- made the Preferences window scrollable on the horizontal side (it was only vertically scrollable before)
- made invisible some buttons that could mislead (the ones for slots converted to drills which I deem unsafe)
- in Excellon Editor added a shortcut key 'T' that popup a window allowing to enter a new Tool with the set diameter
- in App added a shortcut key 'T' that popup a windows allowing to enter a new Tool with set diameter only when the Selected tab is on focus and only if a Geometry object is selected
- changed the shortcut key for Transform Tool from 'T' to 'ALT+T'
- fixed bug in Geometry Selected tab that generated error when used tool offset was less than half of either total length or half of total width. Now the app signal the issue with a status bar message
- added Double Validator for the Offset value so only float numbers can be entered.
- in App added a shortcut key 'T' that popup a windows allowing to enter a new Tool with set diameter only when the Tool tab is on focus and only if a NCC Tool or Paint Area Tool object is installed in the Tool Tab
- when selecting an object on canvas by single click, it's name is displayed in status bar. When nothing is selected a blank message (nothing) it's displayed
- in Move Tool I've added the type of object that was moved in the status bar message
- color coded the status bar bullet to blue for selection
- the name of the selected objects are displayed in the status bar color coded: green for Gerber objects, Brown for Excellon, Red for Geometry and Blue for CNCJobs.
- fixed FlatCAM crash when trying to make drills GCode out of a file that have only slots.
- made the shell toggle shortcut key work when focused on Selected Tab; toggle units shortcut also
- changed the messages for Units COnversion
- fixed bug in multigeometry geometry not having the bounds in self.options and crashing the GCode generation
- fixed bug that crashed whole application in case that the GCode editor is activated on a Tool gcode that is defective.
- fixed bug in Marlin postprocessor for the Excellon files; the header and toolchange event always used the parenthesis witch is not compatible with GCode for Marlin
- fixed a issue with a move to Z_move before any toolchange
- whatever was the visibility of the corresponding toolbar when we enter in the Editor, it will be set after exit from the Editor (either Geometry Editor or Excellon Editor).
- added ability to be detached for the tabs in the Notebook section (Project, Selected and Tool)
- added ability for all detachable tabs to be restored to the same position from where they were detached.
- restored the way the tools autoloaded the objects in the comboboxes
- created a prototype postprocessor file for usage with tool probing in MACH3
- added the default values for Tool Film and Tool Panelize to the Edit -> Preferences
- now the special messages in the Shell are color coded according to the level. Before they all were RED. Now the WARNINGS are yellow, ERRORS are red and SUCCESS is a dark green. Also the level is in CAPS LOCK to make them more obvious
- some more changes to GUI interface (solved issues)
- added some status bar messages in the Geometry Editor to guide the user when using the Geometry Tools
- now the '`' shortcut key that shows the 'shortcut key list' in Editors points to the same window which is created in a tab no longer as a pop-up window. This tab can be detached if needed.