- fixed issue in Paint Tool where the first added tool was expected to have a float diameter but it was a string
- updated the translation files to the latest state in the app
- re-added the CNC tool diameter entry for the CNCjob object in Selected tab.FCSpinner
- since the CNCjob geometry creation is only useful for graphical purposes and have no impact on the GCode creation I have removed the cascaded union on the GCode geometry therefore speeding up the Gcode display by many factors (perhaps hundreds of times faster)
- in Tool Film, when punching holes in a positive film, if the resulting object geometry is the same as the source object geometry, the film will not ge generated
- changed the way a new FlatCAMScript object is made, the method that is processing the Tcl commands when the Run button is clicked is moved to the FlatCAMObj.FlatCAMScript() class
- reused the Multiprocessing Pool declared in the App for the ToolRulesCheck() class
- adapted the Project context menu for the new types of FLatCAM objects
- modified the setup_recent_files to accommodate the new FlatCAM objects
- made sure that when an FlatCAM script object is deleted, it's associated Tab is closed
- created a new class that holds all the Code Editor functionality and integrated as a Editor in FlatCAM, the location is in flatcamEditors folder
- remade all the functions for view_source, scripts and view_code to use the new TextEditor class; now all the Code Editor tabs are being kept alive, before only one could be in an open state
- for Gerber object in Selected Tab added ability to chose a V-Shape tool and therefore control the isolation better by adjusting the cut width of the isolation in function of the cut depth, tip width of the tool and the tip angle of the tool
- replaced in FlatCAM Tools and in FLatCAMObj.py and in Editors all references to hardcoded decimals in string formats for tools with a variable declared in the __init__()
- added a 'Milling Type' radio button in Geometry Editor Preferences to contorl the type of geometry will be generated in the Geo Editor (for conventional milling or for the climb milling)
- added the functionality to allow climb/conventional milling selection for the geometry created in the Geometry Editor
- now any Geometry that is edited in Geometry editor will have coordinates ordered such that the resulting Gcode will allow the selected milling type in the 'Milling Type' radio button in Geometry Editor Preferences (which depends also of the spindle direction)
- some strings update
- French Google-translation at 100%
- German Google-translation update to 100%
- fixed a color format bug in Tool Move for 3D engine
- made sure that when the Tool Move is used on a Gerber file with mark shapes active, those mark shapes are deleted before the actual move
- added a new TclCommand named set_origin which will set the origin for all loaded objects to zero if the -auto True argument is used and to a certain x,y location if the format is: set_origin 5,7
- fixed bug in display of the apertures marked in the Aperture table found in the Gerber Selected tab and through this made it to also work with the legacy graphic engine
- fixed annotation in Mark Area Tool in Gerber Editor to work in legacy graphic engine
- in legacy graphic engine fixed the travel vs cut lines in CNCJob objects
- final fix for key shortcuts with modifier in legacy graphic engine
- refactored some of the code in the legacy graphic engine
- legacy graphic engine - made the key events work (simple or with modifiers)
- legacy graphic engine - made the mouse cursor work (enabled/disabled, position report); snapping is not moving the cursor yet