinstance(self.active_tool, FCDrillSelect): self.active_tool.complete = True self.in_action = False self.delete_utility_geometry() self.app.inform.emit(_("[success] Done.")) self.select_tool('drill_select') else: if isinstance(self.active_tool, FCDrillAdd): self.active_tool.complete = True self.in_action = False self.delete_utility_geometry() self.app.inform.emit(_("[success] Done.")) self.select_tool('drill_select') self.app.cursor = QtGui.QCursor() self.app.populate_cmenu_grids() self.app.ui.popMenu.popup(self.app.cursor.pos()) except Exception as e: log.warning("Error: %s" % str(e)) raise # if the released mouse button was LMB then test if we had a right-to-left selection or a left-to-right # selection and then select a type of selection ("enclosing" or "touching") try: if event.button == 1: # left click if self.app.selection_type is not None: self.draw_selection_area_handler(self.pos, pos, self.app.selection_type) self.app.selection_type = None elif isinstance(self.active_tool, FCDrillSelect): self.active_tool.click_release((self.pos[0], self.pos[1])) # if there are selected objects then plot them if self.selected: self.replot() except Exception as e: log.warning("Error: %s" % str(e)) raise def draw_selection_area_handler(self, start, end, sel_type): """ :param start_pos: mouse position when the selection LMB click was done :param end_pos: mouse position when the left mouse button is released :param sel_type: if True it's a left to right selection (enclosure), if False it's a 'touch' selection :return: """ start_pos = (start[0], start[1]) end_pos = (end[0], end[1]) poly_selection = Polygon([start_pos, (end_pos[0], start_pos[1]), end_pos, (start_pos[0], end_pos[1])]) self.app.delete_selection_shape() for storage in self.storage_dict: for obj in self.storage_dict[storage].get_objects(): if (sel_type is True and poly_selection.contains(obj.geo)) or \ (sel_type is False and poly_selection.intersects(obj.geo)): if self.key == self.app.defaults["global_mselect_key"]: if obj in self.selected: self.selected.remove(obj) else: # add the object to the selected shapes self.selected.append(obj) else: self.selected.append(obj) try: self.tools_table_exc.cellPressed.disconnect() except Exception as e: pass # select the diameter of the selected shape in the tool table self.tools_table_exc.setSelectionMode(QtWidgets.QAbstractItemView.MultiSelection) for storage in self.storage_dict: for shape_s in self.selected: if shape_s in self.storage_dict[storage].get_objects(): for key in self.tool2tooldia: if self.tool2tooldia[key] == storage: item = self.tools_table_exc.item((key - 1), 1) self.tools_table_exc.setCurrentItem(item) self.last_tool_selected = int(key) self.tools_table_exc.setSelectionMode(QtWidgets.QAbstractItemView.ExtendedSelection) self.tools_table_exc.cellPressed.connect(self.on_row_selected) self.replot() def on_canvas_move(self, event): """ Called on 'mouse_move' event event.pos have canvas screen coordinates :param event: Event object dispatched by VisPy SceneCavas :return: None """ pos = self.canvas.vispy_canvas.translate_coords(event.pos) event.xdata, event.ydata = pos[0], pos[1] self.x = event.xdata self.y = event.ydata self.app.ui.popMenu.mouse_is_panning = False # if the RMB is clicked and mouse is moving over plot then 'panning_action' is True if event.button == 2 and event.is_dragging == 1: self.app.ui.popMenu.mouse_is_panning = True return try: x = float(event.xdata) y = float(event.ydata) except TypeError: return if self.active_tool is None: return # ## Snap coordinates if self.app.grid_status() == True: x, y = self.app.geo_editor.snap(x, y) self.app.app_cursor.enabled = True # Update cursor self.app.app_cursor.set_data(np.asarray([(x, y)]), symbol='++', edge_color='black', size=20) else: self.app.app_cursor.enabled = False self.snap_x = x self.snap_y = y # update the position label in the infobar since the APP mouse event handlers are disconnected self.app.ui.position_label.setText("    X: %.4f   " "Y: %.4f" % (x, y)) if self.pos is None: self.pos = (0, 0) dx = x - self.pos[0] dy = y - self.pos[1] # update the reference position label in the infobar since the APP mouse event handlers are disconnected self.app.ui.rel_position_label.setText("Dx: %.4f   Dy: " "%.4f    " % (dx, dy)) # ## Utility geometry (animated) geo = self.active_tool.utility_geometry(data=(x, y)) if isinstance(geo, DrawToolShape) and geo.geo is not None: # Remove any previous utility shape self.tool_shape.clear(update=True) self.draw_utility_geometry(geo=geo) # ## Selection area on canvas section # ## if event.is_dragging == 1 and event.button == 1: # I make an exception for FCDrillAdd and FCDrillArray because clicking and dragging while making regions # can create strange issues if isinstance(self.active_tool, FCDrillAdd) or isinstance(self.active_tool, FCDrillArray): pass else: dx = pos[0] - self.pos[0] self.app.delete_selection_shape() if dx < 0: self.app.draw_moving_selection_shape((self.pos[0], self.pos[1]), (x, y), color=self.app.defaults["global_alt_sel_line"], face_color=self.app.defaults['global_alt_sel_fill']) self.app.selection_type = False else: self.app.draw_moving_selection_shape((self.pos[0], self.pos[1]), (x, y)) self.app.selection_type = True else: self.app.selection_type = None # Update cursor self.app.app_cursor.set_data(np.asarray([(x, y)]), symbol='++', edge_color='black', size=20) def on_canvas_key_release(self, event): self.key = None def draw_utility_geometry(self, geo): # Add the new utility shape try: # this case is for the Font Parse for el in list(geo.geo): if type(el) == MultiPolygon: for poly in el: self.tool_shape.add( shape=poly, color=(self.app.defaults["global_draw_color"] + '80'), update=False, layer=0, tolerance=None ) elif type(el) == MultiLineString: for linestring in el: self.tool_shape.add( shape=linestring, color=(self.app.defaults["global_draw_color"] + '80'), update=False, layer=0, tolerance=None ) else: self.tool_shape.add( shape=el, color=(self.app.defaults["global_draw_color"] + '80'), update=False, layer=0, tolerance=None ) except TypeError: self.tool_shape.add( shape=geo.geo, color=(self.app.defaults["global_draw_color"] + '80'), update=False, layer=0, tolerance=None) self.tool_shape.redraw() def replot(self): self.plot_all() def plot_all(self): """ Plots all shapes in the editor. :return: None :rtype: None """ # self.app.log.debug("plot_all()") self.shapes.clear(update=True) for storage in self.storage_dict: for shape_plus in self.storage_dict[storage].get_objects(): if shape_plus.geo is None: continue if shape_plus in self.selected: self.plot_shape(geometry=shape_plus.geo, color=self.app.defaults['global_sel_draw_color'], linewidth=2) continue self.plot_shape(geometry=shape_plus.geo, color=self.app.defaults['global_draw_color']) # for shape in self.storage.get_objects(): # if shape.geo is None: # TODO: This shouldn't have happened # continue # # if shape in self.selected: # self.plot_shape(geometry=shape.geo, color=self.app.defaults['global_sel_draw_color'], linewidth=2) # continue # # self.plot_shape(geometry=shape.geo, color=self.app.defaults['global_draw_color']) for shape_form in self.utility: self.plot_shape(geometry=shape_form.geo, linewidth=1) continue self.shapes.redraw() def plot_shape(self, geometry=None, color='black', linewidth=1): """ Plots a geometric object or list of objects without rendering. Plotted objects are returned as a list. This allows for efficient/animated rendering. :param geometry: Geometry to be plotted (Any Shapely.geom kind or list of such) :param color: Shape color :param linewidth: Width of lines in # of pixels. :return: List of plotted elements. """ plot_elements = [] if geometry is None: geometry = self.active_tool.geometry try: for geo in geometry: plot_elements += self.plot_shape(geometry=geo, color=color, linewidth=linewidth) # ## Non-iterable except TypeError: # ## DrawToolShape if isinstance(geometry, DrawToolShape): plot_elements += self.plot_shape(geometry=geometry.geo, color=color, linewidth=linewidth) # ## Polygon: Descend into exterior and each interior. if