- in Fullscreen now the Notebook is available but it will be hidden on Fullscreen launch
- fixed some minor issues (in the HUD added a separating line, missing an icon in toolbars on first launch)
- fixed bug in Gerber Editor in which the QThread that is started on object edit was not stopped at clean up stage
- fixed bug in Gerber Editor that kept all the apertures (including the geometry) of a previously edited object that was not saved after edit
- removed the import of the whole FlatCAMApp file only for the usage of GracefulException
- remove the import of FlatCAMApp and used alternate ways
- optimized the imports in some files
- moved the Bookmarksmanager and ToolDB classes into their own files
- solved some bugs that were not so visible in the Editors and HPGL parser
- split the FlatCAMObj file into multiple files located in the flatcamObjects folder and renamed the contained classes with names more suggestive
- updated the Google Translation for the German language
- removed the import of the whole FlatCAMApp file only for the usage of GracefulException
- remove the import of FlatCAMApp and used alternate ways
- optimized the imports in some files
- moved the Bookmarksmanager and ToolDB classes into their own files
- solved some bugs that were not so visible in the Editors and HPGL parser
- in Excellon UI removed the tools table column for Offset Z and used the UI form parameter
- updated the Excellon Editor to add for each tool a 'data' dictionary
- updated all FlatCAM tools to use the new confirmation message that show if the entered value is within range or outside
- optimized selection of drills in the Excellon Editor
- fixed bugs in multiple selection in Excellon Editor
- fixed selection problems in Gerber Editor
- in Distance Tool, when run in the Excellon or Gerber Editor, added a new option to snap to center of the geometry (drill for Excellon, pad for Gerber)
- modified the ToolDB class and changed some strings
- Preferences classes now have access to the App attributes through app.setup_obj_classes() method
- moved app.setup_obj_classes() upper in the App.__init__()
- added a new Preferences setting allowing to modify the mouse cursor color
- remade the GUI in Preferences -> General grouping the settings in a more clear way
- made available the Jump To function in Excellon Editor
- added a clean_up() method in all the Editor Tools that need it, to be run when aborting using the ESC key
- in Preferences window removed the Import/Export Preferences buttons because they are redundant with the entries in the File -> Menu -> Backup. and added a button to Restore Defaults
- when in Basic mode the Tool type of the tool in the Geometry UI Tool Table after isolating a Gerber object is automatically selected as 'C1'
- let the multiprocessing Pool have as many processes as needed
- added a new Preferences setting allowing a custom mouse line width (to make it thicker or thinner)
- in Tools Database made the status bar messages show when adding/copying/deleting tools in DB
- changed all Except statements that were single to except Exception as recommended in some PEP
- renamed the Copper Fill Tool to Copper Thieving Tool as this is a more appropriate name; started to add ability for more types of copper thieving besides solid
- fixed some issues recently introduced in ParseSVG
- updated POT file
- added support for key-based panning in 3D graphic engine. Moving the mouse wheel while pressing the CTRL key will pan up-down and while pressing SHIFT key will pan left-right
- replaced in FlatCAM Tools and in FLatCAMObj.py and in Editors all references to hardcoded decimals in string formats for tools with a variable declared in the __init__()
- made sure that if the big mouse cursor is selected, the utility geometry in Excellon Editor has a thicker line width (2 pixels now) so it is visible over the geometry of the mouse cursor
- added posibility of using a big mouse cursor or a small mouse cursor. The big mouse cursor is made from 2 infinite lines. This was implemented for both graphic engines
- added ability to change the cursor size when the small mouse cursor is selected in Preferences -> General
- fixed bug in display of the apertures marked in the Aperture table found in the Gerber Selected tab and through this made it to also work with the legacy graphic engine
- fixed annotation in Mark Area Tool in Gerber Editor to work in legacy graphic engine
- in legacy graphic engine fixed the travel vs cut lines in CNCJob objects
- final fix for key shortcuts with modifier in legacy graphic engine
- refactored some of the code in the legacy graphic engine
- legacy graphic engine - made the key events work (simple or with modifiers)
- legacy graphic engine - made the mouse cursor work (enabled/disabled, position report); snapping is not moving the cursor yet
- the edited Gerber (or Excellon) object now is kept in the app after editing and the edited object is a new object
- added a message to the splash screen