- added support for key-based panning in 3D graphic engine. Moving the mouse wheel while pressing the CTRL key will pan up-down and while pressing SHIFT key will pan left-right
- changed the way a new FlatCAMScript object is made, the method that is processing the Tcl commands when the Run button is clicked is moved to the FlatCAMObj.FlatCAMScript() class
- reused the Multiprocessing Pool declared in the App for the ToolRulesCheck() class
- adapted the Project context menu for the new types of FLatCAM objects
- modified the setup_recent_files to accommodate the new FlatCAM objects
- made sure that when an FlatCAM script object is deleted, it's associated Tab is closed
- created a new class that holds all the Code Editor functionality and integrated as a Editor in FlatCAM, the location is in flatcamEditors folder
- remade all the functions for view_source, scripts and view_code to use the new TextEditor class; now all the Code Editor tabs are being kept alive, before only one could be in an open state
- replaced in FlatCAM Tools and in FLatCAMObj.py and in Editors all references to hardcoded decimals in string formats for tools with a variable declared in the __init__()
- made sure that if the big mouse cursor is selected, the utility geometry in Excellon Editor has a thicker line width (2 pixels now) so it is visible over the geometry of the mouse cursor
- added posibility of using a big mouse cursor or a small mouse cursor. The big mouse cursor is made from 2 infinite lines. This was implemented for both graphic engines
- added ability to change the cursor size when the small mouse cursor is selected in Preferences -> General
- added a 'Milling Type' radio button in Geometry Editor Preferences to contorl the type of geometry will be generated in the Geo Editor (for conventional milling or for the climb milling)
- added the functionality to allow climb/conventional milling selection for the geometry created in the Geometry Editor
- now any Geometry that is edited in Geometry editor will have coordinates ordered such that the resulting Gcode will allow the selected milling type in the 'Milling Type' radio button in Geometry Editor Preferences (which depends also of the spindle direction)
- some strings update
- French Google-translation at 100%
- German Google-translation update to 100%
- updated the .POT file and the translation files
- updated and corrected the Romanian and Spanish translations
- updated the .PO files for the rest of the translations, they need to be filled in.
- fixed bug in display of the apertures marked in the Aperture table found in the Gerber Selected tab and through this made it to also work with the legacy graphic engine
- fixed annotation in Mark Area Tool in Gerber Editor to work in legacy graphic engine
- in legacy graphic engine fixed the travel vs cut lines in CNCJob objects
- final fix for key shortcuts with modifier in legacy graphic engine
- refactored some of the code in the legacy graphic engine
- legacy graphic engine - made the key events work (simple or with modifiers)
- legacy graphic engine - made the mouse cursor work (enabled/disabled, position report); snapping is not moving the cursor yet
- the edited Gerber (or Excellon) object now is kept in the app after editing and the edited object is a new object
- added a message to the splash screen
- fixed Panelize Tool to save the aperture geometries into the panel apertures. Also made the tool faster by removing the buffering at the end of the job
- modified FlatCAMEditor's files to the new string format that will allow easier translations
- updated POT file and the Romanian translation
- fixed bug in FlatCAM editors that caused the shapes to be drawn without resolution when the app units where INCH
- modified the transformation functions in all classes in camlib.py and FlatCAMObj.py to work with empty geometries
- fixed bug selection in Excellon editor with a selection window in case that the number of selected items is even
- updated the default values to more convenient ones
- finished the Slot Array tool in Excellon Editor
- added the key shortcut handlers for Add Slot and Add Slot Array tools in Excellon Editor
- started to work on the Resize tool for the case of Excellon slots in Excellon Editor