- created a new class that holds all the Code Editor functionality and integrated as a Editor in FlatCAM, the location is in flatcamEditors folder
- remade all the functions for view_source, scripts and view_code to use the new TextEditor class; now all the Code Editor tabs are being kept alive, before only one could be in an open state
- replaced in FlatCAM Tools and in FLatCAMObj.py and in Editors all references to hardcoded decimals in string formats for tools with a variable declared in the __init__()
- added a 'Milling Type' radio button in Geometry Editor Preferences to contorl the type of geometry will be generated in the Geo Editor (for conventional milling or for the climb milling)
- added the functionality to allow climb/conventional milling selection for the geometry created in the Geometry Editor
- now any Geometry that is edited in Geometry editor will have coordinates ordered such that the resulting Gcode will allow the selected milling type in the 'Milling Type' radio button in Geometry Editor Preferences (which depends also of the spindle direction)
- some strings update
- French Google-translation at 100%
- German Google-translation update to 100%
- added the possibility for multiple tool diameters in the Edit -> Preferences -> Geometry -> Geometry General -> Tool dia separated by comma
- fixed scaling for the multiple tool diameters in Edit -> Preferences -> Geometry -> Geometry General -> Tool dia, for NCC tools more than 2 and for Solderpaste nozzles more than 2
- fixed bug in CNCJob where the CNC Tools table will show always only 2 decimals for Tool diameters regardless of the current measuring units
- made the tools diameters decimals in case of INCH FlatCAM units to be 4 instead of 3
- fixed bug in updating Grid values whenever toggling the FlatCAM units and the X, Y Grid values are linked, bugs which caused the Y value to be scaled incorrectly
- set the decimals for Grid values to be set to 6 if the units of FlatCAM is INCH and to set to 4 if FlatCAM units are METRIC
- updated translations
- updated the Russian translate from 51% complete to 69% complete using the Yandex translation engine
- solved issue #292 where a new geometry renamed with many underscores failed to store the name in a saved project
- the name for the saved projects are updated to the current time and not to the time of the app startup
- some PEP8 changes related to comments starting with only one '#' symbol
- remade the POT translate file
- work in progress in translation for Romanian language 44%
- fix for showing tools by activating them from the Menu - final fix.
- fixed some forgotten strings to be prepared for internationalization in ToolCalculators
- fixed Tools menu no longer working due of changes
- added some test translation for the ToolCalculators (in Romanian)
- fixed bug in ToolCutOut where for each tool invocation the signals were reconnected
- finished support for internationalization by adding a set of .po/.mo files for the English language. Unfortunately the final action can be done only when Beta will be out of Beta (no more changes) or when I will decide to stop working on this app.
- changed the tooltip for 'feedrate_rapids' parameter to point out that this parameter is useful only for the Marlin postprocessor
- more work on the translation engine; the app now restarts after a language is applied
- added protection against using Travel Z parameter with negative or zero value (in Geometry).
- ~~after an object move, the apertures plotted shapes are deleted from canvas and the 'mark all' button is deselected~~
- after move tool action or any other transform (rotate, skew, scale, mirror, offset), the plotted apertures are kept plotted.
- changing units now will convert all the default values from one unit type to another
- prettified the selection shape and the moving shape
- initial work in object hovering shape
- enhanced the toggle effect for the tools in the Tools Toolbar and also for Notebook Tab selection: if the current tool is activated it will toggle the notebook side but only if the installed widget is itself. If coming from another tool, the notebook will stay visible
- remade the UI for ToolSolderPaste. The object comboboxes now have context menu's that allow object deletion. Also the last object created is set as current item in comboboxes.
- removed "added ability to regenerate objects (it's actually deletion followed by recreation)" because of the way Python pass parameters to functions by reference instead of copy