- added a new tool named Minimum Distance Tool who will calculate the minimum distance between two objects; key shortcut: SHIFT + M
- finished the Minimum Distance Tool in case of using it at the object level (not in Editors)
- replaced in FlatCAM Tools and in FLatCAMObj.py and in Editors all references to hardcoded decimals in string formats for tools with a variable declared in the __init__()
- made sure that if the big mouse cursor is selected, the utility geometry in Excellon Editor has a thicker line width (2 pixels now) so it is visible over the geometry of the mouse cursor
- if there are (x, y) coordinates in the clipboard, when launching the "Jump to" function, those coordinates will be preloaded in the Dialog box.
- when the combo SHIFT + LMB is executed there is no longer a deselection of objects
- when the "Jump to" function is called, the mouse cursor (if active) will be moved to the new position and the screen position labels will be updated accordingly
- changed the icon for Open Script and reused it for the Check Rules Tool
- added posibility of using a big mouse cursor or a small mouse cursor. The big mouse cursor is made from 2 infinite lines. This was implemented for both graphic engines
- added ability to change the cursor size when the small mouse cursor is selected in Preferences -> General
- added a 'Milling Type' radio button in Geometry Editor Preferences to contorl the type of geometry will be generated in the Geo Editor (for conventional milling or for the climb milling)
- added the functionality to allow climb/conventional milling selection for the geometry created in the Geometry Editor
- now any Geometry that is edited in Geometry editor will have coordinates ordered such that the resulting Gcode will allow the selected milling type in the 'Milling Type' radio button in Geometry Editor Preferences (which depends also of the spindle direction)
- some strings update
- French Google-translation at 100%
- German Google-translation update to 100%
- in legacy graphic engine, fixed issue where immediately after changing the mouse cursor snapping the mouse cursor shape was not updated
- in legacy graphic engine, fixed issue where while zooming the mouse cursor shape was not updated
- in legacy graphic engine, fixed issue where immediately after panning finished the mouse cursor shape was not updated
- fixed a color format bug in Tool Move for 3D engine
- made sure that when the Tool Move is used on a Gerber file with mark shapes active, those mark shapes are deleted before the actual move
- added a new TclCommand named set_origin which will set the origin for all loaded objects to zero if the -auto True argument is used and to a certain x,y location if the format is: set_origin 5,7
- updated the .POT file and the translation files
- updated and corrected the Romanian and Spanish translations
- updated the .PO files for the rest of the translations, they need to be filled in.
- fixed bug in display of the apertures marked in the Aperture table found in the Gerber Selected tab and through this made it to also work with the legacy graphic engine
- fixed annotation in Mark Area Tool in Gerber Editor to work in legacy graphic engine