- enhanced the toggle effect for the tools in the Tools Toolbar and also for Notebook Tab selection: if the current tool is activated it will toggle the notebook side but only if the installed widget is itself. If coming from another tool, the notebook will stay visible
- fixed FlatCAMGerber.merge() to merge the self.apertures[ap]['solid_geometry'] too
- started to work on a new feature that allow adding a ToolChange GCode macro - GUI added both in CNCJob Selected tab and in CNCJob Preferences
- added a limited 'sort-of' Gerber Editor: it allows buffering and scaling of apertures
- added the ability to open FlatConfig configuration files in COde Editor, Modify them and then save them.
- added ability to double click the FlatConfig files and open them in the FlatCAM Code Editor (to be verified)
- remade the UI for ToolSolderPaste. The object comboboxes now have context menu's that allow object deletion. Also the last object created is set as current item in comboboxes.
- removed "added ability to regenerate objects (it's actually deletion followed by recreation)" because of the way Python pass parameters to functions by reference instead of copy
- made the GCode Editor for ToolSolderPaste clear the text before updating the Code Editor tab
- all the Tabs in Plot Area are closed (except Plot Area itself) on New Project creation
- changed the shortcut key for YouTube channel from F2 to key F4
- changed the way APP LEVEL is showed both in Edit -> Preferences -> General tab and in each Selected Tab. Changed the ToolTips content for this.
- added the functions for GCode View and GCode Save in Tool SolderPaste
- finished the UI, created the postprocessor file template
- finished the multi-tool solder paste dispensing: it will start using the biggest nozzle, fill the pads it can, and then go to the next smaller nozzle until there are no pads without solder.
- added a button to clear de GUI preferences in Preferences -> General -> Gui Settings -> Clear GUI Settings
- added key shortcuts for the shape transformations within Geometry Editor: X, Y keys for Flip(mirror), SHIFT+X, SHIFT+Y combo keys for Skew and ALT+X, ALT+Y combo keys for Offset
- adjusted the plotcanvas.zomm_fit() function so the objects are better fit into view (with a border around)
- fixed bug in paint function in Geometry Editor that didn't allow painting due of overlap value
- added protections again wrong values for the Buffer and Paint Tool in Geometry Editor
- the Paint Tool in Geometry Editor will load the default values from Tool Paint in Preferences
- when the Tools in Geometry Editor are activated, the notebook with the Tool Tab will be unhidden. After execution the notebook will hide again for the Buffer Tool.
- changed the font in Tool names
- added in Geometry Editor a new Tool: Transformation Tool. It still has some bugs, though ...
- New feature: added the capability to view the source code of the Gerber/Excellon file that was loaded into the app. The file is also stored as an object attribute for later use. THe view option is in the project context menu and in Menu -> Options -> View Source