- when selecting an object on canvas by single click, it's name is displayed in status bar. When nothing is selected a blank message (nothing) it's displayed
- in Move Tool I've added the type of object that was moved in the status bar message
- color coded the status bar bullet to blue for selection
- the name of the selected objects are displayed in the status bar color coded: green for Gerber objects, Brown for Excellon, Red for Geometry and Blue for CNCJobs.
- fixed FlatCAM crash when trying to make drills GCode out of a file that have only slots.
- made the shell toggle shortcut key work when focused on Selected Tab; toggle units shortcut also
- changed the messages for Units COnversion
- fixed bug in multigeometry geometry not having the bounds in self.options and crashing the GCode generation
- fixed bug that crashed whole application in case that the GCode editor is activated on a Tool gcode that is defective.
- fixed bug in Marlin postprocessor for the Excellon files; the header and toolchange event always used the parenthesis witch is not compatible with GCode for Marlin
- fixed a issue with a move to Z_move before any toolchange
- whatever was the visibility of the corresponding toolbar when we enter in the Editor, it will be set after exit from the Editor (either Geometry Editor or Excellon Editor).
- added ability to be detached for the tabs in the Notebook section (Project, Selected and Tool)
- added ability for all detachable tabs to be restored to the same position from where they were detached.
- restored the way the tools autoloaded the objects in the comboboxes
- created a prototype postprocessor file for usage with tool probing in MACH3
- added the default values for Tool Film and Tool Panelize to the Edit -> Preferences
- now the special messages in the Shell are color coded according to the level. Before they all were RED. Now the WARNINGS are yellow, ERRORS are red and SUCCESS is a dark green. Also the level is in CAPS LOCK to make them more obvious
- some more changes to GUI interface (solved issues)
- added some status bar messages in the Geometry Editor to guide the user when using the Geometry Tools
- now the '`' shortcut key that shows the 'shortcut key list' in Editors points to the same window which is created in a tab no longer as a pop-up window. This tab can be detached if needed.
- fixed gcode conversion/scale (on units change) when multiple values are found on each line
- replaced the pop-up window for the shortcut list with a new detachable tab
- removed the pop-up messages from the rotate, skew, flip commands
- All the tabs in the GUI right side are (Plot Are, Preferences etc) are now detachable to a separate windows which when closed it returns in the previous location in the toolbar. Those detached tabs can be also reattached by drag and drop.
- more changes in Edit -> Preferences -> Geometry, Gerber and in CNCJob
- added new option for Cutout Tool Freeform Gaps in Edit -> Preferences -> Tools
- fixed Freeform Cutout gaps issue (it was double than the value set)
- added a new menu entry for the Gerber Join function: Edit -> Conversions -> "Join Gerber(s) to Gerber" allowing joining Gerber objects into a final Gerber object
- added a new menu entry for the Gerber Join function: Edit -> Conversions -> "Join Gerber(s) to Gerber" allowing joining Gerber objects into a final Gerber object
- reorganized the Edit -> Preferences -> Global
- redesigned the messagebox that is showed when quiting ot creating a New Project: now it has an option ('Cancel') to abort the process returning to the app
- added the Copy entry to the Project context menu
- made the functions behind Disable and Enable project context menu entries, non-threaded to fix a possible issue
- added tooltips in Excellon tool table headers
- in Excellon Tool Table the columns are now only selectable by clicking on the header (sorting is done automatically)
- if CNCJob from Excellon then hide the CNC tools table in CNCJob Object
- added a try - except clause for the situations when for a font can't be determined the family and name
- moved font parsing to the Geometry Editor: it is done everytime the Text tool is invoked
- made sure that the HPGL postprocessor is not populated in the Excellon postprocessors in Preferences as it make no sense (HPGL is useful only for Geometries)
(this is pointless)
- added separators between groups of menu items
- added icons for the Drawing -> Paint and for the Drawing - > Buffer
- added ability to add icons for the Tools
- added icons to the current tools (Dblsided Tool, Measurement Tool)
- added buttons in the toolbar for: Open Gerber, Open Excellon,
Open Gcode and Save Project As
- added button in Tools toolbar for Measurement tool
- added separators in the toolbar
- organized the toolbar buttons in multiple toolbars that can be disabled
with right click on the toolbar
- added names for the toolbars where they were not present
- in camlib.py, CNCJob class -> generate_from_excellon_by_tool() was
failing in the line to sort the tools due of been unable to compare
between dict's. I replaced that section.
- add setup.py script,
- switch to use images via "share:" resource name
(this allows to work both versions of application:
- system wide installation,
- directly from source),
- add .desktop file,
- rename FlatCAM.py to flatcam and install it as an
executable script.
Solution:
Added: 'Toolchange Z' entry in the Options -> Excellon Options
Also made sure that the "Toolchange Z" parameter is saved in the defaults.json file and also loaded. Added it into the dimensions list so it can be converted in between IN and MM units.
Added support for saving and restoring main window geometry.
Saving is done in a somewhat contrieved manner. In order to avoid
exposing App.defaults (or App) to the UI class, a geomUpdate
signal was added to to the FlatCAMGUI class. The signal is emitted
whenever FlatCAMGUI thinks its geometry should be saved (which, so
far, seems to be only in closeEvent()). FlatCAMApp has a slot for
this signal, which updates the defaults dictionary.
Restoring is done by explicitly applying the loaded geometry to
the UI. The UI is initialized (i.e. FlatCAMGUI's __init__ is
called) very early in the initialization sequence, before the
defaults are loaded, so at that time the persisted geometry is
not known to the program. As soon as it is known (i.e. after
load_defaults() is completed), we apply it.
Signed-off-by: Alexandru Lazar <alex@zencoding.org>