- modified the ToolDB class and changed some strings
- Preferences classes now have access to the App attributes through app.setup_obj_classes() method
- moved app.setup_obj_classes() upper in the App.__init__()
- added a new Preferences setting allowing to modify the mouse cursor color
- remade the GUI in Preferences -> General grouping the settings in a more clear way
- made available the Jump To function in Excellon Editor
- added a clean_up() method in all the Editor Tools that need it, to be run when aborting using the ESC key
- in Preferences window removed the Import/Export Preferences buttons because they are redundant with the entries in the File -> Menu -> Backup. and added a button to Restore Defaults
- when in Basic mode the Tool type of the tool in the Geometry UI Tool Table after isolating a Gerber object is automatically selected as 'C1'
- let the multiprocessing Pool have as many processes as needed
- added a new Preferences setting allowing a custom mouse line width (to make it thicker or thinner)
- added support for key-based panning in 3D graphic engine. Moving the mouse wheel while pressing the CTRL key will pan up-down and while pressing SHIFT key will pan left-right
- replaced in FlatCAM Tools and in FLatCAMObj.py and in Editors all references to hardcoded decimals in string formats for tools with a variable declared in the __init__()
- made sure that if the big mouse cursor is selected, the utility geometry in Excellon Editor has a thicker line width (2 pixels now) so it is visible over the geometry of the mouse cursor
- added posibility of using a big mouse cursor or a small mouse cursor. The big mouse cursor is made from 2 infinite lines. This was implemented for both graphic engines
- added ability to change the cursor size when the small mouse cursor is selected in Preferences -> General
- updated the .POT file and the translation files
- updated and corrected the Romanian and Spanish translations
- updated the .PO files for the rest of the translations, they need to be filled in.
- fixed bug in display of the apertures marked in the Aperture table found in the Gerber Selected tab and through this made it to also work with the legacy graphic engine
- fixed annotation in Mark Area Tool in Gerber Editor to work in legacy graphic engine
- in legacy graphic engine fixed the travel vs cut lines in CNCJob objects
- final fix for key shortcuts with modifier in legacy graphic engine
- refactored some of the code in the legacy graphic engine
- legacy graphic engine - made the key events work (simple or with modifiers)
- legacy graphic engine - made the mouse cursor work (enabled/disabled, position report); snapping is not moving the cursor yet
- the edited Gerber (or Excellon) object now is kept in the app after editing and the edited object is a new object
- added a message to the splash screen
- fixed Panelize Tool to save the aperture geometries into the panel apertures. Also made the tool faster by removing the buffering at the end of the job
- modified FlatCAMEditor's files to the new string format that will allow easier translations
- updated POT file and the Romanian translation