type(geometry) == Polygon: plot_elements += self.plot_shape(geometry=geometry.exterior, color=color, linewidth=linewidth) plot_elements += self.plot_shape(geometry=geometry.interiors, color=color, linewidth=linewidth) if type(geometry) == LineString or type(geometry) == LinearRing: plot_elements.append(self.shapes.add(shape=geometry, color=color, layer=0)) if type(geometry) == Point: pass return plot_elements def on_shape_complete(self): self.app.log.debug("on_shape_complete()") # Add shape self.add_shape(self.active_tool.geometry) # Remove any utility shapes self.delete_utility_geometry() self.tool_shape.clear(update=True) # Replot and reset tool. self.replot() # self.active_tool = type(self.active_tool)(self) def get_selected(self): """ Returns list of shapes that are selected in the editor. :return: List of shapes. """ # return [shape for shape in self.shape_buffer if shape["selected"]] return self.selected def delete_selected(self): temp_ref = [s for s in self.selected] for shape_sel in temp_ref: self.delete_shape(shape_sel) self.selected = [] self.build_ui() self.app.inform.emit(_("[success] Done. Drill(s) deleted.")) def delete_shape(self, del_shape): self.is_modified = True if del_shape in self.utility: self.utility.remove(del_shape) return for storage in self.storage_dict: # try: # self.storage_dict[storage].remove(shape) # except: # pass if del_shape in self.storage_dict[storage].get_objects(): self.storage_dict[storage].remove(del_shape) # a hack to make the tool_table display less drills per diameter # self.points_edit it's only useful first time when we load the data into the storage # but is still used as referecen when building tool_table in self.build_ui() # the number of drills displayed in column 2 is just a len(self.points_edit) therefore # deleting self.points_edit elements (doesn't matter who but just the number) solved the display issue. del self.points_edit[storage][0] if del_shape in self.selected: self.selected.remove(del_shape) # TODO: Check performance def delete_utility_geometry(self): for_deletion = [util_shape for util_shape in self.utility] for util_shape in for_deletion: self.delete_shape(util_shape) self.tool_shape.clear(update=True) self.tool_shape.redraw() def on_delete_btn(self): self.delete_selected() self.replot() def select_tool(self, toolname): """ Selects a drawing tool. Impacts the object and GUI. :param toolname: Name of the tool. :return: None """ self.tools_exc[toolname]["button"].setChecked(True) self.on_tool_select(toolname) def set_selected(self, sel_shape): # Remove and add to the end. if sel_shape in self.selected: self.selected.remove(sel_shape) self.selected.append(sel_shape) def set_unselected(self, unsel_shape): if unsel_shape in self.selected: self.selected.remove(unsel_shape) def on_array_type_combo(self): if self.array_type_combo.currentIndex() == 0: self.array_circular_frame.hide() self.array_linear_frame.show() else: self.delete_utility_geometry() self.array_circular_frame.show() self.array_linear_frame.hide() self.app.inform.emit(_("Click on the circular array Center position")) def on_linear_angle_radio(self): val = self.drill_axis_radio.get_value() if val == 'A': self.linear_angle_spinner.show() self.linear_angle_label.show() else: self.linear_angle_spinner.hide() self.linear_angle_label.hide() def exc_add_drill(self): self.select_tool('drill_add') return def exc_add_drill_array(self): self.select_tool('drill_array') return def exc_resize_drills(self): self.select_tool('drill_resize') return def exc_copy_drills(self): self.select_tool('drill_copy') return def exc_move_drills(self): self.select_tool('drill_move') return def get_shapely_list_bounds(geometry_list): xmin = Inf ymin = Inf xmax = -Inf ymax = -Inf for gs in geometry_list: try: gxmin, gymin, gxmax, gymax = gs.bounds xmin = min([xmin, gxmin]) ymin = min([ymin, gymin]) xmax = max([xmax, gxmax]) ymax = max([ymax, gymax]) except Exception as e: log.warning("DEVELOPMENT: Tried to get bounds of empty geometry. --> %s" % str(e)) return [xmin, ymin, xmax, ymax] # EOF