- the font color of the Preferences tab will change to red if settings are not saved and it will revert to default when saved
- fixed issue #333. The Geometry Editor Paint tool was not working and using it resulted in an error
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@ -6709,8 +6709,15 @@ class App(QtCore.QObject):
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def on_save_button(self):
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log.debug("App.on_save_button() --> Saving preferences to file.")
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# Preferences saved, update flag
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self.preferences_changed_flag = False
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# Preferences save, update the color of the Preferences Tab text
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for idx in range(self.ui.plot_tab_area.count()):
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if self.ui.plot_tab_area.tabText(idx) == _("Preferences"):
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self.ui.plot_tab_area.tabBar.setTabTextColor(idx, QtGui.QColor('black'))
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self.save_defaults(silent=False)
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# load the defaults so they are updated into the app
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self.load_defaults(filename='current_defaults')
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@ -7414,6 +7421,11 @@ class App(QtCore.QObject):
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def on_preferences_edited(self):
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self.inform.emit('[WARNING_NOTCL] %s' %
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_("Preferences edited but not saved."))
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for idx in range(self.ui.plot_tab_area.count()):
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if self.ui.plot_tab_area.tabText(idx) == _("Preferences"):
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self.ui.plot_tab_area.tabBar.setTabTextColor(idx, QtGui.QColor('red'))
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self.preferences_changed_flag = True
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def on_plot_area_tab_closed(self, title):
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@ -14,6 +14,8 @@ CAD program, and create G-Code for Isolation routing.
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- the "CRTL+S" key combo when the Preferences Tab is in focus will save the Preferences instead of saving the Project
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- fixed bug in the Paint Tool that did not allow choosing a Paint Method that was not Standard
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- made sure that in the FlatCAMGeometry.merge() all the source data is deepcopy-ed in the final object
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- the font color of the Preferences tab will change to red if settings are not saved and it will revert to default when saved
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- fixed issue #333. The Geometry Editor Paint tool was not working and using it resulted in an error
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5.11.2019
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@ -4664,17 +4664,16 @@ class FlatCAMGeoEditor(QtCore.QObject):
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poly_buf = Polygon(geo_obj).buffer(-margin)
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if method == "seed":
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cp = Geometry.clear_polygon2(poly_buf,
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tooldia, self.app.defaults["geometry_circle_steps"],
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cp = Geometry.clear_polygon2(self, polygon_to_clear=poly_buf, tooldia=tooldia,
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steps_per_circle=self.app.defaults["geometry_circle_steps"],
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overlap=overlap, contour=contour, connect=connect)
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elif method == "lines":
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cp = Geometry.clear_polygon3(poly_buf,
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tooldia, self.app.defaults["geometry_circle_steps"],
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cp = Geometry.clear_polygon3(self, polygon=poly_buf, tooldia=tooldia,
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steps_per_circle=self.app.defaults["geometry_circle_steps"],
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overlap=overlap, contour=contour, connect=connect)
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else:
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cp = Geometry.clear_polygon(poly_buf,
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tooldia, self.app.defaults["geometry_circle_steps"],
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cp = Geometry.clear_polygon(self, polygon=poly_buf, tooldia=tooldia,
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steps_per_circle=self.app.defaults["geometry_circle_steps"],
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overlap=overlap, contour=contour, connect=connect)
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if cp is not None:
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