- finished Manual Cutout Tool by adding utility geometry to the cutting geometry
- added CTRL + click behavior for adding manual bridge gaps in Cutout Tool
- in Tool Cutout added shortcut key 'Escape' to cancel the current adding of bridge gaps
- ~~after an object move, the apertures plotted shapes are deleted from canvas and the 'mark all' button is deselected~~
- after move tool action or any other transform (rotate, skew, scale, mirror, offset), the plotted apertures are kept plotted.
- changing units now will convert all the default values from one unit type to another
- prettified the selection shape and the moving shape
- initial work in object hovering shape
- after an object move, the apertures plotted shapes are deleted from canvas and the mark all button is deselected
- fixed offset, rotate, scale, skew for follow_geometry. Fixed the move tool also.
- fixed offset, rotate, scale, skew for 'solid_geometry' inside the self.apertures.
- enhanced the toggle effect for the tools in the Tools Toolbar and also for Notebook Tab selection: if the current tool is activated it will toggle the notebook side but only if the installed widget is itself. If coming from another tool, the notebook will stay visible
- added some parameters throughout camlib gcode generation functions; handled some possible errors (e.g like when attempting to use an empty Custom GCode Toolchange)
- fixed FlatCAMGerber.merge() to merge the self.apertures[ap]['solid_geometry'] too
- started to work on a new feature that allow adding a ToolChange GCode macro - GUI added both in CNCJob Selected tab and in CNCJob Preferences
- added a limited 'sort-of' Gerber Editor: it allows buffering and scaling of apertures
- added the ability to open FlatConfig configuration files in COde Editor, Modify them and then save them.
- added ability to double click the FlatConfig files and open them in the FlatCAM Code Editor (to be verified)
- remade the UI for ToolSolderPaste. The object comboboxes now have context menu's that allow object deletion. Also the last object created is set as current item in comboboxes.
- removed "added ability to regenerate objects (it's actually deletion followed by recreation)" because of the way Python pass parameters to functions by reference instead of copy
- made the GCode Editor for ToolSolderPaste clear the text before updating the Code Editor tab
- all the Tabs in Plot Area are closed (except Plot Area itself) on New Project creation
- changed the shortcut key for YouTube channel from F2 to key F4
- changed the way APP LEVEL is showed both in Edit -> Preferences -> General tab and in each Selected Tab. Changed the ToolTips content for this.
- added the functions for GCode View and GCode Save in Tool SolderPaste
- finished the UI, created the postprocessor file template
- finished the multi-tool solder paste dispensing: it will start using the biggest nozzle, fill the pads it can, and then go to the next smaller nozzle until there are no pads without solder.
- added a button to clear de GUI preferences in Preferences -> General -> Gui Settings -> Clear GUI Settings
- added key shortcuts for the shape transformations within Geometry Editor: X, Y keys for Flip(mirror), SHIFT+X, SHIFT+Y combo keys for Skew and ALT+X, ALT+Y combo keys for Offset
- adjusted the plotcanvas.zomm_fit() function so the objects are better fit into view (with a border around)
- added the ability to choose an App QStyle out of the offered choices (different for each OS) to be applied at the next app start (Preferences -> General -> Gui Pref -> Style Combobox)
- added support for FlatCAM usage with High DPI monitors (4k). It is applied on the next app startup after change in Preferences -> General -> Gui Pref -> HDPI Support Checkbox
- fixed bug in paint function in Geometry Editor that didn't allow painting due of overlap value
- added protections again wrong values for the Buffer and Paint Tool in Geometry Editor
- the Paint Tool in Geometry Editor will load the default values from Tool Paint in Preferences
- when the Tools in Geometry Editor are activated, the notebook with the Tool Tab will be unhidden. After execution the notebook will hide again for the Buffer Tool.
- changed the font in Tool names
- added in Geometry Editor a new Tool: Transformation Tool. It still has some bugs, though ...
- New feature: added the capability to view the source code of the Gerber/Excellon file that was loaded into the app. The file is also stored as an object attribute for later use. THe view option is in the project context menu and in Menu -> Options -> View Source
- modified the initial size of the canvas on startup
- modified the build file (make_win.py) to solve the issue with suddenly not accepting the version as Beta
- fixed DblSided Tool so it correctly creates the Alignment Drills Excellon file using the new structure
- fixed DblSided Tool so it will not crash the app if the user tries to make a mirror using no coordinates
- added some relevant status bar messages in DblSided Tool
- fixed DblSided Tool to correctly use the Box object (until now it used as reference only Gerber object in spite of Excellon or Geometry objects being available)
- fixed DblSided Tool crash when trying to create Alignment Drills object without a Tool diameter specified
- added a new entry in the Project Context Menu named 'Save'. It will actually work for Geometry and it will do Export DXF and for Excellon and it will do Export Excellon
- added new options in Edit -> Preferences -> General -> App Preferences to control if the Notebook is showed at startup and if the notebook is closed when there are no objects in the collection and showed when the collection has objects.
- started to work on GUI forms simplification
- changed the Preferences GUI for Geometry and Excellon Objects to make a difference between parameters that are changed often and those that are not.
- finished the solid_geometry restore after edit in Excellon Editor
- finished plotting selection for each tool in the Excellon Tool Table
- fixed the camlib.Excellon.bounds() function for the new type of Excellon geometry therefore fixed the canvas selection, too
- fixed a bug where in Excellon editor when editing a file, a tool was automatically added. That is supposed to happen only for empty newly created Excellon Objects.